Pull non-substantive changes out of "Reduce arbitrary opList splitting when sorting"

Change-Id: I044d7cde5ed4f1dc60bb55dfd534680b4cd055bf
Reviewed-on: https://skia-review.googlesource.com/142167
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2018-07-18 13:52:40 -04:00 committed by Skia Commit-Bot
parent 760dbc4b53
commit ce3c28f102
4 changed files with 57 additions and 39 deletions

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@ -67,15 +67,7 @@ public:
/*
* Does this opList depend on 'dependedOn'?
*/
bool dependsOn(GrOpList* dependedOn) const {
for (int i = 0; i < fDependencies.count(); ++i) {
if (fDependencies[i] == dependedOn) {
return true;
}
}
return false;
}
bool dependsOn(const GrOpList* dependedOn) const;
/*
* Safely cast this GrOpList to a GrTextureOpList (if possible).
@ -120,6 +112,8 @@ protected:
private:
friend class GrDrawingManager; // for resetFlag, TopoSortTraits & gatherProxyIntervals
void addDependency(GrOpList* dependedOn);
// Remove all Ops which reference proxies that have not been instantiated.
virtual void purgeOpsWithUninstantiatedProxies() = 0;
@ -174,8 +168,6 @@ private:
virtual void onPrepare(GrOpFlushState* flushState) = 0;
virtual bool onExecute(GrOpFlushState* flushState) = 0;
void addDependency(GrOpList* dependedOn);
uint32_t fUniqueID;
uint32_t fFlags;

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@ -32,11 +32,6 @@
#include "ccpr/GrCoverageCountingPathRenderer.h"
#include "text/GrTextContext.h"
// Turn on/off the sorting of opLists at flush time
#ifndef SK_DISABLE_RENDER_TARGET_SORTING
#define SK_DISABLE_RENDER_TARGET_SORTING
#endif
GrDrawingManager::GrDrawingManager(GrContext* context,
const GrPathRendererChain::Options& optionsForPathRendererChain,
const GrTextContext::Options& optionsForTextContext,
@ -132,6 +127,11 @@ GrSemaphoresSubmitted GrDrawingManager::internalFlush(GrSurfaceProxy*,
fOpLists[i]->makeClosed(*fContext->contextPriv().caps());
}
if (fSortRenderTargets) {
SkDEBUGCODE(bool result =) SkTTopoSort<GrOpList, GrOpList::TopoSortTraits>(&fOpLists);
SkASSERT(result);
}
#ifdef SK_DEBUG
// This block checks for any unnecessary splits in the opLists. If two sequential opLists
// share the same backing GrSurfaceProxy it means the opList was artificially split.
@ -149,11 +149,6 @@ GrSemaphoresSubmitted GrDrawingManager::internalFlush(GrSurfaceProxy*,
}
#endif
if (fSortRenderTargets) {
SkDEBUGCODE(bool result =) SkTTopoSort<GrOpList, GrOpList::TopoSortTraits>(&fOpLists);
SkASSERT(result);
}
GrOpFlushState flushState(gpu, fContext->contextPriv().resourceProvider(),
&fTokenTracker);
@ -278,7 +273,7 @@ bool GrDrawingManager::executeOpLists(int startIndex, int stopIndex, GrOpFlushSt
SkDebugf("Flushing opLists: %d to %d out of [%d, %d]\n",
startIndex, stopIndex, 0, fOpLists.count());
for (int i = startIndex; i < stopIndex; ++i) {
fOpLists[i]->dump(false);
fOpLists[i]->dump(true);
}
#endif
@ -431,10 +426,11 @@ sk_sp<GrRenderTargetOpList> GrDrawingManager::newRTOpList(GrRenderTargetProxy* r
bool managedOpList) {
SkASSERT(fContext);
// This is a temporary fix for the partial-MDB world. In that world we're not reordering
// so ops that (in the single opList world) would've just glommed onto the end of the single
// opList but referred to a far earlier RT need to appear in their own opList.
if (!fOpLists.empty()) {
// This is a temporary fix for the partial-MDB world. In that world we're not
// reordering so ops that (in the single opList world) would've just glommed onto the
// end of the single opList but referred to a far earlier RT need to appear in their
// own opList.
fOpLists.back()->makeClosed(*fContext->contextPriv().caps());
}
@ -457,10 +453,11 @@ sk_sp<GrRenderTargetOpList> GrDrawingManager::newRTOpList(GrRenderTargetProxy* r
sk_sp<GrTextureOpList> GrDrawingManager::newTextureOpList(GrTextureProxy* textureProxy) {
SkASSERT(fContext);
// This is a temporary fix for the partial-MDB world. In that world we're not reordering
// so ops that (in the single opList world) would've just glommed onto the end of the single
// opList but referred to a far earlier RT need to appear in their own opList.
if (!fOpLists.empty()) {
// This is a temporary fix for the partial-MDB world. In that world we're not
// reordering so ops that (in the single opList world) would've just glommed onto the
// end of the single opList but referred to a far earlier RT need to appear in their
// own opList.
fOpLists.back()->makeClosed(*fContext->contextPriv().caps());
}

