Fix for Ovals/RRects on N4 missing interior rectangles.
Clamp square of gradiant length to non-zero value so it can be passed to inversesqrt(). Also adds some fixes to rrect setup to avoid crossing zero. Skia issue #1372 R=bsalomon@google.com, robertphillips@google.com Review URL: https://codereview.chromium.org/18375003 git-svn-id: http://skia.googlecode.com/svn/trunk@9864 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -221,7 +221,12 @@ public:
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builder->fsCodeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffsetName, fsRadiiName);
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builder->fsCodeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffsetName, fsRadiiName);
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builder->fsCodeAppend("\tfloat test = dot(scaledOffset, scaledOffset) - 1.0;\n");
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builder->fsCodeAppend("\tfloat test = dot(scaledOffset, scaledOffset) - 1.0;\n");
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builder->fsCodeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fsRadiiName);
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builder->fsCodeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fsRadiiName);
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builder->fsCodeAppend("\tfloat invlen = inversesqrt(dot(grad, grad));\n");
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builder->fsCodeAppend("\tfloat grad_dot = dot(grad, grad);\n");
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// we need to clamp the length^2 of the gradiant vector to a non-zero value, because
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// on the Nexus 4 the undefined result of inversesqrt(0) drops out an entire tile
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// TODO: restrict this to Adreno-only
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builder->fsCodeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n");
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builder->fsCodeAppend("\tfloat invlen = inversesqrt(grad_dot);\n");
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builder->fsCodeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);\n");
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builder->fsCodeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);\n");
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// for inner curve
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// for inner curve
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@ -808,7 +813,7 @@ bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, b
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bounds.fBottom
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bounds.fBottom
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};
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};
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SkScalar yOuterOffsets[4] = {
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SkScalar yOuterOffsets[4] = {
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-yOuterRadius,
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yOuterRadius,
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SK_ScalarNearlyZero, // we're using inversesqrt() in the shader, so can't be exactly 0
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SK_ScalarNearlyZero, // we're using inversesqrt() in the shader, so can't be exactly 0
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SK_ScalarNearlyZero,
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SK_ScalarNearlyZero,
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yOuterRadius
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yOuterRadius
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@ -816,7 +821,7 @@ bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, b
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for (int i = 0; i < 4; ++i) {
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for (int i = 0; i < 4; ++i) {
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verts->fPos = SkPoint::Make(bounds.fLeft, yCoords[i]);
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verts->fPos = SkPoint::Make(bounds.fLeft, yCoords[i]);
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verts->fOffset = SkPoint::Make(-xOuterRadius, yOuterOffsets[i]);
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verts->fOffset = SkPoint::Make(xOuterRadius, yOuterOffsets[i]);
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verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip);
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verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip);
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verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip);
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verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip);
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verts++;
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verts++;
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