Sanitizing source files in Skia_Periodic_House_Keeping

git-svn-id: http://skia.googlecode.com/svn/trunk@7439 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
skia.committer@gmail.com 2013-01-29 07:05:52 +00:00
parent 24d10cb635
commit cdcb2ce274
10 changed files with 30 additions and 31 deletions

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@ -146,7 +146,7 @@ static bool pointInTriangle(const _Point& pt, const _Line* testLines[]) {
}
// returns false if there's more than one intercept or the intercept doesn't match the point
// returns true if the intercept was successfully added or if the
// returns true if the intercept was successfully added or if the
// original quads need to be subdivided
static bool addIntercept(const Quadratic& q1, const Quadratic& q2, double tMin, double tMax,
Intersections& i, bool* subDivide) {

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@ -1084,7 +1084,7 @@ public:
const SkPath* nativePath() const {
return fPathPtr;
}
void nudge() {
if (fEmpty || !AlmostEqualUlps(fDefer[1].fX, fFirstPt.fX)
|| !AlmostEqualUlps(fDefer[1].fY, fFirstPt.fY)) {

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@ -16,7 +16,7 @@ static void test_giant_dash(SkCanvas* canvas) {
paint.setStrokeWidth(2);
paint.setPathEffect(new SkDashPathEffect(intervals, 2, 0))->unref();
SkScalar big = 500 * 1000;
canvas->drawLine(10, 10, big, 10, paint);
@ -207,7 +207,7 @@ protected:
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
if (false) {
test_giant_dash(canvas); return;
test_giant_dash(canvas); return;
}
if (false) {
test_grad(canvas); return;

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@ -11,12 +11,12 @@
class SkString;
/**
* Add 'flagStr' to 'string' and set 'needSeparator' to true only if 'flag' is
* true. If 'needSeparator' is true append a '|' before 'flagStr'. This method
* is used to streamline the creation of ASCII flag strings within the toString
* Add 'flagStr' to 'string' and set 'needSeparator' to true only if 'flag' is
* true. If 'needSeparator' is true append a '|' before 'flagStr'. This method
* is used to streamline the creation of ASCII flag strings within the toString
* methods.
*/
void SkAddFlagToString(SkString* string, bool flag,
void SkAddFlagToString(SkString* string, bool flag,
const char* flagStr, bool* needSeparator);

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@ -910,7 +910,7 @@ private:
// for use with textures released from an GrAutoScratchTexture.
void addExistingTextureToCache(GrTexture* texture);
/**
/**
* These functions create premul <-> unpremul effects if it is possible to generate a pair
* of effects that make a readToUPM->writeToPM->readToUPM cycle invariant. Otherwise, they
* return NULL.

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@ -17,4 +17,3 @@ void SkAddFlagToString(SkString* string, bool flag, const char* flagStr, bool* n
*needSeparator = true;
}
}

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@ -136,11 +136,11 @@ void SkBlurDrawLooper::toString(SkString* str) const {
str->append("None");
} else {
bool needsSeparator = false;
SkAddFlagToString(str, SkToBool(kIgnoreTransform_BlurFlag & fBlurFlags), "IgnoreTransform",
SkAddFlagToString(str, SkToBool(kIgnoreTransform_BlurFlag & fBlurFlags), "IgnoreTransform",
&needsSeparator);
SkAddFlagToString(str, SkToBool(kOverrideColor_BlurFlag & fBlurFlags), "OverrideColor",
&needsSeparator);
SkAddFlagToString(str, SkToBool(kHighQuality_BlurFlag & fBlurFlags), "HighQuality",
SkAddFlagToString(str, SkToBool(kHighQuality_BlurFlag & fBlurFlags), "HighQuality",
&needsSeparator);
}
str->append(")");

