Reland "Improve scissor state tracking in GrRTC"

This reverts commit 4926b07217.

Reason for revert: fix wip

Original change's description:
> Revert "Improve scissor state tracking in GrRTC"
> 
> This reverts commit 3b923a880b.
> 
> Reason for revert: GrAppliedHardClip isn't tracking scissor state properly
> 
> Original change's description:
> > Improve scissor state tracking in GrRTC
> > 
> > At a low level, this changes GrScissorState from a rect+bool to a rect+size.
> > The scissor test is considered enablebd if the rect does not fill the
> > device bounds rect specified by the size. This has a number of benefits:
> > 
> > 1. We can always access the scissor rect and know that it will be
> > restricted to the render target dimensions.
> > 2. It helps consolidate code that previously had to test the scissor rect
> > and render target bounds separately.
> > 3. The clear operations can now match the proper backing store dimensions
> > of the render target.
> > 4. It makes it easier to reason about scissors applying to the logical
> > dimensions of the render target vs. its backing store dimensions.
> > 
> > Originally, I was going to have the extra scissor guards for the logical
> > dimensions be added in a separate CL (with the cleanup for
> > attemptQuadOptimization). However, it became difficult to ensure correct
> > behavior respecting the vulkan render pass bounds without applying this
> > new logic at the same time.
> > 
> > So now, with this CL, GrAppliedClips are sized to the backing store
> > dimensions of the render target. GrOpsTasks also clip bounds to the
> > backing store dimensions instead of the logical dimensions (which seems
> > more correct since that's where the auto-clipping happens). Then when
> > we convert a GrClip to a GrAppliedClip, the GrRTC automatically enforces
> > the logical dimensions scissor if we have stencil settings (to ensure
> > the padded pixels don't get corrupted). It also may remove the scissor
> > if the draw was just a color buffer update.
> > 
> > Change-Id: I75671c9cc921f4696b1dd5231e02486090aa4282
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290654
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
> 
> Change-Id: Ie98d084158e3a537604ab0fecee69bde3e744d1b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294340
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

# Not skipping CQ checks because this is a reland.

Change-Id: I2116e52146890ee4b7ea007f3c3d5c3e532e4bdd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294257
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This commit is contained in:
Michael Ludwig 2020-06-04 15:52:44 -04:00 committed by Skia Commit-Bot
parent c11ab9ac93
commit d1d997e11f
28 changed files with 198 additions and 166 deletions

View File

@ -188,7 +188,7 @@ private:
SkArenaAlloc* arena = context->priv().recordTimeAllocator();
// This is equivalent to a GrOpFlushState::detachAppliedClip
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip();
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled();
fProgramInfo = this->createProgramInfo(context->priv().caps(), arena, writeView,
std::move(appliedClip), dstProxyView);

View File

@ -197,7 +197,7 @@ private:
SkArenaAlloc* arena = context->priv().recordTimeAllocator();
// This is equivalent to a GrOpFlushState::detachAppliedClip
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip();
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled();
fProgramInfo = this->createProgramInfo(context->priv().caps(), arena, writeView,
std::move(appliedClip), dstProxyView);

View File

@ -274,7 +274,7 @@ private:
SkArenaAlloc* arena = context->priv().recordTimeAllocator();
// This is equivalent to a GrOpFlushState::detachAppliedClip
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip();
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled();
fProgramInfo = this->createProgramInfo(context->priv().caps(), arena, writeView,
std::move(appliedClip), dstProxyView);

