SkClipStack::Element tweaks.

(
This is intended to facilitate efficient kMatrix_SaveFlags emulation
on restore():

  * collect all clip stack elements for the current save count into a
    side clip stack
  * canvas.restore(everything)
  * replay the collected clip ops to restore the initial clip state
  => we restored the matrix but the clip state is unchanged
)

Two main changes:

  * expose the save count for SkClipStack::Element
  * expose a replay method for the same (logic relocated from
    SkCanvas::replayClips)

The SkCanvas::ClipVisitor shuffling is to enable forward decl
in SkClipStack.h (cannot fwdecl a nested class).

R=reed@google.com, robertphillips@google.com
TBR=reed@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/269693003
This commit is contained in:
fmalita 2014-06-05 12:40:07 -07:00 committed by Commit bot
parent 5d3f9c765f
commit c3b589a24e
4 changed files with 41 additions and 25 deletions

View File

@ -24,6 +24,7 @@
#define SK_LEGACY_DRAWTEXT_VIRTUAL
#endif
class SkCanvasClipVisitor;
class SkBaseDevice;
class SkDraw;
class SkDrawFilter;
@ -1134,14 +1135,7 @@ public:
return &fClipStack;
}
class ClipVisitor {
public:
virtual ~ClipVisitor();
virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0;
virtual void clipRRect(const SkRRect&, SkRegion::Op, bool antialias) = 0;
virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0;
};
typedef SkCanvasClipVisitor ClipVisitor;
/**
* Replays the clip operations, back to front, that have been applied to
* the canvas, calling the appropriate method on the visitor for each
@ -1504,5 +1498,12 @@ static inline SkCanvas::SaveFlags& operator|=(SkCanvas::SaveFlags& lhs,
return lhs;
}
class SkCanvasClipVisitor {
public:
virtual ~SkCanvasClipVisitor();
virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0;
virtual void clipRRect(const SkRRect&, SkRegion::Op, bool antialias) = 0;
virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0;
};
#endif

View File

@ -16,6 +16,7 @@
#include "SkTDArray.h"
#include "SkTLazy.h"
class SkCanvasClipVisitor;
// Because a single save/restore state can have multiple clips, this class
// stores the stack depth (fSaveCount) and clips (fDeque) separately.
@ -74,6 +75,9 @@ public:
//!< Call to get the type of the clip element.
Type getType() const { return fType; }
//!< Call to get the save count associated with this clip element.
int getSaveCount() const { return fSaveCount; }
//!< Call if getType() is kPath to get the path.
const SkPath& getPath() const { SkASSERT(kPath_Type == fType); return *fPath.get(); }
@ -156,6 +160,11 @@ public:
return kPath_Type == fType && fPath.get()->isInverseFillType();
}
/**
* Replay this clip into the visitor.
*/
void replay(SkCanvasClipVisitor*) const;
private:
friend class SkClipStack;

View File

@ -1666,22 +1666,8 @@ void SkCanvas::replayClips(ClipVisitor* visitor) const {
SkClipStack::B2TIter iter(fClipStack);
const SkClipStack::Element* element;
static const SkRect kEmpty = { 0, 0, 0, 0 };
while ((element = iter.next()) != NULL) {
switch (element->getType()) {
case SkClipStack::Element::kPath_Type:
visitor->clipPath(element->getPath(), element->getOp(), element->isAA());
break;
case SkClipStack::Element::kRRect_Type:
visitor->clipRRect(element->getRRect(), element->getOp(), element->isAA());
break;
case SkClipStack::Element::kRect_Type:
visitor->clipRect(element->getRect(), element->getOp(), element->isAA());
break;
case SkClipStack::Element::kEmpty_Type:
visitor->clipRect(kEmpty, SkRegion::kIntersect_Op, false);
break;
}
element->replay(visitor);
}
}
@ -2556,7 +2542,7 @@ int SkCanvas::LayerIter::y() const { return fImpl->getY(); }
///////////////////////////////////////////////////////////////////////////////
SkCanvas::ClipVisitor::~ClipVisitor() { }
SkCanvasClipVisitor::~SkCanvasClipVisitor() { }
///////////////////////////////////////////////////////////////////////////////

View File

@ -1,10 +1,11 @@
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkCanvas.h"
#include "SkClipStack.h"
#include "SkPath.h"
#include "SkThread.h"
@ -66,6 +67,25 @@ bool SkClipStack::Element::operator== (const Element& element) const {
}
}
void SkClipStack::Element::replay(SkCanvasClipVisitor* visitor) const {
static const SkRect kEmptyRect = { 0, 0, 0, 0 };
switch (fType) {
case kPath_Type:
visitor->clipPath(this->getPath(), this->getOp(), this->isAA());
break;
case kRRect_Type:
visitor->clipRRect(this->getRRect(), this->getOp(), this->isAA());
break;
case kRect_Type:
visitor->clipRect(this->getRect(), this->getOp(), this->isAA());
break;
case kEmpty_Type:
visitor->clipRect(kEmptyRect, SkRegion::kIntersect_Op, false);
break;
}
}
void SkClipStack::Element::invertShapeFillType() {
switch (fType) {
case kRect_Type: