Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names.

Review URL: https://codereview.chromium.org/1132093004
This commit is contained in:
bsalomon 2015-05-22 14:32:10 -07:00 committed by Commit bot
parent 3e2d59ef36
commit bb106b5f6e
27 changed files with 171 additions and 170 deletions

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@ -70,43 +70,4 @@ private:
typedef GrSurface INHERITED;
};
/**
* Represents a texture that is intended to be accessed in device coords with an offset.
*/
class GrDeviceCoordTexture {
public:
GrDeviceCoordTexture() { fOffset.set(0, 0); }
GrDeviceCoordTexture(const GrDeviceCoordTexture& other) {
*this = other;
}
GrDeviceCoordTexture(GrTexture* texture, const SkIPoint& offset)
: fTexture(SkSafeRef(texture))
, fOffset(offset) {
}
GrDeviceCoordTexture& operator=(const GrDeviceCoordTexture& other) {
fTexture.reset(SkSafeRef(other.fTexture.get()));
fOffset = other.fOffset;
return *this;
}
const SkIPoint& offset() const { return fOffset; }
void setOffset(const SkIPoint& offset) { fOffset = offset; }
void setOffset(int ox, int oy) { fOffset.set(ox, oy); }
GrTexture* texture() const { return fTexture.get(); }
GrTexture* setTexture(GrTexture* texture) {
fTexture.reset(SkSafeRef(texture));
return texture;
}
private:
SkAutoTUnref<GrTexture> fTexture;
SkIPoint fOffset;
};
#endif

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@ -103,6 +103,47 @@ enum GrXferBarrierType {
*/
class GrXferProcessor : public GrProcessor {
public:
/**
* A texture that contains the dst pixel values and an integer coord offset from device space
* to the space of the texture. Depending on GPU capabilities a DstTexture may be used by a
* GrXferProcessor for blending in the fragment shader.
*/
class DstTexture {
public:
DstTexture() { fOffset.set(0, 0); }
DstTexture(const DstTexture& other) {
*this = other;
}
DstTexture(GrTexture* texture, const SkIPoint& offset)
: fTexture(SkSafeRef(texture))
, fOffset(offset) {
}
DstTexture& operator=(const DstTexture& other) {
fTexture.reset(SkSafeRef(other.fTexture.get()));
fOffset = other.fOffset;
return *this;
}
const SkIPoint& offset() const { return fOffset; }
void setOffset(const SkIPoint& offset) { fOffset = offset; }
void setOffset(int ox, int oy) { fOffset.set(ox, oy); }
GrTexture* texture() const { return fTexture.get(); }
GrTexture* setTexture(GrTexture* texture) {
fTexture.reset(SkSafeRef(texture));
return texture;
}
private:
SkAutoTUnref<GrTexture> fTexture;
SkIPoint fOffset;
};
/**
* Sets a unique key on the GrProcessorKeyBuilder calls onGetGLProcessorKey(...) to get the
* specific subclass's key.
@ -199,15 +240,15 @@ public:
* shader. If the returned texture is NULL then the XP is either not reading the dst or we have
* extentions that support framebuffer fetching and thus don't need a copy of the dst texture.
*/
const GrTexture* getDstCopyTexture() const { return fDstCopy.getTexture(); }
const GrTexture* getDstTexture() const { return fDstTexture.getTexture(); }
/**
* Returns the offset into the DstCopyTexture to use when reading it in the shader. This value
* is only valid if getDstCopyTexture() != NULL.
* Returns the offset in device coords to use when accessing the dst texture to get the dst
* pixel color in the shader. This value is only valid if getDstTexture() != NULL.
*/
const SkIPoint& dstCopyTextureOffset() const {
SkASSERT(this->getDstCopyTexture());
return fDstCopyTextureOffset;
const SkIPoint& dstTextureOffset() const {
SkASSERT(this->getDstTexture());
return fDstTextureOffset;
}
/**
@ -238,10 +279,10 @@ public:
if (this->fReadsCoverage != that.fReadsCoverage) {
return false;
}
if (this->fDstCopy.getTexture() != that.fDstCopy.getTexture()) {
if (this->fDstTexture.getTexture() != that.fDstTexture.getTexture()) {
return false;
}
if (this->fDstCopyTextureOffset != that.fDstCopyTextureOffset) {
if (this->fDstTextureOffset != that.fDstTextureOffset) {
return false;
}
return this->onIsEqual(that);
@ -249,7 +290,7 @@ public:
protected:
GrXferProcessor();
GrXferProcessor(const GrDeviceCoordTexture* dstCopy, bool willReadDstColor);
GrXferProcessor(const DstTexture*, bool willReadDstColor);
private:
virtual OptFlags onGetOptimizations(const GrProcOptInfo& colorPOI,
@ -286,8 +327,8 @@ private:
bool fWillReadDstColor;
bool fReadsCoverage;
SkIPoint fDstCopyTextureOffset;
GrTextureAccess fDstCopy;
SkIPoint fDstTextureOffset;
GrTextureAccess fDstTexture;
typedef GrFragmentProcessor INHERITED;
};
@ -309,9 +350,10 @@ GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags);
*/
class GrXPFactory : public SkRefCnt {
public:
typedef GrXferProcessor::DstTexture DstTexture;
GrXferProcessor* createXferProcessor(const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy,
const DstTexture*,
const GrCaps& caps) const;
/**
@ -335,8 +377,8 @@ public:
virtual void getInvariantOutput(const GrProcOptInfo& colorPOI, const GrProcOptInfo& coveragePOI,
InvariantOutput*) const = 0;
bool willNeedDstCopy(const GrCaps& caps, const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const;
bool willNeedDstTexture(const GrCaps& caps, const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const;
bool isEqual(const GrXPFactory& that) const {
if (this->classID() != that.classID()) {
@ -366,7 +408,7 @@ private:
virtual GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy) const = 0;
const DstTexture*) const = 0;
/**
* Returns true if the XP generated by this factory will explicitly read dst in the fragment
* shader.

