Device interface uses glyph run list
Have devices just treat all runs as drawPosText except for SkGPUDevice and SkRemoteGlyphCache. Those two just pass the blob to the old code. This way the change over from blobs to run lists can happen in smaller steps. Change-Id: I3407bffeafe7fbd1c369f6b3c3db8d64b4b6c3b1 Reviewed-on: https://skia-review.googlesource.com/141300 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Herb Derby <herb@google.com>
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@ -2432,7 +2432,7 @@ void SkCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkSca
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fScratchGlyphRunBuilder->drawText(
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looper.paint(), text, byteLength, SkPoint::Make(x, y));
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auto glyphRunList = fScratchGlyphRunBuilder->useGlyphRunList();
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iter.fDevice->drawGlyphRunList(looper.paint(), glyphRunList);
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iter.fDevice->drawGlyphRunList(glyphRunList);
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}
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LOOPER_END
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@ -2446,7 +2446,7 @@ void SkCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint
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while (iter.next()) {
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fScratchGlyphRunBuilder->drawPosText(looper.paint(), text, byteLength, pos);
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auto glyphRunList = fScratchGlyphRunBuilder->useGlyphRunList();
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iter.fDevice->drawGlyphRunList(looper.paint(), glyphRunList);
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iter.fDevice->drawGlyphRunList(glyphRunList);
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}
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LOOPER_END
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@ -2461,7 +2461,7 @@ void SkCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScala
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fScratchGlyphRunBuilder->drawPosTextH(
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looper.paint(), text, byteLength, xpos, constY);
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auto glyphRunList = fScratchGlyphRunBuilder->useGlyphRunList();
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iter.fDevice->drawGlyphRunList(looper.paint(), glyphRunList);
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iter.fDevice->drawGlyphRunList(glyphRunList);
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}
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LOOPER_END
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@ -2511,7 +2511,8 @@ void SkCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
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LOOPER_BEGIN(paint, bounds)
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while (iter.next()) {
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iter.fDevice->drawTextBlob(blob, x, y, looper.paint());
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fScratchGlyphRunBuilder->drawTextBlob(looper.paint(), *blob, SkPoint::Make(x, y));
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iter.fDevice->drawGlyphRunList(fScratchGlyphRunBuilder->useGlyphRunList());
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}
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LOOPER_END
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@ -158,7 +158,7 @@ void SkBaseDevice::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
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SkGlyphRunBuilder builder;
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builder.drawText(runPaint, (const char*) it.glyphs(), textLen, origin);
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auto glyphRunList = builder.useGlyphRunList();
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glyphRunList->temporaryShuntToDrawPosText(this);
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glyphRunList->temporaryShuntToDrawPosText(this, SkPoint::Make(0, 0));
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}
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break;
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case SkTextBlob::kHorizontal_Positioning:
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@ -239,8 +239,16 @@ void SkBaseDevice::drawImageLattice(const SkImage* image,
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}
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}
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void SkBaseDevice::drawGlyphRunList(const SkPaint& paint, SkGlyphRunList* glyphRunList) {
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glyphRunList->temporaryShuntToDrawPosText(this);
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void SkBaseDevice::drawGlyphRunList(SkGlyphRunList* glyphRunList) {
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auto blob = glyphRunList->blob();
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if (blob == nullptr) {
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glyphRunList->temporaryShuntToDrawPosText(this, SkPoint::Make(0, 0));
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} else {
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auto origin = glyphRunList->origin();
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auto paint = glyphRunList->paint();
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this->drawTextBlob(blob, origin.x(), origin.y(), paint);
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}
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}
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void SkBaseDevice::drawBitmapLattice(const SkBitmap& bitmap,
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@ -218,17 +218,12 @@ protected:
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virtual void drawImageLattice(const SkImage*, const SkCanvas::Lattice&,
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const SkRect& dst, const SkPaint&);
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/**
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* Does not handle text decoration.
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* Decorations (underline and stike-thru) will be handled by SkCanvas.
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*/
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virtual void drawGlyphRunList(const SkPaint& paint, SkGlyphRunList* glyphRunList);
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virtual void drawVertices(const SkVertices*, const SkMatrix* bones, int boneCount, SkBlendMode,
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const SkPaint&) = 0;
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virtual void drawShadow(const SkPath&, const SkDrawShadowRec&);
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// default implementation unrolls the blob runs.
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virtual void drawTextBlob(const SkTextBlob*, SkScalar x, SkScalar y, const SkPaint& paint);
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virtual void drawGlyphRunList(SkGlyphRunList* glyphRunList);
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// default implementation calls drawVertices
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virtual void drawPatch(const SkPoint cubics[12], const SkColor colors[4],
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const SkPoint texCoords[4], SkBlendMode, const SkPaint& paint);
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@ -346,10 +341,16 @@ private:
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// Temporarily friend the SkGlyphRunBuilder until drawPosText is gone.
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friend class SkGlyphRun;
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friend class SkGlyphRunList;
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virtual void drawPosText(const void* text, size_t len,
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const SkScalar pos[], int scalarsPerPos,
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const SkPoint& offset, const SkPaint& paint) = 0;
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// Does not handle text decoration.
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// Decorations (underline and stike-thru) will be handled by SkCanvas.
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// default implementation unrolls the blob runs.
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virtual void drawTextBlob(const SkTextBlob*, SkScalar x, SkScalar y, const SkPaint& paint);
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// used to change the backend's pixels (and possibly config/rowbytes)
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// but cannot change the width/height, so there should be no change to
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// any clip information.
