Incorporate glStencilThenCover* nvpr methods

Adds the glStencilThenCover* nvpr methods to GrGLInterface and starts
using them. When drawing multible paths, this will make it so we only
have to send the index/transform data once. It will also allow the
driver to save time internally.

The glStencilThenCover* methods are a newer addition, so they aren't
available on every driver. In the event that they are not present, we
emulate them using the existing glStencil*/glCover* methods.

BUG=skia:
R=markkilgard@gmail.com, bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/423173004
This commit is contained in:
cdalton 2014-07-29 15:25:51 -07:00 committed by Commit bot
parent a14da251c2
commit c8f5204667
6 changed files with 167 additions and 25 deletions

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@ -245,6 +245,10 @@ extern "C" {
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat* transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask, GrGLenum coverMode);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramPathFragmentInputGenProc)(GrGLuint program, GrGLint location, GrGLenum genMode, GrGLint components,const GrGLfloat *coeffs);
} // extern "C"

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@ -335,6 +335,10 @@ public:
GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath;
GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced;
GLPtr<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced;
GLPtr<GrGLStencilThenCoverFillPathProc> fStencilThenCoverFillPath;
GLPtr<GrGLStencilThenCoverStrokePathProc> fStencilThenCoverStrokePath;
GLPtr<GrGLStencilThenCoverFillPathInstancedProc> fStencilThenCoverFillPathInstanced;
GLPtr<GrGLStencilThenCoverStrokePathInstancedProc> fStencilThenCoverStrokePathInstanced;
GLPtr<GrGLProgramPathFragmentInputGenProc> fProgramPathFragmentInputGen;
} fFunctions;

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@ -276,6 +276,10 @@ static const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get
GET_PROC_SUFFIX(CoverStrokePath, NV);
GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
GET_PROC_SUFFIX(StencilThenCoverFillPath, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV);
GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV);
GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV);
}

