In debug builds, only run each benchmark 1 time (test for assertion-breakage,

not performance).
codereview.appspot.com/5314064/



git-svn-id: http://skia.googlecode.com/svn/trunk@2552 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
tomhudson@google.com 2011-10-28 15:34:49 +00:00
parent 8382394bf2
commit ca529d303e
13 changed files with 23 additions and 17 deletions

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@ -103,7 +103,7 @@ class BitmapBench : public SkBenchmark {
bool fForceUpdate; //bitmap marked as dirty before each draw. forces bitmap to be updated on device cache bool fForceUpdate; //bitmap marked as dirty before each draw. forces bitmap to be updated on device cache
int fTileX, fTileY; // -1 means don't use shader int fTileX, fTileY; // -1 means don't use shader
SkString fName; SkString fName;
enum { N = 300 }; enum { N = SkBENCHLOOP(300) };
public: public:
BitmapBench(void* param, bool isOpaque, SkBitmap::Config c, BitmapBench(void* param, bool isOpaque, SkBitmap::Config c,
bool forceUpdate = false, bool bitmapVolatile = false, bool forceUpdate = false, bool bitmapVolatile = false,

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@ -48,7 +48,7 @@ protected:
paint.setAntiAlias(true); paint.setAntiAlias(true);
SkRandom rand; SkRandom rand;
for (int i = 0; i < 10; i++) { for (int i = 0; i < SkBENCHLOOP(10); i++) {
SkRect r = SkRect::MakeWH(rand.nextUScalar1() * 400, SkRect r = SkRect::MakeWH(rand.nextUScalar1() * 400,
rand.nextUScalar1() * 400); rand.nextUScalar1() * 400);
r.offset(fRadius, fRadius); r.offset(fRadius, fRadius);

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@ -468,7 +468,7 @@ protected:
for (int i = 0; i < N; i++) { for (int i = 0; i < N; i++) {
SkRect current; SkRect current;
setRectangle(current, i); setRectangle(current, i);
for (int j = 0; j < gmailScrollingRectSpec[i*3]; j++) { for (int j = 0; j < SkBENCHLOOP(gmailScrollingRectSpec[i*3]); j++) {
canvas->drawRect(current, paint); canvas->drawRect(current, paint);
} }
} }

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@ -18,7 +18,7 @@ class DecodeBench : public SkBenchmark {
const char* fFilename; const char* fFilename;
SkBitmap::Config fPrefConfig; SkBitmap::Config fPrefConfig;
SkString fName; SkString fName;
enum { N = 10 }; enum { N = SkBENCHLOOP(10) };
public: public:
DecodeBench(void* param, SkBitmap::Config c) : SkBenchmark(param) { DecodeBench(void* param, SkBitmap::Config c) : SkBenchmark(param) {
fFilename = this->findDefine("decode-filename"); fFilename = this->findDefine("decode-filename");

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@ -165,7 +165,7 @@ public:
{ SkIntToScalar(W), SkIntToScalar(H) } { SkIntToScalar(W), SkIntToScalar(H) }
}; };
fCount = N * gGrads[gradType].fRepeat; fCount = SkBENCHLOOP(N * gGrads[gradType].fRepeat);
fShader = gGrads[gradType].fMaker(pts, gGradData[0], tm, NULL, scale); fShader = gGrads[gradType].fMaker(pts, gGradData[0], tm, NULL, scale);
fGeomType = geomType; fGeomType = geomType;
} }
@ -223,7 +223,7 @@ protected:
{ SkIntToScalar(100), SkIntToScalar(100) }, { SkIntToScalar(100), SkIntToScalar(100) },
}; };
for (int i = 0; i < 1000; i++) { for (int i = 0; i < SkBENCHLOOP(1000); i++) {
const int a = i % 256; const int a = i % 256;
SkColor colors[] = { SkColor colors[] = {
SK_ColorBLACK, SK_ColorBLACK,

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@ -31,7 +31,7 @@ protected:
} }
virtual void onDraw(SkCanvas* canvas) { virtual void onDraw(SkCanvas* canvas) {
int n = kLoop * this->mulLoopCount(); int n = SkBENCHLOOP(kLoop * this->mulLoopCount());
for (int i = 0; i < n; i++) { for (int i = 0; i < n; i++) {
this->performTest(fDst, fSrc, kBuffer); this->performTest(fDst, fSrc, kBuffer);
} }

