Revert "update SkToSRGBColorFilter color management"

This reverts commit 8b5092671b.

Reason for revert: Test if this broke Android roll

Original change's description:
> update SkToSRGBColorFilter color management
> 
> Change-Id: Ia4a8bbc9d983bb5cfa02ba62c922efa1fa879d9b
> Reviewed-on: https://skia-review.googlesource.com/141054
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@chromium.org,brianosman@google.com

Change-Id: Ib34bc4375447fe88a80d9b6d19dae87c4c41d0d5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/141180
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2018-07-13 10:23:32 +00:00 committed by Skia Commit-Bot
parent ebd37e2af4
commit bc8133b4ad

View File

@ -5,7 +5,6 @@
* found in the LICENSE file.
*/
#include "SkColorSpaceXformSteps.h"
#include "SkPM4fPriv.h"
#include "SkRasterPipeline.h"
#include "SkReadBuffer.h"
@ -21,9 +20,30 @@ void SkToSRGBColorFilter::onAppendStages(SkRasterPipeline* p,
SkColorSpace* /*dst color space*/,
SkArenaAlloc* alloc,
bool shaderIsOpaque) const {
alloc->make<SkColorSpaceXformSteps>(fSrcColorSpace.get(), kPremul_SkAlphaType,
SkColorSpace::MakeSRGB().get())
->apply(p);
// Step 1: Linearize by undoing the src transfer function.
// Linear and sRGB will return true to isNumericalTransferFn(), so we check them first.
SkColorSpaceTransferFn srcFn;
if (fSrcColorSpace->gammaIsLinear()) {
// Nothing to do.
} else if (fSrcColorSpace->gammaCloseToSRGB()) {
p->append(SkRasterPipeline::from_srgb);
} else if (fSrcColorSpace->isNumericalTransferFn(&srcFn)) {
auto copy = alloc->make<SkColorSpaceTransferFn>(srcFn);
p->append(SkRasterPipeline::parametric, copy);
} else {
SkDEBUGFAIL("Looks like we got a table transfer function here, quite unexpectedly.");
// TODO: If we really need to handle this, we can, but I don't think Ganesh does.
}
// Step 2: Transform to sRGB gamut (without clamping).
append_gamut_transform(p,
alloc,
fSrcColorSpace.get(),
SkColorSpace::MakeSRGB().get(),
kPremul_SkAlphaType);
// Step 3: Back to sRGB encoding.
p->append(SkRasterPipeline::to_srgb);
}
sk_sp<SkColorFilter> SkToSRGBColorFilter::Make(sk_sp<SkColorSpace> srcColorSpace) {