joshualitt 2016-01-11 13:29:31 -08:00 committed by Commit bot
parent 8604ca2d84
commit ce894007eb
2 changed files with 48 additions and 0 deletions

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@ -361,6 +361,9 @@ public:
GrAuditTrail* getAuditTrail() { return &fAuditTrail; }
/** This is only useful for debug purposes */
SkDEBUGCODE(GrSingleOwner* debugSingleOwner() const { return &fSingleOwner; } )
private:
GrGpu* fGpu;
const GrCaps* fCaps;

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@ -50,6 +50,9 @@
#if SK_SUPPORT_GPU
#define ASSERT_SINGLE_OWNER \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fContext->debugSingleOwner());)
enum { kDefaultImageFilterCacheSize = 32 * 1024 * 1024 };
#if 0
@ -227,6 +230,7 @@ GrRenderTarget* SkGpuDevice::CreateRenderTarget(GrContext* context, SkSurface::B
bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
int x, int y) {
ASSERT_SINGLE_OWNER
DO_DEFERRED_CLEAR();
// TODO: teach fRenderTarget to take ImageInfo directly to specify the src pixels
@ -245,6 +249,7 @@ bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size
bool SkGpuDevice::onWritePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes,
int x, int y) {
ASSERT_SINGLE_OWNER
// TODO: teach fRenderTarget to take ImageInfo directly to specify the src pixels
GrPixelConfig config = SkImageInfo2GrPixelConfig(info);
if (kUnknown_GrPixelConfig == config) {
@ -263,11 +268,13 @@ bool SkGpuDevice::onWritePixels(const SkImageInfo& info, const void* pixels, siz
}
const SkBitmap& SkGpuDevice::onAccessBitmap() {
ASSERT_SINGLE_OWNER
DO_DEFERRED_CLEAR();
return fLegacyBitmap;
}
bool SkGpuDevice::onAccessPixels(SkPixmap* pmap) {
ASSERT_SINGLE_OWNER
DO_DEFERRED_CLEAR();
// For compatibility with clients the know we're backed w/ a bitmap, and want to inspect its
// genID. When we can hide/remove that fact, we can eliminate this call to notify.
@ -277,6 +284,7 @@ bool SkGpuDevice::onAccessPixels(SkPixmap* pmap) {
}
void SkGpuDevice::onAttachToCanvas(SkCanvas* canvas) {
ASSERT_SINGLE_OWNER
INHERITED::onAttachToCanvas(canvas);
// Canvas promises that this ptr is valid until onDetachFromCanvas is called
@ -284,6 +292,7 @@ void SkGpuDevice::onAttachToCanvas(SkCanvas* canvas) {
}
void SkGpuDevice::onDetachFromCanvas() {
ASSERT_SINGLE_OWNER
INHERITED::onDetachFromCanvas();
fClip.reset();
fClipStack.reset(nullptr);
@ -292,6 +301,7 @@ void SkGpuDevice::onDetachFromCanvas() {
// call this every draw call, to ensure that the context reflects our state,
// and not the state from some other canvas/device
void SkGpuDevice::prepareDraw(const SkDraw& draw) {
ASSERT_SINGLE_OWNER
SkASSERT(fClipStack.get());
SkASSERT(draw.fClipStack && draw.fClipStack == fClipStack);
@ -302,11 +312,13 @@ void SkGpuDevice::prepareDraw(const SkDraw& draw) {
}
GrRenderTarget* SkGpuDevice::accessRenderTarget() {
ASSERT_SINGLE_OWNER
DO_DEFERRED_CLEAR();
return fRenderTarget;
}
void SkGpuDevice::clearAll() {
ASSERT_SINGLE_OWNER
GrColor color = 0;
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "clearAll", fContext);
SkIRect rect = SkIRect::MakeWH(this->width(), this->height());
@ -315,6 +327,7 @@ void SkGpuDevice::clearAll() {
}
void SkGpuDevice::replaceRenderTarget(bool shouldRetainContent) {
ASSERT_SINGLE_OWNER
// Caller must have accessed the render target, because it knows the rt must be replaced.
