One createTexture function, attempt to recycle scratch in createTexture.

Review URL: https://codereview.chromium.org/864383003
This commit is contained in:
bsalomon 2015-02-06 08:49:24 -08:00 committed by Commit bot
parent 02c8fd0ad5
commit d0423587ac
20 changed files with 103 additions and 90 deletions

View File

@ -84,8 +84,7 @@ protected:
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fWidth = 2 * S;
desc.fHeight = 2 * S;
GrTexture* texture =
ctx->createUncachedTexture(desc, gTextureData.get(), 0);
GrTexture* texture = ctx->createTexture(desc, false, gTextureData.get(), 0);
if (!texture) {
return;

View File

@ -218,28 +218,30 @@ public:
* ref on the returned texture which must be balanced by a call to unref.
*
* @param desc Description of the texture properties.
* @param srcData Pointer to the pixel values.
* @param budgeted Does the texture count against the resource cache budget?
* @param srcData Pointer to the pixel values (optional).
* @param rowBytes The number of bytes between rows of the texture. Zero
* implies tightly packed rows. For compressed pixel configs, this
* field is ignored.
*/
GrTexture* createTexture(const GrSurfaceDesc& desc, const void* srcData, size_t rowBytes);
GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData,
size_t rowBytes);
GrTexture* createTexture(const GrSurfaceDesc& desc) {
return this->createTexture(desc, NULL, 0);
GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted) {
return this->createTexture(desc, budgeted, NULL, 0);
}
/**
* Creates a texture that is outside the cache. Does not count against
* cache's budget.
*
* TODO: Add a budgeted param to createTexture and remove this function.
* DEPRECATED: use createTexture().
*/
GrTexture* createUncachedTexture(const GrSurfaceDesc& desc, void* srcData, size_t rowBytes);
GrTexture* createUncachedTexture(const GrSurfaceDesc& desc, void* srcData, size_t rowBytes) {
return this->createTexture(desc, false, srcData, rowBytes);
}
/**
* Enum that determines how closely a returned scratch texture must match
* a provided GrSurfaceDesc.
* a provided GrSurfaceDesc. TODO: Remove this. createTexture() should be used
* for exact match and refScratchTexture() should be replaced with createApproxTexture().
*/
enum ScratchTexMatch {
/**
@ -269,6 +271,10 @@ public:
*
* internalFlag is a temporary workaround until changes in the internal
* architecture are complete. Use the default value.
*
* TODO: Once internal flag can be removed, this should be replaced with
* createApproxTexture() and exact textures should be created with
* createTexture().
*/
GrTexture* refScratchTexture(const GrSurfaceDesc&, ScratchTexMatch match,
bool internalFlag = false);
@ -837,12 +843,7 @@ private:
const SkPath&,
const GrStrokeInfo&);
// TODO: Move this out of GrContext.
GrTexture* createResizedTexture(const GrSurfaceDesc&,
const GrContentKey& origKey,
const void* srcData,
size_t rowBytes,
bool filter);
GrTexture* internalRefScratchTexture(const GrSurfaceDesc&, uint32_t flags);
/**
* These functions create premul <-> unpremul effects if it is possible to generate a pair

View File

@ -771,7 +771,7 @@ bool GrRectBlurEffect::CreateBlurProfileTexture(GrContext *context, float sigma,
SkBlurMask::ComputeBlurProfile(sigma, &profile);
ada.reset(profile);
*blurProfileTexture = context->createTexture(texDesc, profile, 0);
*blurProfileTexture = context->createTexture(texDesc, true, profile, 0);
if (NULL == *blurProfileTexture) {
return false;
@ -959,7 +959,7 @@ GrFragmentProcessor* GrRRectBlurEffect::Create(GrContext* context, float sigma,
texDesc.fHeight = texSide;
texDesc.fConfig = kAlpha_8_GrPixelConfig;
blurNinePatchTexture = context->createTexture(texDesc, blurred_mask.fImage, 0);
blurNinePatchTexture = context->createTexture(texDesc, true, blurred_mask.fImage, 0);
SkAssertResult(context->addResourceToCache(key, blurNinePatchTexture));
SkMask::FreeImage(blurred_mask.fImage);

