delete all old (non-Gyp) buildfiles

git-svn-id: http://skia.googlecode.com/svn/trunk@1583 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
epoger@google.com 2011-06-14 18:35:08 +00:00
parent 747bf293d4
commit baa677b248
73 changed files with 2 additions and 9788 deletions

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@ -1,2 +1 @@
# Temporarily fall back to the old makefile; the new one was killing buildbot.
include Makefile.old
$(error Skia now uses the "Gyp" build system. Please see http://code.google.com/p/skia/wiki/DocRoot )

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SUBDIRS = src/core

4
README
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Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects
See full details, and build instructions, at http://code.google.com/p/skia/wiki/DocRoot

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AM_CPPFLAGS = -I$(top_builddir)/include/core -I$(top_builddir)/include/images
AM_LDFLAGS = -lpng -lpthread
bin_PROGRAMS = Bench
Bench_SOURCES = RectBench.cpp \
FPSBench.cpp \
SkBenchmark.cpp \
BenchTool/main.cpp \
$(top_builddir)/src/images/SkImageDecoder.cpp \
$(top_builddir)/src/images/SkImageDecoder_libpng.cpp \
$(top_builddir)/src/images/SkScaledBitmapSampler.cpp \
$(top_builddir)/src/ports/SkGlobals_global.cpp \
$(top_builddir)/src/ports/SkOSFile_stdio.cpp \
$(top_builddir)/src/ports/SkThread_pthread.cpp \
$(top_builddir)/src/ports/SkTime_Unix.cpp \
$(top_builddir)/src/ports/SkFontHost_none.cpp
Bench_LDADD = $(top_builddir)/src/core/libskia.a

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AC_INIT([libskia], [1.0], [bug-automake@gnu.org])
AM_INIT_AUTOMAKE([-Wall -Werror foreign])
AC_PROG_CXX
AC_PROG_RANLIB
AC_CONFIG_HEADERS([config.h])
AC_CONFIG_FILES([
Makefile
src/core/Makefile
bench/Makefile
])
AC_OUTPUT

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@ -1,17 +0,0 @@
SOURCE := \
bitmapfilters.cpp \
blurs.cpp \
filltypes.cpp \
gradients.cpp \
nocolorbleed.cpp \
pathfill.cpp \
points.cpp \
poly2poly.cpp \
shadows.cpp \
shapes.cpp \
strokerects.cpp \
tilemodes.cpp \
xfermodes.cpp \
shadertext.cpp \
complexclip.cpp \
gmmain.cpp

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@ -1,32 +0,0 @@
SOURCE := \
GrAllocPool.cpp \
GrAtlas.cpp \
GrClip.cpp \
GrContext.cpp \
GrCreatePathRenderer_none.cpp \
GrDrawTarget.cpp \
GrGLIndexBuffer.cpp \
GrGLInterface.cpp \
GrGLProgram.cpp \
GrGLTexture.cpp \
GrGLVertexBuffer.cpp \
GrGpu.cpp \
GrGpuGLFixed.cpp \
GrGpuFactory.cpp \
GrGLUtil.cpp \
GrGpuGL.cpp \
GrGpuGLShaders.cpp \
GrInOrderDrawBuffer.cpp \
GrMatrix.cpp \
GrMemory.cpp \
GrPathUtils.cpp \
GrRectanizer_fifo.cpp \
GrResource.cpp \
GrTesselatedPathRenderer.cpp \
GrTexture.cpp \
GrTextureCache.cpp \
GrTextContext.cpp \
GrTextStrike.cpp \
GrBufferAllocPool.cpp\
GrPathRenderer.cpp \
GrStencil.cpp

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AM_CPPFLAGS = -I$(top_builddir)/include/core
noinst_LIBRARIES = libskia.a
libskia_a_SOURCES = Sk64.cpp \
SkAlphaRuns.cpp \
SkBitmap.cpp \
SkBitmapProcShader.cpp \
SkBitmapProcState.cpp \
SkBitmapProcState_matrixProcs.cpp \
SkBitmapSampler.cpp \
SkBitmapShader.cpp \
SkBitmap_scroll.cpp \
SkBlitRow_D16.cpp \
SkBlitRow_D4444.cpp \
SkBlitter.cpp \
SkBlitter_4444.cpp \
SkBlitter_A1.cpp \
SkBlitter_A8.cpp \
SkBlitter_ARGB32.cpp \
SkBlitter_RGB16.cpp \
SkBlitter_Sprite.cpp \
SkBuffer.cpp \
SkCanvas.cpp \
SkChunkAlloc.cpp \
SkColor.cpp \
SkColorFilter.cpp \
SkColorTable.cpp \
SkComposeShader.cpp \
SkConcaveToTriangles.cpp \
SkCordic.cpp \
skCubicClipper.cpp \
SkDebug.cpp \
SkDebug_stdio.cpp \
SkDeque.cpp \
SkDevice.cpp \
SkDither.cpp \
SkDraw.cpp \
SkEdge.cpp \
SkFilterProc.cpp \
SkFlattenable.cpp \
SkFloat.cpp \
SkFloatBits.cpp \
SkGeometry.cpp \
SkGlobals.cpp \
SkGlyphCache.cpp \
SkGraphics.cpp \
SkMMapStream.cpp \
SkMask.cpp \
SkMaskFilter.cpp \
SkMath.cpp \
SkMatrix.cpp \
SkMemory_stdlib.cpp \
SkPackBits.cpp \
SkPaint.cpp \
SkPath.cpp \
SkPathEffect.cpp \
SkPathHeap.cpp \
SkPathMeasure.cpp \
SkPicture.cpp \
SkPictureFlat.cpp \
SkPicturePlayback.cpp \
SkPictureRecord.cpp \
SkPixelRef.cpp \
SkPoint.cpp \
SkProcSpriteBlitter.cpp \
SkPtrRecorder.cpp \
SkRasterizer.cpp \
SkRect.cpp \
SkRefCnt.cpp \
SkRegion.cpp \
SkRegion_path.cpp \
SkScalar.cpp \
SkScalerContext.cpp \
SkScan.cpp \
SkScan_AntiPath.cpp \
SkScan_Antihair.cpp \
SkScan_Hairline.cpp \
SkScan_Path.cpp \
SkShader.cpp \
SkSpriteBlitter_ARGB32.cpp \
SkSpriteBlitter_RGB16.cpp \
SkStream.cpp \
SkString.cpp \
SkStroke.cpp \
SkStrokerPriv.cpp \
SkTSearch.cpp \
SkTypeface.cpp \
SkUnPreMultiply.cpp \
SkUtils.cpp \
SkWriter32.cpp \
SkXfermode.cpp

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@ -1,102 +0,0 @@
SOURCE := \
Sk64.cpp \
SkAdvancedTypefaceMetrics.cpp \
SkAlphaRuns.cpp \
SkBitmap.cpp \
SkBitmapProcShader.cpp \
SkBitmapProcState.cpp \
SkBitmapProcState_matrixProcs.cpp \
SkBitmapSampler.cpp \
SkBitmap_scroll.cpp \
SkBlitRow_D16.cpp \
SkBlitRow_D32.cpp \
SkBlitRow_D4444.cpp \
SkBlitter.cpp \
SkBlitter_4444.cpp \
SkBlitter_A1.cpp \
SkBlitter_A8.cpp \
SkBlitter_ARGB32.cpp \
SkBlitter_ARGB32_Subpixel.cpp \
SkBlitter_RGB16.cpp \
SkBlitter_Sprite.cpp \
SkBuffer.cpp \
SkCanvas.cpp \
SkChunkAlloc.cpp \
SkClampRange.cpp \
SkClipStack.cpp \
SkColor.cpp \
SkColorFilter.cpp \
SkColorTable.cpp \
SkConcaveToTriangles.cpp \
SkComposeShader.cpp \
SkCordic.cpp \
SkCubicClipper.cpp \
SkDebug.cpp \
SkDeque.cpp \
SkDevice.cpp \
SkDither.cpp \
SkDraw.cpp \
SkEdge.cpp \
SkEdgeBuilder.cpp \
SkEdgeClipper.cpp \
SkFilterProc.cpp \
SkFlate.cpp \
SkFlattenable.cpp \
SkFloat.cpp \
SkFloatBits.cpp \
SkFontHost.cpp \
SkGeometry.cpp \
SkGlobals.cpp \
SkGlyphCache.cpp \
SkGraphics.cpp \
SkLineClipper.cpp \
SkMMapStream.cpp \
SkMallocPixelRef.cpp \
SkMask.cpp \
SkMaskFilter.cpp \
SkMath.cpp \
SkMatrix.cpp \
SkMemory_stdlib.cpp \
SkMetaData.cpp \
SkPackBits.cpp \
SkPaint.cpp \
SkPath.cpp \
SkPathEffect.cpp \
SkPathHeap.cpp \
SkPathMeasure.cpp \
SkPicture.cpp \
SkPictureFlat.cpp \
SkPicturePlayback.cpp \
SkPictureRecord.cpp \
SkPixelRef.cpp \
SkPoint.cpp \
SkPtrRecorder.cpp \
SkQuadClipper.cpp \
SkRasterizer.cpp \
SkRect.cpp \
SkRefDict.cpp \
SkRegion.cpp \
SkRegion_rects.cpp \
SkRegion_path.cpp \
SkScalar.cpp \
SkScalerContext.cpp \
SkScan.cpp \
SkScan_AntiPath.cpp \
SkScan_Antihair.cpp \
SkScan_Hairline.cpp \
SkScan_Path.cpp \
SkShader.cpp \
SkShape.cpp \
SkSpriteBlitter_ARGB32.cpp \
SkSpriteBlitter_RGB16.cpp \
SkStream.cpp \
SkString.cpp \
SkStroke.cpp \
SkStrokerPriv.cpp \
SkTSearch.cpp \
SkTypeface.cpp \
SkTypefaceCache.cpp \
SkUnPreMultiply.cpp \
SkUtils.cpp \
SkWriter32.cpp \
SkXfermode.cpp

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@ -1,25 +0,0 @@
SOURCE := \
Sk1DPathEffect.cpp \
Sk2DPathEffect.cpp \
SkBitmapCache.cpp \
SkTransparentShader.cpp \
SkAvoidXfermode.cpp \
SkBlurDrawLooper.cpp \
SkBlurMask.cpp \
SkBlurMaskFilter.cpp \
SkColorFilters.cpp \
SkColorMatrixFilter.cpp \
SkCornerPathEffect.cpp \
SkDashPathEffect.cpp \
SkDiscretePathEffect.cpp \
SkEmbossMask.cpp \
SkEmbossMaskFilter.cpp \
SkGradientShader.cpp \
SkGroupShape.cpp \
SkKernel33MaskFilter.cpp \
SkLayerDrawLooper.cpp \
SkLayerRasterizer.cpp \
SkPaintFlagsDrawFilter.cpp \
SkPixelXorXfermode.cpp \
SkPorterDuff.cpp \
SkRectShape.cpp

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SOURCE := \
SkGpuCanvas.cpp \
SkGpuDevice.cpp \
SkGr.cpp \
SkGrTexturePixelRef.cpp \
SkGrFontScaler.cpp \
GrPrintf_skia.cpp

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SOURCE := \
SkCreateRLEPixelRef.cpp \
SkImageDecoder.cpp \
SkImageEncoder.cpp

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@ -1,4 +0,0 @@
SOURCE := \
SkBlitRow_opts_none.cpp \
SkBitmapProcState_opts_none.cpp \
SkUtils_opts_none.cpp

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@ -1,5 +0,0 @@
SOURCE := \
SkBlitRow_opts_SSE2.cpp \
SkBitmapProcState_opts_SSE2.cpp \
SkUtils_opts_SSE2.cpp \
opts_check_SSE2.cpp

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@ -1,13 +0,0 @@
SOURCE := \
SkPDFCatalog.cpp \
SkPDFDevice.cpp \
SkPDFDocument.cpp \
SkPDFFont.cpp \
SkPDFFormXObject.cpp \
SkPDFGraphicState.cpp \
SkPDFImage.cpp \
SkPDFPage.cpp \
SkPDFShader.cpp \
SkPDFStream.cpp \
SkPDFTypes.cpp \
SkPDFUtils.cpp

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@ -1,6 +0,0 @@
SOURCE := \
SkDebug_stdio.cpp \
SkGlobals_global.cpp \
SkOSFile_stdio.cpp \
SkThread_pthread.cpp \
SkTime_Unix.cpp

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@ -1,17 +0,0 @@
SOURCE := \
SkCamera.cpp \
SkColorMatrix.cpp \
SkCullPoints.cpp \
SkDumpCanvas.cpp \
SkInterpolator.cpp \
SkLayer.cpp \
SkMatrix44.cpp \
SkNinePatch.cpp \
SkNWayCanvas.cpp \
SkOSFile.cpp \
SkParse.cpp \
SkParseColor.cpp \
SkParsePath.cpp \
SkProxyCanvas.cpp \
SkSfntUtils.cpp \
SkUnitMappers.cpp

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@ -1,40 +0,0 @@
SOURCE := \
BitmapCopyTest.cpp \
BitmapGetColorTest.cpp \
BlitRowTest.cpp \
ClampRangeTest.cpp \
ClipCubicTest.cpp \
ClipStackTest.cpp \
ClipperTest.cpp \
ColorFilterTest.cpp \
ColorTest.cpp \
DequeTest.cpp \
DrawBitmapRectTest.cpp \
FillPathTest.cpp \
FlateTest.cpp \
GeometryTest.cpp \
InfRectTest.cpp \
MathTest.cpp \
Matrix44Test.cpp \
MatrixTest.cpp \
MetaDataTest.cpp \
PackBitsTest.cpp \
PaintTest.cpp \
ParsePathTest.cpp \
PathCoverageTest.cpp \
PathMeasureTest.cpp \
PathTest.cpp \
Reader32Test.cpp \
RefDictTest.cpp \
RegionTest.cpp \
Sk64Test.cpp \
skia_test.cpp \
SortTest.cpp \
SrcOverTest.cpp \
StreamTest.cpp \
StringTest.cpp \
Test.cpp \
TestSize.cpp \
UtilsTest.cpp \
Writer32Test.cpp \
XfermodeTest.cpp

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This is a cache of a generated skia.sln from 5/17/11. This cache will likely fall out of date.
To generate a current solution:
1. Install python if you don't have it
2. Run the script gyp_skia in trunk/gyp
3. skia.sln should now exist in trunk/skia.