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@ -14,6 +14,12 @@
#define GET_PROC_SUFFIX(F, S) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F #S)
#define GET_PROC_LOCAL(F) GrGL ## F ## Proc F = (GrGL ## F ## Proc) get(ctx, "gl" #F)
// The glStencilThenCover* methods are a new addition to NV_path_rendering. They
// aren't available on all drivers. In the event that they are not present, this
// function can be used to add methods to the given GrGLInterface that emulate
// them using the existing glStencil*/glCover* methods.
static void emulate_nvpr_stencil_then_cover(GrGLInterface*);
const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC_LOCAL(GetString);
GET_PROC_LOCAL(GetStringi);
@ -239,7 +245,18 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC_SUFFIX(CoverStrokePath, NV);
GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
GET_PROC_SUFFIX(StencilThenCoverFillPath, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV);
GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV);
GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV);
if (NULL == interface->fFunctions.fStencilThenCoverFillPath ||
NULL == interface->fFunctions.fStencilThenCoverStrokePath ||
NULL == interface->fFunctions.fStencilThenCoverFillPathInstanced ||
NULL == interface->fFunctions.fStencilThenCoverFillPathInstanced) {
emulate_nvpr_stencil_then_cover(interface);
}
}
if (extensions.has("GL_EXT_debug_marker")) {
@ -266,3 +283,101 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
return interface;
}
static GrGLStencilFillPathProc gStencilFillPath;
static GrGLCoverFillPathProc gCoverFillPath;
static GrGLvoid GR_GL_FUNCTION_TYPE stencil_then_cover_fill_path(
GrGLuint path, GrGLenum fillMode,
GrGLuint mask, GrGLenum coverMode) {
gStencilFillPath(path, fillMode, mask);
gCoverFillPath(path, coverMode);
}
static GrGLStencilStrokePathProc gStencilStrokePath;
static GrGLCoverStrokePathProc gCoverStrokePath;
static GrGLvoid GR_GL_FUNCTION_TYPE stencil_then_cover_stroke_path(
GrGLuint path, GrGLint reference,
GrGLuint mask, GrGLenum coverMode) {
gStencilStrokePath(path, reference, mask);
gCoverStrokePath(path, coverMode);
}
static GrGLStencilFillPathInstancedProc gStencilFillPathInstanced;
static GrGLCoverFillPathInstancedProc gCoverFillPathInstanced;
static GrGLvoid GR_GL_FUNCTION_TYPE stencil_then_cover_fill_path_instanced(
GrGLsizei numPaths, GrGLenum pathNameType,
const GrGLvoid *paths, GrGLuint pathBase,
GrGLenum fillMode, GrGLuint mask,
GrGLenum coverMode, GrGLenum transformType,
const GrGLfloat *transformValues) {
gStencilFillPathInstanced(numPaths, pathNameType, paths, pathBase,
fillMode, mask, transformType, transformValues);
gCoverFillPathInstanced(numPaths, pathNameType, paths, pathBase,
coverMode, transformType, transformValues);
}
static GrGLStencilStrokePathInstancedProc gStencilStrokePathInstanced;
static GrGLCoverStrokePathInstancedProc gCoverStrokePathInstanced;
static GrGLvoid GR_GL_FUNCTION_TYPE stencil_then_cover_stroke_path_instanced(
GrGLsizei numPaths, GrGLenum pathNameType,
const GrGLvoid *paths, GrGLuint pathBase,
GrGLint reference, GrGLuint mask,
GrGLenum coverMode, GrGLenum transformType,
const GrGLfloat *transformValues) {
gStencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
reference, mask, transformType, transformValues);
gCoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
coverMode, transformType, transformValues);
}
static void emulate_nvpr_stencil_then_cover(GrGLInterface* interface) {
if (NULL == gStencilFillPath) {
gStencilFillPath = (GrGLStencilFillPathProc)interface->fFunctions.fStencilFillPath;
}
if (NULL == gCoverFillPath) {
gCoverFillPath = (GrGLCoverFillPathProc)interface->fFunctions.fCoverFillPath;
}
if (NULL == gStencilStrokePath) {
gStencilStrokePath = (GrGLStencilStrokePathProc)interface->fFunctions.fStencilStrokePath;
}
if (NULL == gCoverStrokePath) {
gCoverStrokePath = (GrGLCoverStrokePathProc)interface->fFunctions.fCoverStrokePath;
}
if (NULL == gStencilFillPathInstanced) {
gStencilFillPathInstanced = (GrGLStencilFillPathInstancedProc)
interface->fFunctions.fStencilFillPathInstanced;
}
if (NULL == gCoverFillPathInstanced) {
gCoverFillPathInstanced = (GrGLCoverFillPathInstancedProc)
interface->fFunctions.fCoverFillPathInstanced;
}
if (NULL == gStencilStrokePathInstanced) {
gStencilStrokePathInstanced = (GrGLStencilStrokePathInstancedProc)
interface->fFunctions.fStencilStrokePathInstanced;
}
if (NULL == gCoverStrokePathInstanced) {
gCoverStrokePathInstanced = (GrGLCoverStrokePathInstancedProc)
interface->fFunctions.fCoverStrokePathInstanced;
}
if (interface->fFunctions.fStencilFillPath != gStencilFillPath ||
interface->fFunctions.fCoverFillPath != gCoverFillPath ||
interface->fFunctions.fStencilStrokePath != gStencilStrokePath ||
interface->fFunctions.fCoverStrokePath != gCoverStrokePath ||
interface->fFunctions.fStencilFillPathInstanced != gStencilFillPathInstanced ||
interface->fFunctions.fCoverFillPathInstanced != gCoverFillPathInstanced ||
interface->fFunctions.fStencilStrokePathInstanced != gStencilStrokePathInstanced ||
interface->fFunctions.fCoverStrokePathInstanced != gCoverStrokePathInstanced) {
// While not every windowing system requires GetProcAddress to return
// the same addresses in different contexts, it is guaranteed to do so
// in any context that supports NV_path_rendering.
SkFAIL("GetProcAddress returned different addresses for the same nvpr functions");
return;
}
interface->fFunctions.fStencilThenCoverFillPath = &stencil_then_cover_fill_path;
interface->fFunctions.fStencilThenCoverStrokePath = &stencil_then_cover_stroke_path;
interface->fFunctions.fStencilThenCoverFillPathInstanced = &stencil_then_cover_fill_path_instanced;
interface->fFunctions.fStencilThenCoverStrokePathInstanced = &stencil_then_cover_stroke_path_instanced;
}

