add SK_API to SkShaderBase
Ought to fix Chrome roll: warning C4275: non dll-interface class 'SkShaderBase' used as base for dll-interface class 'SkEmptyShader' etc. May fix Android too? Change-Id: Ic8ff988b9000c484aa54959e49a1ff17e5635340 Reviewed-on: https://skia-review.googlesource.com/18025 Reviewed-by: Florin Malita <fmalita@chromium.org>
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@ -22,7 +22,7 @@ struct SkImageInfo;
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class SkPaint;
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class SkRasterPipeline;
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class SkShaderBase : public SkShader {
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class SK_API SkShaderBase : public SkShader {
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public:
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SkShaderBase(const SkMatrix* localMatrix = nullptr);
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