Reduced skslc memory consumption
The big change here is smarter generic type handling which allows us to keep far fewer entries in the core symboltable. This also comments out a number of OpenGL builtin functions which Skia does not use and is unlikely to in the future. BUG=655673 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2442063002 Review-Url: https://codereview.chromium.org/2442063002
This commit is contained in:
parent
7929e3ae76
commit
cffaa70896
@ -19,7 +19,8 @@ namespace SkSL {
|
|||||||
class Context {
|
class Context {
|
||||||
public:
|
public:
|
||||||
Context()
|
Context()
|
||||||
: fVoid_Type(new Type("void"))
|
: fInvalid_Type(new Type("<INVALID>"))
|
||||||
|
, fVoid_Type(new Type("void"))
|
||||||
, fDouble_Type(new Type("double", true))
|
, fDouble_Type(new Type("double", true))
|
||||||
, fDVec2_Type(new Type("dvec2", *fDouble_Type, 2))
|
, fDVec2_Type(new Type("dvec2", *fDouble_Type, 2))
|
||||||
, fDVec3_Type(new Type("dvec3", *fDouble_Type, 3))
|
, fDVec3_Type(new Type("dvec3", *fDouble_Type, 3))
|
||||||
@ -104,24 +105,27 @@ public:
|
|||||||
, fGenBType_Type(new Type("$genBType", { fBool_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
|
, fGenBType_Type(new Type("$genBType", { fBool_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
|
||||||
fBVec4_Type.get() }))
|
fBVec4_Type.get() }))
|
||||||
, fMat_Type(new Type("$mat"))
|
, fMat_Type(new Type("$mat"))
|
||||||
, fVec_Type(new Type("$vec", { fVec2_Type.get(), fVec2_Type.get(), fVec3_Type.get(),
|
, fVec_Type(new Type("$vec", { fInvalid_Type.get(), fVec2_Type.get(), fVec3_Type.get(),
|
||||||
fVec4_Type.get() }))
|
fVec4_Type.get() }))
|
||||||
, fGVec_Type(new Type("$gvec"))
|
, fGVec_Type(new Type("$gvec"))
|
||||||
, fGVec2_Type(new Type("$gvec2"))
|
, fGVec2_Type(new Type("$gvec2"))
|
||||||
, fGVec3_Type(new Type("$gvec3"))
|
, fGVec3_Type(new Type("$gvec3"))
|
||||||
, fGVec4_Type(new Type("$gvec4", static_type(*fVec4_Type)))
|
, fGVec4_Type(new Type("$gvec4", static_type(*fVec4_Type)))
|
||||||
, fDVec_Type(new Type("$dvec"))
|
, fDVec_Type(new Type("$dvec", { fInvalid_Type.get(), fDVec2_Type.get(), fDVec3_Type.get(),
|
||||||
, fIVec_Type(new Type("$ivec"))
|
fDVec4_Type.get() }))
|
||||||
, fUVec_Type(new Type("$uvec"))
|
, fIVec_Type(new Type("$ivec", { fInvalid_Type.get(), fIVec2_Type.get(), fIVec3_Type.get(),
|
||||||
, fBVec_Type(new Type("$bvec", { fBVec2_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
|
fIVec4_Type.get() }))
|
||||||
|
, fUVec_Type(new Type("$uvec", { fInvalid_Type.get(), fUVec2_Type.get(), fUVec3_Type.get(),
|
||||||
|
fUVec4_Type.get() }))
|
||||||
|
, fBVec_Type(new Type("$bvec", { fInvalid_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
|
||||||
fBVec4_Type.get() }))
|
fBVec4_Type.get() }))
|
||||||
, fInvalid_Type(new Type("<INVALID>"))
|
|
||||||
, fDefined_Expression(new Defined(*fInvalid_Type)) {}
|
, fDefined_Expression(new Defined(*fInvalid_Type)) {}
|
||||||
|
|
||||||
static std::vector<const Type*> static_type(const Type& t) {
|
static std::vector<const Type*> static_type(const Type& t) {
|
||||||
return { &t, &t, &t, &t };
|
return { &t, &t, &t, &t };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const std::unique_ptr<Type> fInvalid_Type;
|
||||||
const std::unique_ptr<Type> fVoid_Type;
|
const std::unique_ptr<Type> fVoid_Type;
|
||||||
|
|
||||||
const std::unique_ptr<Type> fDouble_Type;
|
const std::unique_ptr<Type> fDouble_Type;
|
||||||
@ -223,8 +227,6 @@ public:
|
|||||||
|
|
||||||
const std::unique_ptr<Type> fBVec_Type;
|
const std::unique_ptr<Type> fBVec_Type;
|
||||||
|
|
||||||
const std::unique_ptr<Type> fInvalid_Type;
|
|
||||||
|
|
||||||
// dummy expression used to mark that a variable has a value during dataflow analysis (when it
|
// dummy expression used to mark that a variable has a value during dataflow analysis (when it
|
||||||
// could have several different values, or the analyzer is otherwise unable to assign it a
|
// could have several different values, or the analyzer is otherwise unable to assign it a
|
||||||
// specific expression)
|
// specific expression)
|
||||||
|
@ -371,40 +371,11 @@ std::unique_ptr<Statement> IRGenerator::convertDiscard(const ASTDiscardStatement
|
|||||||
return std::unique_ptr<Statement>(new DiscardStatement(d.fPosition));
|
return std::unique_ptr<Statement>(new DiscardStatement(d.fPosition));
|
||||||
}
|
}
|
||||||
|
|
||||||
static const Type& expand_generics(const Type& type, int i) {
|
|
||||||
if (type.kind() == Type::kGeneric_Kind) {
|
|
||||||
return *type.coercibleTypes()[i];
|
|
||||||
}
|
|
||||||
return type;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void expand_generics(const FunctionDeclaration& decl,
|
|
||||||
std::shared_ptr<SymbolTable> symbolTable) {
|
|
||||||
for (int i = 0; i < 4; i++) {
|
|
||||||
const Type& returnType = expand_generics(decl.fReturnType, i);
|
|
||||||
std::vector<const Variable*> parameters;
|
|
||||||
for (const auto& p : decl.fParameters) {
|
|
||||||
Variable* var = new Variable(p->fPosition, Modifiers(p->fModifiers), p->fName,
|
|
||||||
expand_generics(p->fType, i),
|
|
||||||
Variable::kParameter_Storage);
|
|
||||||
symbolTable->takeOwnership(var);
|
|
||||||
parameters.push_back(var);
|
|
||||||
}
|
|
||||||
symbolTable->add(decl.fName, std::unique_ptr<FunctionDeclaration>(new FunctionDeclaration(
|
|
||||||
decl.fPosition,
|
|
||||||
decl.fName,
|
|
||||||
std::move(parameters),
|
|
||||||
std::move(returnType))));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFunction& f) {
|
std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFunction& f) {
|
||||||
bool isGeneric;
|
|
||||||
const Type* returnType = this->convertType(*f.fReturnType);
|
const Type* returnType = this->convertType(*f.fReturnType);
