Revert of Add functions to support NV_path_rendering in OpenGL ES (https://codereview.chromium.org/345723002/)

Reason for revert:
Will have to unfortunately revert this CL in order to revert https://codereview.chromium.org/319043005/

Original issue's description:
> Add functions to support NV_path_rendering in OpenGL ES
>
> Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
> ES.
>
> The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
> revision 30, similar to following:
>
>     Append to the end of the "Shader Inputs" subsection of Section 3.12.2
>     "Shader Execution":
>
>     The command
>
>         void ProgramPathFragmentInputGenNV(uint program,
>                                            int location,
>                                            enum genMode,
>                                            int components,
>                                            const float *coeffs);
>
>     controls how a user-defined (non-built-in) fragment input of a
>     GLSL program object is computed for fragment shading operations that
>     occur as a result of CoverFillPathNV or CoverStrokePathNV.
>
>     /program/ names a GLSL program object.  If /program/ has not been
>     successfully linked, the error INVALID_OPERATION is generated.
>
>     The given fragment input generation state is loaded into the fragment
>     input variable location identified by /location/.  This location
>     is a value returned either by GetProgramResourceLocation with a
>     /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
>     input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
>     for the /programInterface/ and LOCATION for the property for a given
>     fragment input resource index.
>
>     ....
>
> glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
> because the latter depends on fixed function pipeline that is not
> exposed in ES.
>
> Also add glGetProgramResourceLocation from OpenGL 4.3 or
> ARB_program_interface_query.
>
> Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.
>
> The added functions are not used yet, but they're needed when implementing
> NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.
>
> Remove uncalled NV_path_rendering functions, so they do not cause confusion
> or take space in the interface definition. The ones that are later used
> can be re-added when needed.
>
> Remove definitions NV_path_rendering that are for NV_path_rendering function
> parameters that are not used. The ones that are later used
> can be re-added when needed.
>
> Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c

R=bsalomon@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349983002
This commit is contained in:
rmistry 2014-06-23 06:06:36 -07:00 committed by Commit bot
parent abc9bb55dd
commit c986b1fd28
7 changed files with 263 additions and 94 deletions

