remove SkScalarCompare type and header

BUG=
R=fmalita@chromium.org

Review URL: https://codereview.chromium.org/113193004

git-svn-id: http://skia.googlecode.com/svn/trunk@12681 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@google.com 2013-12-13 21:16:12 +00:00
parent a3f882c475
commit c0784dbd40
6 changed files with 33 additions and 93 deletions

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@ -279,7 +279,6 @@
'<(skia_include_path)/core/SkRegion.h',
'<(skia_include_path)/core/SkRRect.h',
'<(skia_include_path)/core/SkScalar.h',
'<(skia_include_path)/core/SkScalarCompare.h',
'<(skia_include_path)/core/SkShader.h',
'<(skia_include_path)/core/SkStream.h',
'<(skia_include_path)/core/SkString.h',

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@ -218,7 +218,6 @@
'core/SkStrokeRec.h',
'core/SkImageDecoder.h',
'core/SkTime.h',
'core/SkScalarCompare.h',
'core/SkPathMeasure.h',
'core/SkMaskFilter.h',
'core/SkBounder.h',

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@ -18,7 +18,6 @@
#include "SkRefCnt.h"
#include "SkPath.h"
#include "SkRegion.h"
#include "SkScalarCompare.h"
#include "SkXfermode.h"
class SkBounder;
@ -455,14 +454,13 @@ public:
not intersect the current clip)
*/
bool quickRejectY(SkScalar top, SkScalar bottom) const {
SkASSERT(SkScalarToCompareType(top) <= SkScalarToCompareType(bottom));
const SkRectCompareType& clipR = this->getLocalClipBoundsCompareType();
SkASSERT(top <= bottom);
const SkRect& clipR = this->getLocalClipBounds();
// In the case where the clip is empty and we are provided with a
// negative top and positive bottom parameter then this test will return
// false even though it will be clipped. We have chosen to exclude that
// check as it is rare and would result double the comparisons.
return SkScalarToCompareType(top) >= clipR.fBottom
|| SkScalarToCompareType(bottom) <= clipR.fTop;
return top >= clipR.fBottom || bottom <= clipR.fTop;
}
/** Return the bounds of the current clip (in local coordinates) in the
@ -1100,20 +1098,20 @@ private:
/* These maintain a cache of the clip bounds in local coordinates,
(converted to 2s-compliment if floats are slow).
*/
mutable SkRectCompareType fLocalBoundsCompareType;
mutable bool fLocalBoundsCompareTypeDirty;
mutable SkRect fCachedLocalClipBounds;
mutable bool fCachedLocalClipBoundsDirty;
bool fAllowSoftClip;
bool fAllowSimplifyClip;
const SkRectCompareType& getLocalClipBoundsCompareType() const {
if (fLocalBoundsCompareTypeDirty) {
this->computeLocalClipBoundsCompareType();
fLocalBoundsCompareTypeDirty = false;
const SkRect& getLocalClipBounds() const {
if (fCachedLocalClipBoundsDirty) {
if (!this->getClipBounds(&fCachedLocalClipBounds)) {
fCachedLocalClipBounds.setEmpty();
}
fCachedLocalClipBoundsDirty = false;
}
return fLocalBoundsCompareType;
return fCachedLocalClipBounds;
}
void computeLocalClipBoundsCompareType() const;
class AutoValidateClip : ::SkNoncopyable {
public:

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@ -1,38 +0,0 @@
/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkScalarCompare_DEFINED
#define SkScalarCompare_DEFINED
#include "SkFloatBits.h"
#include "SkRect.h"
/** Skia can spend a lot of time just comparing scalars (e.g. quickReject).
When scalar==fixed, this is very fast, and when scalar==hardware-float, this
is also reasonable, but if scalar==software-float, then each compare can be
a function call and take real time. To account for that, we have the flag
SK_SCALAR_SLOW_COMPARES.
If this is defined, we have a special trick where we quickly convert floats
to a 2's compliment form, and then treat them as signed 32bit integers. In
this form we lose a few subtlties (e.g. NaNs always comparing false) but
we gain the speed of integer compares.
*/
#ifdef SK_SCALAR_SLOW_COMPARES
typedef int32_t SkScalarCompareType;
typedef SkIRect SkRectCompareType;
#define SkScalarToCompareType(x) SkScalarAs2sCompliment(x)
#else
typedef SkScalar SkScalarCompareType;
typedef SkRect SkRectCompareType;
#define SkScalarToCompareType(x) (x)
#endif
#endif

