remove guarded code - there are no more callers
BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/343783002
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@ -1111,15 +1111,6 @@ public:
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virtual ClipType getClipType() const;
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#endif
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#ifdef SK_SUPPORT_LEGACY_GETTOTALCLIP
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/** DEPRECATED -- need to move this guy to private/friend
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* Return the current device clip (concatenation of all clip calls).
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* This does not account for the translate in any of the devices.
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* @return the current device clip (concatenation of all clip calls).
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*/
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const SkRegion& getTotalClip() const;
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#endif
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/** Return the clip stack. The clip stack stores all the individual
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* clips organized by the save/restore frame in which they were
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* added.
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@ -1,4 +1,3 @@
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/*
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* Copyright 2006 The Android Open Source Project
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*
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@ -6,7 +5,6 @@
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* found in the LICENSE file.
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*/
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#ifndef SkLayerRasterizer_DEFINED
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#define SkLayerRasterizer_DEFINED
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@ -64,24 +62,9 @@ public:
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SkDeque* fLayers;
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};
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#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
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void addLayer(const SkPaint& paint) {
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this->addLayer(paint, 0, 0);
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}
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/** Add a new layer (above any previous layers) to the rasterizer.
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The layer will extract those fields that affect the mask from
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the specified paint, but will not retain a reference to the paint
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object itself, so it may be reused without danger of side-effects.
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*/
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void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy);
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#endif
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer)
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protected:
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SkLayerRasterizer(SkDeque* layers);
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SkLayerRasterizer(SkReadBuffer&);
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virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
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// override from SkRasterizer
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@ -89,17 +72,12 @@ protected:
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const SkIRect* clipBounds,
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SkMask* mask, SkMask::CreateMode mode) const;
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#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
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public:
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#endif
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SkLayerRasterizer();
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private:
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#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
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SkDeque* fLayers;
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#else
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const SkDeque* const fLayers;
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#endif
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SkLayerRasterizer();
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SkLayerRasterizer(SkDeque* layers);
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SkLayerRasterizer(SkReadBuffer&);
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static SkDeque* ReadLayers(SkReadBuffer& buffer);
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@ -5,7 +5,6 @@
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* found in the LICENSE file.
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*/
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#include "SkCanvas.h"
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#include "SkBitmapDevice.h"
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#include "SkDeviceImageFilterProxy.h"
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@ -1773,12 +1772,6 @@ SkCanvas::ClipType SkCanvas::getClipType() const {
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}
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#endif
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#ifdef SK_SUPPORT_LEGACY_GETTOTALCLIP
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const SkRegion& SkCanvas::getTotalClip() const {
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return fMCRec->fRasterClip->forceGetBW();
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}
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#endif
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const SkRegion& SkCanvas::internal_private_getTotalClip() const {
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return fMCRec->fRasterClip->forceGetBW();
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}
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@ -88,9 +88,6 @@ bool NeedsDeepCopy(const SkPaint& paint) {
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return false
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#ifdef SK_SUPPORT_LEGACY_SHADER_LOCALMATRIX
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|| paint.getShader()
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#endif
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#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
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|| paint.getRasterizer()
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#endif
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|| paint.getImageFilter()
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;
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@ -1,4 +1,3 @@
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/*
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* Copyright 2006 The Android Open Source Project
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*
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@ -6,7 +5,6 @@
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* found in the LICENSE file.
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*/
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#include "SkLayerRasterizer.h"
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#include "SkDraw.h"
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#include "SkReadBuffer.h"
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@ -50,17 +48,6 @@ SkLayerRasterizer::~SkLayerRasterizer() {
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clean_up_layers(const_cast<SkDeque*>(fLayers));
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}
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#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
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void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx,
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SkScalar dy) {
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SkASSERT(fLayers);
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SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers->push_back();
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SkNEW_PLACEMENT_ARGS(&rec->fPaint, SkPaint, (paint));
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rec->fOffset.set(dx, dy);
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}
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#endif
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static bool compute_bounds(const SkDeque& layers, const SkPath& path,
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const SkMatrix& matrix,
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const SkIRect* clipBounds, SkIRect* bounds) {
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