Fix reset of scissor state in onResetContext
Review URL: http://codereview.appspot.com/6061046/ git-svn-id: http://skia.googlecode.com/svn/trunk@3709 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -516,6 +516,8 @@ void GrGpuGL::onResetContext() {
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}
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fHWBounds.fScissorRect.invalidate();
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// set to true to force disableScissor to make a GL call.
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fHWBounds.fScissorEnabled = true;
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this->disableScissor();
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fHWBounds.fViewportRect.invalidate();
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@ -1344,7 +1346,6 @@ void GrGpuGL::disableScissor() {
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if (fHWBounds.fScissorEnabled) {
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GL_CALL(Disable(GR_GL_SCISSOR_TEST));
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fHWBounds.fScissorEnabled = false;
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// fHWBounds.fScissorRect.invalidate();
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}
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}
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