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@ -28,7 +28,7 @@ protected:
} }
virtual void onDraw(SkCanvas* canvas) { virtual void onDraw(SkCanvas* canvas) {
int n = N * this->mulLoopCount(); int n = SkBENCHLOOP(N * this->mulLoopCount());
for (int i = 0; i < n; i++) { for (int i = 0; i < n; i++) {
this->performTest(); this->performTest();
} }
@ -271,7 +271,7 @@ class ScaleTransMixedMatrixBench : public MatrixBench {
fRandom.nextS(), fRandom.nextS(), fRandom.nextS(), fRandom.nextS(), fRandom.nextS(), fRandom.nextS(),
fRandom.nextS(), fRandom.nextS(), fRandom.nextS()); fRandom.nextS(), fRandom.nextS(), fRandom.nextS());
int i; int i;
for (i = 0; i < fCount; i++) { for (i = 0; i < SkBENCHLOOP(fCount); i++) {
fSrc[i].fX = fRandom.nextSScalar1(); fSrc[i].fX = fRandom.nextSScalar1();
fSrc[i].fY = fRandom.nextSScalar1(); fSrc[i].fY = fRandom.nextSScalar1();
fDst[i].fX = fRandom.nextSScalar1(); fDst[i].fX = fRandom.nextSScalar1();
@ -282,7 +282,7 @@ class ScaleTransMixedMatrixBench : public MatrixBench {
virtual void performTest() { virtual void performTest() {
SkPoint* dst = fDst; SkPoint* dst = fDst;
const SkPoint* src = fSrc; const SkPoint* src = fSrc;
int count = fCount; int count = SkBENCHLOOP(fCount);
float mx = fMatrix[SkMatrix::kMScaleX]; float mx = fMatrix[SkMatrix::kMScaleX];
float my = fMatrix[SkMatrix::kMScaleY]; float my = fMatrix[SkMatrix::kMScaleY];
float tx = fMatrix[SkMatrix::kMTransX]; float tx = fMatrix[SkMatrix::kMTransX];
@ -308,7 +308,7 @@ class ScaleTransDoubleMatrixBench : public MatrixBench {
ScaleTransDoubleMatrixBench(void* p) : INHERITED(p, "scaletrans_double"), fCount (16) { ScaleTransDoubleMatrixBench(void* p) : INHERITED(p, "scaletrans_double"), fCount (16) {
init9(fMatrix); init9(fMatrix);
int i; int i;
for (i = 0; i < fCount; i++) { for (i = 0; i < SkBENCHLOOP(fCount); i++) {
fSrc[i].fX = fRandom.nextSScalar1(); fSrc[i].fX = fRandom.nextSScalar1();
fSrc[i].fY = fRandom.nextSScalar1(); fSrc[i].fY = fRandom.nextSScalar1();
fDst[i].fX = fRandom.nextSScalar1(); fDst[i].fX = fRandom.nextSScalar1();
@ -319,7 +319,7 @@ class ScaleTransDoubleMatrixBench : public MatrixBench {
virtual void performTest() { virtual void performTest() {
SkPoint* dst = fDst; SkPoint* dst = fDst;
const SkPoint* src = fSrc; const SkPoint* src = fSrc;
int count = fCount; int count = SkBENCHLOOP(fCount);
// As doubles, on Z600 Linux systems this is 2.5x as expensive as mixed mode // As doubles, on Z600 Linux systems this is 2.5x as expensive as mixed mode
float mx = (float) fMatrix[SkMatrix::kMScaleX]; float mx = (float) fMatrix[SkMatrix::kMScaleX];
float my = (float) fMatrix[SkMatrix::kMScaleY]; float my = (float) fMatrix[SkMatrix::kMScaleY];

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@ -28,7 +28,7 @@ class PathBench : public SkBenchmark {
SkPaint fPaint; SkPaint fPaint;
SkString fName; SkString fName;
Flags fFlags; Flags fFlags;
enum { N = 1000 }; enum { N = SkBENCHLOOP(1000) };
public: public:
PathBench(void* param, Flags flags) : INHERITED(param), fFlags(flags) { PathBench(void* param, Flags flags) : INHERITED(param), fFlags(flags) {
fPaint.setStyle(flags & kStroke_Flag ? SkPaint::kStroke_Style : fPaint.setStyle(flags & kStroke_Flag ? SkPaint::kStroke_Style :

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@ -18,7 +18,7 @@ public:
enum { enum {
W = 640, W = 640,
H = 480, H = 480,
N = 300 N = SkBENCHLOOP(300)
}; };
SkRect fRects[N]; SkRect fRects[N];
SkColor fColors[N]; SkColor fColors[N];

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@ -86,7 +86,7 @@ static void convertToIndex666(const SkBitmap& src, SkBitmap* dst) {
class RepeatTileBench : public SkBenchmark { class RepeatTileBench : public SkBenchmark {
SkPaint fPaint; SkPaint fPaint;
SkString fName; SkString fName;
enum { N = 20 }; enum { N = SkBENCHLOOP(20) };
public: public:
RepeatTileBench(void* param, SkBitmap::Config c) : INHERITED(param) { RepeatTileBench(void* param, SkBitmap::Config c) : INHERITED(param) {
const int w = 50; const int w = 50;

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@ -28,7 +28,7 @@ protected:
} }
virtual void onDraw(SkCanvas* canvas) { virtual void onDraw(SkCanvas* canvas) {
int n = N * this->mulLoopCount(); int n = SkBENCHLOOP(N * this->mulLoopCount());
for (int i = 0; i < n; i++) { for (int i = 0; i < n; i++) {
this->performTest(); this->performTest();
} }

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@ -13,6 +13,12 @@
#include "SkTDict.h" #include "SkTDict.h"
#include "SkTRegistry.h" #include "SkTRegistry.h"
#ifdef SK_DEBUG
#define SkBENCHLOOP(n) 1
#else
#define SkBENCHLOOP(n) n
#endif
class SkCanvas; class SkCanvas;
class SkPaint; class SkPaint;

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@ -44,7 +44,7 @@ class TextBench : public SkBenchmark {
SkString fText; SkString fText;
SkString fName; SkString fName;
FontQuality fFQ; FontQuality fFQ;
enum { N = 800 }; enum { N = SkBENCHLOOP(800) };
public: public:
TextBench(void* param, const char text[], int ps, TextBench(void* param, const char text[], int ps,
SkColor color, FontQuality fq) : INHERITED(param) { SkColor color, FontQuality fq) : INHERITED(param) {