Have /src files use header directly.
BUG=skia: Review URL: https://codereview.chromium.org/1373253003
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@ -20,6 +20,7 @@
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'xml.gyp:xml',
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],
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'include_dirs': [
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'../include/private',
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'../include/views',
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'../include/views/unix',
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'../src/gpu',
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@ -7,7 +7,7 @@
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*/
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#include "SkAAClip.h"
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkBlitter.h"
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#include "SkColorPriv.h"
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#include "SkPath.h"
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@ -5,7 +5,7 @@
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* found in the LICENSE file.
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*/
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkBitmap.h"
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#include "SkColorPriv.h"
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#include "SkData.h"
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@ -8,7 +8,7 @@
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#ifndef SkBitmapHeap_DEFINED
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#define SkBitmapHeap_DEFINED
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkBitmap.h"
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#include "SkPoint.h"
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#include "SkRefCnt.h"
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@ -5,7 +5,7 @@
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* found in the LICENSE file.
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*/
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkCanvas.h"
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#include "SkClipStack.h"
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#include "SkPath.h"
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@ -5,7 +5,7 @@
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* found in the LICENSE file.
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*/
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkCanvas.h"
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#include "SkDrawable.h"
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@ -5,7 +5,7 @@
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* found in the LICENSE file.
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*/
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkMessageBus.h"
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#include "SkPicture.h"
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#include "SkPictureData.h"
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@ -7,7 +7,7 @@
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*/
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkRegionPriv.h"
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#include "SkTemplates.h"
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#include "SkUtils.h"
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@ -11,7 +11,7 @@
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#define SkRegionPriv_DEFINED
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#include "SkRegion.h"
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#define assert_sentinel(value, isSentinel) \
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SkASSERT(((value) == SkRegion::kRunTypeSentinel) == isSentinel)
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@ -5,7 +5,7 @@
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* found in the LICENSE file.
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*/
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkBitmapProcShader.h"
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#include "SkColorShader.h"
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#include "SkEmptyShader.h"
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@ -7,7 +7,7 @@
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#include "SkSharedMutex.h"
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkTypes.h"
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#include "../private/SkSemaphore.h"
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@ -8,7 +8,7 @@
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#ifndef SkSharedLock_DEFINED
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#define SkSharedLock_DEFINED
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkSemaphore.h"
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#include "SkTypes.h"
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@ -7,7 +7,7 @@
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*/
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkFixed.h"
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#include "SkString.h"
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#include "SkUtils.h"
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@ -12,7 +12,7 @@
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#ifdef SK_TRACE_TLS_LIFETIME
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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static int32_t gTLSRecCount;
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#endif
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@ -9,7 +9,7 @@
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#define SkTaskGroup_DEFINED
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#include "SkTypes.h"
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkTemplates.h"
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struct SkRunnable;
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@ -10,7 +10,7 @@
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#ifndef SkTraceEvent_DEFINED
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#define SkTraceEvent_DEFINED
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkEventTracer.h"
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#include "SkTraceEventCommon.h"
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@ -9,7 +9,7 @@
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#include "SkTypefaceCache.h"
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkMutex.h"
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#define TYPEFACE_CACHE_LIMIT 1024
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@ -8,7 +8,7 @@
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#ifndef SkImage_Base_DEFINED
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#define SkImage_Base_DEFINED
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkImage.h"
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#include "SkSurface.h"
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@ -8,7 +8,7 @@
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#ifndef SkImage_Gpu_DEFINED
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#define SkImage_Gpu_DEFINED
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "GrTexture.h"
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#include "GrGpuResourcePriv.h"
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#include "SkBitmap.h"
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* found in the LICENSE file.
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*/
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkEventTracer.h"
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#include "SkOncePtr.h"
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@ -4,7 +4,7 @@
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "../private/SkAtomics.h"
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#include "SkAtomics.h"
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#include "SkOSMenu.h"
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#include <stdarg.h>
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