Add test for processor->resource ref/io counts
Change-Id: I63a8cb9f1564bfc15ef98121b77946a647c79f32 Reviewed-on: https://skia-review.googlesource.com/6814 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
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@ -160,6 +160,7 @@ tests_sources = [
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"$_tests/PointTest.cpp",
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"$_tests/PremulAlphaRoundTripTest.cpp",
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"$_tests/PrimitiveProcessorTest.cpp",
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"$_tests/ProcessorTest.cpp",
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"$_tests/ProxyConversionTest.cpp",
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"$_tests/ProxyRefTest.cpp",
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"$_tests/ProxyTest.cpp",
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@ -75,6 +75,8 @@ public:
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#endif
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}
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void testingOnly_getCounts(int* refCnt, int* readCnt, int* writeCnt) const;
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protected:
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GrIORef() : fRefCnt(1), fPendingReads(0), fPendingWrites(0) { }
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@ -252,6 +252,11 @@ private:
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*/
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class GrProcessor::BufferAccess : public SkNoncopyable {
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public:
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BufferAccess() = default;
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BufferAccess(GrPixelConfig texelConfig, GrBuffer* buffer,
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GrShaderFlags visibility = kFragment_GrShaderFlag) {
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this->reset(texelConfig, buffer, visibility);
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}
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/**
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* Must be initialized before adding to a GrProcessor's buffer access list.
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*/
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@ -258,6 +258,13 @@ public:
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return *(T*)item;
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}
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template <typename... Args> T& emplace_back(Args&&... args) {
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void* item = fAllocator.push_back();
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SkASSERT(item);
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new (item) T(std::forward<Args>(args)...);
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return *(T*)item;
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}
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/**
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* Remove the last item, only call if count() != 0
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*/
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@ -89,6 +89,7 @@ public:
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GrPathRange* createGlyphs(const SkTypeface*, const SkScalerContextEffects&,
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const SkDescriptor*, const GrStyle&);
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using GrTextureProvider::createTexture;
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using GrTextureProvider::assignUniqueKeyToResource;
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using GrTextureProvider::findAndRefResourceByUniqueKey;
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using GrTextureProvider::findAndRefTextureByUniqueKey;
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233
tests/ProcessorTest.cpp
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233
tests/ProcessorTest.cpp
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@ -0,0 +1,233 @@
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#include "Test.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrGpuResource.h"
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#include "GrRenderTargetContext.h"
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#include "GrRenderTargetContextPriv.h"
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#include "GrResourceProvider.h"
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#include "glsl/GrGLSLFragmentProcessor.h"
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#include "glsl/GrGLSLFragmentShaderBuilder.h"
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#include "ops/GrTestMeshDrawOp.h"
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namespace {
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class TestOp : public GrTestMeshDrawOp {
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public:
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DEFINE_OP_CLASS_ID
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const char* name() const override { return "TestOp"; }
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static std::unique_ptr<GrDrawOp> Make() { return std::unique_ptr<GrDrawOp>(new TestOp); }
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private:
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TestOp() : INHERITED(ClassID(), SkRect::MakeWH(100, 100), 0xFFFFFFFF) {}
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void onPrepareDraws(Target* target) const override { return; }
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typedef GrTestMeshDrawOp INHERITED;
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};
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/**
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* FP used to test ref/IO counts on owned GrGpuResources. Can also be a parent FP to test counts
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* of resources owned by child FPs.
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*/
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class TestFP : public GrFragmentProcessor {
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public:
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struct Image {
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Image(sk_sp<GrTexture> texture, GrIOType ioType) : fTexture(texture), fIOType(ioType) {}
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sk_sp<GrTexture> fTexture;
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GrIOType fIOType;
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};
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static sk_sp<GrFragmentProcessor> Make(sk_sp<GrFragmentProcessor> child) {
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return sk_sp<GrFragmentProcessor>(new TestFP(std::move(child)));
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}
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static sk_sp<GrFragmentProcessor> Make(const SkTArray<sk_sp<GrTexture>>& textures,
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const SkTArray<sk_sp<GrBuffer>>& buffers,
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const SkTArray<Image>& images) {
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return sk_sp<GrFragmentProcessor>(new TestFP(textures, buffers, images));
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}
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const char* name() const override { return "test"; }
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void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
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// We don't really care about reusing these.
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static int32_t gKey = 0;
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b->add32(sk_atomic_inc(&gKey));
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}
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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// We don't care about optimizing these processors.
