style nit: s/RIGHT SINGLE QUOTATION MARK/APOSTROPHE/g when apropriate

Change-Id: If834febee09266cad6a7a2fb64b06adc25790e33
Reviewed-on: https://skia-review.googlesource.com/73742
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This commit is contained in:
Hal Canary 2017-11-20 12:43:51 -05:00 committed by Skia Commit-Bot
parent 0c1c2b39dd
commit c60dea17d8
5 changed files with 24 additions and 24 deletions

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@ -1,6 +1,6 @@
This test is Mac-only for now. Adding Linux or Win support shouldnt be that difficult — it just needs a project file. This test is Mac-only for now. Adding Linux or Win support shouldn't be that difficult — it just needs a project file.
To run this demo, youll need to do three things: To run this demo, you'll need to do three things:
1) Get GLFW 3.1.1 or later, and install it at third_party/externals/glfw. Youll need to run cmake in that directory to build the makefiles, and then make to build the libglfw.a library. 1) Get GLFW 3.1.1 or later, and install it at third_party/externals/glfw. You'll need to run cmake in that directory to build the makefiles, and then make to build the libglfw.a library.
2) Build the skia libraries via the command line (by running ninja -C out/<config> dm, for example. 2) Build the skia libraries via the command line (by running ninja -C out/<config> dm, for example.
3) Get a ship.png file. Place it in this directory. 3) Get a ship.png file. Place it in this directory.

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@ -2,7 +2,7 @@ Coding Style Guidelines
======================= =======================
These conventions have evolved over time. Some of the earlier code in both These conventions have evolved over time. Some of the earlier code in both
projects doesnt strictly adhere to the guidelines. However, as the code evolves projects doesn't strictly adhere to the guidelines. However, as the code evolves
we hope to make the existing code conform to the guildelines. we hope to make the existing code conform to the guildelines.
Files Files
@ -11,8 +11,8 @@ Files
We use .cpp and .h as extensions for c++ source and header files. We use We use .cpp and .h as extensions for c++ source and header files. We use
foo_impl.h for headers with inline definitions for class foo. foo_impl.h for headers with inline definitions for class foo.
Headers that arent meant for public consumption should be placed in src Headers that aren't meant for public consumption should be placed in src
directories so that they arent in a clients search path. directories so that they aren't in a client's search path.
We prefer to minimize includes. If forward declaring a name in a header is We prefer to minimize includes. If forward declaring a name in a header is
sufficient then that is preferred to an include. sufficient then that is preferred to an include.
@ -41,7 +41,7 @@ Naming
------ ------
Both projects use a prefix to designate that they are Skia prefix for classes, Both projects use a prefix to designate that they are Skia prefix for classes,
enums, structs, typedefs etc is Sk. Ganeshs is Gr. Nested types should not be enums, structs, typedefs etc is Sk. Ganesh's is Gr. Nested types should not be
prefixed. prefixed.
<!--?prettify?--> <!--?prettify?-->
@ -184,7 +184,7 @@ Skia tends to use #ifdef SK_MACRO for boolean flags.
Braces Braces
------ ------
Open braces dont get a newline. “else” and “else if” appear on same line as Open braces don't get a newline. “else” and “else if” appear on same line as
opening and closing braces unless preprocessor conditional compilation opening and closing braces unless preprocessor conditional compilation
interferes. Braces are always used with if, else, while, for, and do. interferes. Braces are always used with if, else, while, for, and do.