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@ -19,7 +19,6 @@
#include "SkPicture.h"
#include "SkRasterClip.h"
#include "SkRRect.h"
#include "SkScalarCompare.h"
#include "SkSurface_Base.h"
#include "SkTemplates.h"
#include "SkTextFormatParams.h"
@ -485,8 +484,8 @@ private:
SkBaseDevice* SkCanvas::init(SkBaseDevice* device) {
fBounder = NULL;
fLocalBoundsCompareType.setEmpty();
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBounds.setEmpty();
fCachedLocalClipBoundsDirty = true;
fAllowSoftClip = true;
fAllowSimplifyClip = false;
fDeviceCMDirty = false;
@ -897,7 +896,7 @@ void SkCanvas::internalRestore() {
SkASSERT(fMCStack.count() != 0);
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
if (SkCanvas::kClip_SaveFlag & fMCRec->fFlags) {
fClipStack.restore();
@ -1056,37 +1055,37 @@ void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
bool SkCanvas::translate(SkScalar dx, SkScalar dy) {
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
return fMCRec->fMatrix->preTranslate(dx, dy);
}
bool SkCanvas::scale(SkScalar sx, SkScalar sy) {
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
return fMCRec->fMatrix->preScale(sx, sy);
}
bool SkCanvas::rotate(SkScalar degrees) {
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
return fMCRec->fMatrix->preRotate(degrees);
}
bool SkCanvas::skew(SkScalar sx, SkScalar sy) {
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
return fMCRec->fMatrix->preSkew(sx, sy);
}
bool SkCanvas::concat(const SkMatrix& matrix) {
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
return fMCRec->fMatrix->preConcat(matrix);
}
void SkCanvas::setMatrix(const SkMatrix& matrix) {
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
*fMCRec->fMatrix = matrix;
}
@ -1110,7 +1109,7 @@ bool SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
if (this->quickReject(rect)) {
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
fClipStack.clipEmpty();
return fMCRec->fRasterClip->setEmpty();
@ -1121,7 +1120,7 @@ bool SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
AutoValidateClip avc(this);
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
doAA &= fAllowSoftClip;
if (fMCRec->fMatrix->rectStaysRect()) {
@ -1206,7 +1205,7 @@ bool SkCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
if (this->quickReject(path.getBounds())) {
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
fClipStack.clipEmpty();
return fMCRec->fRasterClip->setEmpty();
@ -1217,7 +1216,7 @@ bool SkCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
AutoValidateClip avc(this);
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
doAA &= fAllowSoftClip;
SkPath devPath;
@ -1350,7 +1349,7 @@ bool SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) {
AutoValidateClip avc(this);
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fCachedLocalClipBoundsDirty = true;
// todo: signal fClipStack that we have a region, and therefore (I guess)
// we have to ignore it, and use the region directly?
@ -1423,19 +1422,6 @@ void SkCanvas::replayClips(ClipVisitor* visitor) const {
///////////////////////////////////////////////////////////////////////////////
void SkCanvas::computeLocalClipBoundsCompareType() const {
SkRect r;
if (!this->getClipBounds(&r)) {
fLocalBoundsCompareType.setEmpty();
} else {
fLocalBoundsCompareType.set(SkScalarToCompareType(r.fLeft),
SkScalarToCompareType(r.fTop),
SkScalarToCompareType(r.fRight),
SkScalarToCompareType(r.fBottom));
}
}
bool SkCanvas::quickReject(const SkRect& rect) const {
if (!rect.isFinite())
@ -1452,17 +1438,14 @@ bool SkCanvas::quickReject(const SkRect& rect) const {
dst.roundOut(&idst);
return !SkIRect::Intersects(idst, fMCRec->fRasterClip->getBounds());
} else {
const SkRectCompareType& clipR = this->getLocalClipBoundsCompareType();
const SkRect& clipR = this->getLocalClipBounds();
// for speed, do the most likely reject compares first
SkScalarCompareType userT = SkScalarToCompareType(rect.fTop);
SkScalarCompareType userB = SkScalarToCompareType(rect.fBottom);
if (userT >= clipR.fBottom || userB <= clipR.fTop) {
// TODO: should we use | instead, or compare all 4 at once?
if (rect.fTop >= clipR.fBottom || rect.fBottom <= clipR.fTop) {
return true;
}
SkScalarCompareType userL = SkScalarToCompareType(rect.fLeft);
SkScalarCompareType userR = SkScalarToCompareType(rect.fRight);
if (userL >= clipR.fRight || userR <= clipR.fLeft) {
if (rect.fLeft >= clipR.fRight || rect.fRight <= clipR.fLeft) {
return true;
}
return false;

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@ -9,7 +9,6 @@
#include "Sk64.h"
#include "SkFloatBits.h"
#include "SkOnce.h"
#include "SkScalarCompare.h"
#include "SkString.h"
#ifdef SK_SCALAR_IS_FLOAT
@ -251,7 +250,7 @@ bool SkMatrix::preservesRightAngles(SkScalar tol) const {
///////////////////////////////////////////////////////////////////////////////
void SkMatrix::setTranslate(SkScalar dx, SkScalar dy) {
if (SkScalarToCompareType(dx) || SkScalarToCompareType(dy)) {
if (dx || dy) {
fMat[kMTransX] = dx;
fMat[kMTransY] = dy;
@ -273,7 +272,7 @@ bool SkMatrix::preTranslate(SkScalar dx, SkScalar dy) {
return this->preConcat(m);
}
if (SkScalarToCompareType(dx) || SkScalarToCompareType(dy)) {
if (dx || dy) {
fMat[kMTransX] += SkScalarMul(fMat[kMScaleX], dx) +
SkScalarMul(fMat[kMSkewX], dy);
fMat[kMTransY] += SkScalarMul(fMat[kMSkewY], dx) +
@ -291,7 +290,7 @@ bool SkMatrix::postTranslate(SkScalar dx, SkScalar dy) {
return this->postConcat(m);
}
if (SkScalarToCompareType(dx) || SkScalarToCompareType(dy)) {
if (dx || dy) {
fMat[kMTransX] += dx;
fMat[kMTransY] += dy;
this->setTypeMask(kUnknown_Mask | kOnlyPerspectiveValid_Mask);