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@ -106,11 +106,13 @@ void GrOpList::addDependency(GrSurfaceProxy* dependedOn, const GrCaps& caps) {
GrOpList* opList = dependedOn->getLastOpList();
if (opList == this) {
// self-read - presumably for dst reads
// self-read - presumably for dst reads. We can't make it closed in the self-read case.
} else {
this->addDependency(opList);
// Can't make it closed in the self-read case
// We are closing 'opList' here bc the current contents of it are what 'this' opList
// depends on. We need a break in 'opList' so that the usage of that state has a
// chance to execute.
opList->makeClosed(caps);
}
}
@ -122,18 +124,36 @@ void GrOpList::addDependency(GrSurfaceProxy* dependedOn, const GrCaps& caps) {
}
}
bool GrOpList::dependsOn(const GrOpList* dependedOn) const {
for (int i = 0; i < fDependencies.count(); ++i) {
if (fDependencies[i] == dependedOn) {
return true;
}
}
return false;
}
bool GrOpList::isInstantiated() const {
return fTarget.get()->priv().isInstantiated();
}
#ifdef SK_DEBUG
static const char* op_to_name(GrLoadOp op) {
return GrLoadOp::kLoad == op ? "load" : GrLoadOp::kClear == op ? "clear" : "discard";
}
void GrOpList::dump(bool printDependencies) const {
SkDebugf("--------------------------------------------------------------\n");
SkDebugf("opList: %d -> RT: %d\n", fUniqueID, fTarget.get() ? fTarget.get()->uniqueID().asUInt()
: -1);
SkDebugf("opListID: %d -> proxyID: %d\n", fUniqueID,
fTarget.get() ? fTarget.get()->uniqueID().asUInt() : -1);
SkDebugf("ColorLoadOp: %s %x StencilLoadOp: %s\n",
op_to_name(fColorLoadOp),
GrLoadOp::kClear == fColorLoadOp ? fLoadClearColor : 0x0,
op_to_name(fStencilLoadOp));
if (printDependencies) {
SkDebugf("relies On (%d): ", fDependencies.count());
SkDebugf("I rely On (%d): ", fDependencies.count());
for (int i = 0; i < fDependencies.count(); ++i) {
SkDebugf("%d, ", fDependencies[i]->fUniqueID);
}

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@ -44,6 +44,15 @@ public:
const char* name() const override { return "GaussianConvolution"; }
SkString dumpInfo() const override {
SkString str;
str.appendf("dir: %s radius: %d bounds: [%d %d]",
Direction::kX == fDirection ? "X" : "Y",
fRadius,
fBounds[0], fBounds[1]);
return str;
}
std::unique_ptr<GrFragmentProcessor> clone() const override {
return std::unique_ptr<GrFragmentProcessor>(
new GrGaussianConvolutionFragmentProcessor(*this));
@ -74,14 +83,14 @@ private:
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
GrCoordTransform fCoordTransform;
TextureSampler fTextureSampler;
GrCoordTransform fCoordTransform;
TextureSampler fTextureSampler;
// TODO: Inline the kernel constants into the generated shader code. This may involve pulling
// some of the logic from SkGpuBlurUtils into this class related to radius/sigma calculations.
float fKernel[kMaxKernelWidth];
int fBounds[2];
int fRadius;
Direction fDirection;
float fKernel[kMaxKernelWidth];
int fBounds[2];
int fRadius;
Direction fDirection;
GrTextureDomain::Mode fMode;
typedef GrFragmentProcessor INHERITED;