Separated Inst counting from the SK_DEBUG #define (now SK_ENABLE_INST_COUNT)

http://codereview.appspot.com/6353047/



git-svn-id: http://skia.googlecode.com/svn/trunk@4376 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
robertphillips@google.com 2012-06-27 19:41:42 +00:00
parent 006db0f1b8
commit b74af872cc
7 changed files with 34 additions and 3 deletions

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@ -810,6 +810,11 @@ private:
}
int main(int argc, char * const argv[]) {
#ifdef SK_ENABLE_INST_COUNT
gPrintInstCount = true;
#endif
SkGraphics::Init();
// we don't need to see this during a run
gSkSuppressFontCachePurgeSpew = true;

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@ -68,6 +68,7 @@
'Debug': {
'defines': [
'SK_DEBUG',
'SK_ENABLE_INST_COUNT',
'GR_DEBUG=1',
],
},

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@ -79,6 +79,7 @@
'../src/core/SkGlyphCache.cpp',
'../src/core/SkGlyphCache.h',
'../src/core/SkGraphics.cpp',
'../src/core/SkInstCnt.cpp',
'../src/core/SkLineClipper.cpp',
'../src/core/SkMallocPixelRef.cpp',
'../src/core/SkMask.cpp',

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@ -65,6 +65,12 @@
//#define SK_DEBUG
//#define SK_RELEASE
/* To assist debugging, Skia provides an instance counting utility in
include/core/SkInstCount.h. This flag turns on and off that utility to
allow instance count tracking in either debug or release builds. By
default it is enabled in debug but disabled in release.
*/
//#define SK_ENABLE_INST_COUNT
/* If, in debugging mode, Skia needs to stop (presumably to invoke a debugger)
it will call SK_CRASH(). If this is not defined it, it is defined in

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@ -18,9 +18,11 @@
* At the end of an application a call to all the "root" objects'
* CheckInstanceCount methods should be made
*/
#ifdef SK_DEBUG
#ifdef SK_ENABLE_INST_COUNT
#include "SkTArray.h"
extern bool gPrintInstCount;
#define SK_DECLARE_INST_COUNT(className) \
SK_DECLARE_INST_COUNT_INTERNAL(className, \
INHERITED::AddInstChild(CheckInstanceCount);)
@ -58,7 +60,7 @@
} \
\
static int CheckInstanceCount(int level = 0) { \
if (0 != SkInstanceCountHelper::gInstanceCount) { \
if (gPrintInstCount && 0 != SkInstanceCountHelper::gInstanceCount) {\
SkDebugf("%*c Leaked %s: %d\n", \
4*level, ' ', #className, \
SkInstanceCountHelper::gInstanceCount); \
@ -69,7 +71,7 @@
count -= (*SkInstanceCountHelper::gChildren[i])(level+1); \
} \
SkASSERT(count >= 0); \
if (childCount > 0 && count > 0) { \
if (gPrintInstCount && childCount > 0 && count > 0) { \
SkDebugf("%*c Leaked ???: %d\n", 4*(level + 1), ' ', count); \
} \
return SkInstanceCountHelper::gInstanceCount; \

12
src/core/SkInstCnt.cpp Normal file
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@ -0,0 +1,12 @@
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkInstCnt.h"
#ifdef SK_ENABLE_INST_COUNT
bool gPrintInstCount = false;
#endif

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@ -48,13 +48,17 @@ public:
static A* Create(SkRandom* r);
static void SetAllocator(size_t preallocSize, size_t minAllocSize) {
#ifdef SK_ENABLE_INST_COUNT
SkASSERT(0 == GetInstanceCount());
#endif
GrMemoryPool* pool = new GrMemoryPool(preallocSize, minAllocSize);
gPool.reset(pool);
}
static void ResetAllocator() {
#ifdef SK_ENABLE_INST_COUNT
SkASSERT(0 == GetInstanceCount());
#endif
gPool.reset(NULL);
}