|
||||||
if (!returnType) {
|
if (!returnType) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
isGeneric = returnType->kind() == Type::kGeneric_Kind;
|
|
||||||
std::vector<const Variable*> parameters;
|
std::vector<const Variable*> parameters;
|
||||||
for (const auto& param : f.fParameters) {
|
for (const auto& param : f.fParameters) {
|
||||||
const Type* type = this->convertType(*param->fType);
|
const Type* type = this->convertType(*param->fType);
|
||||||
@ -425,7 +396,6 @@ std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFuncti
|
|||||||
Variable::kParameter_Storage);
|
Variable::kParameter_Storage);
|
||||||
fSymbolTable->takeOwnership(var);
|
fSymbolTable->takeOwnership(var);
|
||||||
parameters.push_back(var);
|
parameters.push_back(var);
|
||||||
isGeneric |= type->kind() == Type::kGeneric_Kind;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// find existing declaration
|
// find existing declaration
|
||||||
@ -483,19 +453,12 @@ std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFuncti
|
|||||||
}
|
}
|
||||||
if (!decl) {
|
if (!decl) {
|
||||||
// couldn't find an existing declaration
|
// couldn't find an existing declaration
|
||||||
if (isGeneric) {
|
auto newDecl = std::unique_ptr<FunctionDeclaration>(new FunctionDeclaration(f.fPosition,
|
||||||
ASSERT(!f.fBody);
|
f.fName,
|
||||||
expand_generics(FunctionDeclaration(f.fPosition, f.fName, parameters, *returnType),
|
parameters,
|
||||||
fSymbolTable);
|
*returnType));
|
||||||
} else {
|
decl = newDecl.get();
|
||||||
auto newDecl = std::unique_ptr<FunctionDeclaration>(new FunctionDeclaration(
|
fSymbolTable->add(decl->fName, std::move(newDecl));
|
||||||
f.fPosition,
|
|
||||||
f.fName,
|
|
||||||
parameters,
|
|
||||||
*returnType));
|
|
||||||
decl = newDecl.get();
|
|
||||||
fSymbolTable->add(decl->fName, std::move(newDecl));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if (f.fBody) {
|
if (f.fBody) {
|
||||||
ASSERT(!fCurrentFunction);
|
ASSERT(!fCurrentFunction);
|
||||||
@ -915,8 +878,22 @@ std::unique_ptr<Expression> IRGenerator::call(Position position,
|
|||||||
fErrors.error(position, msg);
|
fErrors.error(position, msg);
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
std::vector<const Type*> types;
|
||||||
|
const Type* returnType;
|
||||||
|
if (!function.determineFinalTypes(arguments, &types, &returnType)) {
|
||||||
|
std::string msg = "no match for " + function.fName + "(";
|
||||||
|
std::string separator = "";
|
||||||
|
for (size_t i = 0; i < arguments.size(); i++) {
|
||||||
|
msg += separator;
|
||||||
|
separator = ", ";
|
||||||
|
msg += arguments[i]->fType.description();
|
||||||
|
}
|
||||||
|
msg += ")";
|
||||||
|
fErrors.error(position, msg);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
for (size_t i = 0; i < arguments.size(); i++) {
|
for (size_t i = 0; i < arguments.size(); i++) {
|
||||||
arguments[i] = this->coerce(std::move(arguments[i]), function.fParameters[i]->fType);
|
arguments[i] = this->coerce(std::move(arguments[i]), *types[i]);
|
||||||
if (!arguments[i]) {
|
if (!arguments[i]) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
@ -924,7 +901,7 @@ std::unique_ptr<Expression> IRGenerator::call(Position position,
|
|||||||
this->markWrittenTo(*arguments[i]);
|
this->markWrittenTo(*arguments[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return std::unique_ptr<FunctionCall>(new FunctionCall(position, function,
|
return std::unique_ptr<FunctionCall>(new FunctionCall(position, *returnType, function,
|
||||||
std::move(arguments)));
|
std::move(arguments)));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -940,9 +917,14 @@ bool IRGenerator::determineCallCost(const FunctionDeclaration& function,
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
int total = 0;
|
int total = 0;
|
||||||
|
std::vector<const Type*> types;
|
||||||
|
const Type* ignored;
|
||||||
|
if (!function.determineFinalTypes(arguments, &types, &ignored)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
for (size_t i = 0; i < arguments.size(); i++) {
|
for (size_t i = 0; i < arguments.size(); i++) {
|
||||||
int cost;
|
int cost;
|
||||||
if (arguments[i]->fType.determineCoercionCost(function.fParameters[i]->fType, &cost)) {
|
if (arguments[i]->fType.determineCoercionCost(*types[i], &cost)) {
|
||||||
total += cost;
|
total += cost;
|
||||||
} else {
|
} else {
|
||||||
return false;
|
return false;
|
||||||
|
@ -132,9 +132,18 @@ Token Parser::nextToken() {
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
int token = sksllex(fScanner);
|
int token = sksllex(fScanner);
|
||||||
return Token(Position(skslget_lineno(fScanner), -1), (Token::Kind) token,
|
std::string text;
|
||||||
token == Token::END_OF_FILE ? "<end of file>" :
|
switch ((Token::Kind) token) {
|
||||||
std::string(skslget_text(fScanner)));
|
case Token::IDENTIFIER: // fall through
|
||||||
|
case Token::INT_LITERAL: // fall through
|
||||||
|
case Token::FLOAT_LITERAL: // fall through
|
||||||
|
case Token::DIRECTIVE:
|
||||||
|
text = std::string(skslget_text(fScanner));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return Token(Position(skslget_lineno(fScanner), -1), (Token::Kind) token, text);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Parser::pushback(Token t) {
|
void Parser::pushback(Token t) {
|
||||||
|
@ -157,6 +157,8 @@ struct Token {
|
|||||||
|
|
||||||
Position fPosition;
|
Position fPosition;
|
||||||
Kind fKind;
|
Kind fKind;
|
||||||
|
// will be the empty string unless the token has variable text content (identifiers, numeric
|
||||||
|
// literals, and directives)
|
||||||
std::string fText;
|
std::string fText;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -17,9 +17,9 @@ namespace SkSL {
|
|||||||
* A function invocation.