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@ -37,7 +37,7 @@ private:
GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy) const override;
const DstTexture*) const override;
bool willReadDstColor(const GrCaps& /*caps*/,
const GrProcOptInfo& /*colorPOI*/,

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@ -29,7 +29,7 @@ private:
GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy) const override;
const DstTexture*) const override;
bool willReadDstColor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,

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@ -161,9 +161,8 @@ GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP);
class ArithmeticXP : public GrXferProcessor {
public:
static GrXferProcessor* Create(float k1, float k2, float k3, float k4, bool enforcePMColor,
const GrDeviceCoordTexture* dstCopy,
bool willReadDstColor) {
return SkNEW_ARGS(ArithmeticXP, (k1, k2, k3, k4, enforcePMColor, dstCopy,
const DstTexture* dstTexture, bool willReadDstColor) {
return SkNEW_ARGS(ArithmeticXP, (k1, k2, k3, k4, enforcePMColor, dstTexture,
willReadDstColor));
}
@ -183,7 +182,7 @@ public:
private:
ArithmeticXP(float k1, float k2, float k3, float k4, bool enforcePMColor,
const GrDeviceCoordTexture* dstCopy, bool willReadDstColor);
const DstTexture*, bool willReadDstColor);
GrXferProcessor::OptFlags onGetOptimizations(const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
@ -263,8 +262,8 @@ private:
///////////////////////////////////////////////////////////////////////////////
ArithmeticXP::ArithmeticXP(float k1, float k2, float k3, float k4, bool enforcePMColor,
const GrDeviceCoordTexture* dstCopy, bool willReadDstColor)
: INHERITED(dstCopy, willReadDstColor)
const DstTexture* dstTexture, bool willReadDstColor)
: INHERITED(dstTexture, willReadDstColor)
, fK1(k1)
, fK2(k2)
, fK3(k3)
@ -301,8 +300,8 @@ GrXferProcessor*
GrArithmeticXPFactory::onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy) const {
return ArithmeticXP::Create(fK1, fK2, fK3, fK4, fEnforcePMColor, dstCopy,
const DstTexture* dstTexture) const {
return ArithmeticXP::Create(fK1, fK2, fK3, fK4, fEnforcePMColor, dstTexture,
this->willReadDstColor(caps, colorPOI, coveragePOI));
}

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@ -90,7 +90,7 @@ private:
GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy) const override;
const DstTexture*) const override;
bool willReadDstColor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,