View File

@ -193,10 +193,9 @@ private:
/**
* Makes a clip object that enforces the stencil clip bit. Used to visualize the stencil mask.
*/
static const GrStencilClip* make_stencil_only_clip() {
static const GrStencilClip kClip(SkClipStack::kEmptyGenID);
return &kClip;
}
static GrStencilClip make_stencil_only_clip(GrRenderTargetContext* rtc) {
return GrStencilClip(rtc->dimensions(), SkClipStack::kEmptyGenID);
};
DrawResult WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas,
SkString* errorMsg) {
@ -242,9 +241,10 @@ void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrRenderTargetCo
maskRTC->clear(SK_PMColor4fWHITE);
GrPaint stencilPaint;
stencilPaint.setCoverageSetOpXPFactory(SkRegion::kDifference_Op, false);
maskRTC->priv().stencilRect(make_stencil_only_clip(), &GrUserStencilSettings::kUnused,
GrStencilClip stencilClip = make_stencil_only_clip(maskRTC.get());
maskRTC->priv().stencilRect(&stencilClip, &GrUserStencilSettings::kUnused,
std::move(stencilPaint), GrAA::kNo, SkMatrix::I(),
SkRect::MakeIWH(maskRTC->width(), maskRTC->height()));
SkRect::Make(maskRTC->dimensions()));
reducedClip.drawAlphaClipMask(maskRTC.get());
int x = kCoverRect.x() - kDeviceRect.x(),
@ -253,8 +253,8 @@ void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrRenderTargetCo
// Now visualize the alpha mask by drawing a rect over the area where it is defined. The regions
// inside window rectangles or outside the scissor should still have the initial checkerboard
// intact. (This verifies we didn't spend any time modifying those pixels in the mask.)
AlphaOnlyClip clip(maskRTC->readSurfaceView(), x, y);
rtc->drawRect(&clip, std::move(paint), GrAA::kYes, SkMatrix::I(),
AlphaOnlyClip alphaClip(maskRTC->readSurfaceView(), x, y);
rtc->drawRect(&alphaClip, std::move(paint), GrAA::kYes, SkMatrix::I(),
SkRect::Make(SkIRect::MakeXYWH(x, y, maskRTC->width(), maskRTC->height())));
}
@ -275,7 +275,8 @@ void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrRenderTarget
// Now visualize the stencil mask by covering the entire render target. The regions inside
// window rectangles or outside the scissor should still have the initial checkerboard intact.
// (This verifies we didn't spend any time modifying those pixels in the mask.)
rtc->drawPaint(make_stencil_only_clip(), std::move(paint), SkMatrix::I());
GrStencilClip clip = make_stencil_only_clip(rtc);
rtc->drawPaint(&clip, std::move(paint), SkMatrix::I());
}
void WindowRectanglesMaskGM::stencilCheckerboard(GrRenderTargetContext* rtc, bool flip) {

View File

@ -22,11 +22,19 @@
class GrAppliedHardClip {
public:
static const GrAppliedHardClip& Disabled() {
static GrAppliedHardClip kDisabled;
// The size doesn't really matter here since it's returned as const& so an actual scissor
// will never be set on it, and applied clips are not used to query or bounds test like
// the GrClip is.
static const GrAppliedHardClip kDisabled({1 << 29, 1 << 29});
return kDisabled;
}
GrAppliedHardClip() = default;
GrAppliedHardClip(const SkISize& rtDims) : fScissorState(rtDims) {}
GrAppliedHardClip(const SkISize& logicalRTDims, const SkISize& backingStoreDims)
: fScissorState(backingStoreDims) {
fScissorState.set(SkIRect::MakeSize(logicalRTDims));
}
GrAppliedHardClip(GrAppliedHardClip&& that) = default;
GrAppliedHardClip(const GrAppliedHardClip&) = delete;
@ -81,7 +89,14 @@ private:
*/
class GrAppliedClip {
public:
GrAppliedClip() = default;
static GrAppliedClip Disabled() {
return GrAppliedClip({1 << 29, 1 << 29});
}
GrAppliedClip(const SkISize& rtDims) : fHardClip(rtDims) {}
GrAppliedClip(const SkISize& logicalRTDims, const SkISize& backingStoreDims)
: fHardClip(logicalRTDims, backingStoreDims) {}
GrAppliedClip(GrAppliedClip&& that) = default;
GrAppliedClip(const GrAppliedClip&) = delete;

View File

@ -200,8 +200,7 @@ static std::unique_ptr<GrRenderTargetContext> create_mask_GPU(GrRecordingContext
maskPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op);
// setup new clip
const SkIRect clipRect = SkIRect::MakeWH(maskRect.width(), maskRect.height());
GrFixedClip clip(clipRect);
GrFixedClip clip(rtContext->dimensions(), SkIRect::MakeWH(maskRect.width(), maskRect.height()));
// Draw the mask into maskTexture with the path's integerized top-left at the origin using
// maskPaint.