|
* A function invocation.
|
||||||
*/
|
*/
|
||||||
struct FunctionCall : public Expression {
|
struct FunctionCall : public Expression {
|
||||||
FunctionCall(Position position, const FunctionDeclaration& function,
|
FunctionCall(Position position, const Type& type, const FunctionDeclaration& function,
|
||||||
std::vector<std::unique_ptr<Expression>> arguments)
|
std::vector<std::unique_ptr<Expression>> arguments)
|
||||||
: INHERITED(position, kFunctionCall_Kind, function.fReturnType)
|
: INHERITED(position, kFunctionCall_Kind, type)
|
||||||
, fFunction(std::move(function))
|
, fFunction(std::move(function))
|
||||||
, fArguments(std::move(arguments)) {}
|
, fArguments(std::move(arguments)) {}
|
||||||
|
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
#ifndef SKSL_FUNCTIONDECLARATION
|
#ifndef SKSL_FUNCTIONDECLARATION
|
||||||
#define SKSL_FUNCTIONDECLARATION
|
#define SKSL_FUNCTIONDECLARATION
|
||||||
|
|
||||||
|
#include "SkSLExpression.h"
|
||||||
#include "SkSLModifiers.h"
|
#include "SkSLModifiers.h"
|
||||||
#include "SkSLSymbol.h"
|
#include "SkSLSymbol.h"
|
||||||
#include "SkSLSymbolTable.h"
|
#include "SkSLSymbolTable.h"
|
||||||
@ -55,6 +56,50 @@ struct FunctionDeclaration : public Symbol {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Determine the effective types of this function's parameters and return value when called with
|
||||||
|
* the given arguments. This is relevant for functions with generic parameter types, where this
|
||||||
|
* will collapse the generic types down into specific concrete types.
|
||||||
|
*
|
||||||
|
* Returns true if it was able to select a concrete set of types for the generic function, false
|
||||||
|
* if there is no possible way this can match the argument types. Note that even a true return
|
||||||
|
* does not guarantee that the function can be successfully called with those arguments, merely
|
||||||
|
* indicates that an attempt should be made. If false is returned, the state of
|
||||||
|
* outParameterTypes and outReturnType are undefined.
|
||||||
|
*/
|
||||||
|
bool determineFinalTypes(const std::vector<std::unique_ptr<Expression>>& arguments,
|
||||||
|
std::vector<const Type*>* outParameterTypes,
|
||||||
|
const Type** outReturnType) const {
|
||||||
|
assert(arguments.size() == fParameters.size());
|
||||||
|
int genericIndex = -1;
|
||||||
|
for (size_t i = 0; i < arguments.size(); i++) {
|
||||||
|
if (fParameters[i]->fType.kind() == Type::kGeneric_Kind) {
|
||||||
|
std::vector<const Type*> types = fParameters[i]->fType.coercibleTypes();
|
||||||
|
if (genericIndex == -1) {
|
||||||
|
for (size_t j = 0; j < types.size(); j++) {
|
||||||
|
if (arguments[i]->fType.canCoerceTo(*types[j])) {
|
||||||
|
genericIndex = j;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (genericIndex == -1) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
outParameterTypes->push_back(types[genericIndex]);
|
||||||
|
} else {
|
||||||
|
outParameterTypes->push_back(&fParameters[i]->fType);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (fReturnType.kind() == Type::kGeneric_Kind) {
|
||||||
|
assert(genericIndex != -1);
|
||||||
|
*outReturnType = fReturnType.coercibleTypes()[genericIndex];
|
||||||
|
} else {
|
||||||
|
*outReturnType = &fReturnType;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
mutable bool fDefined;
|
mutable bool fDefined;
|
||||||
bool fBuiltin;
|
bool fBuiltin;
|
||||||
const std::vector<const Variable*> fParameters;
|
const std::vector<const Variable*> fParameters;
|
||||||
|
@ -57,7 +57,9 @@ public:
|
|||||||
: INHERITED(Position(), kType_Kind, std::move(name))
|
: INHERITED(Position(), kType_Kind, std::move(name))
|
||||||
, fTypeKind(kOther_Kind) {}
|
, fTypeKind(kOther_Kind) {}
|
||||||
|
|
||||||
// Create a generic type which maps to the listed types.