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@ -43,9 +43,9 @@ GrDrawTarget::GrDrawTarget(GrContext* context)
bool GrDrawTarget::setupDstReadIfNecessary(const GrPipelineBuilder& pipelineBuilder,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
GrDeviceCoordTexture* dstCopy,
GrXferProcessor::DstTexture* dstTexture,
const SkRect* drawBounds) {
if (!pipelineBuilder.willXPNeedDstCopy(*this->caps(), colorPOI, coveragePOI)) {
if (!pipelineBuilder.willXPNeedDstTexture(*this->caps(), colorPOI, coveragePOI)) {
return true;
}
@ -55,8 +55,8 @@ bool GrDrawTarget::setupDstReadIfNecessary(const GrPipelineBuilder& pipelineBuil
if (GrTexture* rtTex = rt->asTexture()) {
// The render target is a texture, se we can read from it directly in the shader. The XP
// will be responsible to detect this situation and request a texture barrier.
dstCopy->setTexture(rtTex);
dstCopy->setOffset(0, 0);
dstTexture->setTexture(rtTex);
dstTexture->setOffset(0, 0);
return true;
}
}
@ -102,8 +102,8 @@ bool GrDrawTarget::setupDstReadIfNecessary(const GrPipelineBuilder& pipelineBuil
}
SkIPoint dstPoint = {0, 0};
if (this->copySurface(copy, rt, copyRect, dstPoint)) {
dstCopy->setTexture(copy);
dstCopy->setOffset(copyRect.fLeft, copyRect.fTop);
dstTexture->setTexture(copy);
dstTexture->setOffset(copyRect.fLeft, copyRect.fTop);
return true;
} else {
return false;
@ -497,7 +497,7 @@ void GrDrawTarget::setupPipeline(const PipelineInfo& pipelineInfo,
pipelineInfo.fCoveragePOI,
*this->caps(),
*pipelineInfo.fScissor,
&pipelineInfo.fDstCopy));
&pipelineInfo.fDstTexture));
}
///////////////////////////////////////////////////////////////////////////////
@ -511,7 +511,7 @@ GrDrawTarget::PipelineInfo::PipelineInfo(GrPipelineBuilder* pipelineBuilder,
fColorPOI = fPipelineBuilder->colorProcInfo(primProc);
fCoveragePOI = fPipelineBuilder->coverageProcInfo(primProc);
if (!target->setupDstReadIfNecessary(*fPipelineBuilder, fColorPOI, fCoveragePOI,
&fDstCopy, devBounds)) {
&fDstTexture, devBounds)) {
fPipelineBuilder = NULL;
}
}
@ -526,7 +526,7 @@ GrDrawTarget::PipelineInfo::PipelineInfo(GrPipelineBuilder* pipelineBuilder,
fColorPOI = fPipelineBuilder->colorProcInfo(batch);
fCoveragePOI = fPipelineBuilder->coverageProcInfo(batch);
if (!target->setupDstReadIfNecessary(*fPipelineBuilder, fColorPOI, fCoveragePOI,
&fDstCopy, devBounds)) {
&fDstTexture, devBounds)) {
fPipelineBuilder = NULL;
}
}

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@ -18,6 +18,7 @@
#include "GrPipelineBuilder.h"
#include "GrTraceMarker.h"
#include "GrVertexBuffer.h"
#include "GrXferProcessor.h"
#include "SkClipStack.h"
#include "SkMatrix.h"
@ -230,7 +231,7 @@ protected:
bool setupDstReadIfNecessary(const GrPipelineBuilder&,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
GrDeviceCoordTexture* dstCopy,
GrXferProcessor::DstTexture*,
const SkRect* drawBounds);
struct PipelineInfo {
@ -250,11 +251,11 @@ protected:
bool mustSkipDraw() const { return (NULL == fPipelineBuilder); }
GrPipelineBuilder* fPipelineBuilder;
GrScissorState* fScissor;
GrProcOptInfo fColorPOI;
GrProcOptInfo fCoveragePOI;
GrDeviceCoordTexture fDstCopy;
GrPipelineBuilder* fPipelineBuilder;
GrScissorState* fScissor;
GrProcOptInfo fColorPOI;
GrProcOptInfo fCoveragePOI;
GrXferProcessor::DstTexture fDstTexture;
};
void setupPipeline(const PipelineInfo& pipelineInfo, GrPipeline* pipeline);