View File

@ -356,7 +356,7 @@ GrFragmentProcessor* SkColorCubeFilter::asFragmentProcessor(GrContext* context)
SkAutoTUnref<GrTexture> textureCube(context->findAndRefCachedTexture(key));
if (!textureCube) {
textureCube.reset(context->createTexture(desc, fCubeData->data(), 0));
textureCube.reset(context->createTexture(desc, true, fCubeData->data(), 0));
if (textureCube) {
SkAssertResult(context->addResourceToCache(key, textureCube));
}

View File

@ -222,6 +222,11 @@ GrTextContext* GrContext::createTextContext(GrRenderTarget* renderTarget,
}
////////////////////////////////////////////////////////////////////////////////
enum ScratchTextureFlags {
kExact_ScratchTextureFlag = 0x1,
kNoPendingIO_ScratchTextureFlag = 0x2,
kNoCreate_ScratchTextureFlag = 0x4,
};
bool GrContext::isConfigTexturable(GrPixelConfig config) const {
return fGpu->caps()->isConfigTexturable(config);
@ -231,31 +236,57 @@ bool GrContext::npotTextureTileSupport() const {
return fGpu->caps()->npotTextureTileSupport();
}
GrTexture* GrContext::createTexture(const GrSurfaceDesc& desc, const void* srcData,
GrTexture* GrContext::createTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData,
size_t rowBytes) {
return fGpu->createTexture(desc, true, srcData, rowBytes);
}
GrTexture* GrContext::refScratchTexture(const GrSurfaceDesc& inDesc, ScratchTexMatch match,
bool calledDuringFlush) {
// Currently we don't recycle compressed textures as scratch.
if (GrPixelConfigIsCompressed(inDesc.fConfig)) {
if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) &&
!this->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
return NULL;
}
if (!GrPixelConfigIsCompressed(desc.fConfig)) {
static const uint32_t kFlags = kExact_ScratchTextureFlag |
kNoCreate_ScratchTextureFlag;
if (GrTexture* texture = this->internalRefScratchTexture(desc, kFlags)) {
if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
srcData, rowBytes)) {
if (!budgeted) {
texture->cacheAccess().makeUnbudgeted();
}
return texture;
}
texture->unref();
}
}
return fGpu->createTexture(desc, budgeted, srcData, rowBytes);
}
GrTexture* GrContext::refScratchTexture(const GrSurfaceDesc& desc, ScratchTexMatch match,
bool calledDuringFlush) {
// Currently we don't recycle compressed textures as scratch.
if (GrPixelConfigIsCompressed(desc.fConfig)) {
return NULL;
} else {
uint32_t flags = 0;
if (kExact_ScratchTexMatch == match) {
flags |= kExact_ScratchTextureFlag;
}
if (calledDuringFlush) {
flags |= kNoPendingIO_ScratchTextureFlag;
}
return this->internalRefScratchTexture(desc, flags);
}
}
GrTexture* GrContext::internalRefScratchTexture(const GrSurfaceDesc& inDesc, uint32_t flags) {
SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig));
// kNoStencil has no meaning if kRT isn't set.
SkASSERT((inDesc.fFlags & kRenderTarget_GrSurfaceFlag) ||
!(inDesc.fFlags & kNoStencil_GrSurfaceFlag));
// Make sure caller has checked for renderability if kRT is set.
SkASSERT(!(inDesc.fFlags & kRenderTarget_GrSurfaceFlag) ||
this->isConfigRenderable(inDesc.fConfig, inDesc.fSampleCnt > 0));
SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc);
if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_GrSurfaceFlag)) {
GrSurfaceFlags origFlags = desc->fFlags;
if (kApprox_ScratchTexMatch == match) {
if (!(kExact_ScratchTextureFlag & flags)) {
// bin by pow2 with a reasonable min
static const int MIN_SIZE = 16;
GrSurfaceDesc* wdesc = desc.writable();
@ -267,7 +298,7 @@ GrTexture* GrContext::refScratchTexture(const GrSurfaceDesc& inDesc, ScratchTexM
GrScratchKey key;
GrTexturePriv::ComputeScratchKey(*desc, &key);
uint32_t scratchFlags = 0;
if (calledDuringFlush) {
if (kNoPendingIO_ScratchTextureFlag & flags) {
scratchFlags = GrResourceCache2::kRequireNoPendingIO_ScratchFlag;
} else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) {
// If it is not a render target then it will most likely be populated by
@ -284,7 +315,7 @@ GrTexture* GrContext::refScratchTexture(const GrSurfaceDesc& inDesc, ScratchTexM
return surface->asTexture();
}
if (kExact_ScratchTexMatch == match) {
if (kExact_ScratchTextureFlag & flags) {
break;
}
// We had a cache miss and we are in approx mode, relax the fit of the flags.
@ -303,15 +334,19 @@ GrTexture* GrContext::refScratchTexture(const GrSurfaceDesc& inDesc, ScratchTexM
desc.writable()->fFlags = origFlags;
}
GrTexture* texture = fGpu->createTexture(*desc, true, NULL, 0);
#ifdef SK_DEBUG
if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_GrSurfaceFlag)) {
GrScratchKey key;
GrTexturePriv::ComputeScratchKey(*desc, &key);
SkASSERT(NULL == texture || texture->cacheAccess().getScratchKey() == key);
if (!(kNoCreate_ScratchTextureFlag & flags)) {
GrTexture* texture = fGpu->createTexture(*desc, true, NULL, 0);
#ifdef SK_DEBUG
if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_GrSurfaceFlag)) {
GrScratchKey key;
GrTexturePriv::ComputeScratchKey(*desc, &key);
SkASSERT(NULL == texture || texture->cacheAccess().getScratchKey() == key);
}
#endif
return texture;
}
#endif
return texture;
return NULL;
}
void GrContext::OverBudgetCB(void* data) {
@ -323,12 +358,6 @@ void GrContext::OverBudgetCB(void* data) {
context->fFlushToReduceCacheSize = true;
}
GrTexture* GrContext::createUncachedTexture(const GrSurfaceDesc& desc,
void* srcData,
size_t rowBytes) {
return fGpu->createTexture(desc, false, srcData, rowBytes);
}
int GrContext::getMaxTextureSize() const {
return SkTMin(fGpu->caps()->maxTextureSize(), fMaxTextureSizeOverride);
}

