Remove unused member variables in GrGLProgram

BUG=skia:

Review URL: https://codereview.chromium.org/1416523003
This commit is contained in:
egdaniel 2015-10-19 07:23:02 -07:00 committed by Commit bot
parent 9c4909b50f
commit cdf79dbf2f
2 changed files with 1 additions and 7 deletions

View File

@ -35,10 +35,7 @@ GrGLProgram::GrGLProgram(GrGLGpu* gpu,
GrGLInstalledXferProc* xferProcessor,
GrGLInstalledFragProcs* fragmentProcessors,
SkTArray<UniformHandle>* passSamplerUniforms)
: fColor(GrColor_ILLEGAL)
, fCoverage(0)
, fDstTextureUnit(-1)
, fBuiltinUniformHandles(builtinUniforms)
: fBuiltinUniformHandles(builtinUniforms)
, fProgramID(programID)
, fGeometryProcessor(geometryProcessor)
, fXferProcessor(xferProcessor)

View File

@ -125,9 +125,6 @@ protected:
// these reflect the current values of uniforms (GL uniform values travel with program)
RenderTargetState fRenderTargetState;
GrColor fColor;
uint8_t fCoverage;
int fDstTextureUnit;
BuiltinUniformHandles fBuiltinUniformHandles;
GrGLuint fProgramID;