Stop using filterquality
Change-Id: I67d1a464618f1a54f4e3bd4e1409b1d91a90e66a Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429336 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
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@ -8,7 +8,6 @@
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRect.h"
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@ -12,6 +12,12 @@
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DEF_SIMPLE_GM(bicubic, canvas, 300, 320) {
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canvas->clear(SK_ColorBLACK);
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const SkSamplingOptions gSamplings[] = {
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SkSamplingOptions(SkFilterMode::kNearest),
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SkSamplingOptions(SkFilterMode::kLinear),
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SkSamplingOptions(SkCubicResampler::Mitchell()),
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};
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auto make_img = []() {
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auto surf = SkSurface::MakeRasterN32Premul(7, 7);
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surf->getCanvas()->drawColor(SK_ColorBLACK);
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@ -25,8 +31,8 @@ DEF_SIMPLE_GM(bicubic, canvas, 300, 320) {
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auto img = make_img();
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canvas->scale(40, 8);
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for (auto q : {kNone_SkFilterQuality, kLow_SkFilterQuality, kHigh_SkFilterQuality}) {
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canvas->drawImage(img, 0, 0, SkSamplingOptions(q), nullptr);
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for (const auto& s : gSamplings) {
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canvas->drawImage(img, 0, 0, s, nullptr);
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canvas->translate(0, img->height() + 1.0f);
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}
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@ -10,7 +10,6 @@
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorPriv.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPath.h"
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@ -9,7 +9,6 @@
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkPaint.h"
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@ -10,7 +10,6 @@
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#include "include/core/SkBlurTypes.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkMaskFilter.h"
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@ -9,7 +9,6 @@
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#include "include/core/SkBlurTypes.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkMaskFilter.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRect.h"
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@ -8,7 +8,6 @@
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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@ -59,16 +58,6 @@ protected:
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private:
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void drawAll(SkCanvas* canvas, SkScalar scaleX) const {
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constexpr struct {
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SkFilterQuality fQuality;
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const char* fName;
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} kQualities[] = {
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{kNone_SkFilterQuality, "none"},
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{kLow_SkFilterQuality, "low"},
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{kMedium_SkFilterQuality, "medium"},
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{kHigh_SkFilterQuality, "high"},
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};
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SkRect rect = SkRect::MakeLTRB(20, 60, 220, 210);
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SkMatrix lm = SkMatrix::I();
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lm.setScaleX(scaleX);
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@ -84,12 +73,21 @@ private:
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SkAutoCanvasRestore acr(canvas, true);
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for (size_t q = 0; q < SK_ARRAY_COUNT(kQualities); ++q) {
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const struct {
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const char* name;
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SkSamplingOptions sampling;
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} recs[] = {
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{ "none", SkSamplingOptions(SkFilterMode::kNearest) },
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{ "low", SkSamplingOptions(SkFilterMode::kLinear) },
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{ "medium", SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kLinear) },
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{ "high", SkSamplingOptions(SkCubicResampler::Mitchell()) },
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};
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for (const auto& rec : recs) {
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constexpr SkTileMode kTM = SkTileMode::kRepeat;
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bmpPaint.setShader(fBmp.makeShader(kTM, kTM,
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SkSamplingOptions(kQualities[q].fQuality), lm));
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bmpPaint.setShader(fBmp.makeShader(kTM, kTM, rec.sampling, lm));
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canvas->drawRect(rect, bmpPaint);
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canvas->drawString(kQualities[q].fName, 20, 40, font, textPaint);
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canvas->drawString(rec.name, 20, 40, font, textPaint);
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canvas->translate(250, 0);
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}
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@ -8,7 +8,6 @@
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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@ -9,7 +9,6 @@
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRect.h"
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@ -14,7 +14,6 @@
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkData.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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@ -8,7 +8,6 @@
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPath.h"
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@ -9,7 +9,6 @@
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkData.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPixmap.h"
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@ -10,7 +10,6 @@
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkFontMgr.h"
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#include "include/core/SkFontTypes.h"
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@ -10,7 +10,6 @@
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#include "include/core/SkBlurTypes.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageInfo.h"
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@ -10,7 +10,6 @@
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkMatrix.h"
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@ -10,7 +10,6 @@
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorPriv.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkMatrix.h"
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@ -9,7 +9,6 @@
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkMatrix.h"
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@ -8,7 +8,6 @@
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRect.h"
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@ -9,7 +9,6 @@
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkScalar.h"
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@ -108,22 +107,19 @@ protected:
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SkMatrix m;
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if (fDoRotate) {
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// m.setRotate(SkIntToScalar(30), 0, 0);
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m.setSkew(SK_Scalar1, 0, 0, 0);
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// m.postScale(2*SK_Scalar1/3, 2*SK_Scalar1/3);
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} else {
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SkScalar scale = 11*SK_Scalar1/12;
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m.setScale(scale, scale);
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}
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paint.setShader(getBitmap().makeShader(fMode, fMode,
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SkSamplingOptions(fDoFilter ? kLow_SkFilterQuality
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: kNone_SkFilterQuality),
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paint.setShader(getBitmap().makeShader(
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fMode, fMode,
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SkSamplingOptions(fDoFilter ? SkFilterMode::kLinear
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: SkFilterMode::kNearest),
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m));
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canvas->translate(SkIntToScalar(50), SkIntToScalar(50));
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// SkRect r = SkRect::MakeXYWH(-50, -50, 32, 16);
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// canvas->drawRect(r, paint); return;
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canvas->drawPaint(paint);
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}
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@ -10,7 +10,6 @@
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkImageInfo.h"
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@ -9,7 +9,6 @@
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkMatrix.h"
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@ -9,7 +9,6 @@
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkMatrix.h"
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@ -8,7 +8,6 @@
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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@ -7,7 +7,6 @@
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkMatrix.h"
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@ -8,7 +8,6 @@
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPoint.h"
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@ -9,7 +9,6 @@
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkPaint.h"
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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@ -60,13 +59,4 @@ DEF_SIMPLE_GM_BG(matriximagefilter, canvas, 420, 100, SK_ColorBLACK) {
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canvas->translate(srcRect.width() + margin, 0);
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draw(canvas, srcRect, checkerboard, matrix, SkSamplingOptions(SkFilterMode::kLinear));
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#if 0
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// This may be causing Mac 10.6 to barf.
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canvas->translate(srcRect.width() + margin, 0);
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draw(canvas, srcRect, checkerboard, matrix, kMedium_SkFilterQuality);
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canvas->translate(srcRect.width() + margin, 0);
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draw(canvas, srcRect, checkerboard, matrix, kHigh_SkFilterQuality);
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#endif
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}
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@ -30,7 +30,7 @@ static void build_ImFontAtlas(ImFontAtlas& atlas, SkPaint& fontPaint) {
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SkPixmap pmap(info, pixels, info.minRowBytes());
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SkMatrix localMatrix = SkMatrix::Scale(1.0f / w, 1.0f / h);
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auto fontImage = SkImage::MakeFromRaster(pmap, nullptr, nullptr);
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auto fontShader = fontImage->makeShader(SkSamplingOptions(kLow_SkFilterQuality), localMatrix);
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auto fontShader = fontImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear), localMatrix);
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fontPaint.setShader(fontShader);
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fontPaint.setColor(SK_ColorWHITE);
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atlas.TexID = &fontPaint;
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