Revert "Perform Vulkan resets in a background thread"
This reverts commit 30e6343b35
.
Reason for revert: occasional failures
Original change's description:
> Perform Vulkan resets in a background thread
>
> Bug: skia:
> Change-Id: I90783dc9ac2fcae560cd54e6c8c6df11d7195ac0
> Reviewed-on: https://skia-review.googlesource.com/c/168488
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,ethannicholas@google.com
Change-Id: Iab0d65331c44fa8976bd35e5efea4b42174836b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/177061
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This commit is contained in:
parent
ce500434ef
commit
bff4e07398
@ -584,8 +584,6 @@ skia_vk_sources = [
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"$_src/gpu/vk/GrVkCaps.h",
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"$_src/gpu/vk/GrVkCommandBuffer.cpp",
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"$_src/gpu/vk/GrVkCommandBuffer.h",
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"$_src/gpu/vk/GrVkCommandPool.cpp",
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"$_src/gpu/vk/GrVkCommandPool.h",
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"$_src/gpu/vk/GrVkCopyManager.cpp",
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"$_src/gpu/vk/GrVkCopyManager.h",
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"$_src/gpu/vk/GrVkCopyPipeline.cpp",
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@ -102,7 +102,7 @@ void GrVkBuffer::addMemoryBarrier(const GrVkGpu* gpu,
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gpu->addBufferMemoryBarrier(srcStageMask, dstStageMask, byRegion, &bufferMemoryBarrier);
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}
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void GrVkBuffer::Resource::freeGPUData(GrVkGpu* gpu) const {
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void GrVkBuffer::Resource::freeGPUData(const GrVkGpu* gpu) const {
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SkASSERT(fBuffer);
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SkASSERT(fAlloc.fMemory);
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VK_CALL(gpu, DestroyBuffer(gpu->device(), fBuffer, nullptr));
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@ -71,7 +71,7 @@ protected:
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Type fType;
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private:
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void freeGPUData(GrVkGpu* gpu) const override;
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void freeGPUData(const GrVkGpu* gpu) const override;
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void onRecycle(GrVkGpu* gpu) const override { this->unref(gpu); }
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@ -33,6 +33,6 @@ const GrVkBufferView* GrVkBufferView::Create(const GrVkGpu* gpu, VkBuffer buffer
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return new GrVkBufferView(bufferView);
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}
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void GrVkBufferView::freeGPUData(GrVkGpu* gpu) const {
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void GrVkBufferView::freeGPUData(const GrVkGpu* gpu) const {
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GR_VK_CALL(gpu->vkInterface(), DestroyBufferView(gpu->device(), fBufferView, nullptr));
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}
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@ -29,7 +29,7 @@ public:
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private:
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GrVkBufferView(VkBufferView bufferView) : INHERITED(), fBufferView(bufferView) {}
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void freeGPUData(GrVkGpu* gpu) const override;
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void freeGPUData(const GrVkGpu* gpu) const override;
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VkBufferView fBufferView;
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@ -7,7 +7,6 @@
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#include "GrVkCommandBuffer.h"
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#include "GrVkCommandPool.h"
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#include "GrVkGpu.h"
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#include "GrVkFramebuffer.h"
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#include "GrVkImage.h"
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@ -41,7 +40,7 @@ void GrVkCommandBuffer::invalidateState() {
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}
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}
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void GrVkCommandBuffer::freeGPUData(GrVkGpu* gpu) const {
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void GrVkCommandBuffer::freeGPUData(const GrVkGpu* gpu) const {
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SkASSERT(!fIsActive);
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for (int i = 0; i < fTrackedResources.count(); ++i) {
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fTrackedResources[i]->unref(gpu);
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@ -55,14 +54,13 @@ void GrVkCommandBuffer::freeGPUData(GrVkGpu* gpu) const {
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fTrackedRecordingResources[i]->unref(gpu);
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}
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GR_VK_CALL(gpu->vkInterface(), FreeCommandBuffers(gpu->device(), fCmdPool->vkCommandPool(), 1,
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&fCmdBuffer));
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GR_VK_CALL(gpu->vkInterface(), FreeCommandBuffers(gpu->device(), gpu->cmdPool(),
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1, &fCmdBuffer));
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this->onFreeGPUData(gpu);
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}
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void GrVkCommandBuffer::abandonGPUData() const {
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SkDEBUGCODE(fResourcesReleased = true;)
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for (int i = 0; i < fTrackedResources.count(); ++i) {
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fTrackedResources[i]->unrefAndAbandon();
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}
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@ -75,12 +73,9 @@ void GrVkCommandBuffer::abandonGPUData() const {
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for (int i = 0; i < fTrackedRecordingResources.count(); ++i) {
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fTrackedRecordingResources[i]->unrefAndAbandon();
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}
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this->onAbandonGPUData();
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}
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void GrVkCommandBuffer::releaseResources(GrVkGpu* gpu) {
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SkDEBUGCODE(fResourcesReleased = true;)
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void GrVkCommandBuffer::reset(GrVkGpu* gpu) {
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SkASSERT(!fIsActive);
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for (int i = 0; i < fTrackedResources.count(); ++i) {
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fTrackedResources[i]->unref(gpu);
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@ -107,9 +102,14 @@ void GrVkCommandBuffer::releaseResources(GrVkGpu* gpu) {
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fTrackedRecordingResources.rewind();
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}
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this->invalidateState();
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this->onReleaseResources(gpu);
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// we will retain resources for later use
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VkCommandBufferResetFlags flags = 0;
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GR_VK_CALL(gpu->vkInterface(), ResetCommandBuffer(fCmdBuffer, flags));
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this->onReset(gpu);
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}
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////////////////////////////////////////////////////////////////////////////////
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@ -358,11 +358,11 @@ GrVkPrimaryCommandBuffer::~GrVkPrimaryCommandBuffer() {
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}
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GrVkPrimaryCommandBuffer* GrVkPrimaryCommandBuffer::Create(const GrVkGpu* gpu,
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GrVkCommandPool* cmdPool) {
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VkCommandPool cmdPool) {
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const VkCommandBufferAllocateInfo cmdInfo = {
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VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // sType
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nullptr, // pNext
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cmdPool->vkCommandPool(), // commandPool
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cmdPool, // commandPool
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VK_COMMAND_BUFFER_LEVEL_PRIMARY, // level
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1 // bufferCount
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};
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@ -374,7 +374,7 @@ GrVkPrimaryCommandBuffer* GrVkPrimaryCommandBuffer::Create(const GrVkGpu* gpu,
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if (err) {
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return nullptr;
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}
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return new GrVkPrimaryCommandBuffer(cmdBuffer, cmdPool);
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return new GrVkPrimaryCommandBuffer(cmdBuffer);
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}
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void GrVkPrimaryCommandBuffer::begin(const GrVkGpu* gpu) {
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@ -391,7 +391,7 @@ void GrVkPrimaryCommandBuffer::begin(const GrVkGpu* gpu) {
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fIsActive = true;
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}
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void GrVkPrimaryCommandBuffer::end(GrVkGpu* gpu) {
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void GrVkPrimaryCommandBuffer::end(const GrVkGpu* gpu) {
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SkASSERT(fIsActive);
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SkASSERT(!fActiveRenderPass);
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GR_VK_CALL_ERRCHECK(gpu->vkInterface(), EndCommandBuffer(fCmdBuffer));
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@ -445,10 +445,6 @@ void GrVkPrimaryCommandBuffer::endRenderPass(const GrVkGpu* gpu) {
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void GrVkPrimaryCommandBuffer::executeCommands(const GrVkGpu* gpu,
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GrVkSecondaryCommandBuffer* buffer) {
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// The Vulkan spec allows secondary command buffers to be executed on a primary command buffer
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// if the command pools both were created from were created with the same queue family. However,
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// we currently always create them from the same pool.
