Add pre-Flush callback to GrDrawingManager

This will allow internal systems (e.g., fonts & path renderers) to create pre-flush atlases.

Depends on: https://skia-review.googlesource.com/c/8988/ (Allow GrSurfaceProxy-derived classes to use flags when instantiating)

Change-Id: I307796595d651cf376838bff1f9e4385c3753547
Reviewed-on: https://skia-review.googlesource.com/8679
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This commit is contained in:
Robert Phillips 2017-03-15 13:27:18 -04:00 committed by Skia Commit-Bot
parent 04ef48c200
commit d222ec492f
13 changed files with 838 additions and 13 deletions

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@ -131,6 +131,8 @@ skia_gpu_sources = [
"$_src/gpu/GrPathUtils.cpp",
"$_src/gpu/GrPathUtils.h",
"$_src/gpu/GrPendingProgramElement.h",
"$_src/gpu/GrPreFlushResourceProvider.cpp",
"$_src/gpu/GrPreFlushResourceProvider.h",
"$_src/gpu/GrPipeline.cpp",
"$_src/gpu/GrPipeline.h",
"$_src/gpu/GrPipelineBuilder.h",

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@ -152,6 +152,7 @@ tests_sources = [
"$_tests/PDFMetadataAttributeTest.cpp",
"$_tests/PDFOpaqueSrcModeToSrcOverTest.cpp",
"$_tests/PDFPrimitivesTest.cpp",
"$_tests/PreFlushCallbackTest.cpp",
"$_tests/PictureBBHTest.cpp",
"$_tests/PictureShaderTest.cpp",
"$_tests/PictureTest.cpp",

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@ -711,6 +711,11 @@ sk_sp<GrRenderTargetContext> GrContextPriv::makeBackendTextureAsRenderTargetRend
surfaceProps);
}
void GrContextPriv::addPreFlushCallbackObject(sk_sp<GrPreFlushCallbackObject> preFlushCBObject) {
fContext->fDrawingManager->addPreFlushCallbackObject(std::move(preFlushCBObject));
}
static inline GrPixelConfig GrPixelConfigFallback(GrPixelConfig config) {
switch (config) {
case kAlpha_8_GrPixelConfig:

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@ -13,6 +13,7 @@
class GrSemaphore;
class GrSurfaceProxy;
class GrPreFlushCallbackObject;
/** Class that adds methods to GrContext that are only intended for use internal to Skia.
This class is purely a privileged window into GrContext. It should never have additional
@ -58,9 +59,15 @@ public:
bool disableGpuYUVConversion() const { return fContext->fDisableGpuYUVConversion; }
/*
* A ref will be taken on the preFlushCallbackObject which will be removed when the
* context is destroyed.
*/
void addPreFlushCallbackObject(sk_sp<GrPreFlushCallbackObject>);
private:
explicit GrContextPriv(GrContext* context) : fContext(context) {}
GrContextPriv(const GrContextPriv&) {} // unimpl
GrContextPriv(const GrContextPriv&); // unimpl
GrContextPriv& operator=(const GrContextPriv&); // unimpl
// No taking addresses of this type.

