Revert of faster edge re-sort, drop trailing edges (patchset #4 id:60001 of https://codereview.chromium.org/891613003/)

Reason for revert:
may be breaking layouttests...

Original issue's description:
> faster edge re-sort, drop trailing edges
>
> 1. drop edges that are wholly on the right (in the non-convex walker)
> 2. scan and swap once, instead of swapping as we go during re-sort
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/38f1c00772539dcbeccbfa3c45d94bdc4acf3518

TBR=caryclark@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/910493002
This commit is contained in:
reed 2015-02-06 18:07:39 -08:00 committed by Commit bot
parent 70f00046a4
commit c319d075ea
5 changed files with 39 additions and 49 deletions

View File

@ -79,8 +79,8 @@ static void setShiftedClip(SkRect* dst, const SkIRect& src, int shift) {
SkIntToScalar(src.fBottom >> shift));
}
int SkEdgeBuilder::buildPoly(const SkPath& path, const SkIRect* iclip, int shiftUp,
bool clipToTheRight) {
int SkEdgeBuilder::buildPoly(const SkPath& path, const SkIRect* iclip,
int shiftUp) {
SkPath::Iter iter(path, true);
SkPoint pts[4];
SkPath::Verb verb;
@ -115,7 +115,7 @@ int SkEdgeBuilder::buildPoly(const SkPath& path, const SkIRect* iclip, int shift
break;
case SkPath::kLine_Verb: {
SkPoint lines[SkLineClipper::kMaxPoints];
int lineCount = SkLineClipper::ClipLine(pts, clip, lines, clipToTheRight);
int lineCount = SkLineClipper::ClipLine(pts, clip, lines);
SkASSERT(lineCount <= SkLineClipper::kMaxClippedLineSegments);
for (int i = 0; i < lineCount; i++) {
if (edge->setLine(lines[i], lines[i + 1], shiftUp)) {
@ -161,14 +161,14 @@ static void handle_quad(SkEdgeBuilder* builder, const SkPoint pts[3]) {
}
}
int SkEdgeBuilder::build(const SkPath& path, const SkIRect* iclip, int shiftUp,
bool clipToTheRight) {
int SkEdgeBuilder::build(const SkPath& path, const SkIRect* iclip,
int shiftUp) {
fAlloc.reset();
fList.reset();
fShiftUp = shiftUp;
if (SkPath::kLine_SegmentMask == path.getSegmentMasks()) {
return this->buildPoly(path, iclip, shiftUp, clipToTheRight);
return this->buildPoly(path, iclip, shiftUp);
}
SkAutoConicToQuads quadder;
@ -192,7 +192,7 @@ int SkEdgeBuilder::build(const SkPath& path, const SkIRect* iclip, int shiftUp,
break;
case SkPath::kLine_Verb: {
SkPoint lines[SkLineClipper::kMaxPoints];
int lineCount = SkLineClipper::ClipLine(pts, clip, lines, clipToTheRight);
int lineCount = SkLineClipper::ClipLine(pts, clip, lines);
for (int i = 0; i < lineCount; i++) {
this->addLine(&lines[i]);
}

View File

@ -22,7 +22,7 @@ public:
// returns the number of built edges. The array of those edge pointers
// is returned from edgeList().
int build(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToTheRight);
int build(const SkPath& path, const SkIRect* clip, int shiftUp);
SkEdge** edgeList() { return fEdgeList; }
@ -36,9 +36,9 @@ private:
* empty, as we will have preallocated room for the pointers in fAlloc's
* block, and fEdgeList will point into that.
*/
SkEdge** fEdgeList;
SkEdge** fEdgeList;
int fShiftUp;
int fShiftUp;
public:
void addLine(const SkPoint pts[]);
@ -46,7 +46,7 @@ public:
void addCubic(const SkPoint pts[]);
void addClipper(SkEdgeClipper*);
int buildPoly(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToTheRight);
int buildPoly(const SkPath& path, const SkIRect* clip, int shiftUp);
};
#endif