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SkASSERT(buffer->commandPool() == fCmdPool);
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SkASSERT(fIsActive);
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SkASSERT(!buffer->fIsActive);
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SkASSERT(fActiveRenderPass);
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@ -569,7 +565,6 @@ void GrVkPrimaryCommandBuffer::submitToQueue(
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}
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bool GrVkPrimaryCommandBuffer::finished(const GrVkGpu* gpu) const {
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SkASSERT(!fIsActive);
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if (VK_NULL_HANDLE == fSubmitFence) {
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return true;
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}
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@ -591,16 +586,9 @@ bool GrVkPrimaryCommandBuffer::finished(const GrVkGpu* gpu) const {
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return false;
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}
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void GrVkPrimaryCommandBuffer::onReleaseResources(GrVkGpu* gpu) {
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void GrVkPrimaryCommandBuffer::onReset(GrVkGpu* gpu) {
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for (int i = 0; i < fSecondaryCommandBuffers.count(); ++i) {
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fSecondaryCommandBuffers[i]->releaseResources(gpu);
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}
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}
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void GrVkPrimaryCommandBuffer::recycleSecondaryCommandBuffers() {
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for (int i = 0; i < fSecondaryCommandBuffers.count(); ++i) {
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SkASSERT(fSecondaryCommandBuffers[i]->commandPool() == fCmdPool);
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fCmdPool->recycleSecondaryCommandBuffer(fSecondaryCommandBuffers[i]);
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gpu->resourceProvider().recycleSecondaryCommandBuffer(fSecondaryCommandBuffers[i]);
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}
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fSecondaryCommandBuffers.reset();
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}
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@ -802,22 +790,12 @@ void GrVkPrimaryCommandBuffer::resolveImage(GrVkGpu* gpu,
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regions));
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}
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void GrVkPrimaryCommandBuffer::onFreeGPUData(GrVkGpu* gpu) const {
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void GrVkPrimaryCommandBuffer::onFreeGPUData(const GrVkGpu* gpu) const {
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SkASSERT(!fActiveRenderPass);
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// Destroy the fence, if any
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if (VK_NULL_HANDLE != fSubmitFence) {
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GR_VK_CALL(gpu->vkInterface(), DestroyFence(gpu->device(), fSubmitFence, nullptr));
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}
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for (GrVkSecondaryCommandBuffer* buffer : fSecondaryCommandBuffers) {
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buffer->unref(gpu);
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}
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}
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void GrVkPrimaryCommandBuffer::onAbandonGPUData() const {
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SkASSERT(!fActiveRenderPass);
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for (GrVkSecondaryCommandBuffer* buffer : fSecondaryCommandBuffers) {
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buffer->unrefAndAbandon();
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -825,11 +803,11 @@ void GrVkPrimaryCommandBuffer::onAbandonGPUData() const {
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////////////////////////////////////////////////////////////////////////////////
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GrVkSecondaryCommandBuffer* GrVkSecondaryCommandBuffer::Create(const GrVkGpu* gpu,
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GrVkCommandPool* cmdPool) {
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VkCommandPool cmdPool) {
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const VkCommandBufferAllocateInfo cmdInfo = {
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VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // sType
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nullptr, // pNext
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cmdPool->vkCommandPool(), // commandPool
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cmdPool, // commandPool
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VK_COMMAND_BUFFER_LEVEL_SECONDARY, // level
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1 // bufferCount
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};
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@ -841,7 +819,7 @@ GrVkSecondaryCommandBuffer* GrVkSecondaryCommandBuffer::Create(const GrVkGpu* gp
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if (err) {
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return nullptr;
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}
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return new GrVkSecondaryCommandBuffer(cmdBuffer, cmdPool);
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return new GrVkSecondaryCommandBuffer(cmdBuffer);
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}
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@ -875,9 +853,10 @@ void GrVkSecondaryCommandBuffer::begin(const GrVkGpu* gpu, const GrVkFramebuffer
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fIsActive = true;
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}
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void GrVkSecondaryCommandBuffer::end(GrVkGpu* gpu) {
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void GrVkSecondaryCommandBuffer::end(const GrVkGpu* gpu) {
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SkASSERT(fIsActive);
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GR_VK_CALL_ERRCHECK(gpu->vkInterface(), EndCommandBuffer(fCmdBuffer));
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this->invalidateState();
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fIsActive = false;
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}
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@ -71,8 +71,6 @@ public:
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uint32_t dynamicOffsetCount,
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const uint32_t* dynamicOffsets);
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GrVkCommandPool* commandPool() { return fCmdPool; }
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void setViewport(const GrVkGpu* gpu,
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uint32_t firstViewport,
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uint32_t viewportCount,
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@ -126,15 +124,13 @@ public:
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fTrackedRecordingResources.append(1, &resource);
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}
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void releaseResources(GrVkGpu* gpu);
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void reset(GrVkGpu* gpu);
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protected:
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GrVkCommandBuffer(VkCommandBuffer cmdBuffer, GrVkCommandPool* cmdPool,
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const GrVkRenderPass* rp = VK_NULL_HANDLE)
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GrVkCommandBuffer(VkCommandBuffer cmdBuffer, const GrVkRenderPass* rp = VK_NULL_HANDLE)
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: fIsActive(false)
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, fActiveRenderPass(rp)
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, fCmdBuffer(cmdBuffer)
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, fCmdPool(cmdPool)
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, fNumResets(0) {
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fTrackedResources.setReserve(kInitialTrackedResourcesCount);
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fTrackedRecycledResources.setReserve(kInitialTrackedResourcesCount);
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@ -157,19 +153,14 @@ protected:
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VkCommandBuffer fCmdBuffer;
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// Raw pointer, not refcounted. The command pool controls the command buffer's lifespan, so
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// it's guaranteed to outlive us.
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GrVkCommandPool* fCmdPool;
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private:
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static const int kInitialTrackedResourcesCount = 32;
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void freeGPUData(GrVkGpu* gpu) const final override;
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virtual void onFreeGPUData(GrVkGpu* gpu) const = 0;
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void abandonGPUData() const final override;
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virtual void onAbandonGPUData() const = 0;
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void freeGPUData(const GrVkGpu* gpu) const override;
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virtual void onFreeGPUData(const GrVkGpu* gpu) const = 0;
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void abandonGPUData() const override;
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virtual void onReleaseResources(GrVkGpu* gpu) {}
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virtual void onReset(GrVkGpu* gpu) {}
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static constexpr uint32_t kMaxInputBuffers = 2;
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@ -187,10 +178,6 @@ private:
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VkViewport fCachedViewport;
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VkRect2D fCachedScissor;
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float fCachedBlendConstant[4];
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#ifdef SK_DEBUG
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mutable bool fResourcesReleased = false;
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#endif
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};
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class GrVkSecondaryCommandBuffer;
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@ -199,10 +186,10 @@ class GrVkPrimaryCommandBuffer : public GrVkCommandBuffer {
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public:
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~GrVkPrimaryCommandBuffer() override;
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static GrVkPrimaryCommandBuffer* Create(const GrVkGpu* gpu, GrVkCommandPool* cmdPool);
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static GrVkPrimaryCommandBuffer* Create(const GrVkGpu* gpu, VkCommandPool cmdPool);
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void begin(const GrVkGpu* gpu);
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void end(GrVkGpu* gpu);
