Revert "Update GrCircleBlurFragmentProcessor to use a child FP."
This reverts commit 88c6539a3f
.
Reason for revert: reduction in precision causes blocky blur effect on some GPUs (different order of casting in rewritten expression)
Original change's description:
> Update GrCircleBlurFragmentProcessor to use a child FP.
>
> We are updating FPs to receive their input via a child FP where
> possible, instead of relying on the input color.
>
> Change-Id: If7c42e556aff3464ec0392f362c97c2e8c6ff91d
> Bug: skia:10217
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294258
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=michaelludwig@google.com,johnstiles@google.com
Change-Id: I24a7493f71caa2d9da4de568671f637707d05040
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295438
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This commit is contained in:
parent
1c3a77ed8e
commit
bce9bd60e7
@ -766,8 +766,7 @@ bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrRecordingContext* context,
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fp = GrRectBlurEffect::Make(context, *context->priv().caps()->shaderCaps(),
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devRRect.rect(), xformedSigma);
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} else {
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fp = GrCircleBlurFragmentProcessor::Make(/*inputFP=*/nullptr, context, devRRect.rect(),
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xformedSigma);
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fp = GrCircleBlurFragmentProcessor::Make(context, devRRect.rect(), xformedSigma);
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}
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if (!fp) {
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@ -5,7 +5,6 @@
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* found in the LICENSE file.
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*/
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in fragmentProcessor? inputFP;
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in half4 circleRect;
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in half textureRadius;
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in half solidRadius;
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@ -18,14 +17,12 @@ in uniform sampler2D blurProfileSampler;
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uniform half4 circleData;
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@optimizationFlags {
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(inputFP ? ProcessorOptimizationFlags(inputFP.get()) : kAll_OptimizationFlags) &
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kCompatibleWithCoverageAsAlpha_OptimizationFlag
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}
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@make {
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static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> inputFP,
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GrRecordingContext*, const SkRect& circle,
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float sigma);
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static std::unique_ptr<GrFragmentProcessor> Make(GrRecordingContext*,
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const SkRect& circle, float sigma);
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}
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@setData(data) {
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@ -268,8 +265,7 @@ uniform half4 circleData;
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}
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std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::Make(
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std::unique_ptr<GrFragmentProcessor> inputFP, GrRecordingContext* context,
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const SkRect& circle, float sigma) {
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GrRecordingContext* context, const SkRect& circle, float sigma) {
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float solidRadius;
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float textureRadius;
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GrSurfaceProxyView profile = create_profile_texture(context, circle, sigma,
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@ -278,23 +274,22 @@ uniform half4 circleData;
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return nullptr;
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}
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return std::unique_ptr<GrFragmentProcessor>(new GrCircleBlurFragmentProcessor(
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std::move(inputFP), circle, textureRadius, solidRadius, std::move(profile)));
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circle, textureRadius, solidRadius, std::move(profile)));
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}
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}
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void main() {
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// We just want to compute "(length(vec) - circleData.z + 0.5) * circleData.w" but need to
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// rearrange for precision.
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half2 vec = (half2(sk_FragCoord.xy) - circleData.xy) * circleData.w;
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half2 vec = half2(half((sk_FragCoord.x - circleData.x) * circleData.w),
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half((sk_FragCoord.y - circleData.y) * circleData.w));
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half dist = length(vec) + (0.5 - circleData.z) * circleData.w;
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half4 inputColor = sample(inputFP, sk_InColor);
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sk_OutColor = inputColor * sample(blurProfileSampler, half2(dist, 0.5)).a;
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sk_OutColor = sk_InColor * sample(blurProfileSampler, half2(dist, 0.5)).a;
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}
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@test(testData) {
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SkScalar wh = testData->fRandom->nextRangeScalar(100.f, 1000.f);
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SkScalar sigma = testData->fRandom->nextRangeF(1.f,10.f);
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SkRect circle = SkRect::MakeWH(wh, wh);
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return GrCircleBlurFragmentProcessor::Make(/*inputFP=*/nullptr, testData->context(),
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circle, sigma);
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return GrCircleBlurFragmentProcessor::Make(testData->context(), circle, sigma);
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}
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@ -255,10 +255,7 @@ static GrSurfaceProxyView create_profile_texture(GrRecordingContext* context,
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}
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std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::Make(
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std::unique_ptr<GrFragmentProcessor> inputFP,
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GrRecordingContext* context,
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const SkRect& circle,
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float sigma) {
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GrRecordingContext* context, const SkRect& circle, float sigma) {
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float solidRadius;
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float textureRadius;
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GrSurfaceProxyView profile =
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@ -267,7 +264,7 @@ std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::Make(
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return nullptr;
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}
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return std::unique_ptr<GrFragmentProcessor>(new GrCircleBlurFragmentProcessor(
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std::move(inputFP), circle, textureRadius, solidRadius, std::move(profile)));
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circle, textureRadius, solidRadius, std::move(profile)));
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}
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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@ -292,23 +289,16 @@ public:
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circleDataVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
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kHalf4_GrSLType, "circleData");
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fragBuilder->codeAppendf(
