Use correct fill type and bounds for NVPR paths that are stroked with Skia

When using NVPR, sometimes paths must be stroked by Skia and then drawn
with fill using NVPR. In these cases, use the fill type and bounds of
the stroked path, not the original path.

Fixes degeneratesegments for nvprmsaa backends.

BUG=skia:4608

Review URL: https://codereview.chromium.org/1504753003
This commit is contained in:
kkinnunen 2015-12-07 23:39:01 -08:00 committed by Commit bot
parent dfd6c6e3bb
commit c6e7a13489
3 changed files with 29 additions and 25 deletions

View File

@ -10,19 +10,19 @@
#include "GrGpuResource.h"
#include "GrStrokeInfo.h"
#include "GrPathRendering.h"
#include "SkPath.h"
#include "SkRect.h"
class GrPath : public GrGpuResource {
public:
/**
* Initialize to a path with a fixed stroke. Stroke must not be hairline.
*/
GrPath(GrGpu* gpu, const SkPath& skPath, const GrStrokeInfo& stroke)
: INHERITED(gpu, kCached_LifeCycle)
, fBounds(skPath.getBounds())
, fBounds(SkRect::MakeEmpty())
, fFillType(GrPathRendering::kWinding_FillType)
#ifdef SK_DEBUG
, fSkPath(skPath)
, fStroke(stroke)
@ -35,12 +35,15 @@ public:
const SkRect& getBounds() const { return fBounds; }
GrPathRendering::FillType getFillType() const { return fFillType; }
#ifdef SK_DEBUG
bool isEqualTo(const SkPath& path, const GrStrokeInfo& stroke) const;
#endif
protected:
// Subclass should init these.
SkRect fBounds;
GrPathRendering::FillType fFillType;
#ifdef SK_DEBUG
SkPath fSkPath;
GrStrokeInfo fStroke;

View File

@ -16,22 +16,6 @@
#include "GrResourceProvider.h"
#include "GrStrokeInfo.h"
/*
* For now paths only natively support winding and even odd fill types
*/
static GrPathRendering::FillType convert_skpath_filltype(SkPath::FillType fill) {
switch (fill) {
default:
SkFAIL("Incomplete Switch\n");
case SkPath::kWinding_FillType:
case SkPath::kInverseWinding_FillType:
return GrPathRendering::kWinding_FillType;
case SkPath::kEvenOdd_FillType:
case SkPath::kInverseEvenOdd_FillType:
return GrPathRendering::kEvenOdd_FillType;
}
}
GrPathRenderer* GrStencilAndCoverPathRenderer::Create(GrResourceProvider* resourceProvider,
const GrCaps& caps) {
if (caps.shaderCaps()->pathRenderingSupport()) {
@ -80,8 +64,7 @@ static GrPath* get_gr_path(GrResourceProvider* resourceProvider, const SkPath& s
void GrStencilAndCoverPathRenderer::onStencilPath(const StencilPathArgs& args) {
SkASSERT(!args.fPath->isInverseFillType());
SkAutoTUnref<GrPath> p(get_gr_path(fResourceProvider, *args.fPath, *args.fStroke));
args.fTarget->stencilPath(*args.fPipelineBuilder, *args.fViewMatrix, p,
convert_skpath_filltype(args.fPath->getFillType()));
args.fTarget->stencilPath(*args.fPipelineBuilder, *args.fViewMatrix, p, p->getFillType());
}
bool GrStencilAndCoverPathRenderer::onDrawPath(const DrawPathArgs& args) {
@ -114,8 +97,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const DrawPathArgs& args) {
pipelineBuilder->setStencil(kInvertedStencilPass);
// fake inverse with a stencil and cover
args.fTarget->stencilPath(*pipelineBuilder, viewMatrix, p,
convert_skpath_filltype(path.getFillType()));
args.fTarget->stencilPath(*pipelineBuilder, viewMatrix, p, p->getFillType());
SkMatrix invert = SkMatrix::I();
SkRect bounds =
@ -149,8 +131,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const DrawPathArgs& args) {
0xffff);
pipelineBuilder->setStencil(kStencilPass);
args.fTarget->drawPath(*pipelineBuilder, viewMatrix, args.fColor, p,
convert_skpath_filltype(path.getFillType()));
args.fTarget->drawPath(*pipelineBuilder, viewMatrix, args.fColor, p, p->getFillType());
}
pipelineBuilder->stencil()->setDisabled();

View File

@ -179,6 +179,23 @@ inline bool init_path_object_for_general_path(GrGLGpu* gpu, GrGLuint pathID,
pathCoords.count(), GR_GL_FLOAT, &pathCoords[0]));
return true;
}
/*
* For now paths only natively support winding and even odd fill types
*/
static GrPathRendering::FillType convert_skpath_filltype(SkPath::FillType fill) {
switch (fill) {
default:
SkFAIL("Incomplete Switch\n");
case SkPath::kWinding_FillType:
case SkPath::kInverseWinding_FillType:
return GrPathRendering::kWinding_FillType;
case SkPath::kEvenOdd_FillType:
case SkPath::kInverseEvenOdd_FillType:
return GrPathRendering::kEvenOdd_FillType;
}
}
} // namespace
bool GrGLPath::InitPathObjectPathDataCheckingDegenerates(GrGLGpu* gpu, GrGLuint pathID,
@ -292,6 +309,9 @@ GrGLPath::GrGLPath(GrGLGpu* gpu, const SkPath& origSkPath, const GrStrokeInfo& o
fShouldFill = stroke->isFillStyle() ||
stroke->getStyle() == SkStrokeRec::kStrokeAndFill_Style;
fFillType = convert_skpath_filltype(skPath->getFillType());
fBounds = skPath->getBounds();
if (fShouldStroke) {
InitPathObjectStroke(gpu, fPathID, *stroke);