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void end(const GrVkGpu* gpu);
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// Begins render pass on this command buffer. The framebuffer from GrVkRenderTarget will be used
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// in the render pass.
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@ -296,8 +283,6 @@ public:
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SkTArray<GrVkSemaphore::Resource*>& waitSemaphores);
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bool finished(const GrVkGpu* gpu) const;
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void recycleSecondaryCommandBuffers();
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#ifdef SK_TRACE_VK_RESOURCES
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void dumpInfo() const override {
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SkDebugf("GrVkPrimaryCommandBuffer: %d (%d refs)\n", fCmdBuffer, this->getRefCnt());
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@ -305,15 +290,13 @@ public:
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#endif
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private:
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explicit GrVkPrimaryCommandBuffer(VkCommandBuffer cmdBuffer, GrVkCommandPool* cmdPool)
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: INHERITED(cmdBuffer, cmdPool)
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explicit GrVkPrimaryCommandBuffer(VkCommandBuffer cmdBuffer)
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: INHERITED(cmdBuffer)
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, fSubmitFence(VK_NULL_HANDLE) {}
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void onFreeGPUData(GrVkGpu* gpu) const override;
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void onFreeGPUData(const GrVkGpu* gpu) const override;
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void onAbandonGPUData() const override;
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void onReleaseResources(GrVkGpu* gpu) override;
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void onReset(GrVkGpu* gpu) override;
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SkTArray<GrVkSecondaryCommandBuffer*, true> fSecondaryCommandBuffers;
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VkFence fSubmitFence;
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@ -323,11 +306,11 @@ private:
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class GrVkSecondaryCommandBuffer : public GrVkCommandBuffer {
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public:
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static GrVkSecondaryCommandBuffer* Create(const GrVkGpu* gpu, GrVkCommandPool* cmdPool);
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static GrVkSecondaryCommandBuffer* Create(const GrVkGpu* gpu, VkCommandPool cmdPool);
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void begin(const GrVkGpu* gpu, const GrVkFramebuffer* framebuffer,
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const GrVkRenderPass* compatibleRenderPass);
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void end(GrVkGpu* gpu);
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void end(const GrVkGpu* gpu);
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VkCommandBuffer vkCommandBuffer() { return fCmdBuffer; }
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@ -338,12 +321,11 @@ public:
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#endif
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private:
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explicit GrVkSecondaryCommandBuffer(VkCommandBuffer cmdBuffer, GrVkCommandPool* cmdPool)
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: INHERITED(cmdBuffer, cmdPool) {}
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explicit GrVkSecondaryCommandBuffer(VkCommandBuffer cmdBuffer)
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: INHERITED(cmdBuffer) {
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}
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void onFreeGPUData(GrVkGpu* gpu) const override {}
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void onAbandonGPUData() const override {}
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void onFreeGPUData(const GrVkGpu* gpu) const override {}
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friend class GrVkPrimaryCommandBuffer;
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@ -1,84 +0,0 @@
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/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrVkCommandPool.h"
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#include "GrContextPriv.h"
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#include "GrVkCommandBuffer.h"
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#include "GrVkGpu.h"
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GrVkCommandPool* GrVkCommandPool::Create(const GrVkGpu* gpu) {
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const VkCommandPoolCreateInfo cmdPoolInfo = {
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VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
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nullptr, // pNext
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VK_COMMAND_POOL_CREATE_TRANSIENT_BIT |
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VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, // CmdPoolCreateFlags
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gpu->queueIndex(), // queueFamilyIndex
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};
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VkCommandPool pool;
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GR_VK_CALL_ERRCHECK(gpu->vkInterface(), CreateCommandPool(gpu->device(), &cmdPoolInfo,
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nullptr, &pool));
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return new GrVkCommandPool(gpu, pool);
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}
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GrVkCommandPool::GrVkCommandPool(const GrVkGpu* gpu, VkCommandPool commandPool)
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: fCommandPool(commandPool) {
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fPrimaryCommandBuffer = GrVkPrimaryCommandBuffer::Create(gpu, this);
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}
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GrVkSecondaryCommandBuffer* GrVkCommandPool::findOrCreateSecondaryCommandBuffer(GrVkGpu* gpu) {
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if (fAvailableSecondaryBuffers.count()) {
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GrVkSecondaryCommandBuffer* result = fAvailableSecondaryBuffers.back();
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fAvailableSecondaryBuffers.pop_back();
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return result;
|
||||
}
|
||||
return GrVkSecondaryCommandBuffer::Create(gpu, this);
|
||||
}
|
||||
|
||||
void GrVkCommandPool::recycleSecondaryCommandBuffer(GrVkSecondaryCommandBuffer* buffer) {
|
||||
SkASSERT(buffer->commandPool() == this);
|
||||
fAvailableSecondaryBuffers.push_back(buffer);
|
||||
}
|
||||
|
||||
void GrVkCommandPool::close() {
|
||||
fOpen = false;
|
||||
}
|
||||
|
||||
void GrVkCommandPool::reset(GrVkGpu* gpu) {
|
||||
SkASSERT(!fOpen);
|
||||
fOpen = true;
|
||||
fPrimaryCommandBuffer->recycleSecondaryCommandBuffers();
|
||||
GR_VK_CALL_ERRCHECK(gpu->vkInterface(), ResetCommandPool(gpu->device(), fCommandPool, 0));
|
||||
}
|
||||
|
||||
void GrVkCommandPool::releaseResources(GrVkGpu* gpu) {
|
||||
SkASSERT(!fOpen);
|
||||
fPrimaryCommandBuffer->releaseResources(gpu);
|
||||
for (GrVkSecondaryCommandBuffer* buffer : fAvailableSecondaryBuffers) {
|
||||
buffer->releaseResources(gpu);
|
||||
}
|
||||
}
|
||||
|
||||
void GrVkCommandPool::abandonGPUData() const {
|
||||
fPrimaryCommandBuffer->unrefAndAbandon();
|
||||
for (GrVkSecondaryCommandBuffer* buffer : fAvailableSecondaryBuffers) {
|
||||
SkASSERT(buffer->unique());
|
||||
buffer->unrefAndAbandon();
|
||||
}
|
||||
}
|
||||
|
||||
void GrVkCommandPool::freeGPUData(GrVkGpu* gpu) const {
|
||||
fPrimaryCommandBuffer->unref(gpu);
|
||||
for (GrVkSecondaryCommandBuffer* buffer : fAvailableSecondaryBuffers) {
|
||||
SkASSERT(buffer->unique());
|
||||
buffer->unref(gpu);
|
||||
}
|
||||
if (fCommandPool != VK_NULL_HANDLE) {
|
||||
GR_VK_CALL(gpu->vkInterface(),
|
||||
DestroyCommandPool(gpu->device(), fCommandPool, nullptr));
|
||||
}
|
||||
}
|
@ -1,70 +0,0 @@
|
||||
/*
|
||||
* Copyright 2018 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifndef GrVkCommandPool_DEFINED
|
||||
#define GrVkCommandPool_DEFINED
|
||||
|
||||
#include "GrVkGpuCommandBuffer.h"
|
||||
#include "GrVkInterface.h"
|
||||
#include "GrVkResource.h"
|
||||
#include "GrVkResourceProvider.h"
|
||||
|
||||
class GrVkPrimaryCommandBuffer;
|
||||
class GrVkSecondaryCommandBuffer;
|
||||
class GrVkGpu;
|
||||
|
||||
class GrVkCommandPool : public GrVkResource {
|
||||
public:
|
||||
static GrVkCommandPool* Create(const GrVkGpu* gpu);
|
||||
|
||||
VkCommandPool vkCommandPool() const {
|
||||
return fCommandPool;
|
||||
}
|
||||
|
||||
void reset(GrVkGpu* gpu);
|
||||
|
||||
void releaseResources(GrVkGpu* gpu);
|
||||
|
||||
GrVkPrimaryCommandBuffer* getPrimaryCommandBuffer() { return fPrimaryCommandBuffer; }
|
||||
|
||||
GrVkSecondaryCommandBuffer* findOrCreateSecondaryCommandBuffer(GrVkGpu* gpu);
|
||||
|
||||
void recycleSecondaryCommandBuffer(GrVkSecondaryCommandBuffer* buffer);
|
||||
|
||||
// marks that we are finished with this command pool; it is not legal to continue creating or
|
||||
// writing to command buffers in a closed pool
|
||||
void close();
|
||||
|
||||
// returns true if close() has not been called
|
||||
bool isOpen() const { return fOpen; }
|
||||
|
||||
#ifdef SK_DEBUG
|
||||
void dumpInfo() const override {
|
||||
SkDebugf("GrVkCommandPool: %p (%d refs)\n", fCommandPool, this->getRefCnt());
|
||||
}
|
||||
#endif
|
||||
|
||||
private:
|
||||
GrVkCommandPool() = delete;
|
||||
|
||||
GrVkCommandPool(const GrVkGpu* gpu, VkCommandPool commandPool);
|
||||
|
||||
void abandonGPUData() const override;
|
||||
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
|
||||
bool fOpen = true;
|
||||
|
||||
VkCommandPool fCommandPool;
|
||||
|
||||
GrVkPrimaryCommandBuffer* fPrimaryCommandBuffer;
|
||||
|
||||
// Array of available secondary command buffers that are not in flight
|
||||
SkSTArray<4, GrVkSecondaryCommandBuffer*, true> fAvailableSecondaryBuffers;
|
||||
};
|
||||
|
||||
#endif
|
@ -13,7 +13,6 @@
|
||||
#include "GrSurface.h"
|
||||
#include "GrTexturePriv.h"
|
||||
#include "GrVkCommandBuffer.h"
|
||||
#include "GrVkCommandPool.h"
|
||||
#include "GrVkCopyPipeline.h"
|
||||
#include "GrVkDescriptorSet.h"
|
||||
#include "GrVkGpu.h"
|
||||
@ -352,7 +351,8 @@ bool GrVkCopyManager::copySurfaceAsDraw(GrVkGpu* gpu,
|
||||
GrVkPrimaryCommandBuffer* cmdBuffer = gpu->currentCommandBuffer();
|
||||
cmdBuffer->beginRenderPass(gpu, renderPass, nullptr, *rt, bounds, true);
|
||||
|
||||
GrVkSecondaryCommandBuffer* secondary = gpu->cmdPool()->findOrCreateSecondaryCommandBuffer(gpu);
|
||||
GrVkSecondaryCommandBuffer* secondary =
|
||||
gpu->resourceProvider().findOrCreateSecondaryCommandBuffer();
|
||||
if (!secondary) {
|
||||
return false;
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ void GrVkDescriptorPool::reset(const GrVkGpu* gpu) {
|
||||
GR_VK_CALL_ERRCHECK(gpu->vkInterface(), ResetDescriptorPool(gpu->device(), fDescPool, 0));
|
||||
}
|
||||
|
||||
void GrVkDescriptorPool::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkDescriptorPool::freeGPUData(const GrVkGpu* gpu) const {
|
||||
// Destroying the VkDescriptorPool will automatically free and delete any VkDescriptorSets
|
||||
// allocated from the pool.
