fix fractured fiddles
Latest run of Ravi's bot found a couple of new fiddle failures. Fix them. Yay, tools! Docs-Preview: https://skia.org/?cl=83944 Bug: skia:6898 Change-Id: I98ecef6b034363dfea88bcc9c710fb3017fc1c21 Reviewed-on: https://skia-review.googlesource.com/83944 Commit-Queue: Cary Clark <caryclark@skia.org> Reviewed-by: Cary Clark <caryclark@skia.org>
This commit is contained in:
parent
929253d398
commit
ca3ebcd724
@ -4874,13 +4874,14 @@ void draw(SkCanvas* canvas) {
|
||||
}
|
||||
const int xDivs[] = { center.fLeft, center.fRight };
|
||||
const int yDivs[] = { center.fTop, center.fBottom };
|
||||
SkCanvas::Lattice::Flags flags[3][3];
|
||||
memset(flags, 0, sizeof(flags));
|
||||
flags[1][1] = SkCanvas::Lattice::kTransparent_Flags;
|
||||
SkCanvas::Lattice lattice = { xDivs, yDivs, flags[0], SK_ARRAY_COUNT(xDivs),
|
||||
SK_ARRAY_COUNT(yDivs), nullptr };
|
||||
SkCanvas::Lattice::RectType fillTypes[3][3];
|
||||
memset(fillTypes, 0, sizeof(fillTypes));
|
||||
fillTypes[1][1] = SkCanvas::Lattice::kTransparent;
|
||||
SkColor dummy[9]; // temporary pending bug fix
|
||||
SkCanvas::Lattice lattice = { xDivs, yDivs, fillTypes[0], SK_ARRAY_COUNT(xDivs),
|
||||
SK_ARRAY_COUNT(yDivs), nullptr, dummy };
|
||||
for (auto dest: { 20, 30, 40, 60, 90 } ) {
|
||||
canvas->drawBitmapLattice(bitmap, lattice , SkRect::MakeWH(dest, 110 - dest), nullptr);
|
||||
canvas->drawBitmapLattice(bitmap, lattice, SkRect::MakeWH(dest, 110 - dest), nullptr);
|
||||
canvas->translate(dest + 4, 0);
|
||||
}
|
||||
}
|
||||
@ -4949,11 +4950,12 @@ void draw(SkCanvas* canvas) {
|
||||
}
|
||||
const int xDivs[] = { center.fLeft, center.fRight };
|
||||
const int yDivs[] = { center.fTop, center.fBottom };
|
||||
SkCanvas::Lattice::Flags flags[3][3];
|
||||
memset(flags, 0, sizeof(flags));
|
||||
flags[1][1] = SkCanvas::Lattice::kTransparent_Flags;
|
||||
SkCanvas::Lattice lattice = { xDivs, yDivs, flags[0], SK_ARRAY_COUNT(xDivs),
|
||||
SK_ARRAY_COUNT(yDivs), nullptr };
|
||||
SkCanvas::Lattice::RectType fillTypes[3][3];
|
||||
memset(fillTypes, 0, sizeof(fillTypes));
|
||||
fillTypes[1][1] = SkCanvas::Lattice::kTransparent;
|
||||
SkColor dummy[9]; // temporary pending bug fix
|
||||
SkCanvas::Lattice lattice = { xDivs, yDivs, fillTypes[0], SK_ARRAY_COUNT(xDivs),
|
||||
SK_ARRAY_COUNT(yDivs), nullptr, dummy };
|
||||
sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);
|
||||
SkImage* imagePtr = image.get();
|
||||
for (auto dest: { 20, 30, 40, 60, 90 } ) {
|
||||
|
@ -64,6 +64,20 @@ All structs, classes, enums, their members and methods, functions, and so on,
|
||||
require descriptions. Most also require examples.
|
||||
|
||||
All methods and functions should include examples if practical.
|
||||
It's difficult to think of a meaningful example for class destructors.
|
||||
In cases like these, change the placeholder:
|
||||
|
||||
###$
|
||||
$Code
|
||||
#Example
|
||||
$$
|
||||
|
||||
to:
|
||||
|
||||
$Code
|
||||
#NoExample
|
||||
$$
|
||||
$$$#
|
||||
|
||||
Descriptions start with an active verb. Descriptions are complete, punctuated
|
||||
sentences unless they describe parameters or return values. Parameters and
|
||||
@ -71,8 +85,8 @@ returned values are described by phrases that start lower case and do not
|
||||
include trailing punctuation.