|
// Create a generic type which maps to the listed types. As currently implemented, there are
|
||||||
|
// always exactly four coercion targets, mapping to the scalar, vec2, vec3, and vec4 versions of
|
||||||
|
// a type.
|
||||||
Type(std::string name, std::vector<const Type*> types)
|
Type(std::string name, std::vector<const Type*> types)
|
||||||
: INHERITED(Position(), kType_Kind, std::move(name))
|
: INHERITED(Position(), kType_Kind, std::move(name))
|
||||||
, fTypeKind(kGeneric_Kind)
|
, fTypeKind(kGeneric_Kind)
|
||||||
|
@ -22,88 +22,88 @@ $genType log($genType x);
|
|||||||
$genType exp2($genType x);
|
$genType exp2($genType x);
|
||||||
$genType log2($genType x);
|
$genType log2($genType x);
|
||||||
$genType sqrt($genType x);
|
$genType sqrt($genType x);
|
||||||
$genDType sqrt($genDType x);
|
//$genDType sqrt($genDType x);
|
||||||
$genType inversesqrt($genType x);
|
$genType inversesqrt($genType x);
|
||||||
$genDType inversesqrt($genDType x);
|
//$genDType inversesqrt($genDType x);
|
||||||
$genType abs($genType x);
|
$genType abs($genType x);
|
||||||
$genIType abs($genIType x);
|
$genIType abs($genIType x);
|
||||||
$genDType abs($genDType x);
|
//$genDType abs($genDType x);
|
||||||
$genType sign($genType x);
|
$genType sign($genType x);
|
||||||
$genIType sign($genIType x);
|
$genIType sign($genIType x);
|
||||||
$genDType sign($genDType x);
|
//$genDType sign($genDType x);
|
||||||
$genType floor($genType x);
|
$genType floor($genType x);
|
||||||
$genDType floor($genDType x);
|
//$genDType floor($genDType x);
|
||||||
$genType trunc($genType x);
|
$genType trunc($genType x);
|
||||||
$genDType trunc($genDType x);
|
//$genDType trunc($genDType x);
|
||||||
$genType round($genType x);
|
$genType round($genType x);
|
||||||
$genDType round($genDType x);
|
//$genDType round($genDType x);
|
||||||
$genType roundEven($genType x);
|
$genType roundEven($genType x);
|
||||||
$genDType roundEven($genDType x);
|
//$genDType roundEven($genDType x);
|
||||||
$genType ceil($genType x);
|
$genType ceil($genType x);
|
||||||
$genDType ceil($genDType x);
|
//$genDType ceil($genDType x);
|
||||||
$genType fract($genType x);
|
$genType fract($genType x);
|
||||||
$genDType fract($genDType x);
|
//$genDType fract($genDType x);
|
||||||
$genType mod($genType x, float y);
|
$genType mod($genType x, float y);
|
||||||
$genType mod($genType x, $genType y);
|
$genType mod($genType x, $genType y);
|
||||||
$genDType mod($genDType x, double y);
|
//$genDType mod($genDType x, double y);
|
||||||
$genDType mod($genDType x, $genDType y);
|
//$genDType mod($genDType x, $genDType y);
|
||||||
$genType modf($genType x, out $genType i);
|
$genType modf($genType x, out $genType i);
|
||||||
$genDType modf($genDType x, out $genDType i);
|
//$genDType modf($genDType x, out $genDType i);
|
||||||
$genType min($genType x, $genType y);
|
$genType min($genType x, $genType y);
|
||||||
$genType min($genType x, float y);
|
$genType min($genType x, float y);
|
||||||
$genDType min($genDType x, $genDType y);
|
//$genDType min($genDType x, $genDType y);
|
||||||
$genDType min($genDType x, double y);
|
//$genDType min($genDType x, double y);
|
||||||
$genIType min($genIType x, $genIType y);
|
$genIType min($genIType x, $genIType y);
|
||||||
$genIType min($genIType x, int y);
|
$genIType min($genIType x, int y);
|
||||||
$genUType min($genUType x, $genUType y);
|
//$genUType min($genUType x, $genUType y);
|
||||||
$genUType min($genUType x, uint y);
|
//$genUType min($genUType x, uint y);
|
||||||
$genType max($genType x, $genType y);
|
$genType max($genType x, $genType y);
|
||||||
$genType max($genType x, float y);
|
$genType max($genType x, float y);
|
||||||
$genDType max($genDType x, $genDType y);
|
//$genDType max($genDType x, $genDType y);
|
||||||
$genDType max($genDType x, double y);
|
//$genDType max($genDType x, double y);
|
||||||
$genIType max($genIType x, $genIType y);
|
$genIType max($genIType x, $genIType y);
|
||||||
$genIType max($genIType x, int y);
|
$genIType max($genIType x, int y);
|
||||||
$genUType max($genUType x, $genUType y);
|
//$genUType max($genUType x, $genUType y);
|
||||||
$genUType max($genUType x, uint y);
|
//$genUType max($genUType x, uint y);
|
||||||
$genType clamp($genType x, $genType minVal, $genType maxVal);
|
$genType clamp($genType x, $genType minVal, $genType maxVal);
|
||||||
$genType clamp($genType x, float minVal, float maxVal);
|
$genType clamp($genType x, float minVal, float maxVal);
|
||||||
$genDType clamp($genDType x, $genDType minVal, $genDType maxVal);
|
//$genDType clamp($genDType x, $genDType minVal, $genDType maxVal);
