check texture is not NULL to aovid segmentation fault. If the texture created by GrLockAndRefCachedBitmapTexture() is NULL, ColorTableEffect::Create will cause segmentation fault by GrAssert in src/gpu/GrTextureAccess.cpp. The simple patch checked texture to avoid segment fault, and returned a NULL effect to the caller. The caller will handle NULL effect, for example, it will set default effect.

R=bsalomon@google.com, robertphillips@google.com

Author: yunchao.he@intel.com

Review URL: https://chromiumcodereview.appspot.com/15824003

git-svn-id: http://skia.googlecode.com/svn/trunk@9287 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2013-05-28 13:13:56 +00:00
parent 454ae46814
commit c7d624ec53

View File

@ -386,15 +386,18 @@ GrEffectRef* ColorTableEffect::TestCreate(SkMWCRandom* random,
GrEffectRef* SkTable_ColorFilter::asNewEffect(GrContext* context) const {
SkBitmap bitmap;
GrEffectRef* effect = NULL;
this->asComponentTable(&bitmap);
// passing NULL because this effect does no tiling or filtering.
GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, bitmap, NULL);
GrEffectRef* effect = ColorTableEffect::Create(texture, fFlags);
if (NULL != texture) {
effect = ColorTableEffect::Create(texture, fFlags);
// Unlock immediately, this is not great, but we don't have a way of
// knowing when else to unlock it currently. TODO: Remove this when
// unref becomes the unlock replacement for all types of textures.
GrUnlockAndUnrefCachedBitmapTexture(texture);
// Unlock immediately, this is not great, but we don't have a way of
// knowing when else to unlock it currently. TODO: Remove this when
// unref becomes the unlock replacement for all types of textures.
GrUnlockAndUnrefCachedBitmapTexture(texture);
}
return effect;
}