View File

@ -173,7 +173,7 @@ static void sect_with_horizontal_test_for_pin_results() {
#endif
int SkLineClipper::ClipLine(const SkPoint pts[], const SkRect& clip,
SkPoint lines[], bool canClipToTheRight) {
SkPoint lines[]) {
#ifdef SK_DEBUG
{
static bool gOnce;
@ -241,9 +241,6 @@ int SkLineClipper::ClipLine(const SkPoint pts[], const SkRect& clip,
result = tmp;
reverse = false;
} else if (tmp[index0].fX >= clip.fRight) { // wholly to the right
if (canClipToTheRight) {
return 0;
}
tmp[0].fX = tmp[1].fX = clip.fRight;
result = tmp;
reverse = false;

View File

@ -30,7 +30,7 @@ public:
3rd segment: lines[2]..lines[3]
*/
static int ClipLine(const SkPoint pts[2], const SkRect& clip,
SkPoint lines[kMaxPoints], bool canClipToTheRight);
SkPoint lines[kMaxPoints]);
/* Intersect the line segment against the rect. If there is a non-empty
resulting segment, return true and set dst[] to that segment. If not,

View File

@ -45,23 +45,34 @@ static inline void remove_edge(SkEdge* edge) {
edge->fNext->fPrev = edge->fPrev;
}
static inline void insert_edge_after(SkEdge* edge, SkEdge* afterMe) {
edge->fPrev = afterMe;
edge->fNext = afterMe->fNext;
afterMe->fNext->fPrev = edge;
afterMe->fNext = edge;
static inline void swap_edges(SkEdge* prev, SkEdge* next) {
SkASSERT(prev->fNext == next && next->fPrev == prev);
// remove prev from the list
prev->fPrev->fNext = next;
next->fPrev = prev->fPrev;
// insert prev after next
prev->fNext = next->fNext;
next->fNext->fPrev = prev;
next->fNext = prev;
prev->fPrev = next;
}
static void backward_insert_edge_based_on_x(SkEdge* edge SkDECLAREPARAM(int, curr_y)) {
SkFixed x = edge->fX;
SkEdge* prev = edge->fPrev;
while (prev->fX > x) {
prev = prev->fPrev;
}
if (prev->fNext != edge) {
remove_edge(edge);
insert_edge_after(edge, prev);
for (;;) {
SkEdge* prev = edge->fPrev;
// add 1 to curr_y since we may have added new edges (built from curves)
// that start on the next scanline
SkASSERT(prev && prev->fFirstY <= curr_y + 1);
if (prev->fX <= x) {
break;
}
swap_edges(prev, edge);
}
}
@ -102,7 +113,7 @@ typedef void (*PrePostProc)(SkBlitter* blitter, int y, bool isStartOfScanline);
static void walk_edges(SkEdge* prevHead, SkPath::FillType fillType,
SkBlitter* blitter, int start_y, int stop_y,
PrePostProc proc, int rightClip) {
PrePostProc proc) {
validate_sort(prevHead->fNext);
int curr_y = start_y;
@ -172,14 +183,6 @@ static void walk_edges(SkEdge* prevHead, SkPath::FillType fillType,
SkASSERT(currE);
}
// was our right-edge culled away?
if (in_interval) {
int width = rightClip - left;
if (width > 0) {
blitter->blitH(left, curr_y, width);
}
}
if (proc) {
proc(blitter, curr_y, PREPOST_END); // post-proc
}
@ -433,10 +436,7 @@ void sk_fill_path(const SkPath& path, const SkIRect* clipRect, SkBlitter* blitte
SkEdgeBuilder builder;
// If we're convex, then we need both edges, even the right edge is past the clip
const bool cullToTheRight = !path.isConvex();
int count = builder.build(path, clipRect, shiftEdgesUp, cullToTheRight);
int count = builder.build(path, clipRect, shiftEdgesUp);
SkEdge** list = builder.edgeList();
if (count < 2) {
@ -500,17 +500,10 @@ void sk_fill_path(const SkPath& path, const SkIRect* clipRect, SkBlitter* blitte
proc = PrePostInverseBlitterProc;
}
int rightEdge;
if (clipRect) {
rightEdge = clipRect->right();
} else {
rightEdge = SkScalarRoundToInt(path.getBounds().right());
}
if (path.isConvex() && (NULL == proc)) {
walk_convex_edges(&headEdge, path.getFillType(), blitter, start_y, stop_y, NULL);
} else {
walk_edges(&headEdge, path.getFillType(), blitter, start_y, stop_y, proc, rightEdge);
walk_edges(&headEdge, path.getFillType(), blitter, start_y, stop_y, proc);
}
}