|
||||||
$genDType clamp($genDType x, double minVal, double maxVal);
|
//$genDType clamp($genDType x, double minVal, double maxVal);
|
||||||
$genIType clamp($genIType x, $genIType minVal, $genIType maxVal);
|
$genIType clamp($genIType x, $genIType minVal, $genIType maxVal);
|
||||||
$genIType clamp($genIType x, int minVal, int maxVal);
|
$genIType clamp($genIType x, int minVal, int maxVal);
|
||||||
$genUType clamp($genUType x, $genUType minVal, $genUType maxVal);
|
//$genUType clamp($genUType x, $genUType minVal, $genUType maxVal);
|
||||||
$genUType clamp($genUType x, uint minVal, uint maxVal);
|
//$genUType clamp($genUType x, uint minVal, uint maxVal);
|
||||||
$genType mix($genType x, $genType y, $genType a);
|
$genType mix($genType x, $genType y, $genType a);
|
||||||
$genType mix($genType x, $genType y, float a);
|
$genType mix($genType x, $genType y, float a);
|
||||||
$genDType mix($genDType x, $genDType y, $genDType a);
|
//$genDType mix($genDType x, $genDType y, $genDType a);
|
||||||
$genDType mix($genDType x, $genDType y, double a);
|
//$genDType mix($genDType x, $genDType y, double a);
|
||||||
$genType mix($genType x, $genType y, $genBType a);
|
$genType mix($genType x, $genType y, $genBType a);
|
||||||
$genDType mix($genDType x, $genDType y, $genBType a);
|
//$genDType mix($genDType x, $genDType y, $genBType a);
|
||||||
$genIType mix($genIType x, $genIType y, $genBType a);
|
$genIType mix($genIType x, $genIType y, $genBType a);
|
||||||
$genUType mix($genUType x, $genUType y, $genBType a);
|
//$genUType mix($genUType x, $genUType y, $genBType a);
|
||||||
$genBType mix($genBType x, $genBType y, $genBType a);
|
$genBType mix($genBType x, $genBType y, $genBType a);
|
||||||
$genType step($genType edge, $genType x);
|
$genType step($genType edge, $genType x);
|
||||||
$genType step(float edge, $genType x);
|
$genType step(float edge, $genType x);
|
||||||
$genDType step($genDType edge, $genDType x);
|
//$genDType step($genDType edge, $genDType x);
|
||||||
$genDType step(double edge, $genDType x);
|
//$genDType step(double edge, $genDType x);
|
||||||
$genType smoothstep($genType edge0, $genType edge1, $genType x);
|
$genType smoothstep($genType edge0, $genType edge1, $genType x);
|
||||||
$genType smoothstep(float edge0, float edge1, $genType x);
|
$genType smoothstep(float edge0, float edge1, $genType x);
|
||||||
$genDType smoothstep($genDType edge0, $genDType edge1, $genDType x);
|
//$genDType smoothstep($genDType edge0, $genDType edge1, $genDType x);
|
||||||
$genDType smoothstep(double edge0, double edge1, $genDType x);
|
//$genDType smoothstep(double edge0, double edge1, $genDType x);
|
||||||
$genBType isnan($genType x);
|
$genBType isnan($genType x);
|
||||||
$genBType isnan($genDType x);
|
$genBType isnan($genDType x);
|
||||||
$genBType isinf($genType x);
|
$genBType isinf($genType x);
|
||||||
$genBType isinf($genDType x);
|
$genBType isinf($genDType x);
|
||||||
$genIType floatBitsToInt($genType value);
|
$genIType floatBitsToInt($genType value);
|
||||||
$genUType floatBitsToUint($genType value);
|
//$genUType floatBitsToUint($genType value);
|
||||||
$genType intBitsToFloat($genIType value);
|
$genType intBitsToFloat($genIType value);
|
||||||
$genType uintBitsToFloat($genUType value);
|
$genType uintBitsToFloat($genUType value);
|
||||||
$genType fma($genType a, $genType b, $genType c);
|
$genType fma($genType a, $genType b, $genType c);
|
||||||
$genDType fma($genDType a, $genDType b, $genDType c);
|
//$genDType fma($genDType a, $genDType b, $genDType c);
|
||||||
$genType frexp($genType x, out $genIType exp);
|
$genType frexp($genType x, out $genIType exp);
|
||||||
$genDType frexp($genDType x, out $genIType exp);
|
//$genDType frexp($genDType x, out $genIType exp);
|
||||||
$genType ldexp($genType x, in $genIType exp);
|
$genType ldexp($genType x, in $genIType exp);
|
||||||
$genDType ldexp($genDType x, in $genIType exp);
|
//$genDType ldexp($genDType x, in $genIType exp);
|
||||||
uint packUnorm2x16(vec2 v);
|
uint packUnorm2x16(vec2 v);
|
||||||
uint packSnorm2x16(vec2 v);
|
uint packSnorm2x16(vec2 v);
|
||||||
uint packUnorm4x8(vec4 v);
|
uint packUnorm4x8(vec4 v);
|
||||||
@ -112,27 +112,27 @@ vec2 unpackUnorm2x16(uint p);
|
|||||||
vec2 unpackSnorm2x16(uint p);
|
vec2 unpackSnorm2x16(uint p);
|
||||||
vec4 unpackUnorm4x8(uint p);
|
vec4 unpackUnorm4x8(uint p);
|
||||||
vec4 unpackSnorm4x8(uint p);
|
vec4 unpackSnorm4x8(uint p);
|
||||||
double packDouble2x32(uvec2 v);
|
//double packDouble2x32(uvec2 v);
|
||||||
uvec2 unpackDouble2x32(double v);
|