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@ -75,10 +75,53 @@ void GrDrawingManager::internalFlush(GrResourceCache::FlushType type) {
}
fFlushing = true;
bool flushed = false;
for (int i = 0; i < fOpLists.count(); ++i) {
// Semi-usually the GrOpLists are already closed at this point, but sometimes Ganesh
// needs to flush mid-draw. In that case, the SkGpuDevice's GrOpLists won't be closed
// but need to be flushed anyway. Closing such GrOpLists here will mean new
// GrOpLists will be created to replace them if the SkGpuDevice(s) write to them again.
fOpLists[i]->makeClosed();
}
SkDEBUGCODE(bool result =)
SkTTopoSort<GrOpList, GrOpList::TopoSortTraits>(&fOpLists);
SkASSERT(result);
GrPreFlushResourceProvider preFlushProvider(this);
if (fPreFlushCBObjects.count()) {
// MDB TODO: pre-MDB '1' is the correct pre-allocated size. Post-MDB it will need
// to be larger.
SkAutoSTArray<1, uint32_t> opListIds(fOpLists.count());
for (int i = 0; i < fOpLists.count(); ++i) {
opListIds[i] = fOpLists[i]->uniqueID();
}
SkSTArray<1, sk_sp<GrRenderTargetContext>> renderTargetContexts;
for (int i = 0; i < fPreFlushCBObjects.count(); ++i) {
fPreFlushCBObjects[i]->preFlush(&preFlushProvider,
opListIds.get(), opListIds.count(),
&renderTargetContexts);
if (!renderTargetContexts.count()) {
continue; // This is fine. No atlases of this type are required for this flush
}
for (int j = 0; j < renderTargetContexts.count(); ++j) {
GrRenderTargetOpList* opList = renderTargetContexts[j]->getOpList();
if (!opList) {
continue; // Odd - but not a big deal
}
SkDEBUGCODE(opList->validateTargetsSingleRenderTarget());
opList->prepareOps(&fFlushState);
if (!opList->executeOps(&fFlushState)) {
continue; // This is bad
}
}
renderTargetContexts.reset();
}
}
for (int i = 0; i < fOpLists.count(); ++i) {
fOpLists[i]->prepareOps(&fFlushState);
}
@ -145,6 +188,10 @@ void GrDrawingManager::prepareSurfaceForExternalIO(GrSurface* surface) {
}
}
void GrDrawingManager::addPreFlushCallbackObject(sk_sp<GrPreFlushCallbackObject> preFlushCBObject) {
fPreFlushCBObjects.push_back(preFlushCBObject);
}
GrRenderTargetOpList* GrDrawingManager::newOpList(GrRenderTargetProxy* rtp) {
SkASSERT(fContext);

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@ -11,9 +11,10 @@
#include "GrOpFlushState.h"
#include "GrPathRenderer.h"
#include "GrPathRendererChain.h"
#include "GrPreFlushResourceProvider.h"
#include "GrRenderTargetOpList.h"
#include "GrResourceCache.h"
#include "SkTDArray.h"
#include "SkTArray.h"
#include "text/GrAtlasTextContext.h"
class GrContext;
@ -67,6 +68,8 @@ public:
void prepareSurfaceForExternalIO(GrSurface*);
void addPreFlushCallbackObject(sk_sp<GrPreFlushCallbackObject> preFlushCBObject);
private:
GrDrawingManager(GrContext* context,
const GrRenderTargetOpList::Options& optionsForOpLists,
@ -92,6 +95,7 @@ private:
void internalFlush(GrResourceCache::FlushType);
friend class GrContext; // for access to: ctor, abandon, reset & flush
friend class GrPreFlushResourceProvider; // this is just a shallow wrapper around this class
static const int kNumPixelGeometries = 5; // The different pixel geometries
static const int kNumDFTOptions = 2; // DFT or no DFT
@ -115,6 +119,8 @@ private:
bool fFlushing;
bool fIsImmediateMode;
SkTArray<sk_sp<GrPreFlushCallbackObject>> fPreFlushCBObjects;
};
#endif

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@ -0,0 +1,65 @@
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrPreFlushResourceProvider.h"
#include "GrDrawingManager.h"
#include "GrSurfaceProxy.h"
sk_sp<GrRenderTargetContext> GrPreFlushResourceProvider::makeRenderTargetContext(
const GrSurfaceDesc& desc,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
GrSurfaceDesc tmpDesc = desc;
tmpDesc.fFlags |= kRenderTarget_GrSurfaceFlag;
// Because this is being allocated at the start of a flush we must ensure the proxy
// will, when instantiated, have no pending IO.
// TODO: fold the kNoPendingIO_Flag into GrSurfaceFlags?
sk_sp<GrSurfaceProxy> proxy = GrSurfaceProxy::MakeDeferred(
fDrawingMgr->getContext()->resourceProvider(),
tmpDesc,
SkBackingFit::kExact,
SkBudgeted::kYes,
GrResourceProvider::kNoPendingIO_Flag);
if (!proxy->asRenderTargetProxy()) {
return nullptr;
}
sk_sp<GrRenderTargetOpList> opList(new GrRenderTargetOpList(
proxy->asRenderTargetProxy(),
fDrawingMgr->fContext->getGpu(),
fDrawingMgr->fContext->resourceProvider(),
fDrawingMgr->fContext->getAuditTrail(),
fDrawingMgr->fOptionsForOpLists));
proxy->setLastOpList(opList.get());
return fDrawingMgr->makeRenderTargetContext(std::move(proxy),
std::move(colorSpace),
props);
}
// TODO: we only need this entry point as long as we have to pre-allocate the atlas.
// Remove it ASAP.
sk_sp<GrRenderTargetContext> GrPreFlushResourceProvider::makeRenderTargetContext(
sk_sp<GrSurfaceProxy> proxy,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
sk_sp<GrRenderTargetOpList> opList(new GrRenderTargetOpList(
proxy->asRenderTargetProxy(),
fDrawingMgr->fContext->getGpu(),
fDrawingMgr->fContext->resourceProvider(),
fDrawingMgr->fContext->getAuditTrail(),
fDrawingMgr->fOptionsForOpLists));
proxy->setLastOpList(opList.get());
return fDrawingMgr->makeRenderTargetContext(std::move(proxy),
std::move(colorSpace),
props);
}