View File

@ -214,14 +214,11 @@ extern "C" {
// Experimental: Functions for GL_NV_path_rendering. These will be
// alphabetized with the above functions once this is fully supported
// (and functions we are unlikely to use will possibly be omitted).
// EXT_direct_state_access
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadfProc)(GrGLenum matrixMode, const GrGLfloat* m);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadIdentityProc)(GrGLenum);
// ARB_program_interface_query
typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetProgramResourceLocationProc)(GrGLuint program, GrGLenum programInterface, const GrGLchar *name);
// NV_path_rendering
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCommandsProc)(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoordsProc)(GrGLuint path, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCommandsProc)(GrGLuint path, GrGLsizei commandStart, GrGLsizei commandsToDelete, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCoordsProc)(GrGLuint path, GrGLsizei coordStart, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStringProc)(GrGLuint path, GrGLenum format, GrGLsizei length, const GrGLvoid *pathString);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphsProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLsizei numGlyphs, GrGLenum type, const GrGLvoid *charcodes, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale);
@ -230,22 +227,45 @@ extern "C" {
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyPathProc)(GrGLuint resultPath, GrGLuint srcPath);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInterpolatePathsProc)(GrGLuint resultPath, GrGLuint pathA, GrGLuint pathB, GrGLfloat weight);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTransformPathProc)(GrGLuint resultPath, GrGLuint srcPath, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterivProc)(GrGLuint path, GrGLenum pname, const GrGLint *value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameteriProc)(GrGLuint path, GrGLenum pname, GrGLint value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfvProc)(GrGLuint path, GrGLenum pname, const GrGLfloat *value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfProc)(GrGLuint path, GrGLenum pname, GrGLfloat value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathDashArrayProc)(GrGLuint path, GrGLsizei dashCount, const GrGLfloat *dashArray);
typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLGenPathsProc)(GrGLsizei range);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeletePathsProc)(GrGLuint path, GrGLsizei range);
typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPathProc)(GrGLuint path);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilDepthOffsetProc)(GrGLfloat factor, GrGLfloat units);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoverDepthFuncProc)(GrGLenum zfunc);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathColorGenProc)(GrGLenum color, GrGLenum genMode, GrGLenum colorFormat, const GrGLfloat *coeffs);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathTexGenProc)(GrGLenum texCoordSet, GrGLenum genMode, GrGLint components, const GrGLfloat *coeffs);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathFogGenProc)(GrGLenum genMode);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathProc)(GrGLuint path, GrGLenum coverMode);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat* transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathParameterivProc)(GrGLuint name, GrGLenum param, GrGLint *value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathParameterfvProc)(GrGLuint name, GrGLenum param, GrGLfloat *value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathCommandsProc)(GrGLuint name, GrGLubyte *commands);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathCoordsProc)(GrGLuint name, GrGLfloat *coords);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathDashArrayProc)(GrGLuint name, GrGLfloat *dashArray);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathMetricsProc)(GrGLbitfield metricQueryMask, GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLsizei stride, GrGLfloat *metrics);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathMetricRangeProc)(GrGLbitfield metricQueryMask, GrGLuint fistPathName, GrGLsizei numPaths, GrGLsizei stride, GrGLfloat *metrics);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathSpacingProc)(GrGLenum pathListMode, GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLfloat advanceScale, GrGLfloat kerningScale, GrGLenum transformType, GrGLfloat *returnedSpacing);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathColorGenivProc)(GrGLenum color, GrGLenum pname, GrGLint *value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathColorGenfvProc)(GrGLenum color, GrGLenum pname, GrGLfloat *value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathTexGenivProc)(GrGLenum texCoordSet, GrGLenum pname, GrGLint *value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetPathTexGenfvProc)(GrGLenum texCoordSet, GrGLenum pname, GrGLfloat *value);
typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPointInFillPathProc)(GrGLuint path, GrGLuint mask, GrGLfloat x, GrGLfloat y);
typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPointInStrokePathProc)(GrGLuint path, GrGLfloat x, GrGLfloat y);
typedef GrGLfloat (GR_GL_FUNCTION_TYPE* GrGLGetPathLengthProc)(GrGLuint path, GrGLsizei startSegment, GrGLsizei numSegments);
typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLPointAlongPathProc)(GrGLuint path, GrGLsizei startSegment, GrGLsizei numSegments, GrGLfloat distance, GrGLfloat *x, GrGLfloat *y, GrGLfloat *tangentX, GrGLfloat *tangentY);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramPathFragmentInputGenProc)(GrGLuint program, GrGLint location, GrGLenum genMode, GrGLint components,const GrGLfloat *coeffs);
} // extern "C"
#endif

