Reland "Use DAA for small cubics and non-convex paths that fit into a mask"

This reverts commit 107d53971d.

Reason for revert: Ready to rebaseline

Original change's description:
> Revert "Use DAA for small cubics and non-convex paths that fit into a mask"
> 
> This reverts commit 1875e05384.
> 
> Reason for revert:
> 
> I don't think there's anything wrong with this, but it looks like Yuqian is out today and there is a large number of GM, SKP, and SVG images to triage from this.  This is just a triage-by-revert... should be fine to reland when you're ready to triage.
> 
> Original change's description:
> > Use DAA for small cubics and non-convex paths that fit into a mask
> > 
> > I forgot to benchmark svgs and it turns out that DAA is specifically
> > good for the small cubics and small non-convex paths in svgs. This
> > should make our svg performance fast again:
> > 
> >     2.84% faster in svgparse_Florida-StateSeal.svg_1
> >     2.90% faster in svgparse_NewYork-StateSeal.svg_1
> >     2.95% faster in svgparse_Seal_of_Texas.svg_1
> >     3.05% faster in car.svg_1
> >     3.53% faster in svgparse_Vermont_state_seal.svg_1
> >     3.68% faster in svgparse_Wyoming-StateSeal.svg_1
> >     4.88% faster in svgparse_Minnesota-StateSeal.svg_1
> >     5.22% faster in svgparse_NewMexico-StateSeal.svg_1
> >     6.49% faster in svgparse_fsm.svg_1
> > 
> > 
> > Bug: skia:
> > Change-Id: Ia149944443d72c12c3dda178cb5ebc89d6d0bf18
> > Reviewed-on: https://skia-review.googlesource.com/116185
> > Reviewed-by: Cary Clark <caryclark@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> 
> TBR=caryclark@google.com,liyuqian@google.com,reed@google.com,caryclark@skia.org
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Bug: skia:
> Change-Id: I232f34dcea1cdabef768879a261fe6796f3e4a79
> Reviewed-on: https://skia-review.googlesource.com/116400
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,caryclark@google.com,liyuqian@google.com,reed@google.com,caryclark@skia.org

Change-Id: I6a413e3a2f1ce9182f9e209f6e2654a602170378
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/116620
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
This commit is contained in:
Yuqian Li 2018-03-27 08:40:18 -04:00 committed by Skia Commit-Bot
parent 33f02edb14
commit c26be9c50f
2 changed files with 42 additions and 15 deletions

View File

@ -46,6 +46,10 @@ int SkCoverageDeltaMask::ExpandWidth(int width) {
}
bool SkCoverageDeltaMask::CanHandle(const SkIRect& bounds) {
// Return early if either width or height is very large because width * height might overflow.
if (bounds.width() >= MAX_MASK_SIZE || bounds.height() >= MAX_MASK_SIZE) {
return false;
}
// Expand width so we don't have to worry about the boundary
return ExpandWidth(bounds.width()) * bounds.height() + PADDING * 2 < MAX_MASK_SIZE;
}

View File

@ -12,6 +12,7 @@
#include "SkBlitter.h"
#include "SkRegion.h"
#include "SkAntiRun.h"
#include "SkCoverageDelta.h"
#define SHIFT SK_SUPERSAMPLE_SHIFT
#define SCALE (1 << SHIFT)
@ -583,6 +584,19 @@ void MaskSuperBlitter::blitH(int x, int y, int width) {
///////////////////////////////////////////////////////////////////////////////
static SkIRect safeRoundOut(const SkRect& src) {
// roundOut will pin huge floats to max/min int
SkIRect dst = src.roundOut();
// intersect with a smaller huge rect, so the rect will not be considered empty for being
// too large. e.g. { -SK_MaxS32 ... SK_MaxS32 } is considered empty because its width
// exceeds signed 32bit.
const int32_t limit = SK_MaxS32 >> SK_SUPERSAMPLE_SHIFT;
(void)dst.intersect({ -limit, -limit, limit, limit});
return dst;
}
static bool ShouldUseDAA(const SkPath& path) {
if (gSkForceDeltaAA) {
return true;
@ -597,12 +611,18 @@ static bool ShouldUseDAA(const SkPath& path) {
#else
constexpr int kSampleSize = 8;
constexpr SkScalar kComplexityThreshold = 0.25;
constexpr SkScalar kSmallCubicThreshold = 16;
int n = path.countPoints();
if (path.isConvex() || n < kSampleSize) {
if (path.isConvex() || n < kSampleSize || path.getBounds().isEmpty()) {
return false;
}
// DAA is fast with mask
if (SkCoverageDeltaMask::CanHandle(safeRoundOut(path.getBounds()))) {
return true;
}
SkScalar sumLength = 0;
SkPoint lastPoint = path.getPoint(0);
for(int i = 1; i < kSampleSize; ++i) {
@ -610,11 +630,27 @@ static bool ShouldUseDAA(const SkPath& path) {
sumLength += SkPoint::Distance(lastPoint, point);
lastPoint = point;
}
SkScalar avgLength = sumLength / (kSampleSize - 1);
// DAA is much faster in small cubics (since we don't have to chop them).
// If there are many cubics, and the average length if small, use DAA.
if (avgLength < kSmallCubicThreshold) {
uint8_t sampleVerbs[kSampleSize];
int verbCount = SkTMin(kSampleSize, path.getVerbs(sampleVerbs, kSampleSize));
int cubicCount = 0;
for(int i = 0; i < verbCount; ++i) {
cubicCount += (sampleVerbs[i] == SkPath::kCubic_Verb);
}
if (cubicCount * 2 >= verbCount) {
return true;
}
}
SkScalar diagonal = SkPoint::Length(path.getBounds().width(), path.getBounds().height());
// On average, what's the distance between two consecutive points; the number is normalized
// to a range of [0, 1] where 1 corresponds to the maximum length of the diagonal.
SkScalar sampleSpan = sumLength / (kSampleSize - 1) / diagonal;
SkScalar sampleSpan = avgLength / diagonal;
// If the path is consist of random line segments, the number of intersections should be
@ -687,19 +723,6 @@ static int rect_overflows_short_shift(SkIRect rect, int shift) {
overflows_short_shift(rect.fBottom, shift);
}
static SkIRect safeRoundOut(const SkRect& src) {
// roundOut will pin huge floats to max/min int
SkIRect dst = src.roundOut();
// intersect with a smaller huge rect, so the rect will not be considered empty for being
// too large. e.g. { -SK_MaxS32 ... SK_MaxS32 } is considered empty because its width
// exceeds signed 32bit.
const int32_t limit = SK_MaxS32 >> SK_SUPERSAMPLE_SHIFT;
(void)dst.intersect({ -limit, -limit, limit, limit});
return dst;
}
void SkScan::AntiFillPath(const SkPath& path, const SkRegion& origClip,
SkBlitter* blitter, bool forceRLE, SkDAARecord* daaRecord) {
if (origClip.isEmpty()) {