View File

@ -17,17 +17,21 @@
*/
class GrFixedClip final : public GrHardClip {
public:
GrFixedClip() = default;
explicit GrFixedClip(const SkIRect& scissorRect) : fScissorState(scissorRect) {}
explicit GrFixedClip(const SkISize& rtDims) : fScissorState(rtDims) {}
GrFixedClip(const SkISize& rtDims, const SkIRect& scissorRect)
: GrFixedClip(rtDims) {
SkAssertResult(fScissorState.set(scissorRect));
}
const GrScissorState& scissorState() const { return fScissorState; }
bool scissorEnabled() const { return fScissorState.enabled(); }
const SkIRect& scissorRect() const { SkASSERT(scissorEnabled()); return fScissorState.rect(); }
// Returns the scissor rect or rt bounds if the scissor test is not enabled.
const SkIRect& scissorRect() const { return fScissorState.rect(); }
void disableScissor() { fScissorState.setDisabled(); }
void setScissor(const SkIRect& irect) {
fScissorState.set(irect);
bool SK_WARN_UNUSED_RESULT setScissor(const SkIRect& irect) {
return fScissorState.set(irect);
}
bool SK_WARN_UNUSED_RESULT intersect(const SkIRect& irect) {
return fScissorState.intersect(irect);

View File

@ -194,7 +194,7 @@ void GrOpFlushState::putBackVertices(int vertices, size_t vertexStride) {
}
GrAppliedClip GrOpFlushState::detachAppliedClip() {
return fOpArgs->appliedClip() ? std::move(*fOpArgs->appliedClip()) : GrAppliedClip();
return fOpArgs->appliedClip() ? std::move(*fOpArgs->appliedClip()) : GrAppliedClip::Disabled();
}
GrStrikeCache* GrOpFlushState::strikeCache() const {

View File

@ -613,7 +613,7 @@ void GrOpsTask::setColorLoadOp(GrLoadOp op, const SkPMColor4f& color) {
if (GrLoadOp::kClear == fColorLoadOp) {
GrSurfaceProxy* proxy = fTargetView.proxy();
SkASSERT(proxy);
fTotalBounds = proxy->getBoundsRect();
fTotalBounds = proxy->backingStoreBoundsRect();
}
}
@ -894,7 +894,9 @@ GrRenderTask::ExpectedOutcome GrOpsTask::onMakeClosed(
});
if (!this->isNoOp()) {
GrSurfaceProxy* proxy = fTargetView.proxy();
SkRect clippedContentBounds = proxy->getBoundsRect();
// Use the entire backing store bounds since the GPU doesn't clip automatically to the
// logical dimensions.
SkRect clippedContentBounds = proxy->backingStoreBoundsRect();
// TODO: If we can fix up GLPrograms test to always intersect the fTargetView proxy bounds
// then we can simply assert here that the bounds intersect.
if (clippedContentBounds.intersect(fTotalBounds)) {

View File

@ -742,7 +742,7 @@ static void draw_element(GrRenderTargetContext* rtc,
bool GrReducedClip::drawAlphaClipMask(GrRenderTargetContext* rtc) const {
// The texture may be larger than necessary, this rect represents the part of the texture
// we populate with a rasterization of the clip.
GrFixedClip clip(SkIRect::MakeWH(fScissor.width(), fScissor.height()));
GrFixedClip clip(rtc->dimensions(), SkIRect::MakeWH(fScissor.width(), fScissor.height()));
if (!fWindowRects.empty()) {
clip.setWindowRectangles(fWindowRects.makeOffset(-fScissor.left(), -fScissor.top()),

