Remove deprecated names from Gr (WK is no longer using them)
Review URL: http://codereview.appspot.com/5969046/ git-svn-id: http://skia.googlecode.com/svn/trunk@3553 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -321,11 +321,6 @@ enum GrPixelConfig {
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#error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format."
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#endif
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// WebKit is relying on this old name for the native skia PM config. This will
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// be deleted ASAP because it is so similar to kRGBA_PM_8888_GrPixelConfig but
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// has a different interpretation when skia is compiled BGRA.
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static const GrPixelConfig kRGBA_8888_GrPixelConfig = kSkia8888_PM_GrPixelConfig;
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// Returns true if the pixel config has 8bit r,g,b,a components in that byte
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// order
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static inline bool GrPixelConfigIsRGBA8888(GrPixelConfig config) {
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@ -430,12 +425,6 @@ static inline bool GrPixelConfigIsAlphaOnly(GrPixelConfig config) {
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}
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}
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/**
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* DEPRECATED: This will be removed as soon as WebKit no longer references
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* this (former) enum value.
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*/
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static const int kNone_GrAALevel = 0;
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/**
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* Optional bitfield flags that can be passed to createTexture.
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*/
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@ -481,7 +470,7 @@ struct GrTextureDesc {
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* internal format used by 3D API.
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*/
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GrPixelConfig fConfig;
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/**
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* The number of samples per pixel or 0 to disable full scene AA. This only
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* applies if the kRenderTarget_GrTextureFlagBit is set. The actual number
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@ -489,15 +478,7 @@ struct GrTextureDesc {
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* up to the next supported sample count, or down if it is larger than the
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* max supportex count.
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*/
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union {
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/**
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* This field has two names for legacy reasons. Use the fSampleCnt name.
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* fAALevel is deprecated and will be removed as soon as WebKit no
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* longer uses it.
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*/
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int fSampleCnt;
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int fAALevel;
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};
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int fSampleCnt;
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};
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/**
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@ -182,7 +182,7 @@ GrAtlas* GrAtlasMgr::addToAtlas(GrAtlas* atlas,
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GR_ATLAS_TEXTURE_WIDTH,
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GR_ATLAS_TEXTURE_HEIGHT,
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maskformat2pixelconfig(format),
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{0} // samples
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0 // samples
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};
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fTexture[format] = fGpu->createTexture(desc, NULL, 0);
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if (NULL == fTexture[format]) {
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@ -1394,7 +1394,7 @@ bool sw_draw_path_to_mask_texture(const GrPath& clientPath,
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bounds.fRight,
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bounds.fBottom,
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kAlpha_8_GrPixelConfig,
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{0} // samples
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0 // samples
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};
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tex->set(context, desc);
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@ -1705,7 +1705,7 @@ bool GrContext::internalReadRenderTargetPixels(GrRenderTarget* target,
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kRenderTarget_GrTextureFlagBit,
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width, height,
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config,
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{0}, // samples
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0 // samples
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};
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// When a full readback is faster than a partial we could always make
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@ -1855,7 +1855,7 @@ void GrContext::internalWriteRenderTargetPixels(GrRenderTarget* target,
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}
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const GrTextureDesc desc = {
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kNone_GrTextureFlags, width, height, config, {0}
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kNone_GrTextureFlags, width, height, config, 0
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};
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GrAutoScratchTexture ast(this, desc);
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GrTexture* texture = ast.texture();
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@ -2133,8 +2133,8 @@ GrTexture* GrContext::gaussianBlur(GrTexture* srcTexture,
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kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit,
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SkScalarFloorToInt(srcRect.width()),
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SkScalarFloorToInt(srcRect.height()),
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kRGBA_8888_GrPixelConfig,
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{0} // samples
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kRGBA_8888_PM_GrPixelConfig,
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0 // samples
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};
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temp1->set(this, desc);
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@ -230,7 +230,7 @@ SkGpuDevice::SkGpuDevice(GrContext* context, SkBitmap::Config config, int width,
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width,
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height,
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SkGr::Bitmap2PixelConfig(bm),
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{0} // samples
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0 // samples
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};
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fTexture = fContext->createUncachedTexture(desc, NULL, 0);
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@ -801,7 +801,7 @@ bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path,
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// We actually only need A8, but it often isn't supported as a
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// render target
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kRGBA_8888_PM_GrPixelConfig,
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{0} // samples
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0 // samples
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};
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GrAutoScratchTexture pathEntry(context, desc);
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@ -932,7 +932,7 @@ bool drawWithMaskFilter(GrContext* context, const SkPath& path,
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dstM.fBounds.width(),
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dstM.fBounds.height(),
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kAlpha_8_GrPixelConfig,
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{0}, // samples
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0, // samples
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};
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GrAutoScratchTexture ast(context, desc);
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@ -1436,7 +1436,7 @@ static GrTexture* filter_texture(GrContext* context, GrTexture* texture,
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rect.width(),
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rect.height(),
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kRGBA_8888_PM_GrPixelConfig,
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{0} // samples
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0 // samples
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};
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if (filter->asABlur(&blurSize)) {
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@ -1826,7 +1826,7 @@ SkGpuDevice::TexCache SkGpuDevice::lockCachedTexture(const SkBitmap& bitmap,
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bitmap.width(),
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bitmap.height(),
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SkGr::Bitmap2PixelConfig(bitmap),
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{0} // samples
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0 // samples
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};
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GrContext::ScratchTexMatch match;
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if (kSaveLayerDeviceRenderTarget_TexType == type) {
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@ -76,7 +76,7 @@ GrContext::TextureCacheEntry sk_gr_create_bitmap_texture(GrContext* ctx,
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bitmap->width(),
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bitmap->height(),
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SkGr::Bitmap2PixelConfig(*bitmap),
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{0} // samples
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0 // samples
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};
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if (SkBitmap::kIndex8_Config == bitmap->config()) {
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@ -319,7 +319,7 @@ bool GrGpuGL::canPreserveReadWriteUnpremulPixels() {
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kNoStencil_GrTextureFlagBit;
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dstDesc.fWidth = 256;
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dstDesc.fHeight = 256;
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dstDesc.fConfig = kRGBA_8888_GrPixelConfig;
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dstDesc.fConfig = kRGBA_8888_PM_GrPixelConfig;
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dstDesc.fSampleCnt = 0;
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SkAutoTUnref<GrTexture> dstTex(this->createTexture(dstDesc, NULL, 0));
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