|
||||
|
||||
Descriptions are not self-referential; they do not include the thing they
|
||||
describe. Descriptions may contain upper case references to definitions
|
||||
but otherwise should be free of jargon.
|
||||
describe. Descriptions may contain upper case or camel case references to
|
||||
definitions but otherwise should be free of jargon.
|
||||
|
||||
Descriptions may contain code and formulas, each bracketed by markup.
|
||||
|
||||
@ -88,6 +102,10 @@ an example, and any cross references.
|
||||
Each method must contain either one or more examples or markup indicating
|
||||
that there is no example.
|
||||
|
||||
After editing is complete, searching for "incomplete" should fail,
|
||||
assuming "incomplete" is not the perfect word to use in a description or
|
||||
example!
|
||||
|
||||
##
|
||||
|
||||
Generate fiddle.json from all examples, including the ones you just wrote.
|
||||
@ -132,6 +150,24 @@ $ ./out/dir/bookmaker -p -b docs -i include/core/SkXXX.h
|
||||
|
||||
to write the updated SkXXX.h to the current directory.
|
||||
|
||||
Once adding the file is complete, add the file to status.json in the
|
||||
Completed section. You may add it to the InProgress section during
|
||||
development, or leave status.json unchanged.
|
||||
|
||||
If the new file has been added to status.json, you can run
|
||||
any of the above commands with -a docs/status.json in place of
|
||||
-b docs or -i includes.
|
||||
|
||||
Complete rebuilding of all bookmaker output looks like:
|
||||
|
||||
#Code
|
||||
./out/skia/bookmaker.exe -a docs/status.json -e fiddle.json
|
||||
~/go/bin/fiddlecli.exe --input fiddle.json --output fiddleout.json
|
||||
./out/skia/bookmaker.exe -a docs/status.json -f fiddleout.json -r site/user/api -c
|
||||
./out/skia/bookmaker.exe -a docs/status.json -x
|
||||
./out/skia/bookmaker.exe -a docs/status.json -p
|
||||
##
|
||||
|
||||
#Subtopic Bugs
|
||||
|
||||
Bookmaker bugs are tracked
|
||||
|
@ -4086,10 +4086,10 @@
|
||||
"name": "SkCanvas::drawBitmap"
|
||||
},
|
||||
"SkCanvas_drawBitmapLattice": {
|
||||
"code": "void draw(SkCanvas* canvas) {\n SkIRect center = { 20, 10, 50, 40 };\n SkBitmap bitmap;\n bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));\n SkCanvas bitCanvas(bitmap);\n SkPaint paint;\n SkColor gray = 0xFF000000;\n int left = 0;\n for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {\n int top = 0;\n for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {\n paint.setColor(gray);\n bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);\n gray += 0x001f1f1f;\n top = bottom;\n }\n left = right; \n }\n const int xDivs[] = { center.fLeft, center.fRight };\n const int yDivs[] = { center.fTop, center.fBottom };\n SkCanvas::Lattice::Flags flags[3][3];\n memset(flags, 0, sizeof(flags)); \n flags[1][1] = SkCanvas::Lattice::kTransparent_Flags;\n SkCanvas::Lattice lattice = { xDivs, yDivs, flags[0], SK_ARRAY_COUNT(xDivs),\n SK_ARRAY_COUNT(yDivs), nullptr };\n for (auto dest: { 20, 30, 40, 60, 90 } ) {\n canvas->drawBitmapLattice(bitmap, lattice , SkRect::MakeWH(dest, 110 - dest), nullptr);\n canvas->translate(dest + 4, 0);\n }\n}\n",
|
||||
