Convert the CPU mask case to use prepareForDrawing
Change-Id: I3a36084544e12730f4815dbf5b6c78a1cd719f1b Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207761 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Herb Derby <herb@google.com>
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@ -20,6 +20,22 @@ void SkGlyph::toMask(SkMask* mask) const {
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mask->fFormat = static_cast<SkMask::Format>(fMaskFormat);
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}
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SkMask SkGlyph::mask(SkPoint position) const {
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// findImage had to be called.
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SkASSERT(fImage != nullptr);
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// getMetrics had to be called.
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SkASSERT(fMaskFormat != MASK_FORMAT_UNKNOWN);
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SkMask mask;
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mask.fImage = (uint8_t*)fImage;
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mask.fBounds.set(fLeft, fTop, fLeft + fWidth, fTop + fHeight);
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mask.fBounds.offset(SkScalarFloorToInt(position.x()), SkScalarFloorToInt(position.y()));
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mask.fRowBytes = this->rowBytes();
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mask.fFormat = static_cast<SkMask::Format>(fMaskFormat);
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return mask;
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}
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void SkGlyph::zeroMetrics() {
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fAdvanceX = 0;
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fAdvanceY = 0;
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@ -119,4 +135,3 @@ SkPath* SkGlyph::addPath(SkScalerContext* scalerContext, SkArenaAlloc* alloc) {
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}
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return this->path();
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}
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@ -152,6 +152,8 @@ public:
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void toMask(SkMask* mask) const;
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SkMask mask(SkPoint position) const;
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SkPath* addPath(SkScalerContext*, SkArenaAlloc*);
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SkPath* path() const {
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@ -138,27 +138,6 @@ static bool check_glyph_position(SkPoint position) {
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lt(position.fY, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/)));
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}
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static SkMask create_mask(const SkGlyph& glyph, SkPoint position, const void* image) {
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SkMask mask;
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int left = SkScalarFloorToInt(position.fX);
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int top = SkScalarFloorToInt(position.fY);
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left += glyph.fLeft;
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top += glyph.fTop;
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int right = left + glyph.fWidth;
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int bottom = top + glyph.fHeight;
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mask.fBounds.set(left, top, right, bottom);
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SkASSERT(!mask.fBounds.isEmpty());
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mask.fImage = (uint8_t*)image;
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mask.fRowBytes = glyph.rowBytes();
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mask.fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
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return mask;
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}
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void SkGlyphRunListPainter::drawForBitmapDevice(
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const SkGlyphRunList& glyphRunList, const SkMatrix& deviceMatrix,
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const BitmapDevicePainter* bitmapDevice) {
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@ -216,30 +195,39 @@ void SkGlyphRunListPainter::drawForBitmapDevice(
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SkSpan<const SkPathPos>{pathsAndPositions.begin(), pathsAndPositions.size()},
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textScale, pathPaint);
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} else {
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auto cache = SkStrikeCache::FindOrCreateStrikeExclusive(
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runFont, runPaint, props,
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fScalerContextFlags, deviceMatrix);
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SkAutoDescriptor ad;
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SkScalerContextEffects effects;
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SkScalerContext::CreateDescriptorAndEffectsUsingPaint(
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runFont, runPaint, props, fScalerContextFlags, deviceMatrix, &ad,
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&effects);
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SkTypeface* typeface = runFont.getTypefaceOrDefault();
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SkScopedStrike strike =
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fStrikeCache->findOrCreateScopedStrike(*ad.getDesc(), effects, *typeface);
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// Add rounding and origin.
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SkMatrix matrix = deviceMatrix;
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matrix.preTranslate(origin.x(), origin.y());
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SkPoint rounding = cache->rounding();
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SkPoint rounding = strike->rounding();
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matrix.postTranslate(rounding.x(), rounding.y());
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matrix.mapPoints(fPositions, glyphRun.positions().data(), runSize);
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SkSpan<const SkGlyphPos> glyphPosSpan = strike->prepareForDrawing(
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glyphRun.glyphsIDs().data(), fPositions, glyphRun.runSize(),
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std::numeric_limits<int>::max(), fGlyphPos);
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SkTDArray<SkMask> masks;
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masks.setReserve(runSize);
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const SkPoint* positionCursor = fPositions;
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for (auto glyphID : glyphRun.glyphsIDs()) {
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auto position = *positionCursor++;
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if (check_glyph_position(position)) {
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const SkGlyph& glyph = cache->getGlyphMetrics(glyphID, position);
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const void* image;
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if (!glyph.isEmpty() && (image = cache->findImage(glyph))) {
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masks.push_back(create_mask(glyph, position, image));
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}
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masks.setReserve(glyphPosSpan.size());
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for (const SkGlyphPos& glyphPos : glyphPosSpan) {
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const SkGlyph& glyph = *glyphPos.glyph;
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SkPoint position = glyphPos.position;
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if (check_glyph_position(position) && !glyph.isEmpty()) {
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masks.push_back(glyph.mask(position));
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}
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}
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bitmapDevice->paintMasks(SkSpan<const SkMask>{masks.begin(), masks.size()}, runPaint);
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}
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}
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