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@ -0,0 +1,77 @@
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrPreFlushResourceProvider_DEFINED
#define GrPreFlushResourceProvider_DEFINED
#include "GrTypes.h"
#include "GrNonAtomicRef.h"
// These two are just for GrPreFlushCallbackObject
#include "SkRefCnt.h"
#include "SkTDArray.h"
class GrDrawingManager;
class GrOpList;
class GrPreFlushResourceProvider;
class GrRenderTargetOpList;
class GrRenderTargetContext;
class GrSurfaceProxy;
class SkColorSpace;
class SkSurfaceProps;
/*
* This is the base class from which all per-flush callback objects must be derived. It
* provides the "preFlush" interface.
*/
class GrPreFlushCallbackObject : public GrNonAtomicRef<GrPreFlushCallbackObject> {
public:
virtual ~GrPreFlushCallbackObject() { }
/*
* The preFlush callback allows subsystems (e.g., text, path renderers) to create atlases
* for a specific flush. All the GrOpList IDs required for the flush are passed into the
* callback. The callback should return the render target contexts used to render the atlases
* in 'results'.
*/
virtual void preFlush(GrPreFlushResourceProvider*,
const uint32_t* opListIDs, int numOpListIDs,
SkTArray<sk_sp<GrRenderTargetContext>>* results) = 0;
private:
typedef SkRefCnt INHERITED;
};
/*
* This class is a shallow wrapper around the drawing manager. It is passed into the
* preFlush callbacks and is intended to limit the functionality available to them.
* It should never have additional data members or virtual methods.
*/
class GrPreFlushResourceProvider {
public:
sk_sp<GrRenderTargetContext> makeRenderTargetContext(const GrSurfaceDesc& desc,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props);
// TODO: we only need this entry point as long as we have to pre-allocate the atlas.
// Remove it ASAP.
sk_sp<GrRenderTargetContext> makeRenderTargetContext(sk_sp<GrSurfaceProxy> proxy,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props);
private:
explicit GrPreFlushResourceProvider(GrDrawingManager* drawingMgr) : fDrawingMgr(drawingMgr) {}
GrPreFlushResourceProvider(const GrPreFlushResourceProvider&); // unimpl
GrPreFlushResourceProvider& operator=(const GrPreFlushResourceProvider&); // unimpl
GrDrawingManager* fDrawingMgr;
friend class GrDrawingManager; // to construct this type.
};
#endif

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@ -70,14 +70,25 @@ void GrRenderTargetOpList::dump() const {
}
}
}
void GrRenderTargetOpList::validateTargetsSingleRenderTarget() const {
GrRenderTarget* rt = nullptr;
for (int i = 0; i < fRecordedOps.count(); ++i) {
if (!fRecordedOps[i].fOp) {
continue; // combined forward
}
if (!rt) {
rt = fRecordedOps[i].fRenderTarget.get();
} else {
SkASSERT(fRecordedOps[i].fRenderTarget.get() == rt);
}
}
}
#endif
void GrRenderTargetOpList::prepareOps(GrOpFlushState* flushState) {
// Semi-usually the GrOpLists are already closed at this point, but sometimes Ganesh
// needs to flush mid-draw. In that case, the SkGpuDevice's GrOpLists won't be closed
// but need to be flushed anyway. Closing such GrOpLists here will mean new
// GrOpLists will be created to replace them if the SkGpuDevice(s) write to them again.
this->makeClosed();
// MDB TODO: add SkASSERT(this->isClosed());
// Loop over the ops that haven't yet been prepared.
for (int i = 0; i < fRecordedOps.count(); ++i) {

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@ -102,6 +102,8 @@ public:
SkDEBUGCODE(void dump() const override;)
SkDEBUGCODE(void validateTargetsSingleRenderTarget() const;)
private:
friend class GrRenderTargetContextPriv; // for clearStencilClip and stencil clip state.