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@ -19,10 +19,11 @@ GrPipeline::GrPipeline(const GrPipelineBuilder& pipelineBuilder,
const GrProcOptInfo& coveragePOI,
const GrCaps& caps,
const GrScissorState& scissorState,
const GrDeviceCoordTexture* dstCopy) {
const GrXferProcessor::DstTexture* dstTexture) {
// Create XferProcessor from DS's XPFactory
SkAutoTUnref<GrXferProcessor> xferProcessor(
pipelineBuilder.getXPFactory()->createXferProcessor(colorPOI, coveragePOI, dstCopy, caps));
pipelineBuilder.getXPFactory()->createXferProcessor(
colorPOI, coveragePOI, dstTexture, caps));
GrColor overrideColor = GrColor_ILLEGAL;
if (colorPOI.firstEffectiveStageIndex() != 0) {

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@ -34,7 +34,7 @@ public:
const GrProcOptInfo& coveragePOI,
const GrCaps&,
const GrScissorState&,
const GrDeviceCoordTexture* dstCopy);
const GrXferProcessor::DstTexture*);
/*
* Returns true if these pipelines are equivalent.

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@ -86,10 +86,10 @@ void GrPipelineBuilder::setFromPaint(const GrPaint& paint, GrRenderTarget* rt, c
//////////////////////////////////////////////////////////////////////////////s
bool GrPipelineBuilder::willXPNeedDstCopy(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const {
return this->getXPFactory()->willNeedDstCopy(caps, colorPOI, coveragePOI);
bool GrPipelineBuilder::willXPNeedDstTexture(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const {
return this->getXPFactory()->willNeedDstTexture(caps, colorPOI, coveragePOI);
}
void GrPipelineBuilder::AutoRestoreFragmentProcessors::set(GrPipelineBuilder* pipelineBuilder) {

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@ -177,10 +177,10 @@ public:
}
/**
* Checks whether the xp will need a copy of the destination to correctly blend.
* Checks whether the xp will need destination in a texture to correctly blend.
*/
bool willXPNeedDstCopy(const GrCaps& caps, const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const;
bool willXPNeedDstTexture(const GrCaps& caps, const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const;
/// @}

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@ -9,17 +9,17 @@
#include "gl/GrGLCaps.h"
GrXferProcessor::GrXferProcessor()
: fWillReadDstColor(false), fReadsCoverage(true), fDstCopyTextureOffset() {
: fWillReadDstColor(false), fReadsCoverage(true), fDstTextureOffset() {
}
GrXferProcessor::GrXferProcessor(const GrDeviceCoordTexture* dstCopy, bool willReadDstColor)
GrXferProcessor::GrXferProcessor(const DstTexture* dstTexture, bool willReadDstColor)
: fWillReadDstColor(willReadDstColor)
, fReadsCoverage(true)
, fDstCopyTextureOffset() {
if (dstCopy && dstCopy->texture()) {
fDstCopy.reset(dstCopy->texture());
fDstCopyTextureOffset = dstCopy->offset();
this->addTextureAccess(&fDstCopy);
, fDstTextureOffset() {
if (dstTexture && dstTexture->texture()) {
fDstTexture.reset(dstTexture->texture());
fDstTextureOffset = dstTexture->offset();
this->addTextureAccess(&fDstTexture);
this->setWillReadFragmentPosition();
}
}
@ -43,8 +43,8 @@ GrXferProcessor::OptFlags GrXferProcessor::getOptimizations(const GrProcOptInfo&
void GrXferProcessor::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const {
uint32_t key = this->willReadDstColor() ? 0x1 : 0x0;
if (this->getDstCopyTexture() &&
kTopLeft_GrSurfaceOrigin == this->getDstCopyTexture()->origin()) {
if (this->getDstTexture() &&
kTopLeft_GrSurfaceOrigin == this->getDstTexture()->origin()) {
key |= 0x2;
}
b->add32(key);
@ -54,7 +54,7 @@ void GrXferProcessor::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBu
bool GrXferProcessor::willNeedXferBarrier(const GrRenderTarget* rt,
const GrCaps& caps,
GrXferBarrierType* outBarrierType) const {
if (static_cast<const GrSurface*>(rt) == this->getDstCopyTexture()) {
if (static_cast<const GrSurface*>(rt) == this->getDstTexture()) {
// Texture barriers are required when a shader reads and renders to the same texture.
SkASSERT(rt);
SkASSERT(caps.textureBarrierSupport());
@ -162,25 +162,24 @@ SkString GrXferProcessor::BlendInfo::dump() const {
GrXferProcessor* GrXPFactory::createXferProcessor(const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy,
const DstTexture* dstTexture,
const GrCaps& caps) const {
#ifdef SK_DEBUG
if (this->willReadDstColor(caps, colorPOI, coveragePOI)) {
if (!caps.shaderCaps()->dstReadInShaderSupport()) {
SkASSERT(dstCopy && dstCopy->texture());
SkASSERT(dstTexture && dstTexture->texture());
} else {
SkASSERT(!dstCopy || !dstCopy->texture());
SkASSERT(!dstTexture || !dstTexture->texture());
}
} else {
SkASSERT(!dstCopy || !dstCopy->texture());
SkASSERT(!dstTexture || !dstTexture->texture());
}
#endif
return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, dstCopy);
return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, dstTexture);
}
bool GrXPFactory::willNeedDstCopy(const GrCaps& caps, const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const {
bool GrXPFactory::willNeedDstTexture(const GrCaps& caps, const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const {
return (this->willReadDstColor(caps, colorPOI, coveragePOI)
&& !caps.shaderCaps()->dstReadInShaderSupport());
}

