Add getDeferredTextureImageData early out
Currently, when dealing with deferred texture image data, we will decode the image even if it will later fail to upload to the GPU due to size constraints. This change adds an early out to our initial decode / sizing logic. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1831873002 Review URL: https://codereview.chromium.org/1831873002
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@ -355,6 +355,11 @@ size_t SkImage::getDeferredTextureImageData(const GrContextThreadSafeProxy& prox
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return 0;
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}
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const int maxTextureSize = proxy.fCaps->maxTextureSize();
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if (width() > maxTextureSize || height() > maxTextureSize) {
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return 0;
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}
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SkAutoPixmapStorage pixmap;
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SkImageInfo info;
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size_t pixelSize = 0;
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