Revert of Use unorm shorts for texture coordinates when rendering text. (patchset #3 id:40001 of https://codereview.chromium.org/1713693002/ )

Reason for revert:
Causing issues with text on Mali 400s. Examples: 	largeglyphblur, imageblurtiled. It appears that there are precision problems.

Original issue's description:
> Use unorm shorts for texture coordinates when rendering text.
>
> There are a couple of reasons for this:
> - Vulkan does not guarantee conversions from integral vertex attributes
>   to floating point shader variables
> - This may be faster and more precise on some platforms, as it avoids
>   the aforementioned conversion and changes a multiply by a very small
>   value to a multiply by a medium-sized value.
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1713693002
> TBR=bsalomon@google.com
>
> Committed: https://skia.googlesource.com/skia/+/e507ff0460f4f878214b9454fb5b9ab8d64d8063

TBR=joshualitt@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1709133003
This commit is contained in:
jvanverth 2016-02-19 08:43:26 -08:00 committed by Commit bot
parent 85fca851e6
commit d106c2c640
9 changed files with 46 additions and 75 deletions

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@ -212,7 +212,7 @@ enum GrVertexAttribType {
kUByte_GrVertexAttribType, // unsigned byte, e.g. coverage
kVec4ub_GrVertexAttribType, // vector of 4 unsigned bytes, e.g. colors
kVec2us_GrVertexAttribType, // vector of 2 shorts, e.g. texture coordinates
kVec2s_GrVertexAttribType, // vector of 2 shorts, e.g. texture coordinates
kInt_GrVertexAttribType,
kUint_GrVertexAttribType,
@ -235,7 +235,7 @@ static inline int GrVertexAttribTypeVectorCount(GrVertexAttribType type) {
GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
GR_STATIC_ASSERT(6 == kVec2us_GrVertexAttribType);
GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType);
GR_STATIC_ASSERT(7 == kInt_GrVertexAttribType);
GR_STATIC_ASSERT(8 == kUint_GrVertexAttribType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kCounts) == kGrVertexAttribTypeCount);
@ -252,7 +252,7 @@ static inline size_t GrVertexAttribTypeSize(GrVertexAttribType type) {
4*sizeof(float), // kVec4f_GrVertexAttribType
1*sizeof(char), // kUByte_GrVertexAttribType
4*sizeof(char), // kVec4ub_GrVertexAttribType
2*sizeof(int16_t), // kVec2us_GrVertexAttribType
2*sizeof(int16_t), // kVec2s_GrVertexAttribType
sizeof(int32_t), // kInt_GrVertexAttribType
sizeof(uint32_t) // kUint_GrVertexAttribType
};
@ -264,7 +264,7 @@ static inline size_t GrVertexAttribTypeSize(GrVertexAttribType type) {
GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
GR_STATIC_ASSERT(6 == kVec2us_GrVertexAttribType);
GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType);
GR_STATIC_ASSERT(7 == kInt_GrVertexAttribType);
GR_STATIC_ASSERT(8 == kUint_GrVertexAttribType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kSizes) == kGrVertexAttribTypeCount);
@ -283,7 +283,7 @@ static inline bool GrVertexAttribTypeIsIntType(GrVertexAttribType type) {
GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
GR_STATIC_ASSERT(6 == kVec2us_GrVertexAttribType);
GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType);
GR_STATIC_ASSERT(7 == kInt_GrVertexAttribType);
GR_STATIC_ASSERT(8 == kUint_GrVertexAttribType);
GR_STATIC_ASSERT(9 == kGrVertexAttribTypeCount);
@ -300,7 +300,7 @@ static inline GrSLType GrVertexAttribTypeToSLType(GrVertexAttribType type) {
case kUByte_GrVertexAttribType:
case kFloat_GrVertexAttribType:
return kFloat_GrSLType;
case kVec2us_GrVertexAttribType:
case kVec2s_GrVertexAttribType:
case kVec2f_GrVertexAttribType:
return kVec2f_GrSLType;
case kVec3f_GrVertexAttribType:

