Revert r7918 & r7916 due to Linux rendering issues

git-svn-id: http://skia.googlecode.com/svn/trunk@7925 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
robertphillips@google.com 2013-03-01 15:43:41 +00:00
parent ecd84842b3
commit cf5951036e
2 changed files with 8 additions and 250 deletions

View File

@ -495,26 +495,6 @@ public:
return array;
}
/**
* Unflatten the specific object at the given index
*/
T* unflatten(int index) const {
// fData is sorted so it is necessary to search through it to find the
// SkFlatData with the specified index
// TODO: findAndReplace makes it a bit difficult but there must be
// a better way to perform this mapping
for (int i = 0; i < fData.count(); ++i) {
const SkFlatData* element = fData[i];
if (index == element->index()) {
T* dst = new T;
this->unflatten(dst, element);
return dst;
}
}
return NULL;
}
const SkFlatData* findAndReturnFlat(const T& element) {
SkFlatData* flat = SkFlatData::Create(fController, &element, fNextIndex, fFlattenProc);
@ -548,12 +528,6 @@ protected:
void (*fUnflattenProc)(SkOrderedReadBuffer&, void*);
private:
void unflatten(T* dst, const SkFlatData* element) const {
element->unflatten(dst, fUnflattenProc,
fController->getBitmapHeap(),
fController->getTypefacePlayback());
}
void unflattenIntoArray(T* array) const {
const int count = fData.count();
const SkFlatData* const* iter = fData.begin();
@ -561,7 +535,9 @@ private:
const SkFlatData* element = iter[i];
int index = element->index() - 1;
SkASSERT((unsigned)index < (unsigned)count);
unflatten(&array[index], element);
element->unflatten(&array[index], fUnflattenProc,
fController->getBitmapHeap(),
fController->getTypefacePlayback());
}
}

View File

@ -23,9 +23,6 @@ enum {
// A lot of basic types get stored as a uint32_t: bools, ints, paint indices, etc.
static int const kUInt32Size = 4;
static const int kSaveLayerNoBoundsSize = 4 * kUInt32Size;
static const int kSaveLayerWithBoundsSize = 4 * kUInt32Size + sizeof(SkRect);
SkPictureRecord::SkPictureRecord(uint32_t flags, SkDevice* device) :
INHERITED(device),
fBoundingHierarchy(NULL),
@ -62,77 +59,6 @@ SkPictureRecord::~SkPictureRecord() {
///////////////////////////////////////////////////////////////////////////////
// Return the offset of the paint inside a given op's byte stream. A zero
// return value means there is no paint (and you really shouldn't be calling
// this method)
static inline uint32_t getPaintOffset(DrawType op, uint32_t opSize) {
// These offsets are where the paint would be if the op size doesn't overflow
static const uint8_t gPaintOffsets[LAST_DRAWTYPE_ENUM + 1] = {
0, // UNUSED - no paint
0, // CLIP_PATH - no paint
0, // CLIP_REGION - no paint
0, // CLIP_RECT - no paint
0, // CLIP_RRECT - no paint
0, // CONCAT - no paint
1, // DRAW_BITMAP - right after op code
1, // DRAW_BITMAP_MATRIX - right after op code
1, // DRAW_BITMAP_NINE - right after op code
1, // DRAW_BITMAP_RECT_TO_RECT - right after op code
0, // DRAW_CLEAR - no paint
0, // DRAW_DATA - no paint
1, // DRAW_OVAL - right after op code
1, // DRAW_PAINT - right after op code
1, // DRAW_PATH - right after op code
0, // DRAW_PICTURE - no paint
1, // DRAW_POINTS - right after op code
1, // DRAW_POS_TEXT - right after op code
1, // DRAW_POS_TEXT_TOP_BOTTOM - right after op code
1, // DRAW_POS_TEXT_H - right after op code
1, // DRAW_POS_TEXT_H_TOP_BOTTOM - right after op code
1, // DRAW_RECT - right after op code
