if fBitmap is still NULL, return false

git-svn-id: http://skia.googlecode.com/svn/trunk@11908 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@google.com 2013-10-22 16:17:29 +00:00
parent 8c908273bb
commit c294a97842

View File

@ -343,8 +343,11 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
return false;
}
}
SkASSERT(fBitmap);
// The above logic should have always assigned fBitmap, but in case it
// didn't, we check for that now...
if (NULL == fBitmap) {
return false;
}
bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0;
bool clampClamp = SkShader::kClamp_TileMode == fTileModeX &&