header cleanup

Change-Id: I9d93add4e7998d8a1aa37cba9e7829fcbda867d5
Reviewed-on: https://skia-review.googlesource.com/15318
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This commit is contained in:
Hal Canary 2017-05-04 14:15:40 -04:00 committed by Skia Commit-Bot
parent 209e4b1b70
commit ce78bad054
9 changed files with 15 additions and 5 deletions

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@ -12,9 +12,9 @@
#include "GrPaint.h"
#include "GrProcessorAnalysis.h"
#include "SkTemplates.h"
#include "GrXferProcessor.h"
class GrAppliedClip;
class GrXferProcessor;
class GrXPFactory;
class GrProcessorSet : private SkNoncopyable {

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@ -12,12 +12,13 @@
#include "GrColor.h"
#include "GrNonAtomicRef.h"
#include "GrProcessor.h"
#include "GrProcessorSet.h"
#include "GrProcessorAnalysis.h"
#include "GrTexture.h"
#include "GrTypes.h"
class GrShaderCaps;
class GrGLSLXferProcessor;
class GrProcessorSet;
class GrShaderCaps;
/**
* Barriers for blending. When a shader reads the dst directly, an Xfer barrier is sometimes

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@ -14,6 +14,7 @@
#include "GrOp.h"
#include "GrOpFlushState.h"
#include "GrRenderTarget.h"
#include "GrRenderTargetContext.h"
class GrClearStencilClipOp final : public GrOp {
public:

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@ -12,6 +12,7 @@
#include "GrOp.h"
#include "GrOpFlushState.h"
#include "GrRenderTarget.h"
#include "GrRenderTargetContext.h"
class GrDiscardOp final : public GrOp {
public:

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@ -14,6 +14,7 @@
#include "GrPath.h"
#include "GrPathRendering.h"
#include "GrRenderTarget.h"
#include "GrRenderTargetContext.h"
#include "GrStencilSettings.h"
class GrStencilPathOp final : public GrOp {

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@ -9,6 +9,8 @@
#define SKSL_PREFIXEXPRESSION
#include "SkSLExpression.h"
#include "SkSLFloatLiteral.h"
#include "SkSLIRGenerator.h"
#include "SkSLToken.h"
namespace SkSL {

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@ -8,8 +8,10 @@
#ifndef SKSL_SWIZZLE
#define SKSL_SWIZZLE
#include "SkSLConstructor.h"
#include "SkSLContext.h"
#include "SkSLExpression.h"
#include "SkSLIRGenerator.h"
#include "SkSLUtil.h"
namespace SkSL {

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@ -8,6 +8,8 @@
#ifndef SKSL_VARIABLEREFERENCE
#define SKSL_VARIABLEREFERENCE
#include "SkSLBoolLiteral.h"
#include "SkSLConstructor.h"
#include "SkSLExpression.h"
#include "SkSLFloatLiteral.h"
#include "SkSLIRGenerator.h"

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@ -33,6 +33,7 @@ public_header_args = [
'-Iinclude/utils',
'-Iinclude/utils/mac',
'-Iinclude/views',
'-Ithird_party/vulkan',
]
all_header_args = [
@ -81,6 +82,7 @@ all_header_args = [
'-Ithird_party/externals/sfntly/cpp/src',
'-Ithird_party/externals/zlib',
'-Ithird_party/gif',
'-Ithird_party/vulkan',
]
ignore = [
@ -91,7 +93,6 @@ ignore = [
'experimental/*',
'include/config/*',
'include/core/SkPostConfig.h',
'include/gpu/vk/*',
'include/ports/SkFontMgr_android.h',
'include/ports/SkFontMgr_fontconfig.h',
'include/ports/SkTypeface_win.h',
@ -105,7 +106,6 @@ ignore = [
'src/core/SkLinearBitmapPipeline.h',
'src/core/SkLinearBitmapPipeline_*.h',
'src/core/SkUnPreMultiplyPriv.h',
'src/gpu/vk/*.h',
'src/opts/*_SSE2.h',
'src/opts/*_SSSE3.h',
'src/opts/*_neon.h',