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@ -467,7 +467,11 @@ bool GrGLInterface::validate() const {
NULL == fFunctions.fCoverFillPath ||
NULL == fFunctions.fCoverStrokePath ||
NULL == fFunctions.fCoverFillPathInstanced ||
NULL == fFunctions.fCoverStrokePathInstanced) {
NULL == fFunctions.fCoverStrokePathInstanced ||
NULL == fFunctions.fStencilThenCoverFillPath ||
NULL == fFunctions.fStencilThenCoverStrokePath ||
NULL == fFunctions.fStencilThenCoverFillPathInstanced ||
NULL == fFunctions.fStencilThenCoverStrokePathInstanced) {
RETURN_FALSE_INTERFACE
}
// Currently ProgramPathFragmentInputGen is not used on

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@ -1894,20 +1894,23 @@ void GrGpuGL::onGpuDrawPath(const GrPath* path, SkPath::FillType fill) {
gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.passOp(GrStencilSettings::kFront_Face));
GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face);
if (stroke.isFillStyle() || SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) {
GL_CALL(StencilFillPath(id, fillMode, writeMask));
}
if (stroke.needToApply()) {
GL_CALL(StencilStrokePath(id, 0xffff, writeMask));
}
if (nonInvertedFill == fill) {
if (stroke.needToApply()) {
GL_CALL(CoverStrokePath(id, GR_GL_BOUNDING_BOX));
if (SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) {
GL_CALL(StencilFillPath(id, fillMode, writeMask));
}
GL_CALL(StencilThenCoverStrokePath(id, 0xffff, writeMask, GR_GL_BOUNDING_BOX));
} else {
GL_CALL(CoverFillPath(id, GR_GL_BOUNDING_BOX));
GL_CALL(StencilThenCoverFillPath(id, fillMode, writeMask, GR_GL_BOUNDING_BOX));
}
} else {
if (stroke.isFillStyle() || SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) {
GL_CALL(StencilFillPath(id, fillMode, writeMask));
}
if (stroke.needToApply()) {
GL_CALL(StencilStrokePath(id, 0xffff, writeMask));
}
GrDrawState* drawState = this->drawState();
GrDrawState::AutoViewMatrixRestore avmr;
SkRect bounds = SkRect::MakeLTRB(0, 0,
@ -1953,30 +1956,38 @@ void GrGpuGL::onGpuDrawPaths(const GrPathRange* pathRange,
GrGLint writeMask =
fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face);
if (stroke.isFillStyle() || SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) {
GL_CALL(StencilFillPathInstanced(count, GR_GL_UNSIGNED_INT, indices, baseID, fillMode,
writeMask, gXformType2GLType[transformsType],
transforms));
}
if (stroke.needToApply()) {
GL_CALL(StencilStrokePathInstanced(count, GR_GL_UNSIGNED_INT, indices, baseID, 0xffff,
writeMask, gXformType2GLType[transformsType],
transforms));
}
if (nonInvertedFill == fill) {
if (stroke.needToApply()) {
GL_CALL(CoverStrokePathInstanced(
count, GR_GL_UNSIGNED_INT, indices, baseID,
if (SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) {
GL_CALL(StencilFillPathInstanced(
count, GR_GL_UNSIGNED_INT, indices, baseID, fillMode,
writeMask, gXformType2GLType[transformsType],
transforms));
}
GL_CALL(StencilThenCoverStrokePathInstanced(
count, GR_GL_UNSIGNED_INT, indices, baseID, 0xffff, writeMask,
GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES,
gXformType2GLType[transformsType], transforms));
} else {
GL_CALL(CoverFillPathInstanced(
count, GR_GL_UNSIGNED_INT, indices, baseID,
GL_CALL(StencilThenCoverFillPathInstanced(
count, GR_GL_UNSIGNED_INT, indices, baseID, fillMode, writeMask,
GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES,
gXformType2GLType[transformsType], transforms));
}
} else {
if (stroke.isFillStyle() || SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) {
GL_CALL(StencilFillPathInstanced(
count, GR_GL_UNSIGNED_INT, indices, baseID, fillMode,
writeMask, gXformType2GLType[transformsType],
transforms));
}
if (stroke.needToApply()) {
GL_CALL(StencilStrokePathInstanced(
count, GR_GL_UNSIGNED_INT, indices, baseID, 0xffff,
writeMask, gXformType2GLType[transformsType],
transforms));
}
GrDrawState* drawState = this->drawState();
GrDrawState::AutoViewMatrixRestore avmr;
SkRect bounds = SkRect::MakeLTRB(0, 0,