View File

@ -317,24 +317,55 @@ public:
// Experimental: Functions for GL_NV_path_rendering. These will be
// alphabetized with the above functions once this is fully supported
// (and functions we are unlikely to use will possibly be omitted).
GLPtr<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation;
GLPtr<GrGLPathCommandsProc> fPathCommands;
GLPtr<GrGLPathCoordsProc> fPathCoords;
GLPtr<GrGLPathSubCommandsProc> fPathSubCommands;
GLPtr<GrGLPathSubCoordsProc> fPathSubCoords;
GLPtr<GrGLPathStringProc> fPathString;
GLPtr<GrGLPathGlyphsProc> fPathGlyphs;
GLPtr<GrGLPathGlyphRangeProc> fPathGlyphRange;
GLPtr<GrGLWeightPathsProc> fWeightPaths;
GLPtr<GrGLCopyPathProc> fCopyPath;
GLPtr<GrGLInterpolatePathsProc> fInterpolatePaths;
GLPtr<GrGLTransformPathProc> fTransformPath;
GLPtr<GrGLPathParameterivProc> fPathParameteriv;
GLPtr<GrGLPathParameteriProc> fPathParameteri;
GLPtr<GrGLPathParameterfvProc> fPathParameterfv;
GLPtr<GrGLPathParameterfProc> fPathParameterf;
GLPtr<GrGLPathDashArrayProc> fPathDashArray;
GLPtr<GrGLGenPathsProc> fGenPaths;
GLPtr<GrGLDeletePathsProc> fDeletePaths;
GLPtr<GrGLIsPathProc> fIsPath;
GLPtr<GrGLPathStencilFuncProc> fPathStencilFunc;
GLPtr<GrGLPathStencilDepthOffsetProc> fPathStencilDepthOffset;
GLPtr<GrGLStencilFillPathProc> fStencilFillPath;
GLPtr<GrGLStencilStrokePathProc> fStencilStrokePath;
GLPtr<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced;
GLPtr<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced;
GLPtr<GrGLPathCoverDepthFuncProc> fPathCoverDepthFunc;
GLPtr<GrGLPathColorGenProc> fPathColorGen;
GLPtr<GrGLPathTexGenProc> fPathTexGen;
GLPtr<GrGLPathFogGenProc> fPathFogGen;
GLPtr<GrGLCoverFillPathProc> fCoverFillPath;
GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath;
GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced;
GLPtr<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced;
GLPtr<GrGLProgramPathFragmentInputGenProc> fProgramPathFragmentInputGen;
GLPtr<GrGLGetPathParameterivProc> fGetPathParameteriv;
GLPtr<GrGLGetPathParameterfvProc> fGetPathParameterfv;
GLPtr<GrGLGetPathCommandsProc> fGetPathCommands;
GLPtr<GrGLGetPathCoordsProc> fGetPathCoords;
GLPtr<GrGLGetPathDashArrayProc> fGetPathDashArray;
GLPtr<GrGLGetPathMetricsProc> fGetPathMetrics;
GLPtr<GrGLGetPathMetricRangeProc> fGetPathMetricRange;
GLPtr<GrGLGetPathSpacingProc> fGetPathSpacing;
GLPtr<GrGLGetPathColorGenivProc> fGetPathColorGeniv;
GLPtr<GrGLGetPathColorGenfvProc> fGetPathColorGenfv;
GLPtr<GrGLGetPathTexGenivProc> fGetPathTexGeniv;
GLPtr<GrGLGetPathTexGenfvProc> fGetPathTexGenfv;
GLPtr<GrGLIsPointInFillPathProc> fIsPointInFillPath;
GLPtr<GrGLIsPointInStrokePathProc> fIsPointInStrokePath;
GLPtr<GrGLGetPathLengthProc> fGetPathLength;
GLPtr<GrGLPointAlongPathProc> fPointAlongPath;
} fFunctions;
// Per-GL func callback

View File

@ -233,38 +233,6 @@ const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get) {
GET_PROC(InvalidateTexImage);
GET_PROC(InvalidateTexSubImage);
if (extensions.has("GL_EXT_direct_state_access")) {
GET_PROC_SUFFIX(MatrixLoadf, EXT);
GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
}
#if USE_LINKED && GL_ES_VERSION_3_1
GET_LINKED(GetProgramResourceLocation);
#else
if (version >= GR_GL_VER(3,1)) {
GET_PROC(GetProgramResourceLocation);
}
#endif
if (extensions.has("GL_NV_path_rendering")) {
GET_PROC_SUFFIX(PathCommands, NV);
GET_PROC_SUFFIX(PathCoords, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
GET_PROC_SUFFIX(PathParameterf, NV);
GET_PROC_SUFFIX(GenPaths, NV);
GET_PROC_SUFFIX(DeletePaths, NV);
GET_PROC_SUFFIX(PathStencilFunc, NV);
GET_PROC_SUFFIX(StencilFillPath, NV);
GET_PROC_SUFFIX(StencilStrokePath, NV);
GET_PROC_SUFFIX(StencilFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilStrokePathInstanced, NV);
GET_PROC_SUFFIX(CoverFillPath, NV);
GET_PROC_SUFFIX(CoverStrokePath, NV);
GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV);
}
interface->fStandard = kGLES_GrGLStandard;
interface->fExtensions.swap(&extensions);