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject Keyword="Win32Proj" Name="SampleApp" ProjectGUID="{B93D957F-7EE5-7568-0488-12D166CBBC28}" ProjectType="Visual C++" RootNamespace="SampleApp" Version="9.00">
<Platforms>
<Platform Name="Win32"/>
</Platforms>
<ToolFiles/>
<Configurations>
<Configuration ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
<Tool AdditionalIncludeDirectories="..\src\core;..\gm;config;..\include\config;..\include\core;ext;..\include\effects;..\include\images;..\include\views;..\include\utils;..\include\animator;..\include\xml;..\include\svg;..\experimental;..\gpu\include;..\include\gpu" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_DEBUG;&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;GR_WIN32_BUILD=1&quot;;&quot;GR_GL_FUNCTION_TYPE=__stdcall&quot;;&quot;SK_DEBUG&quot;;&quot;GR_DEBUG=1&quot;" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="3" WarnAsError="false" WarningLevel="1"/>
<Tool AdditionalIncludeDirectories="..\src\core;..\gm;config;..\include\config;..\include\core;ext;..\include\effects;..\include\images;..\include\views;..\include\utils;..\include\animator;..\include\xml;..\include\svg;..\experimental;..\gpu\include;..\include\gpu" Name="VCResourceCompilerTool" PreprocessorDefinitions="&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;GR_WIN32_BUILD=1&quot;;&quot;GR_GL_FUNCTION_TYPE=__stdcall&quot;;&quot;SK_DEBUG&quot;;&quot;GR_DEBUG=1&quot;"/>
<Tool AdditionalDependencies="OpenGL32.lib usp10.lib d3d9.lib" GenerateDebugInformation="true" Name="VCLinkerTool" OutputFile="$(OutDir)\$(ProjectName).exe" SubSystem="2"/>
</Configuration>
<Configuration ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
<Tool AdditionalIncludeDirectories="..\src\core;..\gm;config;..\include\config;..\include\core;ext;..\include\effects;..\include\images;..\include\views;..\include\utils;..\include\animator;..\include\xml;..\include\svg;..\experimental;..\gpu\include;..\include\gpu" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="2" PreprocessorDefinitions="NDEBUG;&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;GR_WIN32_BUILD=1&quot;;&quot;GR_GL_FUNCTION_TYPE=__stdcall&quot;;&quot;SK_RELEASE&quot;;&quot;GR_RELEASE=1&quot;" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="2" WarnAsError="false" WarningLevel="1"/>
<Tool AdditionalIncludeDirectories="..\src\core;..\gm;config;..\include\config;..\include\core;ext;..\include\effects;..\include\images;..\include\views;..\include\utils;..\include\animator;..\include\xml;..\include\svg;..\experimental;..\gpu\include;..\include\gpu" Name="VCResourceCompilerTool" PreprocessorDefinitions="&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;GR_WIN32_BUILD=1&quot;;&quot;GR_GL_FUNCTION_TYPE=__stdcall&quot;;&quot;SK_RELEASE&quot;;&quot;GR_RELEASE=1&quot;"/>
<Tool AdditionalDependencies="OpenGL32.lib usp10.lib d3d9.lib" GenerateDebugInformation="false" Name="VCLinkerTool" OutputFile="$(OutDir)\$(ProjectName).exe" SubSystem="2"/>
</Configuration>
</Configurations>
<References/>
<Files>
<File RelativePath="skia.gyp"/>
<Filter Name="..">
<Filter Name="gm">
<File RelativePath="..\gm\nocolorbleed.cpp"/>
<File RelativePath="..\gm\shadertext.cpp"/>
<File RelativePath="..\gm\blurs.cpp"/>
<File RelativePath="..\gm\shadows.cpp"/>
<File RelativePath="..\gm\bitmapfilters.cpp"/>
<File RelativePath="..\gm\poly2poly.cpp"/>
<File RelativePath="..\gm\points.cpp"/>
<File RelativePath="..\gm\tilemodes.cpp"/>
<File RelativePath="..\gm\shapes.cpp"/>
<File RelativePath="..\gm\complexclip.cpp"/>
<File RelativePath="..\gm\gm.h"/>
<File RelativePath="..\gm\gradients.cpp"/>
<File RelativePath="..\gm\filltypes.cpp"/>
<File RelativePath="..\gm\xfermodes.cpp"/>
</Filter>
<Filter Name="samplecode">
<File RelativePath="..\samplecode\OverView.cpp"/>
<File RelativePath="..\samplecode\SampleComplexClip.cpp"/>
<File RelativePath="..\samplecode\SampleFilter.cpp"/>
<File RelativePath="..\samplecode\SampleXfermodes.cpp"/>
<File RelativePath="..\samplecode\SampleTextAlpha.cpp"/>
<File RelativePath="..\samplecode\SampleCircle.cpp"/>
<File RelativePath="..\samplecode\SamplePicture.cpp"/>
<File RelativePath="..\samplecode\SampleLines.cpp"/>
<File RelativePath="..\samplecode\SampleEmboss.cpp"/>
<File RelativePath="..\samplecode\SampleCode.h"/>
<File RelativePath="..\samplecode\SampleDitherBitmap.cpp"/>
<File RelativePath="..\samplecode\SampleRegion.cpp"/>
<File RelativePath="..\samplecode\SamplePathEffects.cpp"/>
<File RelativePath="..\samplecode\SampleTiling.cpp"/>
<File RelativePath="..\samplecode\SampleHairline.cpp"/>
<File RelativePath="..\samplecode\SampleStrokeText.cpp"/>
<File RelativePath="..\samplecode\SampleGradients.cpp"/>
<File RelativePath="..\samplecode\SampleTextBox.cpp"/>
<File RelativePath="..\samplecode\SampleApp.cpp"/>
<File RelativePath="..\samplecode\SampleLineClipper.cpp"/>
<File RelativePath="..\samplecode\SampleAARects.cpp"/>
<File RelativePath="..\samplecode\SamplePatch.cpp"/>
<File RelativePath="..\samplecode\SamplePath.cpp"/>
<File RelativePath="..\samplecode\SampleCull.cpp"/>
<File RelativePath="..\samplecode\SampleStrokePath.cpp"/>
<File RelativePath="..\samplecode\SampleShapes.cpp"/>
<File RelativePath="..\samplecode\SampleMeasure.cpp"/>
<File RelativePath="..\samplecode\SampleLCD.cpp"/>
<File RelativePath="..\samplecode\SampleGM.cpp"/>
<File RelativePath="..\samplecode\SampleEffects.cpp"/>
<File RelativePath="..\samplecode\SampleAnimator.cpp"/>
<File RelativePath="..\samplecode\SampleUnitMapper.cpp"/>
<File RelativePath="..\samplecode\SampleAvoid.cpp"/>
<File RelativePath="..\samplecode\SampleDecode.cpp"/>
<File RelativePath="..\samplecode\SampleColorFilter.cpp"/>
<File RelativePath="..\samplecode\SamplePathClip.cpp"/>
<File RelativePath="..\samplecode\SamplePolyToPoly.cpp"/>
<File RelativePath="..\samplecode\SampleExtractAlpha.cpp"/>
<File RelativePath="..\samplecode\SampleImage.cpp"/>
<File RelativePath="..\samplecode\SampleAll.cpp"/>
<File RelativePath="..\samplecode\SampleLayerMask.cpp"/>
<File RelativePath="..\samplecode\SampleMovie.cpp"/>
<File RelativePath="..\samplecode\SampleDither.cpp"/>
<File RelativePath="..\samplecode\SampleSVG.cpp"/>
<File RelativePath="..\samplecode\SampleTriangles.cpp"/>
<File RelativePath="..\samplecode\SampleOvalTest.cpp"/>
<File RelativePath="..\samplecode\SampleNinePatch.cpp"/>
<File RelativePath="..\samplecode\SampleRepeatTile.cpp"/>
<File RelativePath="..\samplecode\SampleTextEffects.cpp"/>
<File RelativePath="..\samplecode\SampleShaders.cpp"/>
<File RelativePath="..\samplecode\SampleFontScalerTest.cpp"/>
<File RelativePath="..\samplecode\SampleImageDir.cpp"/>
<File RelativePath="..\samplecode\SampleFilter2.cpp"/>
<File RelativePath="..\samplecode\SampleShaderText.cpp"/>
<File RelativePath="..\samplecode\SampleOverflow.cpp"/>
<File RelativePath="..\samplecode\SampleFillType.cpp"/>
<File RelativePath="..\samplecode\SampleArc.cpp"/>
<File RelativePath="..\samplecode\SampleFuzz.cpp"/>
<File RelativePath="..\samplecode\SampleLayers.cpp"/>
<File RelativePath="..\samplecode\SampleBlur.cpp"/>
<File RelativePath="..\samplecode\SampleSlides.cpp"/>
<File RelativePath="..\samplecode\SampleBitmapRect.cpp"/>
<File RelativePath="..\samplecode\SampleMipMap.cpp"/>
<File RelativePath="..\samplecode\SampleText.cpp"/>
<File RelativePath="..\samplecode\SampleCamera.cpp"/>
<File RelativePath="..\samplecode\SampleTypeface.cpp"/>
<File RelativePath="..\samplecode\SampleTextureDomain.cpp"/>
<File RelativePath="..\samplecode\ClockFaceView.cpp"/>
<File RelativePath="..\samplecode\SampleTextOnPath.cpp"/>
<File RelativePath="..\samplecode\SampleDrawLooper.cpp"/>
<File RelativePath="..\samplecode\SampleVertices.cpp"/>
<File RelativePath="..\samplecode\SampleTinyBitmap.cpp"/>
<File RelativePath="..\samplecode\SamplePoints.cpp"/>
<File RelativePath="..\samplecode\SampleBigGradient.cpp"/>
<Filter Name="_excluded_files">
<File RelativePath="..\samplecode\SampleTests.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\samplecode\SampleSkLayer.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\samplecode\SamplePageFlip.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\samplecode\SampleFontCache.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\samplecode\SampleEncode.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
</Filter>
</Filter>
</Filter>
</Files>
<Globals/>
</VisualStudioProject>