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@ -22,8 +22,6 @@ struct GrBatchAtlasConfig {
int numPlotsY() const { return fHeight / fPlotWidth; }
int fWidth;
int fHeight;
int fLog2Width;
int fLog2Height;
int fPlotWidth;
int fPlotHeight;
};

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@ -29,22 +29,16 @@ void SetupAlwaysEvictAtlas(GrContext* context) {
GrBatchAtlasConfig configs[3];
configs[kA8_GrMaskFormat].fWidth = dim;
configs[kA8_GrMaskFormat].fHeight = dim;
configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim);
configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim);
configs[kA8_GrMaskFormat].fPlotWidth = dim;
configs[kA8_GrMaskFormat].fPlotHeight = dim;
configs[kA565_GrMaskFormat].fWidth = dim;
configs[kA565_GrMaskFormat].fHeight = dim;
configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim);
configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim);
configs[kA565_GrMaskFormat].fPlotWidth = dim;
configs[kA565_GrMaskFormat].fPlotHeight = dim;
configs[kARGB_GrMaskFormat].fWidth = dim;
configs[kARGB_GrMaskFormat].fHeight = dim;
configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim);
configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim);
configs[kARGB_GrMaskFormat].fPlotWidth = dim;
configs[kARGB_GrMaskFormat].fPlotHeight = dim;

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@ -31,12 +31,16 @@ public:
// compute numbers to be hardcoded to convert texture coordinates from int to float
SkASSERT(cte.numTextures() == 1);
SkDEBUGCODE(GrTexture* atlas = cte.textureAccess(0).getTexture());
GrTexture* atlas = cte.textureAccess(0).getTexture();
SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
SkScalar recipWidth = 1.0f / atlas->width();
SkScalar recipHeight = 1.0f / atlas->height();
GrGLSLVertToFrag v(kVec2f_GrSLType);
varyingHandler->addVarying("TextureCoords", &v);
vertBuilder->codeAppendf("%s = %s;", v.vsOut(),
vertBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(),
GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth,
GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight,
cte.inTextureCoords()->fName);
GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
@ -146,7 +150,7 @@ GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, GrTexture* texture,
fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
}
fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords",
kVec2us_GrVertexAttribType));
kVec2s_GrVertexAttribType));
this->addTextureAccess(&fTextureAccess);
}