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@ -226,7 +226,8 @@ GrXferProcessor*
GrCoverageSetOpXPFactory::onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& covPOI,
const GrDeviceCoordTexture* dstCopy) const {
const DstTexture* dst) const {
SkASSERT(!dst);
return CoverageSetOpXP::Create(fRegionOp, fInvertCoverage);
}

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@ -508,12 +508,12 @@ GrFragmentProcessor* GrCustomXferFP::TestCreate(SkRandom* rand,
class CustomXP : public GrXferProcessor {
public:
static GrXferProcessor* Create(SkXfermode::Mode mode, const GrDeviceCoordTexture* dstCopy,
static GrXferProcessor* Create(SkXfermode::Mode mode, const DstTexture* dstTexture,
bool willReadDstColor) {
if (!GrCustomXfermode::IsSupportedMode(mode)) {
return NULL;
} else {
return SkNEW_ARGS(CustomXP, (mode, dstCopy, willReadDstColor));
return SkNEW_ARGS(CustomXP, (mode, dstTexture, willReadDstColor));
}
}
@ -534,7 +534,7 @@ public:
}
private:
CustomXP(SkXfermode::Mode mode, const GrDeviceCoordTexture* dstCopy, bool willReadDstColor);
CustomXP(SkXfermode::Mode mode, const DstTexture*, bool willReadDstColor);
GrXferProcessor::OptFlags onGetOptimizations(const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
@ -626,9 +626,8 @@ private:
///////////////////////////////////////////////////////////////////////////////
CustomXP::CustomXP(SkXfermode::Mode mode, const GrDeviceCoordTexture* dstCopy,
bool willReadDstColor)
: INHERITED(dstCopy, willReadDstColor),
CustomXP::CustomXP(SkXfermode::Mode mode, const DstTexture* dstTexture, bool willReadDstColor)
: INHERITED(dstTexture, willReadDstColor),
fMode(mode),
fHWBlendEquation(static_cast<GrBlendEquation>(-1)) {
this->initClassID<CustomXP>();
@ -790,8 +789,8 @@ GrXferProcessor*
GrCustomXPFactory::onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy) const {
return CustomXP::Create(fMode, dstCopy, this->willReadDstColor(caps, colorPOI, coveragePOI));
const DstTexture* dstTexture) const {
return CustomXP::Create(fMode, dstTexture, this->willReadDstColor(caps, colorPOI, coveragePOI));
}
bool GrCustomXPFactory::willReadDstColor(const GrCaps& caps,