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@ -1,190 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject Keyword="Win32Proj" Name="animator" ProjectGUID="{EEAC521A-0FDE-D6CB-BC9A-98FFD6B0A7E6}" ProjectType="Visual C++" RootNamespace="animator" Version="9.00">
<Platforms>
<Platform Name="Win32"/>
</Platforms>
<ToolFiles/>
<Configurations>
<Configuration ConfigurationType="4" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\include\effects;..\include\animator;..\include\views;..\include\xml;..\include\utils;..\include\images" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_DEBUG;&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;SK_DEBUG&quot;;&quot;GR_DEBUG=1&quot;" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="3" WarnAsError="false" WarningLevel="1"/>
<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\include\effects;..\include\animator;..\include\views;..\include\xml;..\include\utils;..\include\images" Name="VCResourceCompilerTool" PreprocessorDefinitions="&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;SK_DEBUG&quot;;&quot;GR_DEBUG=1&quot;"/>
<Tool Name="VCLibrarianTool" OutputFile="$(OutDir)\lib\$(ProjectName).lib"/>
<Tool GenerateDebugInformation="true" Name="VCLinkerTool"/>
</Configuration>
<Configuration ConfigurationType="4" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\include\effects;..\include\animator;..\include\views;..\include\xml;..\include\utils;..\include\images" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="2" PreprocessorDefinitions="NDEBUG;&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;SK_RELEASE&quot;;&quot;GR_RELEASE=1&quot;" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="2" WarnAsError="false" WarningLevel="1"/>
<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\include\effects;..\include\animator;..\include\views;..\include\xml;..\include\utils;..\include\images" Name="VCResourceCompilerTool" PreprocessorDefinitions="&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;SK_RELEASE&quot;;&quot;GR_RELEASE=1&quot;"/>
<Tool Name="VCLibrarianTool" OutputFile="$(OutDir)\lib\$(ProjectName).lib"/>
<Tool GenerateDebugInformation="false" Name="VCLinkerTool"/>
</Configuration>
</Configurations>
<References/>
<Files>
<File RelativePath="skia.gyp"/>
<Filter Name="..">
<Filter Name="src">
<Filter Name="animator">
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View File

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View File

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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleApp", "SampleApp.vcproj", "{B93D957F-7EE5-7568-0488-12D166CBBC28}"
ProjectSection(ProjectDependencies) = postProject
{B7760B5E-BFA8-486B-ACFD-49E3A6DE8E76} = {B7760B5E-BFA8-486B-ACFD-49E3A6DE8E76}
{D36E8B40-2536-26CE-457E-DE9EE8DFF0D8} = {D36E8B40-2536-26CE-457E-DE9EE8DFF0D8}
{C60E11A6-A7AF-3EFF-015F-B7EDB4791060} = {C60E11A6-A7AF-3EFF-015F-B7EDB4791060}
{06185B9C-25CE-160A-10AE-04CF24B2F57A} = {06185B9C-25CE-160A-10AE-04CF24B2F57A}
{E639508D-80FE-5C1F-44C8-E8054438E028} = {E639508D-80FE-5C1F-44C8-E8054438E028}
{EEAC521A-0FDE-D6CB-BC9A-98FFD6B0A7E6} = {EEAC521A-0FDE-D6CB-BC9A-98FFD6B0A7E6}
{2FEA5108-853B-EBDE-338D-43925B8D1001} = {2FEA5108-853B-EBDE-338D-43925B8D1001}
{5B62CCA7-544F-F37A-45CD-36BF96B5ACDC} = {5B62CCA7-544F-F37A-45CD-36BF96B5ACDC}
{765560FB-C118-3925-E4EE-12739CE9A027} = {765560FB-C118-3925-E4EE-12739CE9A027}
{F1D12B34-54E0-FF88-688E-64A5B86BA290} = {F1D12B34-54E0-FF88-688E-64A5B86BA290}
{2A870DF4-B312-0AA4-3737-6345AA097A54} = {2A870DF4-B312-0AA4-3737-6345AA097A54}
{3EAFF642-1D39-9C91-7808-6812009ED6C8} = {3EAFF642-1D39-9C91-7808-6812009ED6C8}
{0EF52209-0907-F3E9-9537-CBDB609CB8B4} = {0EF52209-0907-F3E9-9537-CBDB609CB8B4}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "animator", "animator.vcproj", "{EEAC521A-0FDE-D6CB-BC9A-98FFD6B0A7E6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "effects", "effects.vcproj", "{D36E8B40-2536-26CE-457E-DE9EE8DFF0D8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "experimental", "experimental.vcproj", "{765560FB-C118-3925-E4EE-12739CE9A027}"
EndProject
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//
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//
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View File

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View File

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<?xml version="1.0" encoding="UTF-8"?>
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View File

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<key>CFBundleExecutable</key>
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<key>CFBundleIdentifier</key>
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<string>1.1</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
</plist>