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@ -45,11 +45,7 @@ void GrTextureOpList::dump() const {
#endif
void GrTextureOpList::prepareOps(GrOpFlushState* flushState) {
// Semi-usually the GrOpLists are already closed at this point, but sometimes Ganesh
// needs to flush mid-draw. In that case, the SkGpuDevice's GrOpLists won't be closed
// but need to be flushed anyway. Closing such GrOpLists here will mean new
// GrOpLists will be created to replace them if the SkGpuDevice(s) write to them again.
this->makeClosed();
// MDB TODO: add SkASSERT(this->isClosed());
// Loop over the ops that haven't yet generated their geometry
for (int i = 0; i < fRecordedOps.count(); ++i) {

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@ -19,7 +19,7 @@
*/
class GrTestMeshDrawOp : public GrMeshDrawOp {
public:
virtual const char* name() const override = 0;
const char* name() const override = 0;
protected:
GrTestMeshDrawOp(uint32_t classID, const SkRect& bounds, GrColor color)

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@ -0,0 +1,606 @@
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#if SK_SUPPORT_GPU
#include "GrClip.h"
#include "GrContextPriv.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrPreFlushResourceProvider.h"
#include "GrRenderTargetContextPriv.h"
#include "GrResourceProvider.h"
#include "GrQuad.h"
#include "effects/GrSimpleTextureEffect.h"
#include "ops/GrTestMeshDrawOp.h"
// This is a simplified mesh drawing op that can be used in the atlas generation test.
// Please see AtlasedRectOp below.
class NonAARectOp : public GrMeshDrawOp {
public:
DEFINE_OP_CLASS_ID
const char* name() const override { return "NonAARectOp"; }
// This creates an instance of a simple non-AA solid color rect-drawing Op
static std::unique_ptr<GrDrawOp> Make(const SkRect& r, GrColor color) {
return std::unique_ptr<GrDrawOp>(new NonAARectOp(ClassID(), r, color));
}
// This creates an instance of a simple non-AA textured rect-drawing Op
static std::unique_ptr<GrDrawOp> Make(const SkRect& r, GrColor color, const SkRect& local) {
return std::unique_ptr<GrDrawOp>(new NonAARectOp(ClassID(), r, color, local));
}
GrColor color() const { return fColor; }
protected:
NonAARectOp(uint32_t classID, const SkRect& r, GrColor color)
: INHERITED(classID)
, fColor(color)
, fHasLocalRect(false)
, fRect(r) {
// Choose some conservative values for aa bloat and zero area.
this->setBounds(r, HasAABloat::kYes, IsZeroArea::kYes);
}
NonAARectOp(uint32_t classID, const SkRect& r, GrColor color, const SkRect& local)
: INHERITED(classID)
, fColor(color)
, fHasLocalRect(true)
, fLocalQuad(local)
, fRect(r) {
// Choose some conservative values for aa bloat and zero area.
this->setBounds(r, HasAABloat::kYes, IsZeroArea::kYes);
}
GrColor fColor;
bool fHasLocalRect;
GrQuad fLocalQuad;
SkRect fRect;
private:
void getFragmentProcessorAnalysisInputs(FragmentProcessorAnalysisInputs* input) const override {
input->colorInput()->setToUnknown();
input->coverageInput()->setToUnknown();
}
void applyPipelineOptimizations(const GrPipelineOptimizations& optimizations) override {
optimizations.getOverrideColorIfSet(&fColor);
}
bool onCombineIfPossible(GrOp*, const GrCaps&) override { return false; }
void onPrepareDraws(Target* target) const override {
using namespace GrDefaultGeoProcFactory;
// The vertex attrib order is always pos, color, local coords.
static const int kColorOffset = sizeof(SkPoint);
static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
