Add a GM that tests xfermode-based color filters.
Review URL: https://codereview.appspot.com/6736052 git-svn-id: http://skia.googlecode.com/svn/trunk@6022 2bbb7eff-a529-9590-31e7-b0007b416f81
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gm/modecolorfilters.cpp
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164
gm/modecolorfilters.cpp
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkBitmapProcShader.h"
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#include "SkColorFilter.h"
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#include "SkGradientShader.h"
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#define WIDTH 512
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#define HEIGHT 1024
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namespace skiagm {
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// Using gradients because GPU doesn't currently have an implementation of SkColorShader (duh!)
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static SkShader* make_color_shader(SkColor color) {
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static const SkPoint kPts[] = {{0, 0}, {1, 1}};
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SkColor colors[] = {color, color};
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return SkGradientShader::CreateLinear(kPts, colors, NULL, 2, SkShader::kClamp_TileMode);
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}
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static SkShader* make_solid_shader() {
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return make_color_shader(SkColorSetARGB(0xFF, 0x40, 0x80, 0x20));
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}
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static SkShader* make_transparent_shader() {
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return make_color_shader(SkColorSetARGB(0x80, 0x10, 0x70, 0x20));
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}
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static SkShader* make_trans_black_shader() {
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return make_color_shader(0x0);
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}
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// draws a background behind each test rect to see transparency
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static SkShader* make_bg_shader(int checkSize) {
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SkBitmap bmp;
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bmp.setConfig(SkBitmap::kARGB_8888_Config, 2 * checkSize, 2 * checkSize);
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bmp.allocPixels();
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SkCanvas canvas(bmp);
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canvas.clear(0xFF800000);
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SkPaint paint;
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paint.setColor(0xFF000080);
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SkRect rect0 = SkRect::MakeXYWH(0, 0,
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SkIntToScalar(checkSize), SkIntToScalar(checkSize));
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SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(checkSize), SkIntToScalar(checkSize),
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SkIntToScalar(checkSize), SkIntToScalar(checkSize));
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canvas.drawRect(rect1, paint);
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canvas.drawRect(rect0, paint);
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return SkNEW_ARGS(SkBitmapProcShader, (bmp, SkShader::kRepeat_TileMode,
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SkShader::kRepeat_TileMode));
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}
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class ModeColorFilterGM : public GM {
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public:
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ModeColorFilterGM() {
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this->setBGColor(0xFF303030);
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}
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protected:
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virtual SkString onShortName() {
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return SkString("modecolorfilters");
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}
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virtual SkISize onISize() {
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return make_isize(WIDTH, HEIGHT);
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}
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virtual void onDraw(SkCanvas* canvas) {
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// size of rect for each test case
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static const int kRectWidth = 20;
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static const int kRectHeight = 20;
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static const int kCheckSize = 10;
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if (!fBmpShader) {
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fBmpShader.reset(make_bg_shader(kCheckSize));
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}
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SkPaint bgPaint;
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bgPaint.setShader(fBmpShader);
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bgPaint.setXfermodeMode(SkXfermode::kSrc_Mode);
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SkShader* shaders[] = {
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NULL, // use a paint color instead of a shader
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make_solid_shader(),
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make_transparent_shader(),
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make_trans_black_shader(),
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};
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// used without shader
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SkColor colors[] = {
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SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF),
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SkColorSetARGB(0xFF, 0x00, 0x00, 0x00),
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SkColorSetARGB(0x00, 0x00, 0x00, 0x00),
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SkColorSetARGB(0xFF, 0x10, 0x20, 0x40),
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SkColorSetARGB(0xA0, 0x20, 0x30, 0x90),
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};
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// used with shaders
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SkColor alphas[] = {0xFFFFFFFF, 0x80808080};
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SkXfermode::Mode modes[] = { // currently just doing the Modes expressible as Coeffs
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SkXfermode::kClear_Mode,
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SkXfermode::kSrc_Mode,
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SkXfermode::kDst_Mode,
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SkXfermode::kSrcOver_Mode,
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SkXfermode::kDstOver_Mode,
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SkXfermode::kSrcIn_Mode,
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SkXfermode::kDstIn_Mode,
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SkXfermode::kSrcOut_Mode,
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SkXfermode::kDstOut_Mode,
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SkXfermode::kSrcATop_Mode,
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SkXfermode::kDstATop_Mode,
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SkXfermode::kXor_Mode,
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SkXfermode::kPlus_Mode,
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SkXfermode::kMultiply_Mode,
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};
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SkPaint paint;
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int idx = 0;
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static const int kRectsPerRow = SkMax32(this->getISize().fWidth / kRectWidth, 1);
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for (size_t cfm = 0; cfm < SK_ARRAY_COUNT(modes); ++cfm) {
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for (int cfc = 0; cfc < SK_ARRAY_COUNT(colors); ++cfc) {
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SkAutoTUnref<SkColorFilter> cf(SkColorFilter::CreateModeFilter(colors[cfc],
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modes[cfm]));
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paint.setColorFilter(cf);
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for (int s = 0; s < SK_ARRAY_COUNT(shaders); ++s) {
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paint.setShader(shaders[s]);
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bool hasShader = NULL == paint.getShader();
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int paintColorCnt = hasShader ? SK_ARRAY_COUNT(alphas) : SK_ARRAY_COUNT(colors);
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SkColor* paintColors = hasShader ? alphas : colors;
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for (int pc = 0; pc < paintColorCnt; ++pc) {
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paint.setColor(paintColors[pc]);
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SkScalar x = SkIntToScalar(idx % kRectsPerRow);
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SkScalar y = SkIntToScalar(idx / kRectsPerRow);
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SkRect rect = SkRect::MakeXYWH(x * kRectWidth, y * kRectHeight,
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kRectWidth, kRectHeight);
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canvas->drawRect(rect, bgPaint);
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canvas->drawRect(rect, paint);
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++idx;
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}
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}
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}
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}
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for (int i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
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SkSafeUnref(shaders[i]);
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}
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}
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private:
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SkAutoTUnref<SkShader> fBmpShader;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static GM* MyFactory(void*) { return new ModeColorFilterGM; }
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static GMRegistry reg(MyFactory);
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}
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@ -48,6 +48,7 @@
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'../gm/lcdtext.cpp',
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'../gm/linepaths.cpp',
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'../gm/matrixconvolution.cpp',
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'../gm/modecolorfilters.cpp',
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'../gm/morphology.cpp',
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'../gm/ninepatchstretch.cpp',
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'../gm/nocolorbleed.cpp',
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