View File

@ -500,30 +500,35 @@ void GrRenderTargetContext::internalClear(const SkIRect* scissor,
SkDEBUGCODE(this->validate();)
GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "clear", fContext);
// The clear will be fullscreen if no scissor is provided, or if the scissor is larger than
// the logical bounds of the render target, or if the special flag was provided that allows
// partial clears to upgrade to full (because it's a scratch resource and the caller knows
// anything outside the scissor doesn't matter, but if full screen clears aren't free, then
// the scissor is still provided so that fewer pixels are written to).
// TODO: wrt the shouldInitializeTextures path, it would be more performant to
// only clear the entire target if we knew it had not been cleared before. As
// is this could end up doing a lot of redundant clears.
GrScissorState scissorState;
if (scissor) {
// TODO(michaelludwig) - This will get simpler when GrScissorState knows the device dims
scissorState.set(*scissor);
if (!scissorState.intersect(SkIRect::MakeWH(this->width(), this->height()))) {
// There are three ways clears are handled: load ops, native clears, and draws. Load ops are
// only for fullscreen clears; native clears can be fullscreen or with scissors if the backend
// supports then. Drawing an axis-aligned rect is the fallback path.
GrScissorState scissorState(this->asSurfaceProxy()->backingStoreDimensions());
if (scissor && !scissorState.set(*scissor)) {
// The clear is offscreen, so skip it (normally this would be handled by addDrawOp,
// except clear ops are not draw ops).
return;
}
}
bool isFull = !scissorState.enabled() ||
scissorState.rect().contains(SkIRect::MakeWH(this->width(), this->height())) ||
(upgradePartialToFull && (this->caps()->preferFullscreenClears() ||
this->caps()->shouldInitializeTextures()));
if (isFull) {
// If we have a scissor but it's okay to clear beyond it for performance reasons, then disable
// the test. We only do this when the clear would be handled by a load op or natively.
if (scissorState.enabled() && !this->caps()->performColorClearsAsDraws()) {
if (upgradePartialToFull && (this->caps()->preferFullscreenClears() ||
this->caps()->shouldInitializeTextures())) {
// TODO: wrt the shouldInitializeTextures path, it would be more performant to
// only clear the entire target if we knew it had not been cleared before. As
// is this could end up doing a lot of redundant clears.
scissorState.setDisabled();
} else {
// Unlike with stencil clears, we also allow clears up to the logical dimensions of the
// render target to overflow into any approx-fit padding of the backing store dimensions
scissorState.relaxTest(this->dimensions());
}
}
if (!scissorState.enabled()) {
// This is a fullscreen clear, so could be handled as a load op. Regardless, we can also
// discard all prior ops in the current task since the color buffer will be overwritten.
GrOpsTask* opsTask = this->getOpsTask();
if (opsTask->resetForFullscreenClear(this->canDiscardPreviousOpsOnFullClear()) &&
!this->caps()->performColorClearsAsDraws()) {
@ -535,38 +540,20 @@ void GrRenderTargetContext::internalClear(const SkIRect* scissor,
// blow away the color buffer contents
opsTask->setColorLoadOp(GrLoadOp::kDiscard);
}
// Must add an op to the list (either because we couldn't use a load op, or because the
// clear load op isn't supported)
if (this->caps()->performColorClearsAsDraws()) {
SkRect rtRect = SkRect::MakeWH(this->width(), this->height());
GrPaint paint;
clear_to_grpaint(color, &paint);
this->addDrawOp(nullptr,
GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
rtRect));
} else {
this->addOp(GrClearOp::Make(fContext, GrScissorState(), color, this->asSurfaceProxy()));
}
} else {
if (this->caps()->performPartialClearsAsDraws()) {
// performPartialClearsAsDraws() also returns true if any clear has to be a draw.
// At this point we are either a partial clear or a fullscreen clear that couldn't be applied
// as a load op.
bool clearAsDraw = this->caps()->performColorClearsAsDraws() ||