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@ -78,20 +78,23 @@ public:
// add varyings
GrGLSLVertToFrag recipScale(kFloat_GrSLType);
GrGLSLVertToFrag uv(kVec2f_GrSLType);
GrGLSLVertToFrag st(kVec2f_GrSLType);
bool isSimilarity = SkToBool(dfTexEffect.getFlags() & kSimilarity_DistanceFieldEffectFlag);
varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = %s;", uv.vsOut(), dfTexEffect.inTextureCoords()->fName);
varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = %s;", st.vsOut(), dfTexEffect.inTextureCoords()->fName);
// compute numbers to be hardcoded to convert texture coordinates from int to float
SkASSERT(dfTexEffect.numTextures() == 1);
GrTexture* atlas = dfTexEffect.textureAccess(0).getTexture();
SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
SkScalar recipWidth = 1.0f / atlas->width();
SkScalar recipHeight = 1.0f / atlas->height();
GrGLSLVertToFrag st(kVec2f_GrSLType);
varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = vec2(%d, %d) * %s;", st.vsOut(),
atlas->width(), atlas->height(),
GrGLSLVertToFrag uv(kVec2f_GrSLType);
varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", uv.vsOut(),
GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth,
GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight,
dfTexEffect.inTextureCoords()->fName);
// Use highp to work around aliasing issues
@ -221,7 +224,7 @@ GrDistanceFieldA8TextGeoProc::GrDistanceFieldA8TextGeoProc(GrColor color,
kHigh_GrSLPrecision));
fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords",
kVec2us_GrVertexAttribType));
kVec2s_GrVertexAttribType));
this->addTextureAccess(&fTextureAccess);
}
@ -519,19 +522,22 @@ public:
// set up varyings
bool isUniformScale = SkToBool(dfTexEffect.getFlags() & kUniformScale_DistanceFieldEffectMask);
GrGLSLVertToFrag recipScale(kFloat_GrSLType);
GrGLSLVertToFrag uv(kVec2f_GrSLType);
varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = %s;", uv.vsOut(), dfTexEffect.inTextureCoords()->fName);
GrGLSLVertToFrag st(kVec2f_GrSLType);
varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = %s;", st.vsOut(), dfTexEffect.inTextureCoords()->fName);
// compute numbers to be hardcoded to convert texture coordinates from int to float
SkASSERT(dfTexEffect.numTextures() == 1);
GrTexture* atlas = dfTexEffect.textureAccess(0).getTexture();
SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
SkScalar recipWidth = 1.0f / atlas->width();
SkScalar recipHeight = 1.0f / atlas->height();
GrGLSLVertToFrag st(kVec2f_GrSLType);
varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = vec2(%d, %d) * %s;", st.vsOut(),
atlas->width(), atlas->height(),
GrGLSLVertToFrag uv(kVec2f_GrSLType);
varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", uv.vsOut(),
GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth,
GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight,
dfTexEffect.inTextureCoords()->fName);
// add frag shader code
@ -702,7 +708,7 @@ GrDistanceFieldLCDTextGeoProc::GrDistanceFieldLCDTextGeoProc(
kHigh_GrSLPrecision));
fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords",
kVec2us_GrVertexAttribType));
kVec2s_GrVertexAttribType));
this->addTextureAccess(&fTextureAccess);
}

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@ -21,7 +21,7 @@ static const AttribLayout gLayouts[kGrVertexAttribTypeCount] = {
{4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType
{1, GR_GL_UNSIGNED_BYTE, true}, // kUByte_GrVertexAttribType
{4, GR_GL_UNSIGNED_BYTE, true}, // kVec4ub_GrVertexAttribType
{2, GR_GL_UNSIGNED_SHORT, true}, // kVec2s_GrVertexAttribType
{2, GR_GL_SHORT, false}, // kVec2s_GrVertexAttribType
{1, GR_GL_INT, false}, // kInt_GrVertexAttribType
{1, GR_GL_UNSIGNED_INT, false}, // kUint_GrVertexAttribType
};
@ -32,7 +32,7 @@ GR_STATIC_ASSERT(2 == kVec3f_GrVertexAttribType);
GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
GR_STATIC_ASSERT(6 == kVec2us_GrVertexAttribType);
GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType);
GR_STATIC_ASSERT(7 == kInt_GrVertexAttribType);
GR_STATIC_ASSERT(8 == kUint_GrVertexAttribType);