|
||||
GR_VK_CALL(gpu->vkInterface(), DestroyDescriptorPool(gpu->device(), fDescPool, nullptr));
|
||||
|
@ -39,7 +39,7 @@ public:
|
||||
#endif
|
||||
|
||||
private:
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
|
||||
VkDescriptorType fType;
|
||||
uint32_t fCount;
|
||||
|
@ -20,7 +20,7 @@ GrVkDescriptorSet::GrVkDescriptorSet(VkDescriptorSet descSet,
|
||||
fPool->ref();
|
||||
}
|
||||
|
||||
void GrVkDescriptorSet::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkDescriptorSet::freeGPUData(const GrVkGpu* gpu) const {
|
||||
fPool->unref(gpu);
|
||||
}
|
||||
|
||||
|
@ -33,7 +33,7 @@ public:
|
||||
#endif
|
||||
|
||||
private:
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
void abandonGPUData() const override;
|
||||
void onRecycle(GrVkGpu* gpu) const override;
|
||||
|
||||
|
@ -97,7 +97,7 @@ void GrVkDescriptorSetManager::recycleDescriptorSet(const GrVkDescriptorSet* des
|
||||
fFreeSets.push_back(descSet);
|
||||
}
|
||||
|
||||
void GrVkDescriptorSetManager::release(GrVkGpu* gpu) {
|
||||
void GrVkDescriptorSetManager::release(const GrVkGpu* gpu) {
|
||||
fPoolManager.freeGPUResources(gpu);
|
||||
|
||||
for (int i = 0; i < fFreeSets.count(); ++i) {
|
||||
@ -310,7 +310,7 @@ void GrVkDescriptorSetManager::DescriptorPoolManager::getNewDescriptorSet(GrVkGp
|
||||
ds));
|
||||
}
|
||||
|
||||
void GrVkDescriptorSetManager::DescriptorPoolManager::freeGPUResources(GrVkGpu* gpu) {
|
||||
void GrVkDescriptorSetManager::DescriptorPoolManager::freeGPUResources(const GrVkGpu* gpu) {
|
||||
if (fDescLayout) {
|
||||
GR_VK_CALL(gpu->vkInterface(), DestroyDescriptorSetLayout(gpu->device(), fDescLayout,
|
||||
nullptr));
|
||||
|
@ -37,7 +37,7 @@ public:
|
||||
~GrVkDescriptorSetManager() {}
|
||||
|
||||
void abandon();
|
||||
void release(GrVkGpu* gpu);
|
||||
void release(const GrVkGpu* gpu);
|
||||
|
||||
VkDescriptorSetLayout layout() const { return fPoolManager.fDescLayout; }
|
||||
|
||||
@ -63,7 +63,7 @@ private:
|
||||
|
||||
void getNewDescriptorSet(GrVkGpu* gpu, VkDescriptorSet* ds);
|
||||
|
||||
void freeGPUResources(GrVkGpu* gpu);
|
||||
void freeGPUResources(const GrVkGpu* gpu);
|
||||
void abandonGPUResources();
|
||||
|
||||
VkDescriptorSetLayout fDescLayout;
|
||||
|
@ -51,7 +51,7 @@ GrVkFramebuffer* GrVkFramebuffer::Create(GrVkGpu* gpu,
|
||||
return new GrVkFramebuffer(framebuffer);
|
||||
}
|
||||
|
||||
void GrVkFramebuffer::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkFramebuffer::freeGPUData(const GrVkGpu* gpu) const {
|
||||
SkASSERT(fFramebuffer);
|
||||
GR_VK_CALL(gpu->vkInterface(), DestroyFramebuffer(gpu->device(), fFramebuffer, nullptr));
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ private:
|
||||
GrVkFramebuffer(const GrVkFramebuffer&);
|
||||
GrVkFramebuffer& operator=(const GrVkFramebuffer&);
|
||||
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
|
||||
VkFramebuffer fFramebuffer;
|
||||
|
||||
|
@ -7,7 +7,6 @@
|
||||
|
||||
#include "GrVkGpu.h"
|
||||
|
||||
#include "GrContextPriv.h"
|
||||
#include "GrBackendSemaphore.h"
|
||||
#include "GrBackendSurface.h"
|
||||
#include "GrContextOptions.h"
|
||||
@ -19,7 +18,6 @@
|
||||
#include "GrTexturePriv.h"
|
||||
#include "GrVkAMDMemoryAllocator.h"
|
||||
#include "GrVkCommandBuffer.h"
|
||||
#include "GrVkCommandPool.h"
|
||||
#include "GrVkGpuCommandBuffer.h"
|
||||
#include "GrVkImage.h"
|
||||
#include "GrVkIndexBuffer.h"
|
||||
@ -170,20 +168,31 @@ GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
|
||||
VK_CALL(GetPhysicalDeviceProperties(backendContext.fPhysicalDevice, &fPhysDevProps));
|
||||
VK_CALL(GetPhysicalDeviceMemoryProperties(backendContext.fPhysicalDevice, &fPhysDevMemProps));
|
||||
|
||||
fCmdPool = fResourceProvider.findOrCreateCommandPool();
|
||||
fCurrentCmdBuffer = fCmdPool->getPrimaryCommandBuffer();
|
||||
SkASSERT(fCurrentCmdBuffer);
|
||||
const VkCommandPoolCreateInfo cmdPoolInfo = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
|
||||
nullptr, // pNext
|
||||
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT |
|
||||
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, // CmdPoolCreateFlags
|
||||
backendContext.fGraphicsQueueIndex, // queueFamilyIndex
|
||||
};
|
||||
GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
|
||||
&fCmdPool));
|
||||
|
||||
// must call this after creating the CommandPool
|
||||
fResourceProvider.init();
|
||||
fCurrentCmdBuffer = fResourceProvider.findOrCreatePrimaryCommandBuffer();
|
||||
SkASSERT(fCurrentCmdBuffer);
|
||||
fCurrentCmdBuffer->begin(this);
|
||||
}
|
||||
|
||||
void GrVkGpu::destroyResources() {
|
||||
if (fCmdPool) {
|
||||
fCmdPool->getPrimaryCommandBuffer()->end(this);
|
||||
fCmdPool->close();
|
||||
if (fCurrentCmdBuffer) {
|
||||
fCurrentCmdBuffer->end(this);
|
||||
fCurrentCmdBuffer->unref(this);
|
||||
}
|
||||
|
||||
// wait for all commands to finish
|
||||
fResourceProvider.checkCommandBuffers();
|
||||
VkResult res = VK_CALL(QueueWaitIdle(fQueue));
|
||||
|
||||
// On windows, sometimes calls to QueueWaitIdle return before actually signalling the fences
|
||||
@ -204,11 +213,6 @@ void GrVkGpu::destroyResources() {
|
||||
SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
|
||||
#endif
|
||||
|
||||
if (fCmdPool) {
|
||||
fCmdPool->unref(this);
|
||||
fCmdPool = nullptr;
|
||||
}
|
||||
|
||||
for (int i = 0; i < fSemaphoresToWaitOn.count(); ++i) {
|
||||
fSemaphoresToWaitOn[i]->unref(this);
|
||||
}
|
||||
@ -225,6 +229,10 @@ void GrVkGpu::destroyResources() {
|
||||
// must call this just before we destroy the command pool and VkDevice
|
||||
fResourceProvider.destroyResources(VK_ERROR_DEVICE_LOST == res);
|
||||
|
||||
if (fCmdPool != VK_NULL_HANDLE) {
|
||||
VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
|
||||
}
|
||||
|
||||
fMemoryAllocator.reset();
|
||||
|
||||
fQueue = VK_NULL_HANDLE;
|
||||
@ -246,9 +254,8 @@ void GrVkGpu::disconnect(DisconnectType type) {
|
||||
if (DisconnectType::kCleanup == type) {
|
||||
this->destroyResources();
|
||||
} else {
|
||||
if (fCmdPool) {
|
||||
fCmdPool->unrefAndAbandon();
|
||||
fCmdPool = nullptr;
|
||||
if (fCurrentCmdBuffer) {
|
||||
fCurrentCmdBuffer->unrefAndAbandon();
|
||||
}
|
||||
for (int i = 0; i < fSemaphoresToWaitOn.count(); ++i) {
|
||||
fSemaphoresToWaitOn[i]->unrefAndAbandon();
|
||||
@ -266,6 +273,7 @@ void GrVkGpu::disconnect(DisconnectType type) {
|
||||
fSemaphoresToWaitOn.reset();
|
||||
fSemaphoresToSignal.reset();
|
||||
fCurrentCmdBuffer = nullptr;
|
||||
fCmdPool = VK_NULL_HANDLE;
|
||||
fDisconnected = true;
|
||||
}
|
||||
}
|
||||
@ -296,7 +304,7 @@ GrGpuTextureCommandBuffer* GrVkGpu::getCommandBuffer(GrTexture* texture, GrSurfa
|
||||
void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
|
||||
SkASSERT(fCurrentCmdBuffer);
|
||||
fCurrentCmdBuffer->end(this);
|
||||
fCmdPool->close();
|
||||
|
||||
fCurrentCmdBuffer->submitToQueue(this, fQueue, sync, fSemaphoresToSignal, fSemaphoresToWaitOn);
|
||||
|
||||
// We must delete and drawables that have been waitint till submit for us to destroy.
