[skotty] Tag animating paths as volatile

Change-Id: Ib90634ef682dba49b99594b008a0615d04c61a49
Reviewed-on: https://skia-review.googlesource.com/92140
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This commit is contained in:
Florin Malita 2018-01-08 15:14:55 -05:00 committed by Skia Commit-Bot
parent 0c95aab176
commit c59b03071f

View File

@ -40,6 +40,7 @@ void KeyframeInterval<ShapeValue>::lerp(float t, ShapeValue* v) const {
SkASSERT(v->cardinality() == 0);
SkAssertResult(fV1.fPath.interpolate(fV0.fPath, t, &v->fPath));
v->fPath.setIsVolatile(true);
}
float AnimatorBase::ComputeLocalT(float t, float t0, float t1,