change colorfilter to return an array of frag processors
BUG=skia: Review URL: https://codereview.chromium.org/973593002
This commit is contained in:
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3ebb16df93
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cff10b21a9
@ -193,16 +193,29 @@ DEF_GM( return new TableColorFilterGM; )
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//////////////////////////////////////////////////////////////////////////////
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class ComposeColorFilterGM : public skiagm::GM {
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enum {
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COLOR_COUNT = 3,
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MODE_COUNT = 4,
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};
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const SkColor* fColors;
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const SkXfermode::Mode* fModes;
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SkString fName;
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public:
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ComposeColorFilterGM() {}
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ComposeColorFilterGM(const SkColor colors[], const SkXfermode::Mode modes[],
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const char suffix[])
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: fColors(colors), fModes(modes)
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{
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fName.printf("colorcomposefilter_%s", suffix);
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}
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protected:
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virtual SkString onShortName() {
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return SkString("composecolorfilter");
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return fName;
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}
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virtual SkISize onISize() {
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return SkISize::Make(730, 730);
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return SkISize::Make(790, 790);
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}
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virtual void onDraw(SkCanvas* canvas) {
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@ -211,20 +224,12 @@ protected:
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canvas->drawColor(0xFFDDDDDD);
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SkColor colors[] = { SK_ColorCYAN, SK_ColorMAGENTA, SK_ColorYELLOW };
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SkXfermode::Mode modes[] = {
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SkXfermode::kOverlay_Mode,
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SkXfermode::kDarken_Mode,
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SkXfermode::kColorBurn_Mode,
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SkXfermode::kExclusion_Mode,
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};
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const int MODES = SK_ARRAY_COUNT(modes) * SK_ARRAY_COUNT(colors);
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const int MODES = MODE_COUNT * COLOR_COUNT;
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SkAutoTUnref<SkColorFilter> filters[MODES];
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int index = 0;
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for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) {
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for (size_t j = 0; j < SK_ARRAY_COUNT(colors); ++j) {
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filters[index++].reset(SkColorFilter::CreateModeFilter(colors[j], modes[i]));
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for (int i = 0; i < MODE_COUNT; ++i) {
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for (int j = 0; j < COLOR_COUNT; ++j) {
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filters[index++].reset(SkColorFilter::CreateModeFilter(fColors[j], fModes[i]));
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}
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}
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@ -235,9 +240,27 @@ protected:
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canvas->translate(spacer, spacer);
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for (size_t y = 0; y < MODES; ++y) {
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canvas->drawRect(r, paint); // orig
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for (int i = 0; i < MODES; ++i) {
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paint.setColorFilter(filters[i]);
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canvas->save();
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for (size_t x = 0; x < MODES; ++x) {
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canvas->translate((i + 1) * (r.width() + spacer), 0);
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canvas->drawRect(r, paint);
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canvas->restore();
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canvas->save();
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canvas->translate(0, (i + 1) * (r.width() + spacer));
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canvas->drawRect(r, paint);
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canvas->restore();
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}
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canvas->translate(r.width() + spacer, r.width() + spacer);
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for (int y = 0; y < MODES; ++y) {
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canvas->save();
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for (int x = 0; x < MODES; ++x) {
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SkAutoTUnref<SkColorFilter> compose(SkColorFilter::CreateComposeFilter(filters[y],
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filters[x]));
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paint.setColorFilter(compose);
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@ -252,5 +275,21 @@ protected:
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private:
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typedef GM INHERITED;
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};
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DEF_GM( return new ComposeColorFilterGM; )
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const SkColor gColors0[] = { SK_ColorCYAN, SK_ColorMAGENTA, SK_ColorYELLOW };
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const SkXfermode::Mode gModes0[] = {
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SkXfermode::kOverlay_Mode,
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SkXfermode::kDarken_Mode,
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SkXfermode::kColorBurn_Mode,
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SkXfermode::kExclusion_Mode,
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};
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DEF_GM( return new ComposeColorFilterGM(gColors0, gModes0, "wacky"); )
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const SkColor gColors1[] = { 0x80FF0000, 0x8000FF00, 0x800000FF };
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const SkXfermode::Mode gModes1[] = {
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SkXfermode::kSrcOver_Mode,
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SkXfermode::kXor_Mode,
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SkXfermode::kDstOut_Mode,
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SkXfermode::kSrcATop_Mode,
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};
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DEF_GM( return new ComposeColorFilterGM(gColors1, gModes1, "alpha"); )
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@ -1,4 +1,3 @@
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/*
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* Copyright 2006 The Android Open Source Project
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*
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@ -6,12 +5,12 @@
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* found in the LICENSE file.
