Fix dedicated allocations for protected images
Although shouldAlwaysUseDedicatedImageMemory() returns true for protected images, this does not take effect because of the error in if-else logic. Bug: skia:9016 Change-Id: Iffdfdf5d045b38d846d438969747ded617d96739 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246916 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
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@ -97,15 +97,17 @@ bool GrVkMemory::AllocAndBindImageMemory(const GrVkGpu* gpu,
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GR_VK_CALL(gpu->vkInterface(), GetImageMemoryRequirements(gpu->device(), image, &memReqs));
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AllocationPropertyFlags propFlags;
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if (gpu->protectedContext()) {
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propFlags = AllocationPropertyFlags::kProtected;
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} else if (memReqs.size > kMaxSmallImageSize ||
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if (memReqs.size > kMaxSmallImageSize ||
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gpu->vkCaps().shouldAlwaysUseDedicatedImageMemory()) {
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propFlags = AllocationPropertyFlags::kDedicatedAllocation;
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} else {
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propFlags = AllocationPropertyFlags::kNone;
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}
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if (gpu->protectedContext()) {
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propFlags |= AllocationPropertyFlags::kProtected;
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}
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if (!allocator->allocateMemoryForImage(image, propFlags, &memory)) {
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return false;
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}
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