View File

@ -197,13 +197,7 @@ SkGpuDevice* SkGpuDevice::Create(GrContext* context, SkSurface::Budgeted budgete
desc.fConfig = SkImageInfo2GrPixelConfig(info);
desc.fSampleCnt = sampleCount;
SkAutoTUnref<GrTexture> texture;
if (SkSurface::kYes_Budgeted == budgeted) {
texture.reset(context->refScratchTexture(desc, GrContext::kExact_ScratchTexMatch));
} else {
texture.reset(context->createUncachedTexture(desc, NULL, 0));
}
SkAutoTUnref<GrTexture> texture(context->createTexture(desc, SkToBool(budgeted), NULL, 0));
if (!texture) {
return NULL;
}

View File

@ -179,17 +179,9 @@ static GrTexture* create_texture_for_bmp(GrContext* ctx,
GrSurfaceDesc desc,
const void* pixels,
size_t rowBytes) {
GrTexture* result;
if (optionalKey.isValid() || GrPixelConfigIsCompressed(desc.fConfig)) {
result = ctx->createTexture(desc, pixels, rowBytes);
if (result) {
SkAssertResult(ctx->addResourceToCache(optionalKey, result));
}
} else {
result = ctx->refScratchTexture(desc, GrContext::kExact_ScratchTexMatch);
if (pixels && result) {
result->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, pixels, rowBytes);
}
GrTexture* result = ctx->createTexture(desc, true, pixels, rowBytes);
if (result && optionalKey.isValid()) {
SkAssertResult(ctx->addResourceToCache(optionalKey, result));
}
return result;
}