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@ -261,31 +261,31 @@ void SkLayerDrawLooper::toString(SkString* str) const {
str->append("None");
} else {
bool needSeparator = false;
SkAddFlagToString(str, SkToBool(SkPaint::kAntiAlias_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kAntiAlias_Flag & rec->fInfo.fFlagsMask),
"AntiAlias", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kFilterBitmap_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kFilterBitmap_Flag & rec->fInfo.fFlagsMask),
"FilterBitmap", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kDither_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kDither_Flag & rec->fInfo.fFlagsMask),
"Dither", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kUnderlineText_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kUnderlineText_Flag & rec->fInfo.fFlagsMask),
"UnderlineText", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kStrikeThruText_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kStrikeThruText_Flag & rec->fInfo.fFlagsMask),
"StrikeThruText", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kFakeBoldText_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kFakeBoldText_Flag & rec->fInfo.fFlagsMask),
"FakeBoldText", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kLinearText_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kLinearText_Flag & rec->fInfo.fFlagsMask),
"LinearText", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kSubpixelText_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kSubpixelText_Flag & rec->fInfo.fFlagsMask),
"SubpixelText", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kDevKernText_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kDevKernText_Flag & rec->fInfo.fFlagsMask),
"DevKernText", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kLCDRenderText_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kLCDRenderText_Flag & rec->fInfo.fFlagsMask),
"LCDRenderText", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kEmbeddedBitmapText_Flag & rec->fInfo.fFlagsMask),
"EmbeddedBitmapText", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kAutoHinting_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kAutoHinting_Flag & rec->fInfo.fFlagsMask),
"Autohinted", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kVerticalText_Flag & rec->fInfo.fFlagsMask),
SkAddFlagToString(str, SkToBool(SkPaint::kVerticalText_Flag & rec->fInfo.fFlagsMask),
"VerticalText", &needSeparator);
SkAddFlagToString(str, SkToBool(SkPaint::kGenA8FromLCD_Flag & rec->fInfo.fFlagsMask),
"GenA8FromLCD", &needSeparator);
@ -301,17 +301,17 @@ void SkLayerDrawLooper::toString(SkString* str) const {
bool needSeparator = false;
SkAddFlagToString(str, SkToBool(kStyle_Bit & rec->fInfo.fPaintBits), "Style",
&needSeparator);
SkAddFlagToString(str, SkToBool(kTextSkewX_Bit & rec->fInfo.fPaintBits), "TextSkewX",
SkAddFlagToString(str, SkToBool(kTextSkewX_Bit & rec->fInfo.fPaintBits), "TextSkewX",
&needSeparator);
SkAddFlagToString(str, SkToBool(kPathEffect_Bit & rec->fInfo.fPaintBits), "PathEffect",
&needSeparator);
SkAddFlagToString(str, SkToBool(kMaskFilter_Bit & rec->fInfo.fPaintBits), "MaskFilter",
&needSeparator);
SkAddFlagToString(str, SkToBool(kShader_Bit & rec->fInfo.fPaintBits), "Shader",
SkAddFlagToString(str, SkToBool(kShader_Bit & rec->fInfo.fPaintBits), "Shader",
&needSeparator);
SkAddFlagToString(str, SkToBool(kColorFilter_Bit & rec->fInfo.fPaintBits), "ColorFilter",
SkAddFlagToString(str, SkToBool(kColorFilter_Bit & rec->fInfo.fPaintBits), "ColorFilter",
&needSeparator);
SkAddFlagToString(str, SkToBool(kXfermode_Bit & rec->fInfo.fPaintBits), "Xfermode",
SkAddFlagToString(str, SkToBool(kXfermode_Bit & rec->fInfo.fPaintBits), "Xfermode",
&needSeparator);
}
str->append(") ");

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@ -148,7 +148,7 @@ public:
}
static bool StageUsesTexCoords(GrVertexLayout layout, int stageIdx);
private:
// non-stage bits start at this index.
static const int STAGE_BIT_CNT = kNumStages * kMaxTexCoords;

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@ -568,8 +568,8 @@ private:
// counts number of uses of vertex/index pool in the geometry stack
int fVertexPoolUseCnt;
int fIndexPoolUseCnt;
// these are mutable so they can be created on-demand
mutable GrVertexBuffer* fUnitSquareVertexBuffer;
// these are mutable so they can be created on-demand
mutable GrVertexBuffer* fUnitSquareVertexBuffer;
mutable GrIndexBuffer* fQuadIndexBuffer;
bool fContextIsDirty;
ResourceList fResourceList;