(scissorState.enabled() && this->caps()->performPartialClearsAsDraws());
if (clearAsDraw) {
GrPaint paint;
clear_to_grpaint(color, &paint);
this->addDrawOp(nullptr,
GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
SkRect::Make(scissorState.rect())));
} else {
std::unique_ptr<GrOp> op(GrClearOp::Make(fContext, scissorState, color,
this->asSurfaceProxy()));
// This version of the clear op factory can return null if the clip doesn't intersect
// with the surface proxy's boundary
if (!op) {
return;
}
this->addOp(std::move(op));
}
this->addOp(GrClearOp::Make(fContext, scissorState, color));
}
}
@ -641,16 +628,9 @@ GrRenderTargetContext::QuadOptimization GrRenderTargetContext::attemptQuadOptimi
// better to just keep the old flags instead of introducing mixed edge flags.
GrQuadAAFlags oldFlags = quad->fEdgeFlags;
SkRect rtRect;
if (stencilSettings) {
// Must use size at which the rendertarget will ultimately be allocated so that stencil
// buffer updates on approximately sized render targets don't get corrupted.
rtRect = this->asSurfaceProxy()->backingStoreBoundsRect();
} else {
// Use the logical size of the render target, which allows for "fullscreen" clears even if
// the render target has an approximate backing fit
rtRect = SkRect::MakeWH(this->width(), this->height());
}
SkRect rtRect = this->asSurfaceProxy()->getBoundsRect();
SkRect drawBounds = quad->fDevice.bounds();
if (constColor) {
@ -961,30 +941,25 @@ void GrRenderTargetContext::setNeedsStencil(bool useMixedSamplesIfNotMSAA) {
void GrRenderTargetContext::internalStencilClear(const SkIRect* scissor, bool insideStencilMask) {
this->setNeedsStencil(/* useMixedSamplesIfNotMSAA = */ false);
GrScissorState scissorState(this->asSurfaceProxy()->backingStoreDimensions());
if (scissor && !scissorState.set(*scissor)) {
// The requested clear region is off screen, so nothing to do.
return;
}
bool clearWithDraw = this->caps()->performStencilClearsAsDraws() ||
(scissor && this->caps()->performPartialClearsAsDraws());
(scissorState.enabled() && this->caps()->performPartialClearsAsDraws());
if (clearWithDraw) {
const GrUserStencilSettings* ss = GrStencilSettings::SetClipBitSettings(insideStencilMask);
SkRect rect = scissor ? SkRect::Make(*scissor)
: SkRect::MakeWH(this->width(), this->height());
// Configure the paint to have no impact on the color buffer
GrPaint paint;
paint.setXPFactory(GrDisableColorXPFactory::Get());
this->addDrawOp(nullptr, GrFillRectOp::MakeNonAARect(fContext, std::move(paint),
SkMatrix::I(), rect, ss));
this->addDrawOp(nullptr,
GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
SkRect::Make(scissorState.rect()), ss));
} else {
GrScissorState scissorState;
if (scissor) {
scissorState.set(*scissor);
}
std::unique_ptr<GrOp> op(GrClearStencilClipOp::Make(
fContext, scissorState, insideStencilMask, this->asRenderTargetProxy()));
if (!op) {
return;
}
this->addOp(std::move(op));
this->addOp(GrClearStencilClipOp::Make(fContext, scissorState, insideStencilMask));
}
}
@ -1009,7 +984,9 @@ void GrRenderTargetContextPriv::stencilPath(const GrHardClip* clip,
// Setup clip and reject offscreen paths; we do this explicitly instead of relying on addDrawOp
// because GrStencilPathOp is not a draw op as its state depends directly on the choices made
// during this clip application.
GrAppliedHardClip appliedClip;
GrAppliedHardClip appliedClip(fRenderTargetContext->dimensions(),
fRenderTargetContext->asSurfaceProxy()->backingStoreDimensions());
if (clip && !clip->apply(fRenderTargetContext->width(), fRenderTargetContext->height(),
&appliedClip, &bounds)) {
return;
@ -2496,7 +2473,7 @@ void GrRenderTargetContext::addDrawOp(const GrClip* clip, std::unique_ptr<GrDraw
// Setup clip
SkRect bounds;
op_bounds(&bounds, op.get());
GrAppliedClip appliedClip;
GrAppliedClip appliedClip(this->dimensions(), this->asSurfaceProxy()->backingStoreDimensions());
GrDrawOp::FixedFunctionFlags fixedFunctionFlags = op->fixedFunctionFlags();
bool usesHWAA = fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesHWAA;
bool usesUserStencilBits = fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil;