1, // DRAW_RRECT - right after op code
1, // DRAW_SPRITE - right after op code
1, // DRAW_TEXT - right after op code
1, // DRAW_TEXT_ON_PATH - right after op code
1, // DRAW_TEXT_TOP_BOTTOM - right after op code
1, // DRAW_VERTICES - right after op code
0, // RESTORE - no paint
0, // ROTATE - no paint
0, // SAVE - no paint
0, // SAVE_LAYER - see below - this paint's location varies
0, // SCALE - no paint
0, // SET_MATRIX - no paint
0, // SKEW - no paint
0, // TRANSLATE - no paint
0, // NOOP - no paint
};
SkASSERT(sizeof(gPaintOffsets) == LAST_DRAWTYPE_ENUM + 1);
SkASSERT((unsigned)op <= (unsigned)LAST_DRAWTYPE_ENUM);
int overflow = 0;
if (0 != (opSize & ~MASK_24) || opSize == MASK_24) {
// This op's size overflows so an extra uint32_t will be written
// after the op code
overflow = sizeof(uint32_t);
}
if (SAVE_LAYER == op) {
static const int kSaveLayerNoBoundsPaintOffset = 2 * kUInt32Size;
static const int kSaveLayerWithBoundsPaintOffset = 2 * kUInt32Size + sizeof(SkRect);
if (kSaveLayerNoBoundsSize == opSize) {
return kSaveLayerNoBoundsPaintOffset + overflow;
} else {
SkASSERT(kSaveLayerWithBoundsSize == opSize);
return kSaveLayerWithBoundsPaintOffset + overflow;
}
}
SkASSERT(0 != gPaintOffsets[op]); // really shouldn't be calling this method
return gPaintOffsets[op] * sizeof(uint32_t) + overflow;
}
SkDevice* SkPictureRecord::setDevice(SkDevice* device) {
SkASSERT(!"eeek, don't try to change the device on a recording canvas");
return this->INHERITED::setDevice(device);
@ -166,11 +92,8 @@ int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
// + paint index + flags
size += 2 * kUInt32Size;
SkASSERT(kSaveLayerNoBoundsSize == size || kSaveLayerWithBoundsSize == size);
uint32_t initialOffset = this->addDraw(SAVE_LAYER, &size);
addRectPtr(bounds);
SkASSERT(initialOffset+getPaintOffset(SAVE_LAYER, size) == fWriter.size());
addPaintPtr(paint);
addInt(flags);
@ -213,131 +136,8 @@ static DrawType peek_op_and_size(SkWriter32* writer, int32_t offset, uint32_t* s
static int gCollapseCount, gCollapseCalls;
#endif
// Is the supplied paint simply a color?
static bool is_simple(const SkPaint& p) {
intptr_t orAccum = (intptr_t)p.getPathEffect() |
(intptr_t)p.getShader() |
(intptr_t)p.getXfermode() |
(intptr_t)p.getMaskFilter() |
(intptr_t)p.getColorFilter() |
(intptr_t)p.getRasterizer() |
(intptr_t)p.getLooper() |
(intptr_t)p.getImageFilter();
return 0 == orAccum;
}
/*
* Restore has just been called (but not recorded), look back at the
* matching save* and see if we are in the configuration:
* SAVE_LAYER
* DRAW_BITMAP|DRAW_BITMAP_MATRIX|DRAW_BITMAP_NINE|DRAW_BITMAP_RECT_TO_RECT
* RESTORE
* where the saveLayer's color can be moved into the drawBitmap*'s paint
*/
static bool remove_save_layer1(SkWriter32* writer, int32_t offset,
SkPaintDictionary* paintDict) {
int32_t restoreOffset = (int32_t)writer->size();
// back up to the save block
// TODO: add a stack to track save*/restore offsets rather than searching backwards
while (offset > 0) {
offset = *writer->peek32(offset);
}
// now offset points to a save
int32_t saveLayerOffset = -offset;
uint32_t saveLayerSize;
DrawType op = peek_op_and_size(writer, saveLayerOffset, &saveLayerSize);
if (SAVE_LAYER != op) {
SkASSERT(SAVE == op);
return false; // not a match
}
// step forward one - check if it is a DRAW_BITMAP*
int32_t dbmOffset = saveLayerOffset + saveLayerSize;
if (dbmOffset >= restoreOffset) {
// Just a saveLayer and a restore? Remove it.