View File

@ -1,67 +0,0 @@
#include "ReaderView.h"
#include "SkGPipe.h"
#include "SkCanvas.h"
#include <stdio.h>
ReaderView::ReaderView() {
fBGColor = 0xFFDDDDDD;
fFilePos = 0;
fBufferBitmaps[0].setConfig(SkBitmap::kARGB_8888_Config, 640, 480);
fBufferBitmaps[0].allocPixels(NULL);
fBufferBitmaps[1].setConfig(SkBitmap::kARGB_8888_Config, 640, 480);
fBufferBitmaps[1].allocPixels(NULL);
fFront = 0;
fBack = 1;
}
void ReaderView::draw(SkCanvas* canvas) {
canvas->drawColor(fBGColor);
SkAutoCanvasRestore acr(canvas, true);
//Create a temporary canvas and reader object that draws into the back
//bitmap so that the incremental changes or incomplete reads are not shown
//on screen
SkCanvas bufferCanvas(fBufferBitmaps[fBack]);
SkGPipeReader reader(&bufferCanvas);
//The file specified by FILE_PATH MUST exist
FILE* f = fopen(FILE_PATH, "rb");
SkASSERT(f != NULL);
fseek(f, 0, SEEK_END);
int size = ftell(f) * sizeof(char);
if (size <= fFilePos) {
fFilePos = 0;
}
//Resume from the last read location
fseek(f, fFilePos, SEEK_SET);
int toBeRead = size - fFilePos;
if (size > 0 && toBeRead > 0) {
void* block = sk_malloc_throw(toBeRead);
fread(block, 1, toBeRead, f);
size_t bytesRead;
SkGPipeReader::Status fStatus = reader.playback(block, toBeRead, &bytesRead);
SkASSERT(SkGPipeReader::kError_Status != fStatus);
SkASSERT(toBeRead >= bytesRead);
//if the reader reaches a done verb, a frame is complete.
//Update the file location and swap the front and back bitmaps to show
//the new frame
if (SkGPipeReader::kDone_Status == fStatus) {
fFilePos += bytesRead;
fFront = fFront ^ 0x1;
fBack = fBack ^ 0x1;
}
sk_free(block);
}
fclose(f);
//the front bitmap is always drawn
canvas->drawBitmap(fBufferBitmaps[fFront], 0, 0, NULL);
this->inval(NULL);
}

View File

@ -1,26 +0,0 @@
#include "SkView.h"
#include "SkColor.h"
#include "SkBitmap.h"
/*
* Pipe Reader with File IO. This view reads from the data file produced by the
* Pipe Writer.
*/
//Make sure to change this to a valid path that matches FILE_PATH in sampleapp
#define FILE_PATH "/path/to/drawing.data"
class ReaderView : public SkView {
public:
ReaderView();
virtual void draw(SkCanvas* canvas);
private:
int fFilePos;
int fFront;
int fBack;
SkColor fBGColor;
SkBitmap fBufferBitmaps[2];
typedef SkView INHERITED;
};

View File

@ -1,86 +0,0 @@
#include "SkCanvas.h"
#include "SkGraphics.h"
#include "SkWindow.h"
#include "ReaderView.h"
#include "SkGradientShader.h"
class SampleWindow : public SkOSWindow {
ReaderView fTest;
public:
SampleWindow(void* hwnd);
virtual void draw(SkCanvas* canvas);
protected:
virtual void onSizeChange();
private:
void loadView(SkView*);
void updateTitle();
typedef SkOSWindow INHERITED;
};
bool gNeverSetToTrueJustNeedToFoolLinker;
static void init_effects() {
if (gNeverSetToTrueJustNeedToFoolLinker) {
SkPoint p = SkPoint::Make(0,0);
SkPoint q = SkPoint::Make(100,100);
SkPoint pts[] = {p, q};
SkColor colors[] = { SK_ColorRED, SK_ColorGREEN };
SkScalar pos[] = { 0, 1.0};
SkGradientShader::CreateLinear(pts, colors, pos, 2,
SkShader::kMirror_TileMode);
}
}
SampleWindow::SampleWindow(void* hwnd) : INHERITED(hwnd) {
init_effects();
this->setConfig(SkBitmap::kARGB_8888_Config);
this->setVisibleP(true);
this->setClipToBounds(false);
this->loadView(&fTest);
this->setTitle("Reader App");
}
void SampleWindow::draw(SkCanvas* canvas) {
this->INHERITED::draw(canvas);
}
///////////////////////////////////////////////////////////////////////////////
void SampleWindow::loadView(SkView* view) {
view->setVisibleP(true);
view->setClipToBounds(false);
this->attachChildToFront(view)->unref();
view->setSize(this->width(), this->height());
}
void SampleWindow::onSizeChange() {
this->INHERITED::onSizeChange();
SkView::F2BIter iter(this);
SkView* view = iter.next();
view->setSize(this->width(), this->height());
}
///////////////////////////////////////////////////////////////////////////////
SkOSWindow* create_sk_window(void* hwnd) {
return new SampleWindow(hwnd);
}
void application_init() {
// setenv("ANDROID_ROOT", "../../../data", 0);
#ifdef SK_BUILD_FOR_MAC
setenv("ANDROID_ROOT", "/android/device/data", 0);
#endif
SkGraphics::Init();
SkEvent::Init();
}
void application_term() {
SkEvent::Term();
SkGraphics::Term();
}

View File

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//
// Prefix header for all source files of the 'CICarbonSample' target in the 'CICarbonSample' project.
//
#include <Carbon/Carbon.h>