View File

@ -60,7 +60,7 @@ public:
bool wrapsVkSecondaryCB() const { return fWrapsVkSecondaryCB == WrapsVkSecondaryCB::kYes; }
void markMSAADirty(const SkIRect& dirtyRect, GrSurfaceOrigin origin) {
SkASSERT(SkIRect::MakeSize(this->dimensions()).contains(dirtyRect));
SkASSERT(SkIRect::MakeSize(this->backingStoreDimensions()).contains(dirtyRect));
SkASSERT(this->requiresManualMSAAResolve());
auto nativeRect = GrNativeRect::MakeRelativeTo(
origin, this->backingStoreDimensions().height(), dirtyRect);

View File

@ -10,33 +10,74 @@
#include "include/core/SkRect.h"
/**
* The scissor state is stored as the scissor rectangle and the backing store bounds of the render
* target that the scissor will apply to. If the render target is approximate fit and the padded
* content should not be modified, the clip should apply the render target context's logical bounds
* as part of the scissor (e.g. when stenciling). This puts the onus on the render target context
* to intentionally discard the scissor at its logical bounds when drawing into the padded content
* is acceptable (e.g. color-only updates).
*/
class GrScissorState {
public:
GrScissorState() : fEnabled(false) {}
GrScissorState(const SkIRect& rect) : fEnabled(true), fRect(rect) {}
void setDisabled() { fEnabled = false; }
void set(const SkIRect& rect) { fRect = rect; fEnabled = true; }
// The disabled scissor state for a render target of the given size.
explicit GrScissorState(const SkISize& rtDims)
: fRTSize(rtDims)
, fRect(SkIRect::MakeSize(rtDims)) {}
void setDisabled() { fRect = SkIRect::MakeSize(fRTSize); }
bool set(const SkIRect& rect) {
this->setDisabled();
return this->intersect(rect);
}
bool SK_WARN_UNUSED_RESULT intersect(const SkIRect& rect) {
if (!fEnabled) {
this->set(rect);
if (!fRect.intersect(rect)) {
fRect.setEmpty();
return false;
} else {
return true;
}
return fRect.intersect(rect);
}
// If the scissor was configured for the backing store dimensions and it's acceptable to
// draw outside the logical dimensions of the target, this will discard the scissor test if
// the test wouldn't modify the logical dimensions.
bool relaxTest(const SkISize& logicalDimensions) {
SkASSERT(logicalDimensions.fWidth <= fRTSize.fWidth &&
logicalDimensions.fHeight <= fRTSize.fHeight);
if (fRect.fLeft == 0 && fRect.fTop == 0 && fRect.fRight >= logicalDimensions.fWidth &&
fRect.fBottom >= logicalDimensions.fHeight) {
this->setDisabled();
return true;
} else {
return false;
}
}
bool operator==(const GrScissorState& other) const {
return fEnabled == other.fEnabled &&
(false == fEnabled || fRect == other.fRect);
return fRTSize == other.fRTSize && fRect == other.fRect;
}
bool operator!=(const GrScissorState& other) const { return !(*this == other); }
bool enabled() const { return fEnabled; }
bool enabled() const {
SkASSERT(fRect.isEmpty() || SkIRect::MakeSize(fRTSize).contains(fRect));
// This is equivalent to a strict contains check on SkIRect::MakeSize(rtSize) w/o creating
// the render target bounding rectangle.
return fRect.fLeft > 0 || fRect.fTop > 0 ||
fRect.fRight < fRTSize.fWidth || fRect.fBottom < fRTSize.fHeight;
}
// Will always be equal to or contained in the rt bounds, or empty if scissor rectangles were
// added that did not intersect with the render target or prior scissor.
const SkIRect& rect() const {
SkASSERT(fEnabled);
SkASSERT(fRect.isEmpty() || SkIRect::MakeSize(fRTSize).contains(fRect));
return fRect;
}
private:
bool fEnabled;
// The scissor is considered enabled if the rectangle does not cover the render target
SkISize fRTSize;
SkIRect fRect;
};

View File

@ -16,12 +16,14 @@
*/
class GrStencilClip final : public GrHardClip {
public:
GrStencilClip(uint32_t stencilStackID = SK_InvalidGenID) : fStencilStackID(stencilStackID) {}
explicit GrStencilClip(const SkISize& rtDims, uint32_t stencilStackID = SK_InvalidGenID)
: fFixedClip(rtDims)
, fStencilStackID(stencilStackID) {}
explicit GrStencilClip(const SkIRect& scissorRect, uint32_t stencilStackID = SK_InvalidGenID)
: fFixedClip(scissorRect)
, fStencilStackID(stencilStackID) {
}
GrStencilClip(const SkISize& rtDims, const SkIRect& scissorRect,
uint32_t stencilStackID = SK_InvalidGenID)
: fFixedClip(rtDims, scissorRect)
, fStencilStackID(stencilStackID) {}
const GrFixedClip& fixedClip() const { return fFixedClip; }
GrFixedClip& fixedClip() { return fFixedClip; }

View File

@ -334,7 +334,8 @@ bool GrStencilMaskHelper::init(const SkIRect& bounds, uint32_t genID,
}
fClip.setStencilClip(genID);
fClip.fixedClip().setScissor(bounds);
// Should have caught bounds not intersecting the render target much earlier in clip application
SkAssertResult(fClip.fixedClip().setScissor(bounds));
if (!windowRects.empty()) {
fClip.fixedClip().setWindowRectangles(
windowRects, GrWindowRectsState::Mode::kExclusive);

View File

@ -39,7 +39,8 @@ public:
// of which must outlive the helper.
GrStencilMaskHelper(GrRecordingContext* context, GrRenderTargetContext* rtc)
: fContext(context)
, fRTC(rtc) {}
, fRTC(rtc)
, fClip(rtc->dimensions()) {}
// Returns true if the stencil mask must be redrawn
bool init(const SkIRect& maskBounds, uint32_t genID,