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@ -71,7 +71,7 @@ private:
GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy) const override;
const DstTexture*) const override;
bool willReadDstColor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,

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@ -103,7 +103,8 @@ GrXferProcessor*
GrDisableColorXPFactory::onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& covPOI,
const GrDeviceCoordTexture* dstCopy) const {
const DstTexture* dst) const {
SkASSERT(!dst);
return DisableColorXP::Create();
}

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@ -35,7 +35,7 @@ private:
GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy) const override;
const DstTexture* dstTexture) const override;
bool willReadDstColor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,

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@ -307,9 +307,9 @@ static BlendFormula get_unoptimized_blend_formula(SkXfermode::Mode xfermode) {
class PorterDuffXferProcessor : public GrXferProcessor {
public:
static GrXferProcessor* Create(SkXfermode::Mode xfermode, const GrDeviceCoordTexture* dstCopy,
static GrXferProcessor* Create(SkXfermode::Mode xfermode, const DstTexture* dstTexture,
bool willReadDstColor) {
return SkNEW_ARGS(PorterDuffXferProcessor, (xfermode, dstCopy, willReadDstColor));
return SkNEW_ARGS(PorterDuffXferProcessor, (xfermode, dstTexture, willReadDstColor));
}
~PorterDuffXferProcessor() override;
@ -326,8 +326,7 @@ public:
BlendFormula getBlendFormula() const { return fBlendFormula; }
private:
PorterDuffXferProcessor(SkXfermode::Mode, const GrDeviceCoordTexture* dstCopy,
bool willReadDstColor);
PorterDuffXferProcessor(SkXfermode::Mode, const DstTexture*, bool willReadDstColor);
GrXferProcessor::OptFlags onGetOptimizations(const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
@ -506,9 +505,9 @@ private:
///////////////////////////////////////////////////////////////////////////////
PorterDuffXferProcessor::PorterDuffXferProcessor(SkXfermode::Mode xfermode,
const GrDeviceCoordTexture* dstCopy,
const DstTexture* dstTexture,
bool willReadDstColor)
: INHERITED(dstCopy, willReadDstColor)
: INHERITED(dstTexture, willReadDstColor)
, fXfermode(xfermode)
, fBlendFormula(get_unoptimized_blend_formula(xfermode)) {
this->initClassID<PorterDuffXferProcessor>();
@ -723,11 +722,11 @@ GrXferProcessor*
GrPorterDuffXPFactory::onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& covPOI,
const GrDeviceCoordTexture* dstCopy) const {
const DstTexture* dstTexture) const {
if (covPOI.isFourChannelOutput()) {
return PDLCDXferProcessor::Create(fXfermode, colorPOI);
} else {
return PorterDuffXferProcessor::Create(fXfermode, dstCopy,
return PorterDuffXferProcessor::Create(fXfermode, dstTexture,
this->willReadDstColor(caps, colorPOI, covPOI));
}
}

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@ -36,7 +36,7 @@ GrGLProgram::GrGLProgram(GrGLGpu* gpu,
GrGLInstalledFragProcs* fragmentProcessors)
: fColor(GrColor_ILLEGAL)
, fCoverage(0)
, fDstCopyTexUnit(-1)
, fDstTextureUnit(-1)
, fBuiltinUniformHandles(builtinUniforms)
, fProgramID(programID)
, fGeometryProcessor(geometryProcessor)

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@ -138,7 +138,7 @@ protected:
RenderTargetState fRenderTargetState;
GrColor fColor;
uint8_t fCoverage;
int fDstCopyTexUnit;
int fDstTextureUnit;
BuiltinUniformHandles fBuiltinUniformHandles;
GrGLuint fProgramID;

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@ -54,8 +54,6 @@ public:
* this optstate.
* @param GrGLGpu A GL Gpu, the caps and Gpu object are used to output processor specific
* parts of the descriptor.
* @param GrDeviceCoordTexture A dstCopy texture, which may be null if frame buffer fetch is
* supported
* @param GrProgramDesc The built and finalized descriptor
**/
static bool Build(GrProgramDesc*,