sk_sp<GrGeometryProcessor> gp =
GrDefaultGeoProcFactory::Make(Color::kPremulGrColorAttribute_Type,
Coverage::kSolid_Type,
fHasLocalRect ? LocalCoords::kHasExplicit_Type
: LocalCoords::kUnused_Type,
SkMatrix::I());
if (!gp) {
SkDebugf("Couldn't create GrGeometryProcessor for GrAtlasedOp\n");
return;
}
size_t vertexStride = gp->getVertexStride();
SkASSERT(fHasLocalRect
? vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)
: vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
const GrBuffer* indexBuffer;
int firstIndex;
uint16_t* indices = target->makeIndexSpace(6, &indexBuffer, &firstIndex);
if (!indices) {
SkDebugf("Indices could not be allocated for GrAtlasedOp.\n");
return;
}
const GrBuffer* vertexBuffer;
int firstVertex;
void* vertices = target->makeVertexSpace(vertexStride, 4, &vertexBuffer, &firstVertex);
if (!vertices) {
SkDebugf("Vertices could not be allocated for GrAtlasedOp.\n");
return;
}
// Setup indices
indices[0] = 0;
indices[1] = 1;
indices[2] = 2;
indices[3] = 0;
indices[4] = 2;
indices[5] = 3;
// Setup positions
SkPoint* position = (SkPoint*) vertices;
position->setRectFan(fRect.fLeft, fRect.fTop, fRect.fRight, fRect.fBottom, vertexStride);
// Setup vertex colors
GrColor* color = (GrColor*)((intptr_t)vertices + kColorOffset);
for (int i = 0; i < 4; ++i) {
*color = fColor;
color = (GrColor*)((intptr_t)color + vertexStride);
}
// Setup local coords
if (fHasLocalRect) {
SkPoint* coords = (SkPoint*)((intptr_t) vertices + kLocalOffset);
for (int i = 0; i < 4; i++) {
*coords = fLocalQuad.point(i);
coords = (SkPoint*)((intptr_t) coords + vertexStride);
}
}
GrMesh mesh;
mesh.initIndexed(kTriangles_GrPrimitiveType,
vertexBuffer, indexBuffer,
firstVertex, firstIndex,
4, 6);
target->draw(gp.get(), mesh);
}
typedef GrMeshDrawOp INHERITED;
};
#ifdef SK_DEBUG
#include "SkImageEncoder.h"
#include "sk_tool_utils.h"
static void save_bm(const SkBitmap& bm, const char name[]) {
bool result = sk_tool_utils::EncodeImageToFile(name, bm, SkEncodedImageFormat::kPNG, 100);
SkASSERT(result);
}
#endif
/*
* Atlased ops just draw themselves as textured rects with the texture pixels being
* pulled out of the atlas. Their color is based on their ID.
*/
class AtlasedRectOp final : public NonAARectOp {
public:
DEFINE_OP_CLASS_ID
~AtlasedRectOp() override {
fID = -1;
}
const char* name() const override { return "AtlasedRectOp"; }
int id() const { return fID; }
static std::unique_ptr<AtlasedRectOp> Make(const SkRect& r, int id) {
return std::unique_ptr<AtlasedRectOp>(new AtlasedRectOp(r, id));
}
void setColor(GrColor color) { fColor = color; }
void setLocalRect(const SkRect& localRect) {
SkASSERT(fHasLocalRect); // This should've been created to anticipate this
fLocalQuad.set(localRect);
}
AtlasedRectOp* next() const { return fNext; }
void setNext(AtlasedRectOp* next) {
fNext = next;
}
private:
// We set the initial color of the NonAARectOp based on the ID.
// Note that we force creation of a NonAARectOp that has local coords in anticipation of
// pulling from the atlas.
AtlasedRectOp(const SkRect& r, int id)
: INHERITED(ClassID(), r, kColors[id], SkRect::MakeEmpty())
, fID(id)
, fNext(nullptr) {
SkASSERT(fID < kMaxIDs);
}
static const int kMaxIDs = 9;
static const SkColor kColors[kMaxIDs];
int fID;
// The Atlased ops have an internal singly-linked list of ops that land in the same opList
AtlasedRectOp* fNext;
typedef NonAARectOp INHERITED;
};
const GrColor AtlasedRectOp::kColors[kMaxIDs] = {
GrColorPackRGBA(255, 0, 0, 255),
GrColorPackRGBA(0, 255, 0, 255),