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@ -21,7 +21,6 @@
template <bool regenPos, bool regenCol, bool regenTexCoords>
inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexStride,
bool useDistanceFields, SkScalar transX, SkScalar transY,
int32_t log2Width, int32_t log2Height,
GrColor color) {
int u0, v0, u1, v1;
if (regenTexCoords) {
@ -40,20 +39,6 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
u1 = u0 + width;
v1 = v0 + height;
}
// normalize
u0 *= 65535;
u0 >>= log2Width;
u1 *= 65535;
u1 >>= log2Width;
v0 *= 65535;
v0 >>= log2Height;
v1 *= 65535;
v1 >>= log2Height;
SkASSERT(u0 >= 0 && u0 <= 65535);
SkASSERT(u1 >= 0 && u1 <= 65535);
SkASSERT(v0 >= 0 && v0 <= 65535);
SkASSERT(v1 >= 0 && v1 <= 65535);
}
// This is a bit wonky, but sometimes we have LCD text, in which case we won't have color
@ -74,9 +59,8 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
}
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
textureCoords[0] = (uint16_t) u0;
textureCoords[1] = (uint16_t) v0;
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u0, v0);
}
vertex += vertexStride;
@ -93,9 +77,8 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
}
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
textureCoords[0] = (uint16_t)u0;
textureCoords[1] = (uint16_t)v1;
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u0, v1);
}
vertex += vertexStride;
@ -112,9 +95,8 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
}
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
textureCoords[0] = (uint16_t)u1;
textureCoords[1] = (uint16_t)v1;
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u1, v1);
}
vertex += vertexStride;
@ -131,9 +113,8 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
}
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
textureCoords[0] = (uint16_t)u1;
textureCoords[1] = (uint16_t)v0;
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u1, v0);
}
}
@ -180,7 +161,6 @@ void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target,
bool brokenRun = false;
for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) {
GrGlyph* glyph = nullptr;
int log2Width = 0, log2Height = 0;
if (regenTexCoords) {
size_t glyphOffset = glyphIdx + info->glyphStartIndex();
@ -207,8 +187,6 @@ void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target,
}
fontCache->addGlyphToBulkAndSetUseToken(info->bulkUseToken(), glyph,
target->currentToken());
log2Width = fontCache->log2Width(info->maskFormat());
log2Height = fontCache->log2Height(info->maskFormat());
}
intptr_t vertex = reinterpret_cast<intptr_t>(fVertices);
@ -216,7 +194,7 @@ void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target,
vertex += vertexStride * glyphIdx * GrAtlasTextBatch::kVerticesPerGlyph;
regen_vertices<regenPos, regenCol, regenTexCoords>(vertex, glyph, vertexStride,
info->drawAsDistanceFields(), transX,
transY, log2Width, log2Height, color);
transY, color);
helper->incGlyphCount();
}

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@ -48,22 +48,16 @@ GrBatchFontCache::GrBatchFontCache(GrContext* context)
// setup default atlas configs
fAtlasConfigs[kA8_GrMaskFormat].fWidth = 2048;
fAtlasConfigs[kA8_GrMaskFormat].fHeight = 2048;
fAtlasConfigs[kA8_GrMaskFormat].fLog2Width = 11;
fAtlasConfigs[kA8_GrMaskFormat].fLog2Height = 11;
fAtlasConfigs[kA8_GrMaskFormat].fPlotWidth = 512;
fAtlasConfigs[kA8_GrMaskFormat].fPlotHeight = 256;
fAtlasConfigs[kA565_GrMaskFormat].fWidth = 1024;
fAtlasConfigs[kA565_GrMaskFormat].fHeight = 2048;
fAtlasConfigs[kA565_GrMaskFormat].fLog2Width = 10;
fAtlasConfigs[kA565_GrMaskFormat].fLog2Height = 11;
fAtlasConfigs[kA565_GrMaskFormat].fPlotWidth = 256;
fAtlasConfigs[kA565_GrMaskFormat].fPlotHeight = 256;
fAtlasConfigs[kARGB_GrMaskFormat].fWidth = 1024;
fAtlasConfigs[kARGB_GrMaskFormat].fHeight = 2048;
fAtlasConfigs[kARGB_GrMaskFormat].fLog2Width = 10;
fAtlasConfigs[kARGB_GrMaskFormat].fLog2Height = 11;
fAtlasConfigs[kARGB_GrMaskFormat].fPlotWidth = 256;
fAtlasConfigs[kARGB_GrMaskFormat].fPlotHeight = 256;
}

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@ -171,9 +171,6 @@ public:
return this->getAtlas(format)->atlasGeneration();
}
int log2Width(GrMaskFormat format) { return fAtlasConfigs[format].fLog2Width; }
int log2Height(GrMaskFormat format) { return fAtlasConfigs[format].fLog2Height; }
///////////////////////////////////////////////////////////////////////////
// Functions intended debug only
void dump() const;