SkASSERT(!fNeedClear);
@ -354,6 +367,7 @@ void SkGpuDevice::replaceRenderTarget(bool shouldRetainContent) {
///////////////////////////////////////////////////////////////////////////////
void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
CHECK_SHOULD_DRAW(draw);
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawPaint", fContext);
@ -396,6 +410,7 @@ static bool needs_antialiasing(SkCanvas::PointMode mode, size_t count, const SkP
void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
size_t count, const SkPoint pts[], const SkPaint& paint) {
ASSERT_SINGLE_OWNER
CHECK_FOR_ANNOTATION(paint);
CHECK_SHOULD_DRAW(draw);
@ -446,6 +461,7 @@ void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
///////////////////////////////////////////////////////////////////////////////
void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawRect", fContext);
CHECK_FOR_ANNOTATION(paint);
CHECK_SHOULD_DRAW(draw);
@ -492,6 +508,7 @@ void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect, const SkPaint
void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawRRect", fContext);
CHECK_FOR_ANNOTATION(paint);
CHECK_SHOULD_DRAW(draw);
@ -555,6 +572,7 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
void SkGpuDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer,
const SkRRect& inner, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawDRRect", fContext);
CHECK_FOR_ANNOTATION(paint);
CHECK_SHOULD_DRAW(draw);
@ -587,6 +605,7 @@ void SkGpuDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer,
/////////////////////////////////////////////////////////////////////////////
void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawOval", fContext);
CHECK_FOR_ANNOTATION(paint);
CHECK_SHOULD_DRAW(draw);
@ -631,6 +650,7 @@ static SkBitmap wrap_texture(GrTexture* texture, int width, int height) {
void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
const SkPaint& paint, const SkMatrix* prePathMatrix,
bool pathIsMutable) {
ASSERT_SINGLE_OWNER
if (!origSrcPath.isInverseFillType() && !paint.getPathEffect() && !prePathMatrix) {
bool isClosed;
SkRect rect;
@ -723,6 +743,7 @@ bool SkGpuDevice::shouldTileImageID(uint32_t imageID, const SkIRect& imageRect,
int maxTileSize,
int* tileSize,
SkIRect* clippedSubset) const {
ASSERT_SINGLE_OWNER
// if it's larger than the max tile size, then we have no choice but tiling.
if (imageRect.width() > maxTileSize || imageRect.height() > maxTileSize) {
determine_clipped_src_rect(fRenderTarget, fClip, viewMatrix, imageRect.size(),
@ -769,6 +790,7 @@ bool SkGpuDevice::shouldTileBitmap(const SkBitmap& bitmap,
int maxTileSize,
int* tileSize,
SkIRect* clippedSrcRect) const {
ASSERT_SINGLE_OWNER
// if bitmap is explictly texture backed then just use the texture
if (bitmap.getTexture()) {
return false;
@ -781,6 +803,7 @@ bool SkGpuDevice::shouldTileBitmap(const SkBitmap& bitmap,
bool SkGpuDevice::shouldTileImage(const SkImage* image, const SkRect* srcRectPtr,
SkCanvas::SrcRectConstraint constraint, SkFilterQuality quality,
const SkMatrix& viewMatrix) const {
ASSERT_SINGLE_OWNER
// if image is explictly texture backed then just use the texture
if (as_IB(image)->peekTexture()) {
return false;
@ -815,6 +838,7 @@ void SkGpuDevice::drawBitmap(const SkDraw& origDraw,
const SkBitmap& bitmap,
const SkMatrix& m,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
CHECK_SHOULD_DRAW(origDraw);
SkMatrix viewMatrix;
viewMatrix.setConcat(*origDraw.fMatrix, m);
@ -915,6 +939,7 @@ void SkGpuDevice::drawTiledBitmap(const SkBitmap& bitmap,
SkCanvas::SrcRectConstraint constraint,
int tileSize,
bool bicubic) {
ASSERT_SINGLE_OWNER
// The following pixel lock is technically redundant, but it is desirable
// to lock outside of the tile loop to prevent redecoding the whole image
// at each tile in cases where 'bitmap' holds an SkDiscardablePixelRef that
@ -1107,6 +1132,7 @@ bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture,
const SkImageFilter* filter,
const SkImageFilter::Context& ctx,
SkBitmap* result, SkIPoint* offset) {
ASSERT_SINGLE_OWNER
SkASSERT(filter);
SkImageFilter::DeviceProxy proxy(this);
@ -1121,6 +1147,7 @@ bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture,
void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
int left, int top, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
// drawSprite is defined to be in device coords.