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@ -224,21 +224,53 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
if (extensions.has("GL_NV_path_rendering")) {
GET_PROC_SUFFIX(PathCommands, NV);
GET_PROC_SUFFIX(PathCoords, NV);
GET_PROC_SUFFIX(PathSubCommands, NV);
GET_PROC_SUFFIX(PathSubCoords, NV);
GET_PROC_SUFFIX(PathString, NV);
GET_PROC_SUFFIX(PathGlyphs, NV);
GET_PROC_SUFFIX(PathGlyphRange, NV);
GET_PROC_SUFFIX(WeightPaths, NV);
GET_PROC_SUFFIX(CopyPath, NV);
GET_PROC_SUFFIX(InterpolatePaths, NV);
GET_PROC_SUFFIX(TransformPath, NV);
GET_PROC_SUFFIX(PathParameteriv, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
GET_PROC_SUFFIX(PathParameterfv, NV);
GET_PROC_SUFFIX(PathParameterf, NV);
GET_PROC_SUFFIX(PathDashArray, NV);
GET_PROC_SUFFIX(GenPaths, NV);
GET_PROC_SUFFIX(DeletePaths, NV);
GET_PROC_SUFFIX(IsPath, NV);
GET_PROC_SUFFIX(PathStencilFunc, NV);
GET_PROC_SUFFIX(PathStencilDepthOffset, NV);
GET_PROC_SUFFIX(StencilFillPath, NV);
GET_PROC_SUFFIX(StencilStrokePath, NV);
GET_PROC_SUFFIX(StencilFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilStrokePathInstanced, NV);
GET_PROC_SUFFIX(PathCoverDepthFunc, NV);
GET_PROC_SUFFIX(PathColorGen, NV);
GET_PROC_SUFFIX(PathTexGen, NV);
GET_PROC_SUFFIX(PathFogGen, NV);
GET_PROC_SUFFIX(CoverFillPath, NV);
GET_PROC_SUFFIX(CoverStrokePath, NV);
GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV);
GET_PROC_SUFFIX(GetPathParameteriv, NV);
GET_PROC_SUFFIX(GetPathParameterfv, NV);
GET_PROC_SUFFIX(GetPathCommands, NV);
GET_PROC_SUFFIX(GetPathCoords, NV);
GET_PROC_SUFFIX(GetPathDashArray, NV);
GET_PROC_SUFFIX(GetPathMetrics, NV);
GET_PROC_SUFFIX(GetPathMetricRange, NV);
GET_PROC_SUFFIX(GetPathSpacing, NV);
GET_PROC_SUFFIX(GetPathColorGeniv, NV);
GET_PROC_SUFFIX(GetPathColorGenfv, NV);
GET_PROC_SUFFIX(GetPathTexGeniv, NV);
GET_PROC_SUFFIX(GetPathTexGenfv, NV);
GET_PROC_SUFFIX(IsPointInFillPath, NV);
GET_PROC_SUFFIX(IsPointInStrokePath, NV);
GET_PROC_SUFFIX(GetPathLength, NV);
GET_PROC_SUFFIX(PointAlongPath, NV);
}
if (extensions.has("GL_EXT_debug_marker")) {
@ -256,10 +288,6 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC(InvalidateTexSubImage);
}
if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_program_interface_query")) {
GET_PROC(GetProgramResourceLocation);
}
interface->fStandard = kGL_GrGLStandard;
interface->fExtensions.swap(&extensions);

View File

@ -312,13 +312,7 @@ bool GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize);
fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering") &&
ctxInfo.hasExtension("GL_EXT_direct_state_access") &&
(kGL_GrGLStandard == standard &&
(ctxInfo.version() >= GR_GL_VER(4,3) ||
ctxInfo.hasExtension("GL_ARB_program_interface_query")));
// Note: path rendering is not yet implemented for GLES.
// Once it is, this will contain also:
// || (kGLES_GrGLStandard == standard && ctxInfo.version() >= GR_GL_VER(3,1))
ctxInfo.hasExtension("GL_EXT_direct_state_access");
fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker");