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@ -51,10 +51,9 @@ SkGlyphRun::SkGlyphRun(SkPaint&& runPaint,
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, fClusters{clusters}
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, fRunPaint{std::move(runPaint)} {}
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void SkGlyphRun::temporaryShuntToDrawPosText(SkBaseDevice* device) {
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void SkGlyphRun::temporaryShuntToDrawPosText(SkBaseDevice* device, SkPoint origin) {
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auto pos = (const SkScalar*) this->positions().data();
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auto origin = SkPoint::Make(0, 0);
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if (!fTemporaryShuntGlyphIDs.empty()) {
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device->drawPosText(
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@ -442,7 +441,7 @@ size_t SkGlyphRunBuilder::simplifyDrawPosText(
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uniqueGlyphIDs,
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text,
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clusters);
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return 0;
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return uniqueGlyphIDs.size();
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}
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@ -56,7 +56,7 @@ public:
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// The temporaryShunt calls are to allow inter-operating with existing code while glyph runs
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// are developed.
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void temporaryShuntToDrawPosText(SkBaseDevice* device);
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void temporaryShuntToDrawPosText(SkBaseDevice* device, SkPoint origin);
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using TemporaryShuntCallback = std::function<void(size_t, const char*, const SkScalar*)>;
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void temporaryShuntToCallback(TemporaryShuntCallback callback);
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@ -114,15 +114,16 @@ public:
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SkPoint origin() const { return fOrigin; }
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const SkPaint& paint() const { return *fOriginalPaint; }
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const SkTextBlob* blob() const { return fOriginalTextBlob; }
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auto begin() -> decltype(fGlyphRuns.begin()) { return fGlyphRuns.begin(); }
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auto end() -> decltype(fGlyphRuns.end()) { return fGlyphRuns.end(); }
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auto size() -> decltype(fGlyphRuns.size()) { return fGlyphRuns.size(); }
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auto empty() -> decltype(fGlyphRuns.empty()) { return fGlyphRuns.empty(); }
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auto operator [] (size_t i) -> decltype(fGlyphRuns[i]) { return fGlyphRuns[i]; }
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void temporaryShuntToDrawPosText(SkBaseDevice* device) {
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void temporaryShuntToDrawPosText(SkBaseDevice* device, SkPoint origin) {
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for (auto& run : fGlyphRuns) {
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run.temporaryShuntToDrawPosText(device);
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run.temporaryShuntToDrawPosText(device, origin);
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}
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}
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@ -256,6 +256,19 @@ protected:
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}
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}
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void drawGlyphRunList(SkGlyphRunList* glyphRunList) override {
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auto blob = glyphRunList->blob();
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SkASSERT(blob != nullptr);
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if (blob != nullptr) {
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auto origin = glyphRunList->origin();
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auto paint = glyphRunList->paint();
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this->drawTextBlob(blob, origin.x(), origin.y(), paint);
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}
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}
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private:
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void processGlyphRun(const SkPoint& position,
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const SkTextBlobRunIterator& it,
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@ -129,8 +129,7 @@ protected:
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return 0;
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}
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int onCountGlyphs() const override {
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SK_ABORT("Should never be called.");
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return 0;
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return this->glyphCount();
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}
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void* onGetCTFontRef() const override {
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@ -1647,6 +1647,22 @@ void SkGpuDevice::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
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this->devClipBounds());
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}
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void SkGpuDevice::drawGlyphRunList(SkGlyphRunList* glyphRunList) {
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ASSERT_SINGLE_OWNER
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GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawGlyphRunList", fContext.get());
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SkDEBUGCODE(this->validate();)
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auto blob = glyphRunList->blob();
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if (blob == nullptr) {
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glyphRunList->temporaryShuntToDrawPosText(this, SkPoint::Make(0, 0));
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} else {
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auto origin = glyphRunList->origin();
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auto paint = glyphRunList->paint();
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this->drawTextBlob(blob, origin.x(), origin.y(), paint);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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void SkGpuDevice::flush() {
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@ -90,6 +90,7 @@ public:
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void drawPosText(const void* text, size_t len, const SkScalar pos[],
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int scalarsPerPos, const SkPoint& offset, const SkPaint&) override;
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void drawTextBlob(const SkTextBlob*, SkScalar x, SkScalar y, const SkPaint& paint) override;
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void drawGlyphRunList(SkGlyphRunList* glyphRunList) override;
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void drawVertices(const SkVertices*, const SkMatrix bones[], int boneCount, SkBlendMode,
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const SkPaint&) override;
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void drawShadow(const SkPath&, const SkDrawShadowRec&) override;
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@ -1457,6 +1457,18 @@ void SkPDFDevice::drawPosText(const void* text, size_t len,
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offset, paint, nullptr, 0, nullptr);
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}
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void SkPDFDevice::drawGlyphRunList(SkGlyphRunList* glyphRunList) {
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auto blob = glyphRunList->blob();
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if (blob == nullptr) {
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glyphRunList->temporaryShuntToDrawPosText(this, SkPoint::Make(0, 0));
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} else {
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auto origin = glyphRunList->origin();
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auto paint = glyphRunList->paint();
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this->drawTextBlob(blob, origin.x(), origin.y(), paint);
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}
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}
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void SkPDFDevice::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
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const SkPaint &paint) {
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for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
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@ -98,6 +98,7 @@ public:
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const SkScalar pos[], int scalarsPerPos,
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const SkPoint& offset, const SkPaint&) override;
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void drawTextBlob(const SkTextBlob*, SkScalar x, SkScalar y, const SkPaint &) override;
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void drawGlyphRunList(SkGlyphRunList* glyphRunList) override;
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void drawVertices(const SkVertices*, const SkMatrix* bones, int boneCount, SkBlendMode,
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const SkPaint&) override;
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void drawDevice(SkBaseDevice*, int x, int y,
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