|
||||
@ -311,11 +319,13 @@ void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
|
||||
}
|
||||
fSemaphoresToSignal.reset();
|
||||
|
||||
// Release old command pool and create a new one
|
||||
fCmdPool->unref(this);
|
||||
fResourceProvider.checkCommandBuffers();
|
||||
fCmdPool = fResourceProvider.findOrCreateCommandPool();
|
||||
fCurrentCmdBuffer = fCmdPool->getPrimaryCommandBuffer();
|
||||
|
||||
// Release old command buffer and create a new one
|
||||
fCurrentCmdBuffer->unref(this);
|
||||
fCurrentCmdBuffer = fResourceProvider.findOrCreatePrimaryCommandBuffer();
|
||||
SkASSERT(fCurrentCmdBuffer);
|
||||
|
||||
fCurrentCmdBuffer->begin(this);
|
||||
}
|
||||
|
||||
@ -1211,7 +1221,7 @@ bool GrVkGpu::createTestingOnlyVkImage(GrPixelConfig config, int w, int h, bool
|
||||
const VkCommandBufferAllocateInfo cmdInfo = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // sType
|
||||
nullptr, // pNext
|
||||
fCmdPool->vkCommandPool(), // commandPool
|
||||
fCmdPool, // commandPool
|
||||
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // level
|
||||
1 // bufferCount
|
||||
};
|
||||
@ -1280,7 +1290,7 @@ bool GrVkGpu::createTestingOnlyVkImage(GrPixelConfig config, int w, int h, bool
|
||||
GrVkMemory::FreeImageMemory(this, false, alloc);
|
||||
VK_CALL(DestroyImage(fDevice, image, nullptr));
|
||||
VK_CALL(EndCommandBuffer(cmdBuffer));
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool->vkCommandPool(), 1, &cmdBuffer));
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1290,7 +1300,7 @@ bool GrVkGpu::createTestingOnlyVkImage(GrPixelConfig config, int w, int h, bool
|
||||
VK_CALL(DestroyImage(fDevice, image, nullptr));
|
||||
VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
|
||||
VK_CALL(EndCommandBuffer(cmdBuffer));
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool->vkCommandPool(), 1, &cmdBuffer));
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1307,7 +1317,7 @@ bool GrVkGpu::createTestingOnlyVkImage(GrPixelConfig config, int w, int h, bool
|
||||
GrVkMemory::FreeBufferMemory(this, GrVkBuffer::kCopyRead_Type, bufferAlloc);
|
||||
VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
|
||||
VK_CALL(EndCommandBuffer(cmdBuffer));
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool->vkCommandPool(), 1, &cmdBuffer));
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
|
||||
return false;
|
||||
}
|
||||
currentWidth = SkTMax(1, currentWidth / 2);
|
||||
@ -1411,7 +1421,7 @@ bool GrVkGpu::createTestingOnlyVkImage(GrPixelConfig config, int w, int h, bool
|
||||
VK_CALL(DestroyImage(fDevice, image, nullptr));
|
||||
GrVkMemory::FreeBufferMemory(this, GrVkBuffer::kCopyRead_Type, bufferAlloc);
|
||||
VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool->vkCommandPool(), 1, &cmdBuffer));
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
|
||||
VK_CALL(DestroyFence(fDevice, fence, nullptr));
|
||||
SkDebugf("Fence failed to signal: %d\n", err);
|
||||
SK_ABORT("failing");
|
||||
@ -1423,7 +1433,7 @@ bool GrVkGpu::createTestingOnlyVkImage(GrPixelConfig config, int w, int h, bool
|
||||
GrVkMemory::FreeBufferMemory(this, GrVkBuffer::kCopyRead_Type, bufferAlloc);
|
||||
VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
|
||||
}
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool->vkCommandPool(), 1, &cmdBuffer));
|
||||
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
|
||||
VK_CALL(DestroyFence(fDevice, fence, nullptr));
|
||||
|
||||
info->fImage = image;
|
||||
|
@ -24,7 +24,6 @@
|
||||
class GrPipeline;
|
||||
|
||||
class GrVkBufferImpl;
|
||||
class GrVkCommandPool;
|
||||
class GrVkGpuRTCommandBuffer;
|
||||
class GrVkGpuTextureCommandBuffer;
|
||||
class GrVkMemoryAllocator;
|
||||
@ -57,7 +56,7 @@ public:
|
||||
VkDevice device() const { return fDevice; }
|
||||
VkQueue queue() const { return fQueue; }
|
||||
uint32_t queueIndex() const { return fQueueIndex; }
|
||||
GrVkCommandPool* cmdPool() const { return fCmdPool; }
|
||||
VkCommandPool cmdPool() const { return fCmdPool; }
|
||||
VkPhysicalDeviceProperties physicalDeviceProperties() const {
|
||||
return fPhysDevProps;
|
||||
}
|
||||
@ -260,10 +259,8 @@ private:
|
||||
|
||||
// Created by GrVkGpu
|
||||
GrVkResourceProvider fResourceProvider;
|
||||
VkCommandPool fCmdPool;
|
||||
|
||||
GrVkCommandPool* fCmdPool;
|
||||
|
||||
// just a raw pointer; object's lifespan is managed by fCmdPool
|
||||
GrVkPrimaryCommandBuffer* fCurrentCmdBuffer;
|
||||
|
||||
SkSTArray<1, GrVkSemaphore::Resource*> fSemaphoresToWaitOn;
|
||||
|
@ -15,7 +15,6 @@
|
||||
#include "GrRenderTargetPriv.h"
|
||||
#include "GrTexturePriv.h"
|
||||
#include "GrVkCommandBuffer.h"
|
||||
#include "GrVkCommandPool.h"
|
||||
#include "GrVkGpu.h"
|
||||
#include "GrVkPipeline.h"
|
||||
#include "GrVkRenderPass.h"
|
||||
@ -123,7 +122,7 @@ void GrVkGpuRTCommandBuffer::init() {
|
||||
cbInfo.fLoadStoreState = LoadStoreState::kStartsWithDiscard;
|
||||
}
|
||||
|
||||
cbInfo.fCommandBuffers.push_back(fGpu->cmdPool()->findOrCreateSecondaryCommandBuffer(fGpu));
|
||||
cbInfo.fCommandBuffers.push_back(fGpu->resourceProvider().findOrCreateSecondaryCommandBuffer());
|
||||
cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass);
|
||||
}
|
||||
|
||||
@ -462,7 +461,7 @@ void GrVkGpuRTCommandBuffer::addAdditionalCommandBuffer() {
|
||||
|
||||
CommandBufferInfo& cbInfo = fCommandBufferInfos[fCurrentCmdInfo];
|
||||
cbInfo.currentCmdBuf()->end(fGpu);
|
||||
cbInfo.fCommandBuffers.push_back(fGpu->cmdPool()->findOrCreateSecondaryCommandBuffer(fGpu));
|
||||
cbInfo.fCommandBuffers.push_back(fGpu->resourceProvider().findOrCreateSecondaryCommandBuffer());
|
||||
cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass);
|
||||
}
|
||||
|
||||
@ -492,7 +491,7 @@ void GrVkGpuRTCommandBuffer::addAdditionalRenderPass() {
|
||||
}
|
||||
cbInfo.fLoadStoreState = LoadStoreState::kLoadAndStore;
|
||||
|
||||
cbInfo.fCommandBuffers.push_back(fGpu->cmdPool()->findOrCreateSecondaryCommandBuffer(fGpu));
|
||||
cbInfo.fCommandBuffers.push_back(fGpu->resourceProvider().findOrCreateSecondaryCommandBuffer());
|
||||
// It shouldn't matter what we set the clear color to here since we will assume loading of the
|
||||
// attachment.
|
||||
memset(&cbInfo.fColorClearValue, 0, sizeof(VkClearValue));
|
||||
|
@ -216,7 +216,7 @@ GrVkImage::~GrVkImage() {
|
||||
SkASSERT(!fResource);
|
||||
}
|
||||
|
||||
void GrVkImage::releaseImage(GrVkGpu* gpu) {
|
||||
void GrVkImage::releaseImage(const GrVkGpu* gpu) {
|
||||
if (fInfo.fCurrentQueueFamily != fInitialQueueFamily) {
|
||||
this->setImageLayout(gpu, this->currentLayout(), 0, 0, false, true);
|
||||
}
|
||||
@ -238,14 +238,14 @@ void GrVkImage::setResourceRelease(sk_sp<GrReleaseProcHelper> releaseHelper) {
|
||||
fResource->setRelease(std::move(releaseHelper));
|
||||
}
|
||||
|
||||
void GrVkImage::Resource::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkImage::Resource::freeGPUData(const GrVkGpu* gpu) const {
|
||||
SkASSERT(!fReleaseHelper);
|
||||
VK_CALL(gpu, DestroyImage(gpu->device(), fImage, nullptr));
|
||||
bool isLinear = (VK_IMAGE_TILING_LINEAR == fImageTiling);
|
||||