View File

@ -827,6 +827,19 @@
#define GR_GL_ARC_TO 0xFE
#define GR_GL_RELATIVE_ARC_TO 0xFF
// path string formats
#define GR_GL_PATH_FORMAT_SVG 0x9070
#define GR_GL_PATH_FORMAT_PS 0x9071
// font targets
#define GR_GL_STANDARD_FONT_NAME 0x9072
#define GR_GL_SYSTEM_FONT_NAME 0x9073
#define GR_GL_FILE_NAME 0x9074
// handle missing glyphs
#define GR_GL_SKIP_MISSING_GLYPH 0x90A9
#define GR_GL_USE_MISSING_GLYPH 0x90AA
// path parameters
#define GR_GL_PATH_STROKE_WIDTH 0x9075
#define GR_GL_PATH_INITIAL_END_CAP 0x9077
@ -857,6 +870,10 @@
#define GR_GL_COUNT_DOWN 0x9089
/* GL_PATH_FILL_MODE_NV */
// path color gen
/* GL_PRIMARY_COLOR */
#define GR_GL_SECONDARY_COLOR 0x852D
// gen mode
/* GL_NONE */
/* GL_EYE_LINEAR */
@ -880,6 +897,11 @@
#define GR_GL_TRANSPOSE_AFFINE_2D 0x9096
#define GR_GL_TRANSPOSE_AFFINE_3D 0x9098
// path string types
#define GR_GL_UTF8 0x909A
#define GR_GL_UTF16 0x909B
#define GR_GL_PATH_COMPUTED_LENGTH 0x90A0
// cap/dash values
/* GL_FLAT */
@ -894,9 +916,60 @@
#define GR_GL_MITER_REVERT 0x90A7
#define GR_GL_MITER_TRUNCATE 0x90A8
// NV_path_rendering extension to ARB_program_interface_query:
// .. corresponds to the set of active input variables used by the fragment
// shader stage of <program> (if a fragment stage exists).
#define GR_GL_FRAGMENT_INPUT 0x936D
// path dash reset values
#define GR_GL_MOVE_TO_RESETS 0x90B5
#define GR_GL_MOVE_TO_CONTINUES 0x90B6
// font styles
/* GL_NONE */
#define GR_GL_BOLD_BIT 0x01
#define GR_GL_ITALIC_BIT 0x02
// pnames for glGet
#define GR_GL_PATH_ERROR_POSITION 0x90AB
#define GR_GL_PATH_FOG_GEN_MODE 0x90AC
#define GR_GL_PATH_STENCIL_FUNC 0x90B7
#define GR_GL_PATH_STENCIL_REF 0x90B8
#define GR_GL_PATH_STENCIL_VALUE_MASK 0x90B9
#define GR_GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR 0x90BD
#define GR_GL_PATH_STENCIL_DEPTH_OFFSET_UNITS 0x90BE
#define GR_GL_PATH_COVER_DEPTH_FUNC 0x90BF
// per-glyph metrics bits in metric mask query
#define GR_GL_GLYPH_WIDTH_BIT 0x01
#define GR_GL_GLYPH_HEIGHT_BIT 0x02
#define GR_GL_GLYPH_HORIZONTAL_BEARING_X_BIT 0x04
#define GR_GL_GLYPH_HORIZONTAL_BEARING_Y_BIT 0x08
#define GR_GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT 0x10
#define GR_GL_GLYPH_VERTICAL_BEARING_X_BIT 0x20
#define GR_GL_GLYPH_VERTICAL_BEARING_Y_BIT 0x40
#define GR_GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT 0x80
#define GR_GL_GLYPH_HAS_KERNING 0x100
// per-font face metrics in metric mask query
#define GR_GL_FONT_X_MIN_BOUNDS 0x00010000
#define GR_GL_FONT_Y_MIN_BOUNDS 0x00020000
#define GR_GL_FONT_X_MAX_BOUNDS 0x00040000
#define GR_GL_FONT_Y_MAX_BOUNDS 0x00080000
#define GR_GL_FONT_UNITS_PER_EM 0x00100000
#define GR_GL_FONT_ASCENDER 0x00200000
#define GR_GL_FONT_DESCENDER 0x00400000
#define GR_GL_FONT_HEIGHT 0x00800000
#define GR_GL_FONT_MAX_ADVANCE_WIDTH 0x01000000
#define GR_GL_FONT_MAX_ADVANCE_HEIGHT 0x02000000
#define GR_GL_FONT_UNDERLINE_POSITION 0x04000000
#define GR_GL_FONT_UNDERLINE_THICKNESS 0x08000000
#define GR_GL_FONT_HAS_KERNING 0x10000000
// path list modes (glGetPathSpacing)
#define GR_GL_ACCUM_ADJACENT_PAIRS 0x90AD
#define GR_GL_ADJACENT_PAIRS 0x90AE
#define GR_GL_FIRST_TO_REST 0x90AF
//path gen modes
#define GR_GL_PATH_GEN_MODE 0x90B0
#define GR_GL_PATH_GEN_COEFF 0x90B1
#define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2
#define GR_GL_PATH_GEN_COMPONENTS 0x90B3
#endif

