Fix some fixed-point bugs.
Review URL: https://codereview.appspot.com/6047046 git-svn-id: http://skia.googlecode.com/svn/trunk@3714 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -124,7 +124,7 @@ protected:
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}
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static void drawGrad(SkCanvas* canvas) {
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SkPoint pts[] = { { 0, 0 }, { 0, HEIGHT } };
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SkPoint pts[] = { { 0, 0 }, { 0, SkIntToScalar(HEIGHT) } };
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#if 0
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const SkColor colors[] = { SK_ColorBLACK, SK_ColorWHITE };
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SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
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@ -135,7 +135,7 @@ protected:
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canvas->clear(SK_ColorRED);
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SkPaint paint;
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paint.setShader(s)->unref();
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SkRect r = { 0, 0, 1024, HEIGHT };
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SkRect r = { 0, 0, SkIntToScalar(1024), SkIntToScalar(HEIGHT) };
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canvas->drawRect(r, paint);
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}
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@ -162,17 +162,17 @@ protected:
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paint.setAntiAlias(true);
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paint.setLCDRenderText(true);
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SkScalar x = 10;
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SkScalar x = SkIntToScalar(10);
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for (size_t i = 0; i < SK_ARRAY_COUNT(fg); ++i) {
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paint.setColor(fg[i]);
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SkScalar y = 40;
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SkScalar stopy = HEIGHT;
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SkScalar y = SkIntToScalar(40);
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SkScalar stopy = SkIntToScalar(HEIGHT);
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while (y < stopy) {
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#if 1
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canvas->drawText(text, len, x, y, paint);
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#else
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cgDrawText(cg, text, len, x, HEIGHT - y, paint);
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cgDrawText(cg, text, len, x, SkIntToScalar(HEIGHT) - y, paint);
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#endif
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y += paint.getTextSize() * 2;
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}
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@ -78,8 +78,8 @@ protected:
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if (background) {
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scale = SkFloatToScalar(0.6f);
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}
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SkScalar shaderWidth = SkIntToScalar(width)/scale;
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SkScalar shaderHeight = SkIntToScalar(height)/scale;
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SkScalar shaderWidth = SkScalarDiv(SkIntToScalar(width), scale);
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SkScalar shaderHeight = SkScalarDiv(SkIntToScalar(height), scale);
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SkShader* shader = fShaderMaker(shaderWidth, shaderHeight, background);
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SkMatrix shaderScale;
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shaderScale.setScale(scale, scale);
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@ -452,7 +452,7 @@ SkPDFFunctionShader::SkPDFFunctionShader(SkPDFShader::State* state)
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}
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case SkShader::kSweep_GradientType:
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transformPoints[1] = transformPoints[0];
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transformPoints[1].fX += 1;
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transformPoints[1].fX += SK_Scalar1;
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codeFunction = &sweepCode;
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break;
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case SkShader::kColor_GradientType:
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