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@ -62,7 +62,7 @@ in the document (the cross-reference table). The table of contents
lists the specific byte position for each object. The objects may have lists the specific byte position for each object. The objects may have
references to other objects and the ASCII size of those references is references to other objects and the ASCII size of those references is
dependent on the object number assigned to the referenced object; dependent on the object number assigned to the referenced object;
therefore we cant calculate the table of contents until the size of therefore we can't calculate the table of contents until the size of
objects is known, which requires assignment of object numbers. The objects is known, which requires assignment of object numbers. The
document uses SkWStream::bytesWritten() to query the offsets of each document uses SkWStream::bytesWritten() to query the offsets of each
object and build the cross-reference table. object and build the cross-reference table.
@ -336,9 +336,9 @@ specified in the ContentEntry, similarly the Matrix and drawing state
Certain objects have specific properties that need to be dealt Certain objects have specific properties that need to be dealt
with. Images, layers (see below), and fonts assume the standard PDF with. Images, layers (see below), and fonts assume the standard PDF
coordinate system, so we have to undo any flip to the Skia coordinate coordinate system, so we have to undo any flip to the Skia coordinate
system before drawing these entities. We dont currently support system before drawing these entities. We don't currently support
inverted paths, so filling an inverted path will give the wrong result inverted paths, so filling an inverted path will give the wrong result
([issue 241](https://bug.skia.org/241)). PDF doesnt draw zero length ([issue 241](https://bug.skia.org/241)). PDF doesn't draw zero length
lines that have butt of square caps, so that is emulated. lines that have butt of square caps, so that is emulated.
### <span id="Layers">Layers</span> ### ### <span id="Layers">Layers</span> ###
@ -367,7 +367,7 @@ There are many details for dealing with fonts, so this document will
only talk about some of the more important ones. A couple short only talk about some of the more important ones. A couple short
details: details:
* We cant assume that an arbitrary font will be available at PDF view * We can't assume that an arbitrary font will be available at PDF view
time, so we embed all fonts in accordance with modern PDF time, so we embed all fonts in accordance with modern PDF
guidelines. guidelines.
* Most fonts these days are TrueType fonts, so this is where most of * Most fonts these days are TrueType fonts, so this is where most of
@ -408,7 +408,7 @@ subsetting support to Skia for TrueType fonts.
Skia has two types of predefined shaders, image shaders and gradient Skia has two types of predefined shaders, image shaders and gradient
shaders. In both cases, shaders are effectively positioned absolutely, shaders. In both cases, shaders are effectively positioned absolutely,
so the initial position and bounds of where they are visible is part so the initial position and bounds of where they are visible is part
of the immutable state of the shader object. Each of the Skias tile of the immutable state of the shader object. Each of the Skia's tile
modes needs to be considered and handled explicitly. The image shader modes needs to be considered and handled explicitly. The image shader
we generate will be tiled, so tiling is handled by default. To support we generate will be tiled, so tiling is handled by default. To support
mirroring, we draw the image, reversed, on the appropriate axis, or on mirroring, we draw the image, reversed, on the appropriate axis, or on
@ -452,8 +452,8 @@ modes](https://codereview.appspot.com/4631078/).
I will describe the system with this change applied. I will describe the system with this change applied.
First, a bit of terminology and definition. When drawing something First, a bit of terminology and definition. When drawing something
with an emulated xfer mode, whats already drawn to the device is with an emulated xfer mode, what's already drawn to the device is
called the destination or Dst, and whats about to be drawn is the called the destination or Dst, and what's about to be drawn is the
source or Src. Src (and Dst) can have regions where it is transparent source or Src. Src (and Dst) can have regions where it is transparent
(alpha equals zero), but it also has an inherent shape. For most kinds (alpha equals zero), but it also has an inherent shape. For most kinds
of drawn objects, the shape is the same as where alpha is not of drawn objects, the shape is the same as where alpha is not
@ -464,11 +464,11 @@ has a shape that is 10x10. The xfermodes gm test demonstrates the
interaction between shape and alpha in combination with the port-duff interaction between shape and alpha in combination with the port-duff
xfer modes. xfer modes.
The clear xfer mode removes any part of Dst that is within Srcs The clear xfer mode removes any part of Dst that is within Src's
shape. This is accomplished by bundling the current content of the shape. This is accomplished by bundling the current content of the
device (Dst) into a single entity and then drawing that with the device (Dst) into a single entity and then drawing that with the
inverse of Srcs shape used as a mask (we want Dst where Src inverse of Src's shape used as a mask (we want Dst where Src
isnt). The implementation of that takes a couple more steps. You may isn't). The implementation of that takes a couple more steps. You may
have to refer back to [the content stream section](#Generating_a_content_stream). For any draw call, a have to refer back to [the content stream section](#Generating_a_content_stream). For any draw call, a
ContentEntry is created through a method called ContentEntry is created through a method called
SkPDFDevice::setUpContentEntry(). This method examines the xfer modes SkPDFDevice::setUpContentEntry(). This method examines the xfer modes
@ -486,17 +486,17 @@ x-object, an invert function, and the Dst form x-object to draw Dst
with the inverse shape of Src as a mask. This works well when the with the inverse shape of Src as a mask. This works well when the
shape of Src is the same as the opaque part of the drawing, since PDF shape of Src is the same as the opaque part of the drawing, since PDF
uses the alpha channel of the mask form x-object to do masking. When uses the alpha channel of the mask form x-object to do masking. When
shape doesnt match the alpha channel, additional action is shape doesn't match the alpha channel, additional action is
required. The drawing routines where shape and alpha dont match, set required. The drawing routines where shape and alpha don't match, set
state to indicate the shape (always rectangular), which state to indicate the shape (always rectangular), which
finishContentEntry uses. The clear xfer mode is a special case; if finishContentEntry uses. The clear xfer mode is a special case; if
shape is needed, then Src isnt used, so there is code to not bother shape is needed, then Src isn't used, so there is code to not bother
drawing Src if shape is required and the xfer mode is clear. drawing Src if shape is required and the xfer mode is clear.
SrcMode is clear plus Src being drawn afterward. DstMode simply omits SrcMode is clear plus Src being drawn afterward. DstMode simply omits
drawing Src. DstOver is the same as SrcOver with Src and Dst swapped - drawing Src. DstOver is the same as SrcOver with Src and Dst swapped -
this is accomplished by inserting the new ContentEntry at the this is accomplished by inserting the new ContentEntry at the
beginning of the list of ContentEntrys in setUpContentEntry instead beginning of the list of ContentEntry's in setUpContentEntry instead
of at the end. SrcIn, SrcOut, DstIn, DstOut are similar to each, the of at the end. SrcIn, SrcOut, DstIn, DstOut are similar to each, the
difference being an inverted or non-inverted mask and swapping Src and difference being an inverted or non-inverted mask and swapping Src and
Dst (or not). SrcIn is SrcMode with Src drawn with Dst as a Dst (or not). SrcIn is SrcMode with Src drawn with Dst as a

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@ -143,7 +143,7 @@ If a Skia CL changes layout tests, but the new images look good, the tests need
* First create a Chromium bug: * First create a Chromium bug:
* goto [crbug.com](https://crbug.com) * goto [crbug.com](https://crbug.com)
* Make sure youre logged in with your Chromium credentials * Make sure you're logged in with your Chromium credentials
* Click “New Issue” * Click “New Issue”
* Summary: “Skia image rebaseline” * Summary: “Skia image rebaseline”
* Description: * Description:

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@ -164,7 +164,7 @@ Opting In To Color Correct Skia
------------------------------- -------------------------------
By itself, **adding a color space tag to a source will not change draw behavior**. In fact, By itself, **adding a color space tag to a source will not change draw behavior**. In fact,
tagging sources with color spaces is always a best practice, regardless of whether we want Skias tagging sources with color spaces is always a best practice, regardless of whether we want Skia's
color correct behavior. color correct behavior.
Adding a color space tag to the **destination is the trigger that turns on Skia color correct Adding a color space tag to the **destination is the trigger that turns on Skia color correct