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*/
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#ifndef SkColorFilter_DEFINED
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#define SkColorFilter_DEFINED
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#include "SkColor.h"
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#include "SkFlattenable.h"
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#include "SkTDArray.h"
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#include "SkXfermode.h"
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class SkBitmap;
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@ -138,10 +137,18 @@ public:
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*/
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static SkColorFilter* CreateComposeFilter(SkColorFilter* outer, SkColorFilter* inner);
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/** A subclass may implement this factory function to work with the GPU backend. If the return
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is non-NULL then the caller owns a ref on the returned object.
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/**
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* A subclass may implement this factory function to work with the GPU backend.
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* If it returns true, then 1 or more fragment processors will have been appended to the
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* array, each of which has been ref'd, so that the caller is responsible for calling unref()
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* on them when they are finished. If more than one processor is appended, they will be
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* applied in FIFO order.
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*
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* If the subclass returns false, then it should not modify the array at all.
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*/
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virtual GrFragmentProcessor* asFragmentProcessor(GrContext*) const;
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virtual bool asFragmentProcessors(GrContext*, SkTDArray<GrFragmentProcessor*>*) const {
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return false;
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}
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SK_TO_STRING_PUREVIRT()
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@ -25,7 +25,7 @@ public:
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uint32_t getFlags() const SK_OVERRIDE;
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#if SK_SUPPORT_GPU
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GrFragmentProcessor* asFragmentProcessor(GrContext*) const SK_OVERRIDE;
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bool asFragmentProcessors(GrContext*, SkTDArray<GrFragmentProcessor*>*) const SK_OVERRIDE;
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#endif
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SK_TO_STRING_OVERRIDE()
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@ -28,7 +28,7 @@ public:
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SkColorFilter* newComposed(const SkColorFilter*) const SK_OVERRIDE;
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#if SK_SUPPORT_GPU
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GrFragmentProcessor* asFragmentProcessor(GrContext*) const SK_OVERRIDE;
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bool asFragmentProcessors(GrContext*, SkTDArray<GrFragmentProcessor*>*) const SK_OVERRIDE;
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#endif
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struct State {
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@ -28,7 +28,7 @@ public:
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void filterSpan(const SkPMColor src[], int count, SkPMColor[]) const SK_OVERRIDE;
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#if SK_SUPPORT_GPU
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GrFragmentProcessor* asFragmentProcessor(GrContext*) const SK_OVERRIDE;
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bool asFragmentProcessors(GrContext*, SkTDArray<GrFragmentProcessor*>*) const SK_OVERRIDE;
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#endif
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SK_TO_STRING_OVERRIDE()
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@ -40,7 +40,7 @@ public:
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#endif
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#if SK_SUPPORT_GPU
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GrFragmentProcessor* asFragmentProcessor(GrContext*) const SK_OVERRIDE;
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bool asFragmentProcessors(GrContext*, SkTDArray<GrFragmentProcessor*>*) const SK_OVERRIDE;
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#endif
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkModeColorFilter)
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@ -37,10 +37,6 @@ SkColor SkColorFilter::filterColor(SkColor c) const {
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return SkUnPreMultiply::PMColorToColor(dst);
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}
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GrFragmentProcessor* SkColorFilter::asFragmentProcessor(GrContext*) const {
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return NULL;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class SkComposeColorFilter : public SkColorFilter {
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@ -75,10 +71,13 @@ public:
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}
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#endif
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#if 0 // TODO: should we support composing the fragments?