GrVkMemory::FreeImageMemory(gpu, isLinear, fAlloc);
|
||||
}
|
||||
|
||||
void GrVkImage::BorrowedResource::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkImage::BorrowedResource::freeGPUData(const GrVkGpu* gpu) const {
|
||||
this->invokeReleaseProc();
|
||||
}
|
||||
|
||||
|
@ -115,7 +115,7 @@ public:
|
||||
static VkAccessFlags LayoutToSrcAccessMask(const VkImageLayout layout);
|
||||
|
||||
protected:
|
||||
void releaseImage(GrVkGpu* gpu);
|
||||
void releaseImage(const GrVkGpu* gpu);
|
||||
void abandonImage();
|
||||
|
||||
void setNewResource(VkImage image, const GrVkAlloc& alloc, VkImageTiling tiling);
|
||||
@ -155,7 +155,7 @@ private:
|
||||
mutable sk_sp<GrReleaseProcHelper> fReleaseHelper;
|
||||
|
||||
private:
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
void abandonGPUData() const override {
|
||||
SkASSERT(!fReleaseHelper);
|
||||
}
|
||||
@ -182,7 +182,7 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
void abandonGPUData() const override;
|
||||
};
|
||||
|
||||
|
@ -61,7 +61,7 @@ const GrVkImageView* GrVkImageView::Create(GrVkGpu* gpu, VkImage image, VkFormat
|
||||
return new GrVkImageView(imageView, ycbcrConversion);
|
||||
}
|
||||
|
||||
void GrVkImageView::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkImageView::freeGPUData(const GrVkGpu* gpu) const {
|
||||
GR_VK_CALL(gpu->vkInterface(), DestroyImageView(gpu->device(), fImageView, nullptr));
|
||||
|
||||
if (fYcbcrConversion) {
|
||||
|
@ -42,7 +42,7 @@ private:
|
||||
GrVkImageView(const GrVkImageView&);
|
||||
GrVkImageView& operator=(const GrVkImageView&);
|
||||
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
void abandonGPUData() const override;
|
||||
|
||||
VkImageView fImageView;
|
||||
|
@ -569,7 +569,7 @@ GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, const GrPrimitiveProcessor& pri
|
||||
return new GrVkPipeline(vkPipeline);
|
||||
}
|
||||
|
||||
void GrVkPipeline::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkPipeline::freeGPUData(const GrVkGpu* gpu) const {
|
||||
GR_VK_CALL(gpu->vkInterface(), DestroyPipeline(gpu->device(), fPipeline, nullptr));
|
||||
}
|
||||
|
||||
|
@ -56,7 +56,7 @@ protected:
|
||||
VkPipeline fPipeline;
|
||||
|
||||
private:
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
|
||||
typedef GrVkResource INHERITED;
|
||||
};
|
||||
|
@ -9,6 +9,6 @@
|
||||
#include "GrVkGpu.h"
|
||||
#include "GrVkUtil.h"
|
||||
|
||||
void GrVkPipelineLayout::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkPipelineLayout::freeGPUData(const GrVkGpu* gpu) const {
|
||||
GR_VK_CALL(gpu->vkInterface(), DestroyPipelineLayout(gpu->device(), fPipelineLayout, nullptr));
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ private:
|
||||
GrVkPipelineLayout(const GrVkPipelineLayout&);
|
||||
GrVkPipelineLayout& operator=(const GrVkPipelineLayout&);
|
||||
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
|
||||
VkPipelineLayout fPipelineLayout;
|
||||
|
||||
|
@ -75,7 +75,7 @@ GrVkPipelineState::~GrVkPipelineState() {
|
||||
SkASSERT(!fPipelineLayout);
|
||||
}
|
||||
|
||||
void GrVkPipelineState::freeGPUResources(GrVkGpu* gpu) {
|
||||
void GrVkPipelineState::freeGPUResources(const GrVkGpu* gpu) {
|
||||
if (fPipeline) {
|
||||
fPipeline->unref(gpu);
|
||||
fPipeline = nullptr;
|
||||
|
@ -71,7 +71,7 @@ public:
|
||||
|
||||
void addUniformResources(GrVkCommandBuffer&, GrVkSampler*[], GrVkTexture*[], int numTextures);
|
||||
|
||||
void freeGPUResources(GrVkGpu* gpu);
|
||||
void freeGPUResources(const GrVkGpu* gpu);
|
||||
|
||||
void abandonGPUResources();
|
||||
|
||||
|
@ -163,7 +163,7 @@ void GrVkRenderPass::init(const GrVkGpu* gpu,
|
||||
this->init(gpu, colorOp, stencilOp);
|
||||
}
|
||||
|
||||
void GrVkRenderPass::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkRenderPass::freeGPUData(const GrVkGpu* gpu) const {
|
||||
GR_VK_CALL(gpu->vkInterface(), DestroyRenderPass(gpu->device(), fRenderPass, nullptr));
|
||||
}
|
||||
|
||||
|
@ -125,7 +125,7 @@ private:
|
||||
|
||||
bool isCompatible(const AttachmentsDescriptor&, const AttachmentFlags&) const;
|
||||
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
|
||||
VkRenderPass fRenderPass;
|
||||
AttachmentFlags fAttachmentFlags;
|
||||
|
@ -55,14 +55,8 @@ public:
|
||||
});
|
||||
SkASSERT(0 == fHashSet.count());
|
||||
}
|
||||
|
||||
void add(const GrVkResource* r) {
|
||||
fHashSet.add(r);
|
||||
}
|
||||
|
||||
void remove(const GrVkResource* r) {
|
||||
fHashSet.remove(r);
|
||||
}
|
||||
void add(const GrVkResource* r) { fHashSet.add(r); }
|
||||
void remove(const GrVkResource* r) { fHashSet.remove(r); }
|
||||
|
||||
private:
|
||||
SkTHashSet<const GrVkResource*, GrVkResource::Hash> fHashSet;
|
||||
@ -109,9 +103,8 @@ public:
|
||||
Must be balanced by a call to unref() or unrefAndFreeResources().
|
||||
*/
|
||||
void ref() const {
|
||||
// No barrier required.
|
||||
SkDEBUGCODE(int newRefCount = )fRefCnt.fetch_add(+1, std::memory_order_relaxed);
|
||||
SkASSERT(newRefCount >= 1);
|
||||
SkASSERT(this->getRefCnt() > 0);
|
||||
(void)fRefCnt.fetch_add(+1, std::memory_order_relaxed); // No barrier required.
|
||||
}
|
||||
|
||||
/** Decrement the reference count. If the reference count is 1 before the
|
||||
@ -119,12 +112,11 @@ public:
|
||||
the object needs to have been allocated via new, and not on the stack.
|
||||
Any GPU data associated with this resource will be freed before it's deleted.
|
||||
*/
|
||||
void unref(GrVkGpu* gpu) const {
|
||||
void unref(const GrVkGpu* gpu) const {
|
||||
SkASSERT(this->getRefCnt() > 0);
|
||||
SkASSERT(gpu);
|
||||
// A release here acts in place of all releases we "should" have been doing in ref().
|
||||
int newRefCount = fRefCnt.fetch_add(-1, std::memory_order_acq_rel);
|
||||
SkASSERT(newRefCount >= 0);
|
||||
if (newRefCount == 1) {
|
||||
if (1 == fRefCnt.fetch_add(-1, std::memory_order_acq_rel)) {
|
||||
// Like unique(), the acquire is only needed on success, to make sure
|
||||
// code in internal_dispose() doesn't happen before the decrement.
|
||||
this->internal_dispose(gpu);
|
||||
@ -135,9 +127,7 @@ public:
|
||||
void unrefAndAbandon() const {
|
||||
SkASSERT(this->getRefCnt() > 0);
|
||||
// A release here acts in place of all releases we "should" have been doing in ref().
|
||||
int newRefCount = fRefCnt.fetch_add(-1, std::memory_order_acq_rel);
|
||||
SkASSERT(newRefCount >= 0);
|
||||
if (newRefCount == 1) {
|
||||
if (1 == fRefCnt.fetch_add(-1, std::memory_order_acq_rel)) {
|
||||
// Like unique(), the acquire is only needed on success, to make sure
|
||||
// code in internal_dispose() doesn't happen before the decrement.
|
||||
this->internal_dispose();
|
||||
@ -167,7 +157,7 @@ private:
|
||||
/** Must be implemented by any subclasses.
|
||||
* Deletes any Vk data associated with this resource
|
||||
*/
|
||||
virtual void freeGPUData(GrVkGpu* gpu) const = 0;
|
||||
virtual void freeGPUData(const GrVkGpu* gpu) const = 0;
|
||||
|
||||
/**
|
||||
* Called from unrefAndAbandon. Resources should do any necessary cleanup without freeing
|
||||
@ -179,7 +169,7 @@ private:
|
||||
/**
|
||||
* Called when the ref count goes to 0. Will free Vk resources.