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"half2 vec = (half2(sk_FragCoord.xy) - %s.xy) * %s.w;\nhalf dist = length(vec) + "
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"(0.5 - %s.z) * %s.w;",
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"half2 vec = half2(half((sk_FragCoord.x - float(%s.x)) * float(%s.w)), "
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"half((sk_FragCoord.y - float(%s.y)) * float(%s.w)));\nhalf dist = length(vec) + "
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"(0.5 - %s.z) * %s.w;\n%s = %s * sample(%s, float2(half2(dist, 0.5))).%s.w;\n",
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args.fUniformHandler->getUniformCStr(circleDataVar),
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args.fUniformHandler->getUniformCStr(circleDataVar),
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args.fUniformHandler->getUniformCStr(circleDataVar),
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args.fUniformHandler->getUniformCStr(circleDataVar));
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SkString _input13170 = SkStringPrintf("%s", args.fInputColor);
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SkString _sample13170;
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if (_outer.inputFP_index >= 0) {
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_sample13170 = this->invokeChild(_outer.inputFP_index, _input13170.c_str(), args);
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} else {
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_sample13170 = _input13170;
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}
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fragBuilder->codeAppendf(
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"\nhalf4 inputColor = %s;\n%s = inputColor * sample(%s, float2(half2(dist, "
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"0.5))).%s.w;\n",
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_sample13170.c_str(), args.fOutputColor,
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args.fUniformHandler->getUniformCStr(circleDataVar),
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args.fUniformHandler->getUniformCStr(circleDataVar),
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args.fUniformHandler->getUniformCStr(circleDataVar), args.fOutputColor,
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args.fInputColor,
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fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]),
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fragBuilder->getProgramBuilder()
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->samplerSwizzle(args.fTexSamplers[0])
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@ -354,18 +344,10 @@ bool GrCircleBlurFragmentProcessor::onIsEqual(const GrFragmentProcessor& other)
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GrCircleBlurFragmentProcessor::GrCircleBlurFragmentProcessor(
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const GrCircleBlurFragmentProcessor& src)
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: INHERITED(kGrCircleBlurFragmentProcessor_ClassID, src.optimizationFlags())
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, inputFP_index(src.inputFP_index)
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, circleRect(src.circleRect)
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, textureRadius(src.textureRadius)
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, solidRadius(src.solidRadius)
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, blurProfileSampler(src.blurProfileSampler) {
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if (inputFP_index >= 0) {
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auto clone = src.childProcessor(inputFP_index).clone();
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if (src.childProcessor(inputFP_index).isSampledWithExplicitCoords()) {
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clone->setSampledWithExplicitCoords();
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}
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this->registerChildProcessor(std::move(clone));
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}
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this->setTextureSamplerCnt(1);
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}
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std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::clone() const {
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@ -382,7 +364,6 @@ std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::TestCreate(
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SkScalar wh = testData->fRandom->nextRangeScalar(100.f, 1000.f);
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SkScalar sigma = testData->fRandom->nextRangeF(1.f, 10.f);
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SkRect circle = SkRect::MakeWH(wh, wh);
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return GrCircleBlurFragmentProcessor::Make(/*inputFP=*/nullptr, testData->context(), circle,
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sigma);
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return GrCircleBlurFragmentProcessor::Make(testData->context(), circle, sigma);
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}
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#endif
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@ -17,37 +17,28 @@
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#include "src/gpu/GrFragmentProcessor.h"
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class GrCircleBlurFragmentProcessor : public GrFragmentProcessor {
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public:
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static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> inputFP,
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GrRecordingContext*,
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static std::unique_ptr<GrFragmentProcessor> Make(GrRecordingContext*,
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const SkRect& circle,
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float sigma);
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GrCircleBlurFragmentProcessor(const GrCircleBlurFragmentProcessor& src);
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std::unique_ptr<GrFragmentProcessor> clone() const override;
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const char* name() const override { return "CircleBlurFragmentProcessor"; }
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int inputFP_index = -1;
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SkRect circleRect;
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float textureRadius;
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float solidRadius;
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TextureSampler blurProfileSampler;
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private:
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GrCircleBlurFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP,
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SkRect circleRect,
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GrCircleBlurFragmentProcessor(SkRect circleRect,
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float textureRadius,
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float solidRadius,
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GrSurfaceProxyView blurProfileSampler)
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: INHERITED(kGrCircleBlurFragmentProcessor_ClassID,
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(OptimizationFlags)(inputFP ? ProcessorOptimizationFlags(inputFP.get())
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: kAll_OptimizationFlags) &
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kCompatibleWithCoverageAsAlpha_OptimizationFlag)
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(OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag)
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, circleRect(circleRect)
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, textureRadius(textureRadius)
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, solidRadius(solidRadius)
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, blurProfileSampler(std::move(blurProfileSampler)) {
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if (inputFP) {
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inputFP_index = this->numChildProcessors();
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this->registerChildProcessor(std::move(inputFP));
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}
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this->setTextureSamplerCnt(1);
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}
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GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
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