CHECK_SHOULD_DRAW(draw);
@ -1200,6 +1227,7 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
const SkRect* src, const SkRect& origDst,
const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) {
ASSERT_SINGLE_OWNER
if (bitmap.getTexture()) {
CHECK_SHOULD_DRAW(draw);
GrBitmapTextureAdjuster adjuster(&bitmap);
@ -1286,6 +1314,7 @@ void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
int x, int y, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
// clear of the source device must occur before CHECK_SHOULD_DRAW
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawDevice", fContext);
SkGpuDevice* dev = static_cast<SkGpuDevice*>(device);
@ -1364,12 +1393,14 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
}
bool SkGpuDevice::canHandleImageFilter(const SkImageFilter* filter) {
ASSERT_SINGLE_OWNER
return filter->canFilterImageGPU();
}
bool SkGpuDevice::filterImage(const SkImageFilter* filter, const SkBitmap& src,
const SkImageFilter::Context& ctx,
SkBitmap* result, SkIPoint* offset) {
ASSERT_SINGLE_OWNER
// want explicitly our impl, so guard against a subclass of us overriding it
if (!this->SkGpuDevice::canHandleImageFilter(filter)) {
return false;
@ -1394,6 +1425,7 @@ bool SkGpuDevice::filterImage(const SkImageFilter* filter, const SkBitmap& src,
void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x, SkScalar y,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
SkMatrix viewMatrix = *draw.fMatrix;
viewMatrix.preTranslate(x, y);
if (as_IB(image)->peekTexture()) {
@ -1425,6 +1457,7 @@ void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x
void SkGpuDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const SkRect* src,
const SkRect& dst, const SkPaint& paint,
SkCanvas::SrcRectConstraint constraint) {
ASSERT_SINGLE_OWNER
if (as_IB(image)->peekTexture()) {
CHECK_SHOULD_DRAW(draw);
GrImageTextureAdjuster adjuster(as_IB(image));
@ -1492,6 +1525,7 @@ void SkGpuDevice::drawProducerNine(const SkDraw& draw, GrTextureProducer* produc
void SkGpuDevice::drawImageNine(const SkDraw& draw, const SkImage* image,
const SkIRect& center, const SkRect& dst, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
if (as_IB(image)->peekTexture()) {
GrImageTextureAdjuster adjuster(as_IB(image));
this->drawProducerNine(draw, &adjuster, center, dst, paint);
@ -1508,6 +1542,7 @@ void SkGpuDevice::drawImageNine(const SkDraw& draw, const SkImage* image,
void SkGpuDevice::drawBitmapNine(const SkDraw& draw, const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
if (bitmap.getTexture()) {
GrBitmapTextureAdjuster adjuster(&bitmap);
this->drawProducerNine(draw, &adjuster, center, dst, paint);
@ -1532,6 +1567,7 @@ void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
CHECK_SHOULD_DRAW(draw);
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawVertices", fContext);
@ -1659,6 +1695,7 @@ void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
void SkGpuDevice::drawAtlas(const SkDraw& draw, const SkImage* atlas, const SkRSXform xform[],
const SkRect texRect[], const SkColor colors[], int count,
SkXfermode::Mode mode, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
if (paint.isAntiAlias()) {
this->INHERITED::drawAtlas(draw, atlas, xform, texRect, colors, count, mode, paint);
return;
@ -1691,6 +1728,7 @@ void SkGpuDevice::drawAtlas(const SkDraw& draw, const SkImage* atlas, const SkRS
void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
size_t byteLength, SkScalar x, SkScalar y,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
CHECK_SHOULD_DRAW(draw);
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawText", fContext);
@ -1708,6 +1746,7 @@ void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, size_t byteLength,
const SkScalar pos[], int scalarsPerPos,
const SkPoint& offset, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawPosText", fContext);
CHECK_SHOULD_DRAW(draw);
@ -1725,6 +1764,7 @@ void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, size_t byteL
void SkGpuDevice::drawTextBlob(const SkDraw& draw, const SkTextBlob* blob, SkScalar x, SkScalar y,
const SkPaint& paint, SkDrawFilter* drawFilter) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawTextBlob", fContext);
CHECK_SHOULD_DRAW(draw);
@ -1741,6 +1781,7 @@ bool SkGpuDevice::onShouldDisableLCD(const SkPaint& paint) const {
}
void SkGpuDevice::flush() {
ASSERT_SINGLE_OWNER
DO_DEFERRED_CLEAR();
fRenderTarget->prepareForExternalIO();
@ -1754,6 +1795,7 @@ void SkGpuDevice::flush() {
///////////////////////////////////////////////////////////////////////////////
SkBaseDevice* SkGpuDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint*) {
ASSERT_SINGLE_OWNER
GrSurfaceDesc desc;
desc.fConfig = fRenderTarget->config();
desc.fFlags = kRenderTarget_GrSurfaceFlag;
@ -1786,6 +1828,7 @@ SkBaseDevice* SkGpuDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint
}
SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
ASSERT_SINGLE_OWNER
// TODO: Change the signature of newSurface to take a budgeted parameter.
static const SkSurface::Budgeted kBudgeted = SkSurface::kNo_Budgeted;
return SkSurface::NewRenderTarget(fContext, kBudgeted, info, fRenderTarget->desc().fSampleCnt,
@ -1794,6 +1837,7 @@ SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps
bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture* mainPicture,
const SkMatrix* matrix, const SkPaint* paint) {
ASSERT_SINGLE_OWNER
#ifndef SK_IGNORE_GPU_LAYER_HOISTING
// todo: should handle this natively
if (paint) {
@ -1867,6 +1911,7 @@ SkImageFilter::Cache* SkGpuDevice::NewImageFilterCache() {
}
SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
ASSERT_SINGLE_OWNER
// We always return a transient cache, so it is freed after each
// filter traversal.
return SkGpuDevice::NewImageFilterCache();