uvec2 unpackDouble2x32(double v);
|
||||||
uint packHalf2x16(vec2 v);
|
uint packHalf2x16(vec2 v);
|
||||||
vec2 unpackHalf2x16(uint v);
|
vec2 unpackHalf2x16(uint v);
|
||||||
float length($genType x);
|
float length($genType x);
|
||||||
double length($genDType x);
|
//double length($genDType x);
|
||||||
float distance($genType p0, $genType p1);
|
float distance($genType p0, $genType p1);
|
||||||
double distance($genDType p0, $genDType p1);
|
//double distance($genDType p0, $genDType p1);
|
||||||
float dot($genType x, $genType y);
|
float dot($genType x, $genType y);
|
||||||
double dot($genDType x, $genDType y);
|
//double dot($genDType x, $genDType y);
|
||||||
vec3 cross(vec3 x, vec3 y);
|
vec3 cross(vec3 x, vec3 y);
|
||||||
dvec3 cross(dvec3 x, dvec3 y);
|
//dvec3 cross(dvec3 x, dvec3 y);
|
||||||
$genType normalize($genType x);
|
$genType normalize($genType x);
|
||||||
$genDType normalize($genDType x);
|
//$genDType normalize($genDType x);
|
||||||
vec4 ftransform();
|
vec4 ftransform();
|
||||||
$genType faceforward($genType N, $genType I, $genType Nref);
|
$genType faceforward($genType N, $genType I, $genType Nref);
|
||||||
$genDType faceforward($genDType N, $genDType I, $genDType Nref);
|
//$genDType faceforward($genDType N, $genDType I, $genDType Nref);
|
||||||
$genType reflect($genType I, $genType N);
|
$genType reflect($genType I, $genType N);
|
||||||
$genDType reflect($genDType I, $genDType N);
|
//$genDType reflect($genDType I, $genDType N);
|
||||||
$genType refract($genType I, $genType N, float eta);
|
$genType refract($genType I, $genType N, float eta);
|
||||||
$genDType refract($genDType I, $genDType N, float eta);
|
//$genDType refract($genDType I, $genDType N, float eta);
|
||||||
$mat matrixCompMult($mat x, $mat y);
|
$mat matrixCompMult($mat x, $mat y);
|
||||||
mat2 outerProduct(vec2 c, vec2 r);
|
mat2 outerProduct(vec2 c, vec2 r);
|
||||||
mat3 outerProduct(vec3 c, vec3 r);
|
mat3 outerProduct(vec3 c, vec3 r);
|
||||||
@ -181,16 +181,18 @@ $bvec notEqual($bvec x, $bvec y);
|
|||||||
bool any($bvec x);
|
bool any($bvec x);
|
||||||
bool all($bvec x);
|
bool all($bvec x);
|
||||||
$bvec not($bvec x);
|
$bvec not($bvec x);
|
||||||
$genUType uaddCarry($genUType x, $genUType y, out $genUType carry);
|
|
||||||
$genUType usubBorrow($genUType x, $genUType y, out $genUType borrow);
|
/*
|
||||||
|
//$genUType uaddCarry($genUType x, $genUType y, out $genUType carry);
|
||||||
|
//$genUType usubBorrow($genUType x, $genUType y, out $genUType borrow);
|
||||||
void umulExtended($genUType x, $genUType y, out $genUType msb, out $genUType lsb);
|
void umulExtended($genUType x, $genUType y, out $genUType msb, out $genUType lsb);
|
||||||
void imulExtended($genIType x, $genIType y, out $genIType msb, out $genIType lsb);
|
void imulExtended($genIType x, $genIType y, out $genIType msb, out $genIType lsb);
|
||||||
$genIType bitfieldExtract($genIType value, int offset, int bits);
|
$genIType bitfieldExtract($genIType value, int offset, int bits);
|
||||||
$genUType bitfieldExtract($genUType value, int offset, int bits);
|
//$genUType bitfieldExtract($genUType value, int offset, int bits);
|
||||||
$genIType bitfieldInsert($genIType base, $genIType insert, int offset, int bits);
|
$genIType bitfieldInsert($genIType base, $genIType insert, int offset, int bits);
|
||||||
$genUType bitfieldInsert($genUType base, $genUType insert, int offset, int bits);
|
//$genUType bitfieldInsert($genUType base, $genUType insert, int offset, int bits);
|
||||||
$genIType bitfieldReverse($genIType value);
|
$genIType bitfieldReverse($genIType value);
|
||||||
$genUType bitfieldReverse($genUType value);
|
//$genUType bitfieldReverse($genUType value);
|
||||||
$genIType bitCount($genIType value);
|
$genIType bitCount($genIType value);
|
||||||
$genIType bitCount($genUType value);
|
$genIType bitCount($genUType value);
|
||||||
$genIType findLSB($genIType value);
|
$genIType findLSB($genIType value);
|
||||||
@ -206,7 +208,9 @@ ivec2 textureSize(sampler2DShadow sampler, int lod);
|
|||||||
ivec2 textureSize(samplerCubeShadow sampler, int lod);
|
ivec2 textureSize(samplerCubeShadow sampler, int lod);
|
||||||
ivec3 textureSize($gsamplerCubeArray sampler, int lod);
|
ivec3 textureSize($gsamplerCubeArray sampler, int lod);
|
||||||
ivec3 textureSize(samplerCubeArrayShadow sampler, int lod);
|
ivec3 textureSize(samplerCubeArrayShadow sampler, int lod);
|
||||||
|
*/
|
||||||
ivec2 textureSize($gsampler2DRect sampler);
|
ivec2 textureSize($gsampler2DRect sampler);
|
||||||
|
/*
|
||||||
ivec2 textureSize(sampler2DRectShadow sampler);
|
