[canvaskit] Fix examples with makeShaderCubic

Change-Id: I1b89fc690ca93f829181d3e4e582c2285ab95573
No-Try: true
Docs-Preview: https://skia.org/?cl=350700
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350700
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
This commit is contained in:
Kevin Lubick 2021-01-06 13:17:51 -05:00 committed by Skia Commit-Bot
parent acb091f71d
commit c294b82260

View File

@ -71,7 +71,7 @@ Samples
<figure>
<canvas id=camera3d width=400 height=400></canvas>
<figcaption>
<a href="https://jsfiddle.skia.org/canvaskit/47d4b2eee53519aaa95e8cf01fcae0596e99ddee8662b2d3aee7649471fddbb0"
<a href="https://jsfiddle.skia.org/canvaskit/786b7dd80aac6eda6ecbc7f035de62249ef0f61fd7aa6ab9a6829f70ba00fce2"
target=_blank rel=noopener>
3D Cube JSFiddle</a>
</figcaption>
@ -572,10 +572,10 @@ half4 main(float2 p) {
let spinning = setInterval(keepSpinning, 30);
const imgscale = CanvasKit.Matrix.scaled(2, 2);
const textureShader = CanvasKit.MakeImageFromEncoded(textureImgData).makeShader(
CanvasKit.TileMode.Clamp, CanvasKit.TileMode.Clamp, imgscale);
const textureShader = CanvasKit.MakeImageFromEncoded(textureImgData).makeShaderCubic(
CanvasKit.TileMode.Clamp, CanvasKit.TileMode.Clamp, 1/3, 1/3, imgscale);
const normalShader = CanvasKit.MakeImageFromEncoded(normalImgData).makeShader(
CanvasKit.TileMode.Clamp, CanvasKit.TileMode.Clamp, imgscale);
CanvasKit.TileMode.Clamp, CanvasKit.TileMode.Clamp, 1/3, 1/3, imgscale);
const children = [textureShader, normalShader];
const prog = `