View File

@ -96,8 +96,10 @@ public:
GrCCPathProcessor pathProc(coverageMode, fSrcProxy->peekTexture(), swizzle,
GrCCAtlas::kTextureOrigin);
GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kSrc,
flushState->drawOpArgs().writeSwizzle());
bool hasScissor = flushState->appliedClip() &&
flushState->appliedClip()->scissorState().enabled();
GrPipeline pipeline(hasScissor ? GrScissorTest::kEnabled : GrScissorTest::kDisabled,
SkBlendMode::kSrc, flushState->drawOpArgs().writeSwizzle());
pathProc.drawPaths(flushState, pipeline, *fSrcProxy, *fResources, fBaseInstance,
fEndInstance, this->bounds());

View File

@ -51,7 +51,8 @@ void GrD3DOpsRenderPass::onBegin() {
// TODO: set stencil too
if (GrLoadOp::kClear == fColorLoadOp) {
fGpu->currentCommandList()->clearRenderTargetView(d3dRT, fClearColor, GrScissorState());
fGpu->currentCommandList()->clearRenderTargetView(
d3dRT, fClearColor, GrScissorState(fRenderTarget->dimensions()));
}
}

View File

@ -2260,8 +2260,9 @@ void GrGLGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resol
// Apple's extension uses the scissor as the blit bounds.
// Passing in kTopLeft_GrSurfaceOrigin will make sure no transformation of the rect
// happens inside flushScissor since resolveRect is already in native device coordinates.
this->flushScissor(GrScissorState(resolveRect), rt->width(), rt->height(),
kTopLeft_GrSurfaceOrigin);
GrScissorState scissor(rt->dimensions());
SkAssertResult(scissor.set(resolveRect));
this->flushScissor(scissor, rt->width(), rt->height(), kTopLeft_GrSurfaceOrigin);
this->disableWindowRectangles();
GL_CALL(ResolveMultisampleFramebuffer());
} else {

View File

@ -1117,7 +1117,7 @@ void AAHairlineOp::onPrePrepareDraws(GrRecordingContext* context,
const GrCaps* caps = context->priv().caps();
// This is equivalent to a GrOpFlushState::detachAppliedClip
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip();
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled();
// Conservatively predict which programs will be required
fCharacterization = this->predictPrograms(caps);

View File

@ -16,24 +16,16 @@
std::unique_ptr<GrClearOp> GrClearOp::Make(GrRecordingContext* context,
const GrScissorState& scissor,
const SkPMColor4f& color,
const GrSurfaceProxy* dstProxy) {
const SkIRect rect = SkIRect::MakeSize(dstProxy->dimensions());
if (scissor.enabled() && !SkIRect::Intersects(scissor.rect(), rect)) {
return nullptr;
}
const SkPMColor4f& color) {
GrOpMemoryPool* pool = context->priv().opMemoryPool();
return pool->allocate<GrClearOp>(scissor, color, dstProxy);
return pool->allocate<GrClearOp>(scissor, color);
}
GrClearOp::GrClearOp(const GrScissorState& scissor, const SkPMColor4f& color,
const GrSurfaceProxy* proxy)
GrClearOp::GrClearOp(const GrScissorState& scissor, const SkPMColor4f& color)
: INHERITED(ClassID())
, fScissor(scissor)
, fColor(color) {
this->setBounds(scissor.enabled() ? SkRect::Make(scissor.rect()) : proxy->getBoundsRect(),
HasAABloat::kNo, IsHairline::kNo);
this->setBounds(SkRect::Make(scissor.rect()), HasAABloat::kNo, IsHairline::kNo);
}
void GrClearOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) {

View File

@ -18,10 +18,10 @@ class GrClearOp final : public GrOp {
public:
DEFINE_OP_CLASS_ID
// A fullscreen or scissored clear, depending on the clip and proxy dimensions
static std::unique_ptr<GrClearOp> Make(GrRecordingContext* context,
const GrScissorState& scissor,
const SkPMColor4f& color,
const GrSurfaceProxy* dstProxy);
const SkPMColor4f& color);
const char* name() const override { return "Clear"; }
@ -41,13 +41,10 @@ public:
}
#endif
const SkPMColor4f& color() const { return fColor; }
void setColor(const SkPMColor4f& color) { fColor = color; }
private:
friend class GrOpMemoryPool; // for ctors
GrClearOp(const GrScissorState& scissor, const SkPMColor4f& color, const GrSurfaceProxy* proxy);
GrClearOp(const GrScissorState& scissor, const SkPMColor4f& color);
CombineResult onCombineIfPossible(GrOp* t, GrRecordingContext::Arenas*,
const GrCaps& caps) override {