ivec2 textureSize(sampler2DRectShadow sampler);
|
||||||
ivec2 textureSize($gsampler1DArray sampler, int lod);
|
ivec2 textureSize($gsampler1DArray sampler, int lod);
|
||||||
ivec3 textureSize($gsampler2DArray sampler, int lod);
|
ivec3 textureSize($gsampler2DArray sampler, int lod);
|
||||||
@ -241,11 +245,15 @@ int textureQueryLevels(samplerCubeShadow sampler);
|
|||||||
int textureQueryLevels(sampler1DArrayShadow sampler);
|
int textureQueryLevels(sampler1DArrayShadow sampler);
|
||||||
int textureQueryLevels(sampler2DArrayShadow sampler);
|
int textureQueryLevels(sampler2DArrayShadow sampler);
|
||||||
int textureQueryLevels(samplerCubeArrayShadow sampler);
|
int textureQueryLevels(samplerCubeArrayShadow sampler);
|
||||||
|
*/
|
||||||
|
|
||||||
$gvec4 texture($gsampler1D sampler, float P);
|
$gvec4 texture($gsampler1D sampler, float P);
|
||||||
$gvec4 texture($gsampler1D sampler, float P, float bias);
|
$gvec4 texture($gsampler1D sampler, float P, float bias);
|
||||||
$gvec4 texture($gsampler2D sampler, vec2 P);
|
$gvec4 texture($gsampler2D sampler, vec2 P);
|
||||||
vec4 texture(samplerExternalOES sampler, vec2 P, float bias);
|
vec4 texture(samplerExternalOES sampler, vec2 P, float bias);
|
||||||
vec4 texture(samplerExternalOES sampler, vec2 P);
|
vec4 texture(samplerExternalOES sampler, vec2 P);
|
||||||
|
|
||||||
|
/*
|
||||||
$gvec4 texture($gsampler2D sampler, vec2 P, float bias);
|
$gvec4 texture($gsampler2D sampler, vec2 P, float bias);
|
||||||
$gvec4 texture($gsampler3D sampler, vec3 P);
|
$gvec4 texture($gsampler3D sampler, vec3 P);
|
||||||
$gvec4 texture($gsampler3D sampler, vec3 P, float bias);
|
$gvec4 texture($gsampler3D sampler, vec3 P, float bias);
|
||||||
@ -266,10 +274,14 @@ $gvec4 texture($gsamplerCubeArray sampler, vec4 P, float bias);
|
|||||||
float texture(sampler1DArrayShadow sampler, vec3 P);
|
float texture(sampler1DArrayShadow sampler, vec3 P);
|
||||||
float texture(sampler1DArrayShadow sampler, vec3 P, float bias);
|
float texture(sampler1DArrayShadow sampler, vec3 P, float bias);
|
||||||
float texture(sampler2DArrayShadow sampler, vec4 P);
|
float texture(sampler2DArrayShadow sampler, vec4 P);
|
||||||
|
*/
|
||||||
|
|
||||||
$gvec4 texture($gsampler2DRect sampler, vec2 P);
|
$gvec4 texture($gsampler2DRect sampler, vec2 P);
|
||||||
|
|
||||||
|
/*
|
||||||
float texture(sampler2DRectShadow sampler, vec3 P);
|
float texture(sampler2DRectShadow sampler, vec3 P);
|
||||||
float texture($gsamplerCubeArrayShadow sampler, vec4 P, float compare);
|
float texture($gsamplerCubeArrayShadow sampler, vec4 P, float compare);
|
||||||
|
*/
|
||||||
)
|
)
|
||||||
|
|
||||||
// split into multiple chunks, as MSVC++ complains if a single string is too long
|
// split into multiple chunks, as MSVC++ complains if a single string is too long
|
||||||
@ -284,6 +296,7 @@ $gvec4 textureProj($gsampler2D sampler, vec3 P);
|
|||||||
$gvec4 textureProj($gsampler2D sampler, vec3 P, float bias);
|
$gvec4 textureProj($gsampler2D sampler, vec3 P, float bias);
|
||||||
$gvec4 textureProj($gsampler2D sampler, vec4 P);
|
$gvec4 textureProj($gsampler2D sampler, vec4 P);
|
||||||
$gvec4 textureProj($gsampler2D sampler, vec4 P, float bias);
|
$gvec4 textureProj($gsampler2D sampler, vec4 P, float bias);
|
||||||
|
/*
|
||||||
$gvec4 textureProj($gsampler3D sampler, vec4 P);
|
$gvec4 textureProj($gsampler3D sampler, vec4 P);
|
||||||
$gvec4 textureProj($gsampler3D sampler, vec4 P, float bias);
|
$gvec4 textureProj($gsampler3D sampler, vec4 P, float bias);
|
||||||
float textureProj(sampler1DShadow sampler, vec4 P);
|
float textureProj(sampler1DShadow sampler, vec4 P);
|
||||||
@ -445,7 +458,6 @@ $gvec4 textureGatherOffset($gsampler2DRect sampler, vec2 P, ivec2 offset, int co
|
|||||||
vec4 textureGatherOffset(sampler2DShadow sampler, vec2 P, float refZ, ivec2 offset);
|
vec4 textureGatherOffset(sampler2DShadow sampler, vec2 P, float refZ, ivec2 offset);
|
||||||
vec4 textureGatherOffset(sampler2DArrayShadow sampler, vec3 P, float refZ, ivec2 offset);
|
vec4 textureGatherOffset(sampler2DArrayShadow sampler, vec3 P, float refZ, ivec2 offset);
|
||||||
vec4 textureGatherOffset(sampler2DRectShadow sampler, vec2 P, float refZ, ivec2 offset);
|
vec4 textureGatherOffset(sampler2DRectShadow sampler, vec2 P, float refZ, ivec2 offset);
|
||||||
/*
|
|
||||||
$gvec4 textureGatherOffsets($gsampler2D sampler, vec2 P, ivec2 offsets[4]);
|
$gvec4 textureGatherOffsets($gsampler2D sampler, vec2 P, ivec2 offsets[4]);
|
||||||
$gvec4 textureGatherOffsets($gsampler2D sampler, vec2 P, ivec2 offsets[4], int comp);
|