|
||||
*/
|
||||
void internal_dispose(GrVkGpu* gpu) const {
|
||||
void internal_dispose(const GrVkGpu* gpu) const {
|
||||
this->freeGPUData(gpu);
|
||||
#ifdef SK_TRACE_VK_RESOURCES
|
||||
GetTrace()->remove(this);
|
||||
|
@ -7,17 +7,14 @@
|
||||
|
||||
#include "GrVkResourceProvider.h"
|
||||
|
||||
#include "GrContextPriv.h"
|
||||
#include "GrSamplerState.h"
|
||||
#include "GrVkCommandBuffer.h"
|
||||
#include "GrVkCommandPool.h"
|
||||
#include "GrVkCopyPipeline.h"
|
||||
#include "GrVkGpu.h"
|
||||
#include "GrVkPipeline.h"
|
||||
#include "GrVkRenderTarget.h"
|
||||
#include "GrVkUniformBuffer.h"
|
||||
#include "GrVkUtil.h"
|
||||
#include "SkTaskGroup.h"
|
||||
|
||||
#ifdef SK_TRACE_VK_RESOURCES
|
||||
std::atomic<uint32_t> GrVkResource::fKeyCounter{0};
|
||||
@ -277,42 +274,49 @@ void GrVkResourceProvider::recycleDescriptorSet(const GrVkDescriptorSet* descSet
|
||||
fDescriptorSetManagers[managerIdx]->recycleDescriptorSet(descSet);
|
||||
}
|
||||
|
||||
GrVkCommandPool* GrVkResourceProvider::findOrCreateCommandPool() {
|
||||
std::unique_lock<std::recursive_mutex> lock(fBackgroundMutex);
|
||||
GrVkCommandPool* result;
|
||||
if (fAvailableCommandPools.count()) {
|
||||
result = fAvailableCommandPools.back();
|
||||
fAvailableCommandPools.pop_back();
|
||||
GrVkPrimaryCommandBuffer* GrVkResourceProvider::findOrCreatePrimaryCommandBuffer() {
|
||||
GrVkPrimaryCommandBuffer* cmdBuffer = nullptr;
|
||||
int count = fAvailableCommandBuffers.count();
|
||||
if (count > 0) {
|
||||
cmdBuffer = fAvailableCommandBuffers[count - 1];
|
||||
SkASSERT(cmdBuffer->finished(fGpu));
|
||||
fAvailableCommandBuffers.removeShuffle(count - 1);
|
||||
} else {
|
||||
result = GrVkCommandPool::Create(fGpu);
|
||||
cmdBuffer = GrVkPrimaryCommandBuffer::Create(fGpu, fGpu->cmdPool());
|
||||
}
|
||||
SkASSERT(result->unique());
|
||||
SkDEBUGCODE(
|
||||
for (const GrVkCommandPool* pool : fActiveCommandPools) {
|
||||
SkASSERT(pool != result);
|
||||
}
|
||||
for (const GrVkCommandPool* pool : fAvailableCommandPools) {
|
||||
SkASSERT(pool != result);
|
||||
}
|
||||
);
|
||||
fActiveCommandPools.push_back(result);
|
||||
result->ref();
|
||||
return result;
|
||||
fActiveCommandBuffers.push_back(cmdBuffer);
|
||||
cmdBuffer->ref();
|
||||
return cmdBuffer;
|
||||
}
|
||||
|
||||
void GrVkResourceProvider::checkCommandBuffers() {
|
||||
for (int i = fActiveCommandPools.count() - 1; i >= 0; --i) {
|
||||
GrVkCommandPool* pool = fActiveCommandPools[i];
|
||||
if (!pool->isOpen()) {
|
||||
GrVkPrimaryCommandBuffer* buffer = pool->getPrimaryCommandBuffer();
|
||||
if (buffer->finished(fGpu)) {
|
||||
fActiveCommandPools.removeShuffle(i);
|
||||
this->backgroundReset(pool);
|
||||
}
|
||||
for (int i = fActiveCommandBuffers.count()-1; i >= 0; --i) {
|
||||
if (fActiveCommandBuffers[i]->finished(fGpu)) {
|
||||
GrVkPrimaryCommandBuffer* cmdBuffer = fActiveCommandBuffers[i];
|
||||
cmdBuffer->reset(fGpu);
|
||||
fAvailableCommandBuffers.push_back(cmdBuffer);
|
||||
fActiveCommandBuffers.removeShuffle(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GrVkSecondaryCommandBuffer* GrVkResourceProvider::findOrCreateSecondaryCommandBuffer() {
|
||||
GrVkSecondaryCommandBuffer* cmdBuffer = nullptr;
|
||||
int count = fAvailableSecondaryCommandBuffers.count();
|
||||
if (count > 0) {
|
||||
cmdBuffer = fAvailableSecondaryCommandBuffers[count-1];
|
||||
fAvailableSecondaryCommandBuffers.removeShuffle(count - 1);
|
||||
} else {
|
||||
cmdBuffer = GrVkSecondaryCommandBuffer::Create(fGpu, fGpu->cmdPool());
|
||||
}
|
||||
return cmdBuffer;
|
||||
}
|
||||
|
||||
void GrVkResourceProvider::recycleSecondaryCommandBuffer(GrVkSecondaryCommandBuffer* cb) {
|
||||
cb->reset(fGpu);
|
||||
fAvailableSecondaryCommandBuffers.push_back(cb);
|
||||
}
|
||||
|
||||
const GrVkResource* GrVkResourceProvider::findOrCreateStandardUniformBufferResource() {
|
||||
const GrVkResource* resource = nullptr;
|
||||
int count = fAvailableUniformBufferResources.count();
|
||||
@ -330,6 +334,29 @@ void GrVkResourceProvider::recycleStandardUniformBufferResource(const GrVkResour
|
||||
}
|
||||
|
||||
void GrVkResourceProvider::destroyResources(bool deviceLost) {
|
||||
// release our active command buffers
|
||||
for (int i = 0; i < fActiveCommandBuffers.count(); ++i) {
|
||||
SkASSERT(deviceLost || fActiveCommandBuffers[i]->finished(fGpu));
|
||||
SkASSERT(fActiveCommandBuffers[i]->unique());
|
||||
fActiveCommandBuffers[i]->reset(fGpu);
|
||||
fActiveCommandBuffers[i]->unref(fGpu);
|
||||
}
|
||||
fActiveCommandBuffers.reset();
|
||||
// release our available command buffers
|
||||
for (int i = 0; i < fAvailableCommandBuffers.count(); ++i) {
|
||||
SkASSERT(deviceLost || fAvailableCommandBuffers[i]->finished(fGpu));
|
||||
SkASSERT(fAvailableCommandBuffers[i]->unique());
|
||||
fAvailableCommandBuffers[i]->unref(fGpu);
|
||||
}
|
||||
fAvailableCommandBuffers.reset();
|
||||
|
||||
// release our available secondary command buffers
|
||||
for (int i = 0; i < fAvailableSecondaryCommandBuffers.count(); ++i) {
|
||||
SkASSERT(fAvailableSecondaryCommandBuffers[i]->unique());
|
||||
fAvailableSecondaryCommandBuffers[i]->unref(fGpu);
|
||||
}
|
||||
fAvailableSecondaryCommandBuffers.reset();
|
||||
|
||||
// Release all copy pipelines
|
||||
for (int i = 0; i < fCopyPipelines.count(); ++i) {
|
||||
fCopyPipelines[i]->unref(fGpu);
|
||||
@ -353,18 +380,6 @@ void GrVkResourceProvider::destroyResources(bool deviceLost) {
|
||||
GR_VK_CALL(fGpu->vkInterface(), DestroyPipelineCache(fGpu->device(), fPipelineCache, nullptr));
|
||||
fPipelineCache = VK_NULL_HANDLE;
|
||||
|
||||
for (GrVkCommandPool* pool : fActiveCommandPools) {
|
||||
SkASSERT(pool->unique());
|
||||
pool->unref(fGpu);
|
||||
}
|
||||
fActiveCommandPools.reset();
|
||||
|
||||
for (GrVkCommandPool* pool : fAvailableCommandPools) {
|
||||
SkASSERT(pool->unique());
|
||||
pool->unref(fGpu);
|
||||
}
|
||||
fAvailableCommandPools.reset();
|
||||
|
||||
// We must release/destroy all command buffers and pipeline states before releasing the
|
||||
// GrVkDescriptorSetManagers
|
||||
for (int i = 0; i < fDescriptorSetManagers.count(); ++i) {
|
||||
@ -381,17 +396,25 @@ void GrVkResourceProvider::destroyResources(bool deviceLost) {
|
||||
}
|
||||
|
||||
void GrVkResourceProvider::abandonResources() {
|
||||
// Abandon all command pools
|
||||
for (int i = 0; i < fActiveCommandPools.count(); ++i) {
|
||||
SkASSERT(fActiveCommandPools[i]->unique());
|
||||
fActiveCommandPools[i]->unrefAndAbandon();
|
||||
// release our active command buffers
|
||||
for (int i = 0; i < fActiveCommandBuffers.count(); ++i) {
|
||||
SkASSERT(fActiveCommandBuffers[i]->unique());
|
||||
fActiveCommandBuffers[i]->unrefAndAbandon();
|
||||
}
|
||||
fActiveCommandPools.reset();
|
||||
for (int i = 0; i < fAvailableCommandPools.count(); ++i) {
|
||||
SkASSERT(fAvailableCommandPools[i]->unique());
|
||||
fAvailableCommandPools[i]->unrefAndAbandon();
|
||||
fActiveCommandBuffers.reset();
|
||||
// release our available command buffers
|
||||
for (int i = 0; i < fAvailableCommandBuffers.count(); ++i) {
|
||||
SkASSERT(fAvailableCommandBuffers[i]->unique());
|
||||
fAvailableCommandBuffers[i]->unrefAndAbandon();
|
||||
}
|
||||
fAvailableCommandPools.reset();
|
||||
fAvailableCommandBuffers.reset();
|
||||
|
||||
// release our available secondary command buffers
|
||||
for (int i = 0; i < fAvailableSecondaryCommandBuffers.count(); ++i) {
|
||||
SkASSERT(fAvailableSecondaryCommandBuffers[i]->unique());
|
||||
fAvailableSecondaryCommandBuffers[i]->unrefAndAbandon();
|
||||
}
|
||||
fAvailableSecondaryCommandBuffers.reset();
|
||||
|
||||
// Abandon all copy pipelines
|
||||
for (int i = 0; i < fCopyPipelines.count(); ++i) {
|
||||
@ -430,26 +453,6 @@ void GrVkResourceProvider::abandonResources() {
|
||||
fAvailableUniformBufferResources.reset();
|
||||
}
|
||||
|
||||
void GrVkResourceProvider::backgroundReset(GrVkCommandPool* pool) {
|
||||
SkASSERT(pool->unique());
|
||||
pool->releaseResources(fGpu);
|
||||
SkTaskGroup* taskGroup = fGpu->getContext()->contextPriv().getTaskGroup();
|
||||
if (taskGroup) {
|
||||
taskGroup->add([this, pool]() {
|
||||
this->reset(pool);
|
||||
});
|
||||
} else {
|
||||
this->reset(pool);
|
||||
}
|
||||
}
|
||||
|
||||
void GrVkResourceProvider::reset(GrVkCommandPool* pool) {
|
||||
SkASSERT(pool->unique());
|
||||
pool->reset(fGpu);
|
||||
std::unique_lock<std::recursive_mutex> providerLock(fBackgroundMutex);
|
||||
fAvailableCommandPools.push_back(pool);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GrVkResourceProvider::CompatibleRenderPassSet::CompatibleRenderPassSet(
|
||||
@ -485,7 +488,7 @@ GrVkRenderPass* GrVkResourceProvider::CompatibleRenderPassSet::getRenderPass(
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
void GrVkResourceProvider::CompatibleRenderPassSet::releaseResources(GrVkGpu* gpu) {
|
||||
void GrVkResourceProvider::CompatibleRenderPassSet::releaseResources(const GrVkGpu* gpu) {
|
||||
for (int i = 0; i < fRenderPasses.count(); ++i) {
|
||||
if (fRenderPasses[i]) {
|
||||
fRenderPasses[i]->unref(gpu);
|
||||
|
@ -24,10 +24,9 @@
|
||||
#include "SkTDynamicHash.h"
|
||||
#include "SkTInternalLList.h"
|
||||
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
class GrVkCommandPool;
|
||||
class GrPipeline;
|
||||
class GrPrimitiveProcessor;
|
||||
class GrSamplerState;
|
||||
class GrVkCopyPipeline;
|
||||
class GrVkGpu;
|
||||
class GrVkPipeline;
|
||||
@ -85,10 +84,12 @@ public:
|
||||
const GrVkRenderPass::LoadStoreOps& colorOps,
|
||||
const GrVkRenderPass::LoadStoreOps& stencilOps);
|
||||
|
||||
GrVkCommandPool* findOrCreateCommandPool();
|
||||
|
||||
GrVkPrimaryCommandBuffer* findOrCreatePrimaryCommandBuffer();
|
||||
void checkCommandBuffers();
|
||||
|
||||
GrVkSecondaryCommandBuffer* findOrCreateSecondaryCommandBuffer();
|
||||
void recycleSecondaryCommandBuffer(GrVkSecondaryCommandBuffer* cb);
|
||||
|
||||
// Finds or creates a compatible GrVkDescriptorPool for the requested type and count.