writer->rewindToOffset(saveLayerOffset);
return true;
}
uint32_t dbmSize;
op = peek_op_and_size(writer, dbmOffset, &dbmSize);
if (DRAW_BITMAP != op && DRAW_BITMAP_MATRIX != op &&
DRAW_BITMAP_NINE != op && DRAW_BITMAP_RECT_TO_RECT != op) {
return false; // not a match
}
offset = dbmOffset + dbmSize;
if (offset < restoreOffset) {
return false; // something else between the dbm* and the restore
}
uint32_t dbmPaintOffset = getPaintOffset(op, dbmSize);
uint32_t slPaintOffset = getPaintOffset(SAVE_LAYER, saveLayerSize);
// we have a match, now we need to get the paints involved
int dbmPaintId = *((int32_t*)writer->peek32(dbmOffset+dbmPaintOffset));
int saveLayerPaintId = *((int32_t*)writer->peek32(saveLayerOffset+slPaintOffset));
if (0 == saveLayerPaintId) {
// In this case the saveLayer/restore isn't needed at all - just kill the saveLayer
// and signal the caller (by returning true) to not add the RESTORE op
uint32_t* ptr = writer->peek32(saveLayerOffset);
*ptr = (*ptr & MASK_24) | (NOOP << 24);
return true;
}
if (0 == dbmPaintId) {
// In this case just make the DBM* use the saveLayer's paint, kill the saveLayer
// and signal the caller (by returning true) to not add the RESTORE op
uint32_t* ptr = writer->peek32(saveLayerOffset);
*ptr = (*ptr & MASK_24) | (NOOP << 24);
ptr = writer->peek32(dbmOffset+dbmPaintOffset);
SkASSERT(0 == *ptr);
*ptr = saveLayerPaintId;
return true;
}
SkAutoTDelete<SkPaint> saveLayerPaint(paintDict->unflatten(saveLayerPaintId));
if (NULL == saveLayerPaint.get() || !is_simple(*saveLayerPaint)) {
return false;
}
// For this optimization we only fold the saveLayer and drawBitmapRect
// together if the saveLayer's draw is simple (i.e., no fancy effects) and
// and the only difference in the colors is that the saveLayer's can have
// an alpha while the drawBitmapRect's is opaque.
// TODO: it should be possible to fold them together even if they both
// have different non-255 alphas
SkColor layerColor = saveLayerPaint->getColor() | 0xFF000000; // force opaque
SkAutoTDelete<SkPaint> dbmPaint(paintDict->unflatten(dbmPaintId));
if (NULL == dbmPaint.get() || dbmPaint->getColor() != layerColor) {
return false;
}
SkColor newColor = SkColorSetA(dbmPaint->getColor(),
SkColorGetA(saveLayerPaint->getColor()));
dbmPaint->setColor(newColor);
const SkFlatData* data = paintDict->findAndReturnFlat(*dbmPaint);
if (NULL == data) {
return false;
}
// kill the saveLayer and alter the DBMR2R's paint to be the modified one
uint32_t* ptr = writer->peek32(saveLayerOffset);
*ptr = (*ptr & MASK_24) | (NOOP << 24);
ptr = writer->peek32(dbmOffset+dbmPaintOffset);
*ptr = data->index();
return true;
}
/*
* Restore has just been called (but not recorded), so look back at the
* Restore has just been called (but not recoreded), so look back at the
* matching save(), and see if we can eliminate the pair of them, due to no
* intervening matrix/clip calls.