$gvec4 textureGatherOffsets($gsampler2D sampler, vec2 P, ivec2 offsets[4], int comp);
|
||||||
$gvec4 textureGatherOffsets($gsampler2DArray sampler, vec3 P, ivec2 offsets[4]);
|
$gvec4 textureGatherOffsets($gsampler2DArray sampler, vec3 P, ivec2 offsets[4]);
|
||||||
@ -458,6 +470,7 @@ vec4 textureGatherOffsets(sampler2DRectShadow sampler, vec2 P, float refZ, ivec2
|
|||||||
*/
|
*/
|
||||||
vec4 texture1D(sampler1D sampler, float coord);
|
vec4 texture1D(sampler1D sampler, float coord);
|
||||||
vec4 texture1D(sampler1D sampler, float coord, float bias);
|
vec4 texture1D(sampler1D sampler, float coord, float bias);
|
||||||
|
/*
|
||||||
vec4 texture1DProj(sampler1D sampler, vec2 coord);
|
vec4 texture1DProj(sampler1D sampler, vec2 coord);
|
||||||
vec4 texture1DProj(sampler1D sampler, vec2 coord, float bias);
|
vec4 texture1DProj(sampler1D sampler, vec2 coord, float bias);
|
||||||
vec4 texture1DProj(sampler1D sampler, vec4 coord);
|
vec4 texture1DProj(sampler1D sampler, vec4 coord);
|
||||||
@ -465,9 +478,11 @@ vec4 texture1DProj(sampler1D sampler, vec4 coord, float bias);
|
|||||||
vec4 texture1DLod(sampler1D sampler, float coord, float lod);
|
vec4 texture1DLod(sampler1D sampler, float coord, float lod);
|
||||||
vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);
|
vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);
|
||||||
vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);
|
vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);
|
||||||
|
*/
|
||||||
vec4 texture2D(sampler2D sampler, vec2 coord);
|
vec4 texture2D(sampler2D sampler, vec2 coord);
|
||||||
vec4 texture2D(samplerExternalOES sampler, vec2 coord);
|
vec4 texture2D(samplerExternalOES sampler, vec2 coord);
|
||||||
vec4 texture2D(sampler2D sampler, vec2 coord, float bias);
|
vec4 texture2D(sampler2D sampler, vec2 coord, float bias);
|
||||||
|
/*
|
||||||
vec4 texture2DProj(sampler2D sampler, vec3 coord);
|
vec4 texture2DProj(sampler2D sampler, vec3 coord);
|
||||||
vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);
|
vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);
|
||||||
vec4 texture2DProj(sampler2D sampler, vec4 coord);
|
vec4 texture2DProj(sampler2D sampler, vec4 coord);
|
||||||
@ -496,7 +511,6 @@ vec4 shadow1DLod(sampler1DShadow sampler, vec3 coord, float lod);
|
|||||||
vec4 shadow2DLod(sampler2DShadow sampler, vec3 coord, float lod);
|
vec4 shadow2DLod(sampler2DShadow sampler, vec3 coord, float lod);
|
||||||
vec4 shadow1DProjLod(sampler1DShadow sampler, vec4 coord, float lod);
|
vec4 shadow1DProjLod(sampler1DShadow sampler, vec4 coord, float lod);
|
||||||
vec4 shadow2DProjLod(sampler2DShadow sampler, vec4 coord, float lod);
|
vec4 shadow2DProjLod(sampler2DShadow sampler, vec4 coord, float lod);
|
||||||
/*
|
|
||||||
uint atomicCounterIncrement(atomic_uint c);
|
uint atomicCounterIncrement(atomic_uint c);
|
||||||
uint atomicCounter(atomic_uint c);
|
uint atomicCounter(atomic_uint c);
|
||||||
uint atomicAdd(inout uint mem, uint data);
|
uint atomicAdd(inout uint mem, uint data);
|
||||||
@ -520,6 +534,8 @@ int atomicCompSwap(inout int mem, int compare, int data);
|
|||||||
|
|
||||||
$genType dFdx($genType p);
|
$genType dFdx($genType p);
|
||||||
$genType dFdy($genType p);
|
$genType dFdy($genType p);
|
||||||
|
|
||||||
|
/*
|
||||||
$genType fwidth($genType p);
|
$genType fwidth($genType p);
|
||||||
$genType fwidthCoarse($genType p);
|
$genType fwidthCoarse($genType p);
|
||||||
$genType fwidthFine($genType p);
|
$genType fwidthFine($genType p);
|
||||||
@ -542,6 +558,7 @@ void memoryBarrierBuffer();
|
|||||||
void memoryBarrierShared();
|
void memoryBarrierShared();
|
||||||
void memoryBarrierImage();
|
void memoryBarrierImage();
|
||||||
void groupMemoryBarrier();
|
void groupMemoryBarrier();
|
||||||
|
*/
|
||||||
|
|
||||||
)
|
)
|
||||||
|
|
||||||
|
@ -43,7 +43,12 @@ DEF_TEST(SkSLUndefinedFunction, r) {
|
|||||||
DEF_TEST(SkSLGenericArgumentMismatch, r) {
|
DEF_TEST(SkSLGenericArgumentMismatch, r) {
|
||||||
test_failure(r,
|
test_failure(r,
|
||||||
"void main() { float x = sin(1, 2); }",
|
"void main() { float x = sin(1, 2); }",
|
||||||
"error: 1: no match for sin(int, int)\n1 error\n");
|
"error: 1: call to 'sin' expected 1 argument, but found 2\n1 error\n");
|
||||||
|
test_failure(r,
|
||||||
|
"void main() { float x = sin(true); }",
|
||||||
|
"error: 1: no match for sin(bool)\n1 error\n");
|
||||||
|
test_success(r,
|
||||||
|
"void main() { float x = sin(1); }");
|
||||||
}
|
}
|
||||||
|
|
||||||
DEF_TEST(SkSLArgumentCountMismatch, r) {
|
DEF_TEST(SkSLArgumentCountMismatch, r) {
|
||||||
|
Loading…
Reference in New Issue
Block a user