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@ -12,8 +12,8 @@
#include "gl/builders/GrGLProgramBuilder.h"
void GrGLXferProcessor::emitCode(const EmitArgs& args) {
if (args.fXP.getDstCopyTexture()) {
bool topDown = kTopLeft_GrSurfaceOrigin == args.fXP.getDstCopyTexture()->origin();
if (args.fXP.getDstTexture()) {
bool topDown = kTopLeft_GrSurfaceOrigin == args.fXP.getDstTexture()->origin();
GrGLXPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
@ -27,24 +27,24 @@ void GrGLXferProcessor::emitCode(const EmitArgs& args) {
const char* dstColor = fsBuilder->dstColor();
const char* dstCopyTopLeftName;
const char* dstCopyCoordScaleName;
const char* dstTopLeftName;
const char* dstCoordScaleName;
fDstCopyTopLeftUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility,
kVec2f_GrSLType,
kDefault_GrSLPrecision,
"DstCopyUpperLeft",
&dstCopyTopLeftName);
fDstCopyScaleUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility,
kVec2f_GrSLType,
kDefault_GrSLPrecision,
"DstCopyCoordScale",
&dstCopyCoordScaleName);
fDstTopLeftUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility,
kVec2f_GrSLType,
kDefault_GrSLPrecision,
"DstTextureUpperLeft",
&dstTopLeftName);
fDstScaleUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility,
kVec2f_GrSLType,
kDefault_GrSLPrecision,
"DstTextureCoordScale",
&dstCoordScaleName);
const char* fragPos = fsBuilder->fragmentPosition();
fsBuilder->codeAppend("// Read color from copy of the destination.\n");
fsBuilder->codeAppendf("vec2 _dstTexCoord = (%s.xy - %s) * %s;",
fragPos, dstCopyTopLeftName, dstCopyCoordScaleName);
fragPos, dstTopLeftName, dstCoordScaleName);
if (!topDown) {
fsBuilder->codeAppend("_dstTexCoord.y = 1.0 - _dstTexCoord.y;");
@ -59,18 +59,18 @@ void GrGLXferProcessor::emitCode(const EmitArgs& args) {
}
void GrGLXferProcessor::setData(const GrGLProgramDataManager& pdm, const GrXferProcessor& xp) {
if (xp.getDstCopyTexture()) {
if (fDstCopyTopLeftUni.isValid()) {
pdm.set2f(fDstCopyTopLeftUni, static_cast<GrGLfloat>(xp.dstCopyTextureOffset().fX),
static_cast<GrGLfloat>(xp.dstCopyTextureOffset().fY));
pdm.set2f(fDstCopyScaleUni, 1.f / xp.getDstCopyTexture()->width(),
1.f / xp.getDstCopyTexture()->height());
if (xp.getDstTexture()) {
if (fDstTopLeftUni.isValid()) {
pdm.set2f(fDstTopLeftUni, static_cast<GrGLfloat>(xp.dstTextureOffset().fX),
static_cast<GrGLfloat>(xp.dstTextureOffset().fY));
pdm.set2f(fDstScaleUni, 1.f / xp.getDstTexture()->width(),
1.f / xp.getDstTexture()->height());
} else {
SkASSERT(!fDstCopyScaleUni.isValid());
SkASSERT(!fDstScaleUni.isValid());
}
} else {
SkASSERT(!fDstCopyTopLeftUni.isValid());
SkASSERT(!fDstCopyScaleUni.isValid());
SkASSERT(!fDstTopLeftUni.isValid());
SkASSERT(!fDstScaleUni.isValid());
}
this->onSetData(pdm, xp);
}

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@ -63,8 +63,8 @@ private:
virtual void onSetData(const GrGLProgramDataManager&, const GrXferProcessor&) = 0;
GrGLProgramDataManager::UniformHandle fDstCopyTopLeftUni;
GrGLProgramDataManager::UniformHandle fDstCopyScaleUni;
GrGLProgramDataManager::UniformHandle fDstTopLeftUni;
GrGLProgramDataManager::UniformHandle fDstScaleUni;
typedef GrGLProcessor INHERITED;
};