View File

@ -80,7 +80,7 @@ static SkGrPixelRef* copy_to_new_texture_pixelref(GrTexture* texture, SkColorTyp
desc.fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFlag;
desc.fConfig = SkImageInfo2GrPixelConfig(dstCT, kPremul_SkAlphaType, dstPT);
GrTexture* dst = context->createUncachedTexture(desc, NULL, 0);
GrTexture* dst = context->createTexture(desc, false, NULL, 0);
if (NULL == dst) {
return NULL;
}

View File

@ -185,16 +185,16 @@ void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context
desc.fHeight = 256;
desc.fConfig = kRGBA_8888_GrPixelConfig;
SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0));
SkAutoTUnref<GrTexture> readTex(context->createTexture(desc, true, NULL, 0));
if (!readTex.get()) {
return;
}
SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0));
SkAutoTUnref<GrTexture> tempTex(context->createTexture(desc, true, NULL, 0));
if (!tempTex.get()) {
return;
}
desc.fFlags = kNone_GrSurfaceFlags;
SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0));
SkAutoTUnref<GrTexture> dataTex(context->createTexture(desc, true, data, 0));
if (!dataTex.get()) {
return;
}

View File

@ -203,7 +203,7 @@ void GrTextureStripAtlas::lockTexture() {
fTexture = fDesc.fContext->findAndRefCachedTexture(key);
if (NULL == fTexture) {
fTexture = fDesc.fContext->createTexture(texDesc, NULL, 0);
fTexture = fDesc.fContext->createTexture(texDesc, true, NULL, 0);
SkAssertResult(fDesc.fContext->addResourceToCache(key, fTexture));
// This is a new texture, so all of our cache info is now invalid
this->initLRU();

View File

@ -291,7 +291,7 @@ static bool gpu_blur_path(GrContextFactory* factory, const SkPath& path,
desc.fHeight = 30;
desc.fSampleCnt = 0;
SkAutoTUnref<GrTexture> texture(grContext->createUncachedTexture(desc, NULL, 0));
SkAutoTUnref<GrTexture> texture(grContext->createTexture(desc, false, NULL, 0));
SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, (grContext, texture.get())));
SkCanvas canvas(device.get());

View File

@ -31,7 +31,7 @@ static GrTexture* createTexture(GrContext* context) {
desc.fHeight = Y_SIZE;
// We are initializing the texture with zeros here
GrTexture* texture = context->createUncachedTexture(desc, textureData, 0);
GrTexture* texture = context->createTexture(desc, false, textureData, 0);
if (!texture) {
return NULL;
}
@ -52,7 +52,7 @@ static void test_clip_bounds(skiatest::Reporter* reporter, GrContext* context) {
desc.fWidth = kXSize;
desc.fHeight = kYSize;
GrTexture* texture = context->createUncachedTexture(desc, NULL, 0);
GrTexture* texture = context->createTexture(desc, false, NULL, 0);
if (!texture) {
return;
}

View File

@ -59,8 +59,8 @@ DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) {
continue;
}
SkAutoTUnref<GrTexture> fpTexture(
context->createUncachedTexture(desc, controlPixelData.begin(), 0));
SkAutoTUnref<GrTexture> fpTexture(context->createTexture(desc, false,
controlPixelData.begin(), 0));
// Floating point textures are NOT supported everywhere
if (NULL == fpTexture) {
continue;
@ -106,8 +106,8 @@ DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) {
continue;
}
SkAutoTUnref<GrTexture> fpTexture(
context->createUncachedTexture(desc, controlPixelData.begin(), 0));
SkAutoTUnref<GrTexture> fpTexture(context->createTexture(desc, false,
controlPixelData.begin(), 0));
// 16-bit floating point textures are NOT supported everywhere
if (NULL == fpTexture) {
continue;