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<?xml version="1.0" encoding="UTF-8"?>
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/*
File: main.c
Abstract: Main event loop and app handling code is found in here.
Version: 1.0
<EFBFBD> Copyright 2005 Apple Computer, Inc. All rights reserved.
IMPORTANT: This Apple software is supplied to
you by Apple Computer, Inc. ("Apple") in
consideration of your agreement to the following
terms, and your use, installation, modification
or redistribution of this Apple software
constitutes acceptance of these terms. If you do
not agree with these terms, please do not use,
install, modify or redistribute this Apple
software.
In consideration of your agreement to abide by
the following terms, and subject to these terms,
Apple grants you a personal, non-exclusive
license, under Apple's copyrights in this
original Apple software (the "Apple Software"),
to use, reproduce, modify and redistribute the
Apple Software, with or without modifications, in
source and/or binary forms; provided that if you
redistribute the Apple Software in its entirety
and without modifications, you must retain this
notice and the following text and disclaimers in
all such redistributions of the Apple Software.
Neither the name, trademarks, service marks or
logos of Apple Computer, Inc. may be used to
endorse or promote products derived from the
Apple Software without specific prior written
permission from Apple. Except as expressly
stated in this notice, no other rights or
licenses, express or implied, are granted by
Apple herein, including but not limited to any
patent rights that may be infringed by your
derivative works or by other works in which the
Apple Software may be incorporated.
The Apple Software is provided by Apple on an "AS
IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING
THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
OR IN COMBINATION WITH YOUR PRODUCTS.
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY
SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF
THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
UNDER THEORY OF CONTRACT, TORT (INCLUDING
NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
*/
#include <Carbon/Carbon.h>
/* Constants */
#define kMyHIViewSignature 'ciHV'
#define kMyHIViewFieldID 128
#define kGammaSliderSignature 'gSLD'
#define kGammaSliderFieldID 128
#define kAboutBoxStringKey CFSTR("AboutString") // these key the localizable strings
/* Private Prototypes */
static OSStatus MyDrawEventHandler(EventHandlerCallRef myHandler, EventRef event, void *userData);
static void MyGammaSliderProc( ControlHandle control, SInt16 part );
static pascal OSStatus DoAppCommandProcess(EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
static PMPageFormat CreateDefaultPageFormat(void);
static OSStatus DoPageSetup(PMPageFormat pageFormat);
static OSStatus DoPrint(PMPageFormat pageFormat);
static OSStatus MyDoPrintLoop(PMPrintSession printSession, PMPageFormat pageFormat, PMPrintSettings printSettings);
static void DoAboutBox();
/* Global Data */
static HIViewRef gMyHIView = NULL;
static HIViewRef gGammaSliderView = NULL;
static PMPageFormat gPageFormat = NULL;
int main(int argc, char* argv[])
{
static const HIViewID kMyViewID = {kMyHIViewSignature, kMyHIViewFieldID };
static const HIViewID kGammaSliderID = {kGammaSliderSignature, kGammaSliderFieldID };
IBNibRef nibRef;
WindowRef window;
EventTargetRef myEventTarget;
static const EventTypeSpec kMyViewEvents[] = {kEventClassControl, kEventControlDraw };
static const EventTypeSpec kMyCommandEvents[] = {kEventClassCommand, kEventCommandProcess };
OSStatus err = noErr;
// Create a Nib reference passing the name of the nib file (without the .nib extension)
// CreateNibReference only searches into the application bundle.
err = CreateNibReference(CFSTR("main"), &nibRef);
require_noerr( err, CantGetNibRef );
// Once the nib reference is created, set the menu bar. "MainMenu" is the name of the menu bar
// object. This name is set in InterfaceBuilder when the nib is created.
err = SetMenuBarFromNib(nibRef, CFSTR("MenuBar"));
require_noerr( err, CantSetMenuBar );
// Then create a window. "MainWindow" is the name of the window object. This name is set in
// InterfaceBuilder when the nib is created.
err = CreateWindowFromNib(nibRef, CFSTR("MainWindow"), &window);
require_noerr( err, CantCreateWindow );
// Get the HIView associated with the window.
HIViewFindByID( HIViewGetRoot( window ), kMyViewID, &gMyHIView );
// make the view opaque
HIViewChangeFeatures(gMyHIView, kHIViewIsOpaque, 0);
// Get the event target for the view.
myEventTarget = GetControlEventTarget (gMyHIView);
// Install the event handler for the HIView.
err = InstallEventHandler (myEventTarget,
NewEventHandlerUPP (MyDrawEventHandler),
GetEventTypeCount(kMyViewEvents),
kMyViewEvents,
(void *) gMyHIView,
NULL);
HIViewFindByID( HIViewGetRoot( window ), kGammaSliderID, &gGammaSliderView );
SetControlAction( gGammaSliderView, NewControlActionUPP(MyGammaSliderProc) );
// Install the handler for the menu commands.
InstallApplicationEventHandler(NewEventHandlerUPP(DoAppCommandProcess), GetEventTypeCount(kMyCommandEvents),
kMyCommandEvents, NULL, NULL);
// We don't need the nib reference anymore.
DisposeNibReference(nibRef);
// The window was created hidden so show it.
ShowWindow( window );
// Call the event loop
RunApplicationEventLoop();
CantCreateWindow:
CantSetMenuBar:
CantGetNibRef:
return err;
}
extern void SkiaDraw(CGContextRef rec, CGRect bounds);
static OSStatus MyDrawEventHandler(EventHandlerCallRef myHandler, EventRef event, void *userData)
{
// NOTE: GState is save/restored by the HIView system doing the callback, so the draw handler doesn't need to do it
OSStatus status = noErr;
CGContextRef context;
HIRect bounds;
// Get the CGContextRef
status = GetEventParameter (event, kEventParamCGContextRef,
typeCGContextRef, NULL,
sizeof (CGContextRef),
NULL,
&context);
if(status != noErr){
fprintf(stderr, "Got error %d getting the context!\n", status);
return status;
}
// Get the bounding rectangle
HIViewGetBounds ((HIViewRef) userData, &bounds);
// Flip the coordinates by translating and scaling. This produces a
// coordinate system that matches the Quartz default coordinate system
// with the origin in the lower-left corner with the y axis pointing up.
// CGContextTranslateCTM (context, 0, bounds.size.height);
// CGContextScaleCTM (context, 1.0, -1.0);
SkiaDraw(context, bounds);
return status;
}
static void MyGammaSliderProc( ControlHandle control, SInt16 part )
{
// gGammaValue = GetControl32BitValue(control);
HIViewSetNeedsDisplay(gMyHIView, true);
HIViewRender(gMyHIView);
}
// Handle command-process events at the application level
static pascal OSStatus DoAppCommandProcess(EventHandlerCallRef nextHandler, EventRef theEvent, void* userData)
{
#pragma unused (nextHandler, userData)
HICommand aCommand;
OSStatus result = eventNotHandledErr;
GetEventParameter(theEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &aCommand);
switch (aCommand.commandID)
{
case kHICommandPageSetup:
if(gPageFormat == NULL)
gPageFormat = CreateDefaultPageFormat();
if(gPageFormat)
(void)DoPageSetup(gPageFormat);
result = noErr;
break;
case kHICommandPrint:
if(gPageFormat == NULL)
gPageFormat = CreateDefaultPageFormat();
if(gPageFormat)
(void)DoPrint(gPageFormat);
result = noErr;
break;
case kHICommandAbout:
DoAboutBox();
result = noErr;
break;
default:
break;
case kHICommandQuit:
QuitApplicationEventLoop();
result = noErr;
break;
}
HiliteMenu(0);
return result;
}
static void DoAboutBox()
{
CFStringRef outString = NULL;
SInt16 alertItemHit = 0;
Str255 stringBuf;
outString = CFCopyLocalizedString(kAboutBoxStringKey, NULL);
if (outString != NULL)
{
if (CFStringGetPascalString (outString, stringBuf, sizeof(stringBuf), GetApplicationTextEncoding()))
{
StandardAlert(kAlertStopAlert, stringBuf, NULL, NULL, &alertItemHit);
}
CFRelease (outString);
}
}
// -----------------------------------------------------------------------
static PMPageFormat CreateDefaultPageFormat(void)
{
OSStatus err = noErr, tempErr;
PMPageFormat pageFormat = NULL;
PMPrintSession printSession;
err = PMCreateSession(&printSession);
if(!err){
err = PMCreatePageFormat(&pageFormat); // we own a reference to this page format
if(err == noErr)
err = PMSessionDefaultPageFormat(printSession, pageFormat);
tempErr = PMRelease(printSession);
if(!err)err = tempErr;
}
if(err){
fprintf(stderr, "got an error = %d creating the default page format\n", err);
}
return pageFormat;
}
// -----------------------------------------------------------------
static OSStatus DoPageSetup(PMPageFormat pageFormat)
{
OSStatus err = noErr;
PMPrintSession printSession;
err = PMCreateSession(&printSession);
if(!err){
Boolean accepted;
if(!err) // validate the page format we're going to pass to the dialog code
err = PMSessionValidatePageFormat(printSession, pageFormat, kPMDontWantBoolean);
if(!err){
err = PMSessionPageSetupDialog(printSession, pageFormat, &accepted);
}
(void)PMRelease(printSession);
}
if(err && err != kPMCancel)
fprintf(stderr, "Got an error %d in Page Setup\n", err);
return err;
} // DoPageSetup
// -------------------------------------------------------------------------------
static OSStatus DoPrint(PMPageFormat pageFormat)
{
OSStatus err = noErr;
UInt32 minPage = 1, maxPage = 1;
PMPrintSession printSession;
err = PMCreateSession(&printSession);
if(err == noErr){
// validate the page format we're going to use
err = PMSessionValidatePageFormat(printSession,
pageFormat,
kPMDontWantBoolean);
if (err == noErr)
{
PMPrintSettings printSettings = NULL;
err = PMCreatePrintSettings(&printSettings);
if(err == noErr)
err = PMSessionDefaultPrintSettings(printSession, printSettings);
if (err == noErr)
err = PMSetPageRange(printSettings, minPage, maxPage);
if (err == noErr)
{
Boolean accepted;
err = PMSessionPrintDialog(printSession, printSettings,
pageFormat,
&accepted);
if(accepted){
err = MyDoPrintLoop(printSession, pageFormat, printSettings);
}
}
if(printSettings)
(void)PMRelease(printSettings);
}
(void)PMRelease(printSession); // ignoring error since we already have one
}
if(err && err != kPMCancel)
fprintf(stderr, "Got an error %d in Print\n", err);
return err;
}
// --------------------------------------------------------------------------------------
static OSStatus MyDoPrintLoop(PMPrintSession printSession, PMPageFormat pageFormat, PMPrintSettings printSettings)
{
OSStatus err = noErr;
OSStatus tempErr = noErr;
UInt32 firstPage, lastPage, totalDocPages = 1;
if(!err)
err = PMGetFirstPage(printSettings, &firstPage);
if (!err)
err = PMGetLastPage(printSettings, &lastPage);
if(!err && lastPage > totalDocPages){
// don't draw more than the number of pages in our document
lastPage = totalDocPages;
}
if (!err) // tell the printing system the number of pages we are going to print
err = PMSetLastPage(printSettings, lastPage, false);
if (!err)
{
err = PMSessionBeginCGDocument(printSession, printSettings, pageFormat);
if (!err){
UInt32 pageNumber = firstPage;
// need to check errors from our print loop and errors from the session for each
// time around our print loop before calling our BeginPageProc
while(pageNumber <= lastPage && err == noErr && PMSessionError(printSession) == noErr)
{
err = PMSessionBeginPage(printSession, pageFormat, NULL);
if (!err){
CGContextRef printingContext = NULL;
err = PMSessionGetCGGraphicsContext(printSession, &printingContext);
if(!err){
PMRect pageRect;
PMGetAdjustedPaperRect(pageFormat, &pageRect);
#if 0
DoDraw(printingContext, CGRectMake(pageRect.left, pageRect.top, pageRect.right - pageRect.left, pageRect.bottom - pageRect.top));
#endif
}
// we must call EndPage if BeginPage returned noErr
tempErr = PMSessionEndPage(printSession);
if(!err)err = tempErr;
}
pageNumber++;
} // end while loop
// we must call EndDocument if BeginDocument returned noErr
tempErr = PMSessionEndDocument(printSession);
if(!err)err = tempErr;
if(!err)
err = PMSessionError(printSession);
}
}
return err;
}