View File

@ -12,7 +12,7 @@
#define GL_CALL(X) GR_GL_CALL(fProgramBuilder->gpu()->glInterface(), X)
#define GL_CALL_RET(R, X) GR_GL_CALL_RET(fProgramBuilder->gpu()->glInterface(), R, X)
const char* GrGLFragmentShaderBuilder::kDstCopyColorName = "_dstColor";
const char* GrGLFragmentShaderBuilder::kDstTextureColorName = "_dstColor";
static const char* declared_color_output_name() { return "fsColorOut"; }
static const char* dual_source_output_name() { return "dualSourceOut"; }
static void append_default_precision_qualifier(GrSLPrecision p,
@ -78,17 +78,17 @@ static const char* specific_layout_qualifier_name(GrBlendEquation equation) {
}
GrGLFragmentShaderBuilder::DstReadKey
GrGLFragmentShaderBuilder::KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps& caps) {
GrGLFragmentShaderBuilder::KeyForDstRead(const GrTexture* dstTexture, const GrGLCaps& caps) {
uint32_t key = kYesDstRead_DstReadKeyBit;
if (caps.glslCaps()->fbFetchSupport()) {
return key;
}
SkASSERT(dstCopy);
if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstCopy->config())) {
SkASSERT(dstTexture);
if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstTexture->config())) {
// The fact that the config is alpha-only must be considered when generating code.
key |= kUseAlphaConfig_DstReadKeyBit;
}
if (kTopLeft_GrSurfaceOrigin == dstCopy->origin()) {
if (kTopLeft_GrSurfaceOrigin == dstTexture->origin()) {
key |= kTopLeftOrigin_DstReadKeyBit;
}
SkASSERT(static_cast<DstReadKey>(key) == key);
@ -220,7 +220,7 @@ const char* GrGLFragmentShaderBuilder::dstColor() {
}
return fbFetchColorName;
} else {
return kDstCopyColorName;
return kDstTextureColorName;
}
}

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@ -81,10 +81,10 @@ public:
typedef uint8_t DstReadKey;
typedef uint8_t FragPosKey;
/** Returns a key for adding code to read the copy-of-dst color in service of effects that
/** Returns a key for adding code to read the dst texture color in service of effects that
require reading the dst. It must not return 0 because 0 indicates that there is no dst
copy read at all (in which case this function should not be called). */
static DstReadKey KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps&);
texture at all (in which case this function should not be called). */
static DstReadKey KeyForDstRead(const GrTexture* dsttexture, const GrGLCaps&);
/** Returns a key for reading the fragment location. This should only be called if there is an
effect that will requires the fragment position. If the fragment position is not required,
@ -149,7 +149,7 @@ private:
kBottomLeftFragPosRead_FragPosKey = 0x2,// Read frag pos relative to bottom-left.
};
static const char* kDstCopyColorName;
static const char* kDstTextureColorName;
bool fHasCustomColorOutput;
bool fHasSecondaryOutput;

View File

@ -76,7 +76,7 @@ public:
const GrProcOptInfo& colorPOI, const GrProcOptInfo& covPOI) {
SkAutoTUnref<GrXPFactory> xpf(GrPorterDuffXPFactory::Create(xfermode));
SkAutoTUnref<GrXferProcessor> xp(xpf->createXferProcessor(colorPOI, covPOI, 0, caps));
TEST_ASSERT(!xpf->willNeedDstCopy(caps, colorPOI, covPOI));
TEST_ASSERT(!xpf->willNeedDstTexture(caps, colorPOI, covPOI));
xpf->getInvariantOutput(colorPOI, covPOI, &fInvariantOutput);
fOptFlags = xp->getOptimizations(colorPOI, covPOI, false, 0, caps);
GetXPOutputTypes(xp, &fPrimaryOutputType, &fSecondaryOutputType);
@ -1311,7 +1311,7 @@ static void test_lcd_coverage(skiatest::Reporter* reporter, const GrCaps& caps)
SkASSERT(covPOI.isFourChannelOutput());
SkAutoTUnref<GrXPFactory> xpf(GrPorterDuffXPFactory::Create(SkXfermode::kSrcOver_Mode));
TEST_ASSERT(!xpf->willNeedDstCopy(caps, colorPOI, covPOI));
TEST_ASSERT(!xpf->willNeedDstTexture(caps, colorPOI, covPOI));
GrXPFactory::InvariantOutput invariantOutput;
xpf->getInvariantOutput(colorPOI, covPOI, &invariantOutput);