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#if SK_SUPPORT_GPU
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GrFragmentProcessor* asFragmentProcessor(GrContext*) const SK_OVERRIDE;
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#endif
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bool asFragmentProcessors(GrContext* context,
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SkTDArray<GrFragmentProcessor*>* array) const SK_OVERRIDE {
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bool hasFrags = fInner->asFragmentProcessors(context, array);
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hasFrags |= fOuter->asFragmentProcessors(context, array);
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return hasFrags;
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}
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#endif
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeColorFilter)
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@ -337,7 +337,8 @@ void GrColorCubeEffect::GLProcessor::GenKey(const GrProcessor& proc,
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const GrGLCaps&, GrProcessorKeyBuilder* b) {
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}
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GrFragmentProcessor* SkColorCubeFilter::asFragmentProcessor(GrContext* context) const {
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bool SkColorCubeFilter::asFragmentProcessors(GrContext* context,
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SkTDArray<GrFragmentProcessor*>* array) const {
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static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
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GrUniqueKey key;
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GrUniqueKey::Builder builder(&key, kDomain, 2);
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@ -358,6 +359,13 @@ GrFragmentProcessor* SkColorCubeFilter::asFragmentProcessor(GrContext* context)
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}
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}
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return textureCube ? GrColorCubeEffect::Create(textureCube) : NULL;
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GrFragmentProcessor* frag = textureCube ? GrColorCubeEffect::Create(textureCube) : NULL;
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if (frag) {
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if (array) {
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*array->append() = frag;
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}
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return true;
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}
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return false;
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}
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#endif
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@ -366,11 +366,18 @@ GrFragmentProcessor* ModeColorFilterEffect::TestCreate(SkRandom* rand,
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return ModeColorFilterEffect::Create(color, mode);
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}
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GrFragmentProcessor* SkModeColorFilter::asFragmentProcessor(GrContext*) const {
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bool SkModeColorFilter::asFragmentProcessors(GrContext*,
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SkTDArray<GrFragmentProcessor*>* array) const {
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if (SkXfermode::kDst_Mode != fMode) {
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return ModeColorFilterEffect::Create(SkColor2GrColor(fColor), fMode);
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GrFragmentProcessor* frag = ModeColorFilterEffect::Create(SkColor2GrColor(fColor), fMode);
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if (frag) {
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if (array) {
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*array->append() = frag;
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}
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return true;
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}
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}
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return NULL;
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return false;
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}
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#endif
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@ -494,8 +494,16 @@ GrFragmentProcessor* ColorMatrixEffect::TestCreate(SkRandom* random,
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return ColorMatrixEffect::Create(colorMatrix);
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}
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GrFragmentProcessor* SkColorMatrixFilter::asFragmentProcessor(GrContext*) const {
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return ColorMatrixEffect::Create(fMatrix);
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bool SkColorMatrixFilter::asFragmentProcessors(GrContext*,
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SkTDArray<GrFragmentProcessor*>* array) const {
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GrFragmentProcessor* frag = ColorMatrixEffect::Create(fMatrix);
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if (frag) {
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if (array) {
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*array->append() = frag;
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}
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return true;
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}
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return false;
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}
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#endif
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@ -119,7 +119,16 @@ private:
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}
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};
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GrFragmentProcessor* SkLumaColorFilter::asFragmentProcessor(GrContext*) const {
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return LumaColorFilterEffect::Create();
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bool SkLumaColorFilter::asFragmentProcessors(GrContext*,
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SkTDArray<GrFragmentProcessor*>* array) const {
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GrFragmentProcessor* frag = LumaColorFilterEffect::Create();
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if (frag) {
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if (array) {
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*array->append() = frag;
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}
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return true;
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}
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return false;
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}
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#endif
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@ -967,7 +967,11 @@ bool SkPerlinNoiseShader::asFragmentProcessor(GrContext* context, const SkPaint&