View File

@ -39,23 +39,57 @@ const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface* interface) {
GrGLInterface* newInterface = GrGLInterface::NewClone(interface);
newInterface->fExtensions.remove("GL_NV_path_rendering");
newInterface->fFunctions.fPathCommands = NULL;
newInterface->fFunctions.fPathCoords = NULL;
newInterface->fFunctions.fPathSubCommands = NULL;
newInterface->fFunctions.fPathSubCoords = NULL;
newInterface->fFunctions.fPathString = NULL;
newInterface->fFunctions.fPathGlyphs = NULL;
newInterface->fFunctions.fPathGlyphRange = NULL;
newInterface->fFunctions.fWeightPaths = NULL;
newInterface->fFunctions.fCopyPath = NULL;
newInterface->fFunctions.fInterpolatePaths = NULL;
newInterface->fFunctions.fTransformPath = NULL;
newInterface->fFunctions.fPathParameteriv = NULL;
newInterface->fFunctions.fPathParameteri = NULL;
newInterface->fFunctions.fPathParameterfv = NULL;
newInterface->fFunctions.fPathParameterf = NULL;
newInterface->fFunctions.fPathDashArray = NULL;
newInterface->fFunctions.fGenPaths = NULL;
newInterface->fFunctions.fDeletePaths = NULL;
newInterface->fFunctions.fIsPath = NULL;
newInterface->fFunctions.fPathStencilFunc = NULL;
newInterface->fFunctions.fPathStencilDepthOffset = NULL;
newInterface->fFunctions.fStencilFillPath = NULL;
newInterface->fFunctions.fStencilStrokePath = NULL;
newInterface->fFunctions.fStencilFillPathInstanced = NULL;
newInterface->fFunctions.fStencilStrokePathInstanced = NULL;
newInterface->fFunctions.fPathCoverDepthFunc = NULL;
newInterface->fFunctions.fPathColorGen = NULL;
newInterface->fFunctions.fPathTexGen = NULL;
newInterface->fFunctions.fPathFogGen = NULL;
newInterface->fFunctions.fCoverFillPath = NULL;
newInterface->fFunctions.fCoverStrokePath = NULL;
newInterface->fFunctions.fCoverFillPathInstanced = NULL;
newInterface->fFunctions.fCoverStrokePathInstanced = NULL;
newInterface->fFunctions.fProgramPathFragmentInputGen = NULL;
newInterface->fFunctions.fGetPathParameteriv = NULL;
newInterface->fFunctions.fGetPathParameterfv = NULL;
newInterface->fFunctions.fGetPathCommands = NULL;
newInterface->fFunctions.fGetPathCoords = NULL;
newInterface->fFunctions.fGetPathDashArray = NULL;
newInterface->fFunctions.fGetPathMetrics = NULL;
newInterface->fFunctions.fGetPathMetricRange = NULL;
newInterface->fFunctions.fGetPathSpacing = NULL;
newInterface->fFunctions.fGetPathColorGeniv = NULL;
newInterface->fFunctions.fGetPathColorGenfv = NULL;
newInterface->fFunctions.fGetPathTexGeniv = NULL;
newInterface->fFunctions.fGetPathTexGenfv = NULL;
newInterface->fFunctions.fIsPointInFillPath = NULL;
newInterface->fFunctions.fIsPointInStrokePath = NULL;
newInterface->fFunctions.fGetPathLength = NULL;
newInterface->fFunctions.fPointAlongPath = NULL;
return newInterface;
}
@ -258,6 +292,65 @@ bool GrGLInterface::validate() const {
RETURN_FALSE_INTERFACE
}
}
if (fExtensions.has("GL_EXT_direct_state_access")) {
if (NULL == fFunctions.fMatrixLoadf ||
NULL == fFunctions.fMatrixLoadIdentity) {
RETURN_FALSE_INTERFACE
}
}
if (fExtensions.has("GL_NV_path_rendering")) {
if (NULL == fFunctions.fPathCommands ||
NULL == fFunctions.fPathCoords ||
NULL == fFunctions.fPathSubCommands ||
NULL == fFunctions.fPathSubCoords ||
NULL == fFunctions.fPathString ||