View File

@ -1,65 +0,0 @@
#include <Carbon/Carbon.h>
#include "SkCGUtils.h"
#include "SkCanvas.h"
#include "SkPaint.h"
extern "C" void SkiaDraw(CGContextRef cg, CGRect bounds);
static void sampleDraw(SkCanvas* canvas) {
canvas->drawColor(0xFF0000FF);
SkPaint paint;
paint.setAntiAlias(true);
canvas->drawCircle(SkIntToScalar(100), SkIntToScalar(100),
SkIntToScalar(90), paint);
const char text[] = "fry42";
const size_t len = strlen(text);
paint.setColor(SK_ColorWHITE);
paint.setTextSize(SkIntToScalar(50));
canvas->drawText(text, len, SkIntToScalar(100), SkIntToScalar(50), paint);
paint.setTextAlign(SkPaint::kCenter_Align);
canvas->drawText(text, len, SkIntToScalar(100), SkIntToScalar(100), paint);
paint.setTextAlign(SkPaint::kRight_Align);
canvas->drawText(text, len, SkIntToScalar(100), SkIntToScalar(150), paint);
}
static CGImageRef gImage;
void SkiaDraw(CGContextRef cg, CGRect bounds) {
if (NULL == gImage) {
SkBitmap bitmap;
bitmap.setConfig(SkBitmap::kARGB_8888_Config, 640, 480);
bitmap.allocPixels();
SkCanvas canvas(bitmap);
sampleDraw(&canvas);
gImage = SkCreateCGImageRef(bitmap);
}
float components[] = { 1, 1, 1, 1 };
CGColorSpaceRef colorspace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB);
CGColorRef color = CGColorCreate(colorspace, components);
CGContextSetFillColorWithColor(cg, color);
CGColorRelease(color);
CGColorSpaceRelease(colorspace);
CGContextFillRect(cg, bounds);
CGRect r = CGRectMake(0, 0, 640, 480);
CGContextSaveGState(cg);
CGContextTranslateCTM(cg, 0, r.size.height);
CGContextScaleCTM(cg, 1, -1);
CGContextDrawImage(cg, r, gImage);
CGContextRestoreGState(cg);
}

View File

@ -1,283 +0,0 @@
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//
// Prefix header for all source files of the 'CICarbonSample' target in the 'CICarbonSample' project.
//
#include <Carbon/Carbon.h>

View File

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View File

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View File

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GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = (
"$(HOME)/Library/Frameworks/SDL.framework/Headers",
/Library/Frameworks/SDL.framework/Headers,
"$(HEADER_SEARCH_PATHS)",
);
PREBINDING = NO;
SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk;
USER_HEADER_SEARCH_PATHS = "../../src/** ../../include/**";
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
C01FCF4A08A954540054247B /* Build configuration list for PBXNativeTarget "«PROJECTNAME»" */ = {
isa = XCConfigurationList;
buildConfigurations = (
C01FCF4B08A954540054247B /* Debug */,
C01FCF4C08A954540054247B /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
C01FCF4E08A954540054247B /* Build configuration list for PBXProject "SDLApp" */ = {
isa = XCConfigurationList;
buildConfigurations = (
C01FCF4F08A954540054247B /* Debug */,
C01FCF5008A954540054247B /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 29B97313FDCFA39411CA2CEA /* Project object */;
}

View File

@ -1,9 +0,0 @@
//
// Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project
//
#include "SDL.h"
#ifdef __OBJC__
#import <Cocoa/Cocoa.h>
#endif

View File

@ -1,11 +0,0 @@
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
*/
#import <Cocoa/Cocoa.h>
@interface SDLMain : NSObject
@end

