Make it possible to toggle MSAA for ES (EXT_multisample_compatibility)
Make it possible to turn MSAA on and off for OpenGL ES, too. Use EXT_multisample_compatibility. The extension adds token: MULTISAMPLE_EXT 0x809D The token can be supplied to glEnable/glDisable/glGetInteger. This is needed in order to support mixed samples in OpenGL ES. This is important for path rendering Chromium command buffer integration. Review URL: https://codereview.chromium.org/1270533002
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@ -291,7 +291,7 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
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if (kGL_GrGLStandard == standard) {
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fMultisampleDisableSupport = true;
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} else {
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fMultisampleDisableSupport = false;
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fMultisampleDisableSupport = ctxInfo.hasExtension("GL_EXT_multisample_compatibility");
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}
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if (kGL_GrGLStandard == standard && version >= GR_GL_VER(3, 0)) {
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