NULL == fFunctions.fPathGlyphs ||
NULL == fFunctions.fPathGlyphRange ||
NULL == fFunctions.fWeightPaths ||
NULL == fFunctions.fCopyPath ||
NULL == fFunctions.fInterpolatePaths ||
NULL == fFunctions.fTransformPath ||
NULL == fFunctions.fPathParameteriv ||
NULL == fFunctions.fPathParameteri ||
NULL == fFunctions.fPathParameterfv ||
NULL == fFunctions.fPathParameterf ||
NULL == fFunctions.fPathDashArray ||
NULL == fFunctions.fGenPaths ||
NULL == fFunctions.fDeletePaths ||
NULL == fFunctions.fIsPath ||
NULL == fFunctions.fPathStencilFunc ||
NULL == fFunctions.fPathStencilDepthOffset ||
NULL == fFunctions.fStencilFillPath ||
NULL == fFunctions.fStencilStrokePath ||
NULL == fFunctions.fStencilFillPathInstanced ||
NULL == fFunctions.fStencilStrokePathInstanced ||
NULL == fFunctions.fPathCoverDepthFunc ||
NULL == fFunctions.fPathColorGen ||
NULL == fFunctions.fPathTexGen ||
NULL == fFunctions.fPathFogGen ||
NULL == fFunctions.fCoverFillPath ||
NULL == fFunctions.fCoverStrokePath ||
NULL == fFunctions.fCoverFillPathInstanced ||
NULL == fFunctions.fCoverStrokePathInstanced ||
NULL == fFunctions.fGetPathParameteriv ||
NULL == fFunctions.fGetPathParameterfv ||
NULL == fFunctions.fGetPathCommands ||
NULL == fFunctions.fGetPathCoords ||
NULL == fFunctions.fGetPathDashArray ||
NULL == fFunctions.fGetPathMetrics ||
NULL == fFunctions.fGetPathMetricRange ||
NULL == fFunctions.fGetPathSpacing ||
NULL == fFunctions.fGetPathColorGeniv ||
NULL == fFunctions.fGetPathColorGenfv ||
NULL == fFunctions.fGetPathTexGeniv ||
NULL == fFunctions.fGetPathTexGenfv ||
NULL == fFunctions.fIsPointInFillPath ||
NULL == fFunctions.fIsPointInStrokePath ||
NULL == fFunctions.fGetPathLength ||
NULL == fFunctions.fPointAlongPath) {
RETURN_FALSE_INTERFACE
}
}
}
// optional function on desktop before 1.3
@ -433,43 +526,5 @@ bool GrGLInterface::validate() const {
RETURN_FALSE_INTERFACE;
}
}
if (fExtensions.has("GL_EXT_direct_state_access")) {
if (NULL == fFunctions.fMatrixLoadf ||
NULL == fFunctions.fMatrixLoadIdentity) {
RETURN_FALSE_INTERFACE
}
}
if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(4,3)) ||
fExtensions.has("GL_ARB_program_interface_query")) {
if (NULL == fFunctions.fGetProgramResourceLocation) {
RETURN_FALSE_INTERFACE
}
}
if (fExtensions.has("GL_NV_path_rendering")) {
if (NULL == fFunctions.fPathCommands ||
NULL == fFunctions.fPathCoords ||
NULL == fFunctions.fPathParameteri ||
NULL == fFunctions.fPathParameterf ||
NULL == fFunctions.fGenPaths ||
NULL == fFunctions.fDeletePaths ||
NULL == fFunctions.fPathStencilFunc ||
NULL == fFunctions.fStencilFillPath ||
NULL == fFunctions.fStencilStrokePath ||
NULL == fFunctions.fStencilFillPathInstanced ||
NULL == fFunctions.fStencilStrokePathInstanced ||
NULL == fFunctions.fCoverFillPath ||
NULL == fFunctions.fCoverStrokePath ||
NULL == fFunctions.fCoverFillPathInstanced ||
NULL == fFunctions.fCoverStrokePathInstanced) {
RETURN_FALSE_INTERFACE
}
// Currently ProgramPathFragmentInputGen is not used on
// OpenGL, rather PathTexGen is.
if ((kGL_GrGLStandard == fStandard && NULL == fFunctions.fPathTexGen) ||
(kGLES_GrGLStandard == fStandard && NULL == fFunctions.fProgramPathFragmentInputGen)) {
RETURN_FALSE_INTERFACE
}
}
return true;
}