|
||||
// The refcount is incremented and a pointer returned.
|
||||
// TODO: Currently this will just create a descriptor pool without holding onto a ref itself
|
||||
@ -167,12 +168,7 @@ public:
|
||||
// resource usages.
|
||||
void abandonResources();
|
||||
|
||||
void backgroundReset(GrVkCommandPool* pool);
|
||||
|
||||
void reset(GrVkCommandPool* pool);
|
||||
|
||||
private:
|
||||
|
||||
#ifdef SK_DEBUG
|
||||
#define GR_PIPELINE_STATE_CACHE_STATS
|
||||
#endif
|
||||
@ -235,7 +231,7 @@ private:
|
||||
const GrVkRenderPass::LoadStoreOps& colorOps,
|
||||
const GrVkRenderPass::LoadStoreOps& stencilOps);
|
||||
|
||||
void releaseResources(GrVkGpu* gpu);
|
||||
void releaseResources(const GrVkGpu* gpu);
|
||||
void abandonResources();
|
||||
|
||||
private:
|
||||
@ -253,11 +249,13 @@ private:
|
||||
|
||||
SkSTArray<4, CompatibleRenderPassSet> fRenderPassArray;
|
||||
|
||||
// Array of command pools that we are waiting on
|
||||
SkSTArray<4, GrVkCommandPool*, true> fActiveCommandPools;
|
||||
// Array of PrimaryCommandBuffers that are currently in flight
|
||||
SkSTArray<4, GrVkPrimaryCommandBuffer*, true> fActiveCommandBuffers;
|
||||
// Array of available primary command buffers that are not in flight
|
||||
SkSTArray<4, GrVkPrimaryCommandBuffer*, true> fAvailableCommandBuffers;
|
||||
|
||||
// Array of available command pools that are not in flight
|
||||
SkSTArray<4, GrVkCommandPool*, true> fAvailableCommandPools;
|
||||
// Array of available secondary command buffers
|
||||
SkSTArray<16, GrVkSecondaryCommandBuffer*, true> fAvailableSecondaryCommandBuffers;
|
||||
|
||||
// Array of available uniform buffer resources
|
||||
SkSTArray<16, const GrVkResource*, true> fAvailableUniformBufferResources;
|
||||
@ -275,8 +273,6 @@ private:
|
||||
SkSTArray<4, std::unique_ptr<GrVkDescriptorSetManager>> fDescriptorSetManagers;
|
||||
|
||||
GrVkDescriptorSetManager::Handle fUniformDSHandle;
|
||||
|
||||
std::recursive_mutex fBackgroundMutex;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -112,7 +112,7 @@ GrVkSampler* GrVkSampler::Create(GrVkGpu* gpu, const GrSamplerState& samplerStat
|
||||
return new GrVkSampler(sampler, ycbcrConversion, GenerateKey(samplerState, ycbcrInfo));
|
||||
}
|
||||
|
||||
void GrVkSampler::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkSampler::freeGPUData(const GrVkGpu* gpu) const {
|
||||
SkASSERT(fSampler);
|
||||
GR_VK_CALL(gpu->vkInterface(), DestroySampler(gpu->device(), fSampler, nullptr));
|
||||
if (fYcbcrConversion) {
|
||||
|
@ -67,7 +67,7 @@ private:
|
||||
, fKey(key)
|
||||
, fUniqueID(GenID()) {}
|
||||
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
void abandonGPUData() const override;
|
||||
|
||||
static uint32_t GenID() {
|
||||
|
@ -68,7 +68,7 @@ GrVkSamplerYcbcrConversion* GrVkSamplerYcbcrConversion::Create(
|
||||
#endif
|
||||
}
|
||||
|
||||
void GrVkSamplerYcbcrConversion::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkSamplerYcbcrConversion::freeGPUData(const GrVkGpu* gpu) const {
|
||||
SkASSERT(fYcbcrConversion);
|
||||
GR_VK_CALL(gpu->vkInterface(), DestroySamplerYcbcrConversion(gpu->device(), fYcbcrConversion,
|
||||
nullptr));
|
||||
|
@ -62,7 +62,7 @@ private:
|
||||
, fYcbcrConversion(ycbcrConversion)
|
||||
, fKey(key) {}
|
||||
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
|
||||
VkSamplerYcbcrConversion fYcbcrConversion;
|
||||
Key fKey;
|
||||
|
@ -51,7 +51,7 @@ GrVkSemaphore::GrVkSemaphore(GrVkGpu* gpu, VkSemaphore semaphore, bool prohibitS
|
||||
|
||||
void GrVkSemaphore::onRelease() {
|
||||
if (fResource) {
|
||||
fResource->unref(static_cast<GrVkGpu*>(this->getGpu()));
|
||||
fResource->unref(static_cast<const GrVkGpu*>(this->getGpu()));
|
||||
fResource = nullptr;
|
||||
}
|
||||
INHERITED::onRelease();
|
||||
@ -65,7 +65,7 @@ void GrVkSemaphore::onAbandon() {
|
||||
INHERITED::onAbandon();
|
||||
}
|
||||
|
||||
void GrVkSemaphore::Resource::freeGPUData(GrVkGpu* gpu) const {
|
||||
void GrVkSemaphore::Resource::freeGPUData(const GrVkGpu* gpu) const {
|
||||
if (fIsOwned) {
|
||||
GR_VK_CALL(gpu->vkInterface(),
|
||||
DestroySemaphore(gpu->device(), fSemaphore, nullptr));
|
||||
|
@ -71,7 +71,7 @@ public:
|
||||
}
|
||||
#endif
|
||||
private:
|
||||
void freeGPUData(GrVkGpu* gpu) const override;
|
||||
void freeGPUData(const GrVkGpu* gpu) const override;
|
||||
|
||||
static SkMutex* GetMutex() {
|
||||
static SkMutex kMutex;
|
||||
|
@ -20,7 +20,6 @@
|
||||
#include "gl/GrGLUtil.h"
|
||||
|
||||
#ifdef SK_VULKAN
|
||||
#include "vk/GrVkCommandPool.h"
|
||||
#include "vk/GrVkGpu.h"
|
||||
#include "vk/GrVkTypes.h"
|
||||
#include "vk/GrVkUtil.h"
|
||||
@ -246,14 +245,14 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(EmptySurfaceSemaphoreTest, reporter, ctxInfo)
|
||||
const GrVkInterface* interface = gpu->vkInterface();
|
||||
VkDevice device = gpu->device();
|
||||
VkQueue queue = gpu->queue();
|
||||
GrVkCommandPool* cmdPool = gpu->cmdPool();
|
||||
VkCommandPool cmdPool = gpu->cmdPool();
|
||||
VkCommandBuffer cmdBuffer;
|
||||
|
||||
// Create Command Buffer
|
||||
const VkCommandBufferAllocateInfo cmdInfo = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // sType
|
||||
nullptr, // pNext
|
||||
cmdPool->vkCommandPool(), // commandPool
|
||||
cmdPool, // commandPool
|
||||
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // level
|
||||
1 // bufferCount
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user