*
@ -408,8 +208,7 @@ void SkPictureRecord::restore() {
}
uint32_t initialOffset, size;
if (!collapseSaveClipRestore(&fWriter, fRestoreOffsetStack.top()) &&
!remove_save_layer1(&fWriter, fRestoreOffsetStack.top(), &fPaints)) {
if (!collapseSaveClipRestore(&fWriter, fRestoreOffsetStack.top())) {
fillRestoreOffsetPlaceholdersForCurrentStackLevel((uint32_t)fWriter.size());
// op
size = 1 * kUInt32Size;
@ -500,7 +299,8 @@ static bool regionOpExpands(SkRegion::Op op) {
}
}
void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset) {
void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(
uint32_t restoreOffset) {
int32_t offset = fRestoreOffsetStack.top();
while (offset > 0) {
uint32_t* peek = fWriter.peek32(offset);
@ -651,7 +451,6 @@ void SkPictureRecord::drawPaint(const SkPaint& paint) {
// op + paint index
uint32_t size = 2 * kUInt32Size;
uint32_t initialOffset = this->addDraw(DRAW_PAINT, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_PAINT, size) == fWriter.size());
addPaint(paint);
validate(initialOffset, size);
}
@ -661,7 +460,6 @@ void SkPictureRecord::drawPoints(PointMode mode, size_t count, const SkPoint pts
// op + paint index + mode + count + point data
uint32_t size = 4 * kUInt32Size + count * sizeof(SkPoint);
uint32_t initialOffset = this->addDraw(DRAW_POINTS, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_POINTS, size) == fWriter.size());
addPaint(paint);
addInt(mode);
addInt(count);
@ -673,7 +471,6 @@ void SkPictureRecord::drawOval(const SkRect& oval, const SkPaint& paint) {
// op + paint index + rect
uint32_t size = 2 * kUInt32Size + sizeof(oval);
uint32_t initialOffset = this->addDraw(DRAW_OVAL, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_OVAL, size) == fWriter.size());
addPaint(paint);
addRect(oval);
validate(initialOffset, size);
@ -683,7 +480,6 @@ void SkPictureRecord::drawRect(const SkRect& rect, const SkPaint& paint) {
// op + paint index + rect
uint32_t size = 2 * kUInt32Size + sizeof(rect);
uint32_t initialOffset = this->addDraw(DRAW_RECT, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_RECT, size) == fWriter.size());
addPaint(paint);
addRect(rect);
validate(initialOffset, size);
@ -695,21 +491,18 @@ void SkPictureRecord::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
// op + paint index + rect
size = 2 * kUInt32Size + sizeof(SkRect);
initialOffset = this->addDraw(DRAW_RECT, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_RECT, size) == fWriter.size());
addPaint(paint);
addRect(rrect.getBounds());
} else if (rrect.isOval()) {
// op + paint index + rect
size = 2 * kUInt32Size + sizeof(SkRect);
initialOffset = this->addDraw(DRAW_OVAL, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_OVAL, size) == fWriter.size());
addPaint(paint);
addRect(rrect.getBounds());
} else {
// op + paint index + rrect
size = 2 * kUInt32Size + SkRRect::kSizeInMemory;
initialOffset = this->addDraw(DRAW_RRECT, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_RRECT, size) == fWriter.size());
addPaint(paint);
addRRect(rrect);
}
@ -720,7 +513,6 @@ void SkPictureRecord::drawPath(const SkPath& path, const SkPaint& paint) {
// op + paint index + path index
uint32_t size = 3 * kUInt32Size;
uint32_t initialOffset = this->addDraw(DRAW_PATH, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_PATH, size) == fWriter.size());
addPaint(paint);
addPath(path);
validate(initialOffset, size);
@ -731,7 +523,6 @@ void SkPictureRecord::drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar
// op + paint index + bitmap index + left + top
uint32_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
uint32_t initialOffset = this->addDraw(DRAW_BITMAP, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_BITMAP, size) == fWriter.size());
addPaintPtr(paint);
addBitmap(bitmap);
addScalar(left);
@ -749,7 +540,6 @@ void SkPictureRecord::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect*
size += sizeof(dst); // + rect
uint32_t initialOffset = this->addDraw(DRAW_BITMAP_RECT_TO_RECT, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_BITMAP_RECT_TO_RECT, size) == fWriter.size());
addPaintPtr(paint);
addBitmap(bitmap);
addRectPtr(src); // may be null
@ -762,7 +552,6 @@ void SkPictureRecord::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m
// id + paint index + bitmap index + matrix index
uint32_t size = 4 * kUInt32Size;
uint32_t initialOffset = this->addDraw(DRAW_BITMAP_MATRIX, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_BITMAP_MATRIX, size) == fWriter.size());
addPaintPtr(paint);
addBitmap(bitmap);
addMatrix(matrix);
@ -774,7 +563,6 @@ void SkPictureRecord::drawBitmapNine(const SkBitmap& bitmap, const SkIRect& cent
// op + paint index + bitmap id + center + dst rect
uint32_t size = 3 * kUInt32Size + sizeof(center) + sizeof(dst);
uint32_t initialOffset = this->addDraw(DRAW_BITMAP_NINE, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_BITMAP_NINE, size) == fWriter.size());
addPaintPtr(paint);
addBitmap(bitmap);
addIRect(center);
@ -787,7 +575,6 @@ void SkPictureRecord::drawSprite(const SkBitmap& bitmap, int left, int top,
// op + paint index + bitmap index + left + top
uint32_t size = 5 * kUInt32Size;
uint32_t initialOffset = this->addDraw(DRAW_SPRITE, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_SPRITE, size) == fWriter.size());
addPaintPtr(paint);
addBitmap(bitmap);
addInt(left);
@ -830,9 +617,7 @@ void SkPictureRecord::drawText(const void* text, size_t byteLength, SkScalar x,
size += 2 * sizeof(SkScalar); // + top & bottom
}
DrawType op = fast ? DRAW_TEXT_TOP_BOTTOM : DRAW_TEXT;
uint32_t initialOffset = this->addDraw(op, &size);
SkASSERT(initialOffset+getPaintOffset(op, size) == fWriter.size());
uint32_t initialOffset = this->addDraw(fast ? DRAW_TEXT_TOP_BOTTOM : DRAW_TEXT, &size);
const SkFlatData* flatPaintData = addPaint(paint);
SkASSERT(flatPaintData);
addText(text, byteLength);
@ -898,7 +683,6 @@ void SkPictureRecord::drawPosText(const void* text, size_t byteLength,
op = DRAW_POS_TEXT;
}
uint32_t initialOffset = this->addDraw(op, &size);
SkASSERT(initialOffset+getPaintOffset(op, size) == fWriter.size());
const SkFlatData* flatPaintData = addPaint(paint);
SkASSERT(flatPaintData);
addText(text, byteLength);
@ -973,7 +757,6 @@ void SkPictureRecord::drawTextOnPath(const void* text, size_t byteLength,
// op + paint index + length + 'length' worth of data + path index + matrix index
uint32_t size = 3 * kUInt32Size + SkAlign4(byteLength) + 2 * kUInt32Size;
uint32_t initialOffset = this->addDraw(DRAW_TEXT_ON_PATH, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_TEXT_ON_PATH, size) == fWriter.size());
addPaint(paint);
addText(text, byteLength);
addPath(path);
@ -1019,7 +802,6 @@ void SkPictureRecord::drawVertices(VertexMode vmode, int vertexCount,
}
uint32_t initialOffset = this->addDraw(DRAW_VERTICES, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_VERTICES, size) == fWriter.size());
addPaint(paint);
addInt(flags);
addInt(vmode);