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inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
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}
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private:
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TestFP(const SkTArray<sk_sp<GrTexture>>& textures, const SkTArray<sk_sp<GrBuffer>>& buffers,
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const SkTArray<Image>& images)
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: fSamplers(4), fBuffers(4), fImages(4) {
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for (const auto& texture : textures) {
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this->addTextureSampler(&fSamplers.emplace_back(texture.get()));
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}
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for (const auto& buffer : buffers) {
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this->addBufferAccess(&fBuffers.emplace_back(kRGBA_8888_GrPixelConfig, buffer.get()));
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}
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for (const Image& image : images) {
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this->addImageStorageAccess(&fImages.emplace_back(
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image.fTexture, image.fIOType, GrSLMemoryModel::kNone, GrSLRestrict::kNo));
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}
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}
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TestFP(sk_sp<GrFragmentProcessor> child) : fSamplers(4), fBuffers(4), fImages(4) {
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this->registerChildProcessor(std::move(child));
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}
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virtual GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
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class TestGLSLFP : public GrGLSLFragmentProcessor {
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public:
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TestGLSLFP() {}
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void emitCode(EmitArgs& args) override {
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GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
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fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, args.fInputColor);
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}
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private:
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};
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return new TestGLSLFP();
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}
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bool onIsEqual(const GrFragmentProcessor&) const override { return false; }
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GrTAllocator<TextureSampler> fSamplers;
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GrTAllocator<BufferAccess> fBuffers;
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GrTAllocator<ImageStorageAccess> fImages;
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};
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}
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template <typename D>
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inline void GrIORef<D>::testingOnly_getCounts(int* refCnt, int* readCnt, int* writeCnt) const {
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*refCnt = fRefCnt;
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*readCnt = fPendingReads;
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*writeCnt = fPendingWrites;
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}
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DEF_GPUTEST_FOR_ALL_CONTEXTS(ProcessorRefTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrTextureDesc desc;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fWidth = 10;
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desc.fHeight = 10;
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for (int parentCnt = 0; parentCnt < 2; parentCnt++) {
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sk_sp<GrRenderTargetContext> renderTargetContext(context->makeRenderTargetContext(
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SkBackingFit::kApprox, 1, 1, kRGBA_8888_GrPixelConfig, nullptr));
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{
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bool texelBufferSupport = context->caps()->shaderCaps()->texelBufferSupport();
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bool imageLoadStoreSupport = context->caps()->shaderCaps()->imageLoadStoreSupport();
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sk_sp<GrTexture> texture1(
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context->resourceProvider()->createTexture(desc, SkBudgeted::kYes));
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sk_sp<GrTexture> texture2(
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context->resourceProvider()->createTexture(desc, SkBudgeted::kYes));
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sk_sp<GrTexture> texture3(
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context->resourceProvider()->createTexture(desc, SkBudgeted::kYes));
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sk_sp<GrTexture> texture4(
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context->resourceProvider()->createTexture(desc, SkBudgeted::kYes));
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sk_sp<GrBuffer> buffer(texelBufferSupport
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? context->resourceProvider()->createBuffer(
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1024, GrBufferType::kTexel_GrBufferType,
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GrAccessPattern::kStatic_GrAccessPattern, 0)
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: nullptr);
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{
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SkTArray<sk_sp<GrTexture>> textures;
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SkTArray<sk_sp<GrBuffer>> buffers;
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SkTArray<TestFP::Image> images;
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textures.push_back(texture1);
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if (texelBufferSupport) {
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buffers.push_back(buffer);
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}
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if (imageLoadStoreSupport) {
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images.emplace_back(texture2, GrIOType::kRead_GrIOType);
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images.emplace_back(texture3, GrIOType::kWrite_GrIOType);
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images.emplace_back(texture4, GrIOType::kRW_GrIOType);
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}
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std::unique_ptr<GrDrawOp> op(TestOp::Make());
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GrPaint paint;
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auto fp = TestFP::Make(std::move(textures), std::move(buffers), std::move(images));
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for (int i = 0; i < parentCnt; ++i) {
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fp = TestFP::Make(std::move(fp));
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}
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paint.addColorFragmentProcessor(std::move(fp));
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renderTargetContext->priv().testingOnly_addDrawOp(paint, GrAAType::kNone,
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std::move(op));
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}
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int refCnt, readCnt, writeCnt;
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texture1->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 1 == readCnt);
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REPORTER_ASSERT(reporter, 0 == writeCnt);
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if (texelBufferSupport) {
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buffer->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 1 == readCnt);
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REPORTER_ASSERT(reporter, 0 == writeCnt);
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}
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if (imageLoadStoreSupport) {
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texture2->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 1 == readCnt);
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REPORTER_ASSERT(reporter, 0 == writeCnt);
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texture3->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 0 == readCnt);
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REPORTER_ASSERT(reporter, 1 == writeCnt);
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texture4->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 1 == readCnt);
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REPORTER_ASSERT(reporter, 1 == writeCnt);
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}
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context->flush();
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texture1->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 0 == readCnt);
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REPORTER_ASSERT(reporter, 0 == writeCnt);
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if (texelBufferSupport) {
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buffer->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 0 == readCnt);
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REPORTER_ASSERT(reporter, 0 == writeCnt);
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}
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if (texelBufferSupport) {
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texture2->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 0 == readCnt);
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REPORTER_ASSERT(reporter, 0 == writeCnt);
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texture3->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 0 == readCnt);
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REPORTER_ASSERT(reporter, 0 == writeCnt);
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texture4->testingOnly_getCounts(&refCnt, &readCnt, &writeCnt);
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REPORTER_ASSERT(reporter, 1 == refCnt);
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REPORTER_ASSERT(reporter, 0 == readCnt);
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REPORTER_ASSERT(reporter, 0 == writeCnt);
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}
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}
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}
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}
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#endif
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