Fix issue where SkAutoSTMalloc doesn't default initialize std::unique_ptr.
TBR=jvanverth@google.com Change-Id: Ifd29f55956f640dfc972490244d5d356bac89759 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225418 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
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@ -58,7 +58,7 @@ sk_sp<GrTexture> GrResourceProvider::createTexture(const GrSurfaceDesc& desc, Sk
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SkAutoSTMalloc<14, GrMipLevel> tmpTexels;
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SkAutoSTMalloc<14, GrMipLevel> tmpTexels;
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SkAutoSTMalloc<14, std::unique_ptr<char[]>> tmpDatas;
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SkAutoSTArray<14, std::unique_ptr<char[]>> tmpDatas;
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if (mipLevelCount > 0 && texels) {
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if (mipLevelCount > 0 && texels) {
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tmpTexels.reset(mipLevelCount);
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tmpTexels.reset(mipLevelCount);
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tmpDatas.reset(mipLevelCount);
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tmpDatas.reset(mipLevelCount);
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