"code": "void draw(SkCanvas* canvas) {\n SkIRect center = { 20, 10, 50, 40 };\n SkBitmap bitmap;\n bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));\n SkCanvas bitCanvas(bitmap);\n SkPaint paint;\n SkColor gray = 0xFF000000;\n int left = 0;\n for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {\n int top = 0;\n for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {\n paint.setColor(gray);\n bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);\n gray += 0x001f1f1f;\n top = bottom;\n }\n left = right; \n }\n const int xDivs[] = { center.fLeft, center.fRight };\n const int yDivs[] = { center.fTop, center.fBottom };\n SkCanvas::Lattice::RectType fillTypes[3][3];\n memset(fillTypes, 0, sizeof(fillTypes));\n fillTypes[1][1] = SkCanvas::Lattice::kTransparent;\n SkColor dummy[9]; // temporary pending bug fix\n SkCanvas::Lattice lattice = { xDivs, yDivs, fillTypes[0], SK_ARRAY_COUNT(xDivs),\n SK_ARRAY_COUNT(yDivs), nullptr, dummy };\n for (auto dest: { 20, 30, 40, 60, 90 } ) {\n canvas->drawBitmapLattice(bitmap, lattice, SkRect::MakeWH(dest, 110 - dest), nullptr);\n canvas->translate(dest + 4, 0);\n }\n}\n",
|
||||
"width": 256,
|
||||
"height": 128,
|
||||
"hash": "773134f4fe127f9c9caa110c24c988dc",
|
||||
"hash": "7a02b16a4cc8158d88858a76907c9d89",
|
||||
"file": "SkCanvas_Reference",
|
||||
"name": "SkCanvas::drawBitmapLattice"
|
||||
},
|
||||
@ -4198,10 +4198,10 @@
|
||||
"name": "SkCanvas::drawImage"
|
||||
},
|
||||
"SkCanvas_drawImageLattice": {
|
||||
"code": "void draw(SkCanvas* canvas) {\n SkIRect center = { 20, 10, 50, 40 };\n SkBitmap bitmap;\n bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));\n SkCanvas bitCanvas(bitmap);\n SkPaint paint;\n SkColor gray = 0xFF000000;\n int left = 0;\n for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {\n int top = 0;\n for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {\n paint.setColor(gray);\n bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);\n gray += 0x001f1f1f;\n top = bottom;\n }\n left = right; \n }\n const int xDivs[] = { center.fLeft, center.fRight };\n const int yDivs[] = { center.fTop, center.fBottom };\n SkCanvas::Lattice::Flags flags[3][3];\n memset(flags, 0, sizeof(flags)); \n flags[1][1] = SkCanvas::Lattice::kTransparent_Flags;\n SkCanvas::Lattice lattice = { xDivs, yDivs, flags[0], SK_ARRAY_COUNT(xDivs),\n SK_ARRAY_COUNT(yDivs), nullptr };\n sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);\n SkImage* imagePtr = image.get();\n for (auto dest: { 20, 30, 40, 60, 90 } ) {\n canvas->drawImageNine(imagePtr, center, SkRect::MakeWH(dest, dest), nullptr);\n canvas->translate(dest + 4, 0);\n }\n}\n",
|
||||
"code": "void draw(SkCanvas* canvas) {\n SkIRect center = { 20, 10, 50, 40 };\n SkBitmap bitmap;\n bitmap.allocPixels(SkImageInfo::MakeN32Premul(60, 60));\n SkCanvas bitCanvas(bitmap);\n SkPaint paint;\n SkColor gray = 0xFF000000;\n int left = 0;\n for (auto right: { center.fLeft, center.fRight, bitmap.width() } ) {\n int top = 0;\n for (auto bottom: { center.fTop, center.fBottom, bitmap.height() } ) {\n paint.setColor(gray);\n bitCanvas.drawIRect(SkIRect::MakeLTRB(left, top, right, bottom), paint);\n gray += 0x001f1f1f;\n top = bottom;\n }\n left = right; \n }\n const int xDivs[] = { center.fLeft, center.fRight };\n const int yDivs[] = { center.fTop, center.fBottom };\n SkCanvas::Lattice::RectType fillTypes[3][3];\n memset(fillTypes, 0, sizeof(fillTypes)); \n fillTypes[1][1] = SkCanvas::Lattice::kTransparent;\n SkColor dummy[9]; // temporary pending bug fix\n SkCanvas::Lattice lattice = { xDivs, yDivs, fillTypes[0], SK_ARRAY_COUNT(xDivs),\n SK_ARRAY_COUNT(yDivs), nullptr, dummy };\n sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);\n SkImage* imagePtr = image.get();\n for (auto dest: { 20, 30, 40, 60, 90 } ) {\n canvas->drawImageNine(imagePtr, center, SkRect::MakeWH(dest, dest), nullptr);\n canvas->translate(dest + 4, 0);\n }\n}\n",
|
||||
"width": 256,
|
||||
"height": 128,
|
||||
"hash": "c52ee1d4c69363c6b109539c1da3ce83",
|
||||
"hash": "75f43f11c6bd58175071b8b54ebec676",
|
||||
"file": "SkCanvas_Reference",
|
||||
"name": "SkCanvas::drawImageLattice"
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user