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@ -1,383 +0,0 @@
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
*/
#import "SDL.h"
#import "SDLMain.h"
#import <sys/param.h> /* for MAXPATHLEN */
#import <unistd.h>
/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
but the method still is there and works. To avoid warnings, we declare
it ourselves here. */
@interface NSApplication(SDL_Missing_Methods)
- (void)setAppleMenu:(NSMenu *)menu;
@end
/* Use this flag to determine whether we use SDLMain.nib or not */
#define SDL_USE_NIB_FILE 0
/* Use this flag to determine whether we use CPS (docking) or not */
#define SDL_USE_CPS 1
#ifdef SDL_USE_CPS
/* Portions of CPS.h */
typedef struct CPSProcessSerNum
{
UInt32 lo;
UInt32 hi;
} CPSProcessSerNum;
extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
#endif /* SDL_USE_CPS */
static int gArgc;
static char **gArgv;
static BOOL gFinderLaunch;
static BOOL gCalledAppMainline = FALSE;
static NSString *getApplicationName(void)
{
NSDictionary *dict;
NSString *appName = 0;
/* Determine the application name */
dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
if (dict)
appName = [dict objectForKey: @"CFBundleName"];
if (![appName length])
appName = [[NSProcessInfo processInfo] processName];
return appName;
}
#if SDL_USE_NIB_FILE
/* A helper category for NSString */
@interface NSString (ReplaceSubString)
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
@end
#endif
@interface SDLApplication : NSApplication
@end
@implementation SDLApplication
/* Invoked from the Quit menu item */
- (void)terminate:(id)sender
{
/* Post a SDL_QUIT event */
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
}
@end
/* The main class of the application, the application's delegate */
@implementation SDLMain
/* Set the working directory to the .app's parent directory */
- (void) setupWorkingDirectory:(BOOL)shouldChdir
{
if (shouldChdir)
{
char parentdir[MAXPATHLEN];
CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
if (CFURLGetFileSystemRepresentation(url2, true, (UInt8 *)parentdir, MAXPATHLEN)) {
assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
}
CFRelease(url);
CFRelease(url2);
}
}
#if SDL_USE_NIB_FILE
/* Fix menu to contain the real app name instead of "SDL App" */
- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
{
NSRange aRange;
NSEnumerator *enumerator;
NSMenuItem *menuItem;
aRange = [[aMenu title] rangeOfString:@"SDL App"];
if (aRange.length != 0)
[aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
enumerator = [[aMenu itemArray] objectEnumerator];
while ((menuItem = [enumerator nextObject]))
{
aRange = [[menuItem title] rangeOfString:@"SDL App"];
if (aRange.length != 0)
[menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
if ([menuItem hasSubmenu])
[self fixMenu:[menuItem submenu] withAppName:appName];
}
[ aMenu sizeToFit ];
}
#else
static void setApplicationMenu(void)
{
/* warning: this code is very odd */
NSMenu *appleMenu;
NSMenuItem *menuItem;
NSString *title;
NSString *appName;
appName = getApplicationName();
appleMenu = [[NSMenu alloc] initWithTitle:@""];
/* Add menu items */
title = [@"About " stringByAppendingString:appName];
[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
[appleMenu addItem:[NSMenuItem separatorItem]];
title = [@"Hide " stringByAppendingString:appName];
[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
[appleMenu addItem:[NSMenuItem separatorItem]];
title = [@"Quit " stringByAppendingString:appName];
[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
/* Put menu into the menubar */
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
[menuItem setSubmenu:appleMenu];
[[NSApp mainMenu] addItem:menuItem];
/* Tell the application object that this is now the application menu */
[NSApp setAppleMenu:appleMenu];
/* Finally give up our references to the objects */
[appleMenu release];
[menuItem release];
}
/* Create a window menu */
static void setupWindowMenu(void)
{
NSMenu *windowMenu;
NSMenuItem *windowMenuItem;
NSMenuItem *menuItem;
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
/* "Minimize" item */
menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
[windowMenu addItem:menuItem];
[menuItem release];
/* Put menu into the menubar */
windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
[windowMenuItem setSubmenu:windowMenu];
[[NSApp mainMenu] addItem:windowMenuItem];
/* Tell the application object that this is now the window menu */
[NSApp setWindowsMenu:windowMenu];
/* Finally give up our references to the objects */
[windowMenu release];
[windowMenuItem release];
}
/* Replacement for NSApplicationMain */
static void CustomApplicationMain (int argc, char **argv)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDLMain *sdlMain;
/* Ensure the application object is initialised */
[SDLApplication sharedApplication];
#ifdef SDL_USE_CPS
{
CPSProcessSerNum PSN;
/* Tell the dock about us */
if (!CPSGetCurrentProcess(&PSN))
if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
if (!CPSSetFrontProcess(&PSN))
[SDLApplication sharedApplication];
}
#endif /* SDL_USE_CPS */
/* Set up the menubar */
[NSApp setMainMenu:[[NSMenu alloc] init]];
setApplicationMenu();
setupWindowMenu();
/* Create SDLMain and make it the app delegate */
sdlMain = [[SDLMain alloc] init];
[NSApp setDelegate:sdlMain];
/* Start the main event loop */
[NSApp run];
[sdlMain release];
[pool release];
}
#endif
/*
* Catch document open requests...this lets us notice files when the app
* was launched by double-clicking a document, or when a document was
* dragged/dropped on the app's icon. You need to have a
* CFBundleDocumentsType section in your Info.plist to get this message,
* apparently.
*
* Files are added to gArgv, so to the app, they'll look like command line
* arguments. Previously, apps launched from the finder had nothing but
* an argv[0].
*
* This message may be received multiple times to open several docs on launch.
*
* This message is ignored once the app's mainline has been called.
*/
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
{
const char *temparg;
size_t arglen;
char *arg;
char **newargv;
if (!gFinderLaunch) /* MacOS is passing command line args. */
return FALSE;
if (gCalledAppMainline) /* app has started, ignore this document. */
return FALSE;
temparg = [filename UTF8String];
arglen = SDL_strlen(temparg) + 1;
arg = (char *) SDL_malloc(arglen);
if (arg == NULL)
return FALSE;
newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2));
if (newargv == NULL)
{
SDL_free(arg);
return FALSE;
}
gArgv = newargv;
SDL_strlcpy(arg, temparg, arglen);
gArgv[gArgc++] = arg;
gArgv[gArgc] = NULL;
return TRUE;
}
/* Called when the internal event loop has just started running */
- (void) applicationDidFinishLaunching: (NSNotification *) note
{
int status;
/* Set the working directory to the .app's parent directory */
[self setupWorkingDirectory:gFinderLaunch];
#if SDL_USE_NIB_FILE
/* Set the main menu to contain the real app name instead of "SDL App" */
[self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
#endif
/* Hand off to main application code */
gCalledAppMainline = TRUE;
status = SDL_main (gArgc, gArgv);
/* We're done, thank you for playing */
exit(status);
}
@end
@implementation NSString (ReplaceSubString)
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
{
unsigned int bufferSize;
unsigned int selfLen = [self length];
unsigned int aStringLen = [aString length];
unichar *buffer;
NSRange localRange;
NSString *result;
bufferSize = selfLen + aStringLen - aRange.length;
buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar));
/* Get first part into buffer */
localRange.location = 0;
localRange.length = aRange.location;
[self getCharacters:buffer range:localRange];
/* Get middle part into buffer */
localRange.location = 0;
localRange.length = aStringLen;
[aString getCharacters:(buffer+aRange.location) range:localRange];
/* Get last part into buffer */
localRange.location = aRange.location + aRange.length;
localRange.length = selfLen - localRange.location;
[self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
/* Build output string */
result = [NSString stringWithCharacters:buffer length:bufferSize];
NSDeallocateMemoryPages(buffer, bufferSize);
return result;
}
@end
#ifdef main
# undef main
#endif
/* Main entry point to executable - should *not* be SDL_main! */
int main (int argc, char **argv)
{
/* Copy the arguments into a global variable */
/* This is passed if we are launched by double-clicking */
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
gArgv = (char **) SDL_malloc(sizeof (char *) * 2);
gArgv[0] = argv[0];
gArgv[1] = NULL;
gArgc = 1;
gFinderLaunch = YES;
} else {
int i;
gArgc = argc;
gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1));
for (i = 0; i <= argc; i++)
gArgv[i] = argv[i];
gFinderLaunch = NO;
}
#if SDL_USE_NIB_FILE
[SDLApplication poseAsClass:[NSApplication class]];
NSApplicationMain (argc, argv);
#else
CustomApplicationMain (argc, argv);
#endif
return 0;
}

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@ -1,71 +0,0 @@
/* Simple program: Create a blank window, wait for keypress, quit.
Please see the SDL documentation for details on using the SDL API:
/Developer/Documentation/SDL/docs.html
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "SDL.h"
#include "SkApplication.h"
#include "SkWindow.h"
#define WINDOW_WIDTH 800
#define WINDOW_HEIGHT 600
#define USE_GL false
int main(int argc, char *argv[]) {
Uint32 initflags = SDL_INIT_VIDEO | SDL_INIT_TIMER;
SDL_Surface *screen;
Uint8 video_bpp = 32;
Uint32 videoflags = SDL_HWSURFACE;
SDL_Event event;
/* Initialize the SDL library */
if ( SDL_Init(initflags) < 0 ) {
fprintf(stderr, "Couldn't initialize SDL: %s\n",
SDL_GetError());
exit(1);
}
if (USE_GL) {
videoflags |= SDL_OPENGL;
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
}
/* Set 640x480 video mode */
screen=SDL_SetVideoMode(WINDOW_WIDTH, WINDOW_HEIGHT, video_bpp, videoflags);
if (screen == NULL) {
fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
SDL_Quit();
exit(2);
}
application_init();
SkOSWindow* skwin = create_sk_window(screen);
for (;;) {
SDL_WaitEvent(&event);
switch (event.type) {
case SDL_QUIT:
goto QUIT;
default:
skwin->handleSDLEvent(event);
break;
}
}
QUIT:
application_term();
/* Clean up the SDL library */
SDL_Quit();
return(0);
}