View File

@ -116,7 +116,7 @@ static GrRenderTarget* random_render_target(GrContext* context, SkRandom* random
GrTexture* texture = context->findAndRefCachedTexture(key);
if (!texture) {
texture = context->createTexture(texDesc);
texture = context->createTexture(texDesc, true);
if (texture) {
SkAssertResult(context->addResourceToCache(key, texture));
}

View File

@ -27,7 +27,7 @@ DEF_GPUTEST(GrSurface, reporter, factory) {
desc.fWidth = 256;
desc.fHeight = 256;
desc.fSampleCnt = 0;
GrSurface* texRT1 = context->createUncachedTexture(desc, NULL, 0);
GrSurface* texRT1 = context->createTexture(desc, false, NULL, 0);
REPORTER_ASSERT(reporter, texRT1 == texRT1->asRenderTarget());
REPORTER_ASSERT(reporter, texRT1 == texRT1->asTexture());
@ -39,7 +39,7 @@ DEF_GPUTEST(GrSurface, reporter, factory) {
static_cast<GrSurface*>(texRT1->asTexture()));
desc.fFlags = kNone_GrSurfaceFlags;
GrSurface* tex1 = context->createUncachedTexture(desc, NULL, 0);
GrSurface* tex1 = context->createTexture(desc, false, NULL, 0);
REPORTER_ASSERT(reporter, NULL == tex1->asRenderTarget());
REPORTER_ASSERT(reporter, tex1 == tex1->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1) == tex1->asTexture());

View File

@ -318,8 +318,7 @@ DEF_GPUTEST(ReadPixels, reporter, factory) {
desc.fHeight = DEV_H;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = 1 == dtype ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin;
SkAutoTUnref<GrTexture> texture(
context->refScratchTexture(desc, GrContext::kExact_ScratchTexMatch));
SkAutoTUnref<GrTexture> texture(context->createTexture(desc, false));
surface.reset(SkSurface::NewRenderTargetDirect(texture->asRenderTarget()));
#else
continue;

View File

@ -41,7 +41,7 @@ DEF_GPUTEST(ReadWriteAlpha, reporter, factory) {
desc.fHeight = Y_SIZE;
// We are initializing the texture with zeros here
GrTexture* texture = context->createUncachedTexture(desc, textureData, 0);
GrTexture* texture = context->createTexture(desc, false, textureData, 0);
if (!texture) {
return;
}

View File

@ -124,7 +124,7 @@ void test_replacements(skiatest::Reporter* r, GrContext* context, bool useBBH) {
desc.fHeight = kHeight;
desc.fSampleCnt = 0;
SkAutoTUnref<GrTexture> texture(context->createUncachedTexture(desc, NULL, 0));
SkAutoTUnref<GrTexture> texture(context->createTexture(desc, false, NULL, 0));
layer->setTexture(texture, SkIRect::MakeWH(kWidth, kHeight));
SkAutoTUnref<SkBBoxHierarchy> bbh;

View File

@ -319,8 +319,7 @@ static SkSurface* create_surface(const CanvasConfig& c, GrContext* grCtx) {
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = kGpu_TopLeft_DevType == c.fDevType ?
kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
SkAutoTUnref<GrTexture> texture(
grCtx->refScratchTexture(desc, GrContext::kExact_ScratchTexMatch));
SkAutoTUnref<GrTexture> texture(grCtx->createTexture(desc, false));
return SkSurface::NewRenderTargetDirect(texture->asRenderTarget());
#endif
}

View File

@ -155,7 +155,7 @@ SkCanvas* PictureRenderer::setupCanvas(int width, int height) {
desc.fWidth = width;
desc.fHeight = height;
desc.fSampleCnt = fSampleCount;
target.reset(fGrContext->createUncachedTexture(desc, NULL, 0));
target.reset(fGrContext->createTexture(desc, false, NULL, 0));
}
uint32_t flags = fUseDFText ? SkSurfaceProps::kUseDistanceFieldFonts_Flag : 0;