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}
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SkAutoTUnref<SkColorFilter> cf(SkColorFilter::CreateModeFilter(
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clearColor, SkXfermode::kSrc_Mode));
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*fp = cf->asFragmentProcessor(context);
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SkTDArray<GrFragmentProcessor*> array;
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if (cf->asFragmentProcessors(context, &array)) {
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SkASSERT(1 == array.count()); // modecolorfilter only returns one
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*fp = array[0]; // transfer ownership to fp
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}
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return true;
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}
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@ -44,7 +44,7 @@ public:
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SkColorFilter* newComposed(const SkColorFilter* inner) const SK_OVERRIDE;
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#if SK_SUPPORT_GPU
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GrFragmentProcessor* asFragmentProcessor(GrContext* context) const SK_OVERRIDE;
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bool asFragmentProcessors(GrContext*, SkTDArray<GrFragmentProcessor*>*) const SK_OVERRIDE;
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#endif
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void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const SK_OVERRIDE;
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@ -567,14 +567,28 @@ GrFragmentProcessor* ColorTableEffect::TestCreate(SkRandom* random,
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(flags & (1 << 2)) ? luts[2] : NULL,
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(flags & (1 << 3)) ? luts[3] : NULL
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));
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return filter->asFragmentProcessor(context);
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SkTDArray<GrFragmentProcessor*> array;
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if (filter->asFragmentProcessors(context, &array)) {
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SkASSERT(1 == array.count()); // TableColorFilter only returns 1
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return array[0];
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}
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return NULL;
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}
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GrFragmentProcessor* SkTable_ColorFilter::asFragmentProcessor(GrContext* context) const {
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bool SkTable_ColorFilter::asFragmentProcessors(GrContext* context,
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SkTDArray<GrFragmentProcessor*>* array) const {
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SkBitmap bitmap;
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this->asComponentTable(&bitmap);
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return ColorTableEffect::Create(context, bitmap, fFlags);
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GrFragmentProcessor* frag = ColorTableEffect::Create(context, bitmap, fFlags);
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if (frag) {
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if (array) {
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*array->append() = frag;
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}
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return true;
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}
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return false;
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}
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#endif // SK_SUPPORT_GPU
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@ -662,9 +662,12 @@ void SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget* rt, const SkPai
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SkColor filtered = colorFilter->filterColor(skPaint.getColor());
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grPaint->setColor(SkColor2GrColor(filtered));
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} else {
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SkAutoTUnref<GrFragmentProcessor> fp(colorFilter->asFragmentProcessor(context));
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if (fp.get()) {
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grPaint->addColorProcessor(fp);
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SkTDArray<GrFragmentProcessor*> array;
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if (colorFilter->asFragmentProcessors(context, &array)) {
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for (int i = 0; i < array.count(); ++i) {
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grPaint->addColorProcessor(array[i]);
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array[i]->unref();
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}
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}
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}
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}
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@ -99,14 +99,18 @@ static void test_getConstantColorComponents(skiatest::Reporter* reporter, GrCont
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for (size_t i = 0; i < SK_ARRAY_COUNT(filterTests); ++i) {
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const GetConstantComponentTestCase& test = filterTests[i];
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SkAutoTUnref<SkColorFilter> cf(SkColorFilter::CreateModeFilter(test.filterColor, test.filterMode));
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SkAutoTUnref<GrFragmentProcessor> effect(cf->asFragmentProcessor(grContext));
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SkTDArray<GrFragmentProcessor*> array;
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bool hasFrag = cf->asFragmentProcessors(grContext, &array);
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REPORTER_ASSERT(reporter, hasFrag);
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REPORTER_ASSERT(reporter, 1 == array.count());
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GrInvariantOutput inout(test.inputColor,
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static_cast<GrColorComponentFlags>(test.inputComponents),
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false);
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effect->computeInvariantOutput(&inout);
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array[0]->computeInvariantOutput(&inout);
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REPORTER_ASSERT(reporter, filterColor(inout.color(), inout.validFlags()) == test.outputColor);
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REPORTER_ASSERT(reporter, test.outputComponents == inout.validFlags());
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array[0]->unref();
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}
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}
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