View File

@ -15,11 +15,10 @@
std::unique_ptr<GrOp> GrClearStencilClipOp::Make(GrRecordingContext* context,
const GrScissorState& scissor,
bool insideStencilMask,
GrRenderTargetProxy* proxy) {
bool insideStencilMask) {
GrOpMemoryPool* pool = context->priv().opMemoryPool();
return pool->allocate<GrClearStencilClipOp>(scissor, insideStencilMask, proxy);
return pool->allocate<GrClearStencilClipOp>(scissor, insideStencilMask);
}
void GrClearStencilClipOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) {

View File

@ -21,8 +21,7 @@ public:
static std::unique_ptr<GrOp> Make(GrRecordingContext* context,
const GrScissorState& scissor,
bool insideStencilMask,
GrRenderTargetProxy* proxy);
bool insideStencilMask);
const char* name() const override { return "ClearStencilClip"; }
@ -44,14 +43,11 @@ public:
private:
friend class GrOpMemoryPool; // for ctor
GrClearStencilClipOp(const GrScissorState& scissor, bool insideStencilMask,
GrRenderTargetProxy* proxy)
GrClearStencilClipOp(const GrScissorState& scissor, bool insideStencilMask)
: INHERITED(ClassID())
, fScissor(scissor)
, fInsideStencilMask(insideStencilMask) {
const SkRect& bounds =
fScissor.enabled() ? SkRect::Make(fScissor.rect()) : proxy->getBoundsRect();
this->setBounds(bounds, HasAABloat::kNo, IsHairline::kNo);
this->setBounds(SkRect::Make(scissor.rect()), HasAABloat::kNo, IsHairline::kNo);
}
void onPrePrepare(GrRecordingContext*,

View File

@ -250,7 +250,7 @@ private:
SkArenaAlloc* arena = context->priv().recordTimeAllocator();
// This is equivalent to a GrOpFlushState::detachAppliedClip
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip();
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled();
this->createProgramInfo(context->priv().caps(), arena, writeView,
std::move(appliedClip), dstProxyView);

View File

@ -33,7 +33,7 @@ void GrMeshDrawOp::onPrePrepareDraws(GrRecordingContext* context,
SkArenaAlloc* arena = context->priv().recordTimeAllocator();
// This is equivalent to a GrOpFlushState::detachAppliedClip
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip();
GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled();
this->createProgramInfo(context->priv().caps(), arena, writeView,
std::move(appliedClip), dstProxyView);

View File

@ -125,15 +125,16 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const DrawPathArgs& args) {
args.fRenderTargetContext->height()); // Inverse fill.
// fake inverse with a stencil and cover
GrAppliedClip appliedClip;
GrAppliedClip appliedClip(args.fRenderTargetContext->dimensions());
if (args.fClip && !args.fClip->apply(
args.fContext, args.fRenderTargetContext, doStencilMSAA, true, &appliedClip,
&devBounds)) {
return true;
}
GrStencilClip stencilClip(appliedClip.stencilStackID());
GrStencilClip stencilClip(args.fRenderTargetContext->dimensions(),
appliedClip.stencilStackID());
if (appliedClip.scissorState().enabled()) {
stencilClip.fixedClip().setScissor(appliedClip.scissorState().rect());
SkAssertResult(stencilClip.fixedClip().setScissor(appliedClip.scissorState().rect()));
}
if (appliedClip.windowRectsState().enabled()) {
stencilClip.fixedClip().setWindowRectangles(appliedClip.windowRectsState().windows(),

View File

@ -84,7 +84,7 @@ public:
GrProcessorAnalysisColor gpColor;
gpColor.setToUnknown();
// We ignore the clip so pass this rather than the GrAppliedClip param.
static GrAppliedClip kNoClip;
static GrAppliedClip kNoClip = GrAppliedClip::Disabled();
return fHelper.finalizeProcessors(caps, &kNoClip, hasMixedSampledCoverage, clampType,
GrProcessorAnalysisCoverage::kNone, &gpColor);
}