GrColorPackRGBA(0, 0, 255, 255),
GrColorPackRGBA(0, 255, 255, 255),
GrColorPackRGBA(255, 0, 255, 255),
GrColorPackRGBA(255, 255, 0, 255),
GrColorPackRGBA(0, 0, 0, 255),
GrColorPackRGBA(128, 128, 128, 255),
GrColorPackRGBA(255, 255, 255, 255)
};
static const int kDrawnTileSize = 16;
/*
* Rather than performing any rect packing, this atlaser just lays out constant-sized
* tiles in an Nx1 row
*/
static const int kAtlasTileSize = 2;
/*
* This class aggregates the op information required for atlasing
*/
class AtlasObject final : public GrPreFlushCallbackObject {
public:
AtlasObject() : fDone(false) { }
~AtlasObject() override {
SkASSERT(fDone);
}
void markAsDone() {
fDone = true;
}
// Insert the new op in an internal singly-linked list for 'opListID'
void addOp(uint32_t opListID, AtlasedRectOp* op) {
LinkedListHeader* header = nullptr;
for (int i = 0; i < fOps.count(); ++i) {
if (opListID == fOps[i].fID) {
header = &(fOps[i]);
}
}
if (!header) {
fOps.push({opListID, nullptr});
header = &(fOps[fOps.count()-1]);
}
op->setNext(header->fHead);
header->fHead = op;
}
// For the time being we need to pre-allocate the atlas.
void setAtlasDest(sk_sp<GrTextureProxy> atlasDest) {
fAtlasDest = atlasDest;
}
void saveRTC(sk_sp<GrRenderTargetContext> rtc) {
SkASSERT(!fRTC);
fRTC = rtc;
}
#ifdef SK_DEBUG
void saveAtlasToDisk() {
SkBitmap readBack;
readBack.allocN32Pixels(fRTC->width(), fRTC->height());
bool result = fRTC->readPixels(readBack.info(),
readBack.getPixels(), readBack.rowBytes(), 0, 0);
SkASSERT(result);
save_bm(readBack, "atlas-real.png");
}
#endif
/*
* This callback back creates the atlas and updates the AtlasedRectOps to read from it
*/
void preFlush(GrPreFlushResourceProvider* resourceProvider,
const uint32_t* opListIDs, int numOpListIDs,
SkTArray<sk_sp<GrRenderTargetContext>>* results) override {
SkASSERT(!results->count());
// Until MDB is landed we will most-likely only have one opList.
SkTDArray<LinkedListHeader*> lists;
for (int i = 0; i < numOpListIDs; ++i) {
if (LinkedListHeader* list = this->getList(opListIDs[i])) {
lists.push(list);
}
}
if (!lists.count()) {
return; // nothing to atlas
}
// TODO: right now we have to pre-allocate the atlas bc the TextureSamplers need a
// hard GrTexture
#if 0
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = this->numOps() * kAtlasTileSize;
desc.fHeight = kAtlasTileSize;
desc.fConfig = kRGBA_8888_GrPixelConfig;
sk_sp<GrRenderTargetContext> rtc = resourceProvider->makeRenderTargetContext(desc,
nullptr,
nullptr);
#else
// At this point all the GrAtlasedOp's should have lined up to read from 'atlasDest' and
// there should either be two writes to clear it or no writes.
SkASSERT(9 == fAtlasDest->getPendingReadCnt_TestOnly());
SkASSERT(2 == fAtlasDest->getPendingWriteCnt_TestOnly() ||
0 == fAtlasDest->getPendingWriteCnt_TestOnly());
sk_sp<GrRenderTargetContext> rtc = resourceProvider->makeRenderTargetContext(
fAtlasDest,
nullptr, nullptr);
#endif
rtc->clear(nullptr, 0xFFFFFFFF, true); // clear the atlas
int blocksInAtlas = 0;
for (int i = 0; i < lists.count(); ++i) {
for (AtlasedRectOp* op = lists[i]->fHead; op; op = op->next()) {
SkIRect r = SkIRect::MakeXYWH(blocksInAtlas*kAtlasTileSize, 0,
kAtlasTileSize, kAtlasTileSize);
// For now, we avoid the resource buffer issues and just use clears
#if 1
rtc->clear(&r, op->color(), false);
#else
std::unique_ptr<GrDrawOp> drawOp(GrNonAARectOp::Make(SkRect::Make(r),
atlasedOp->color()));
GrPaint paint;
rtc->priv().testingOnly_addDrawOp(std::move(paint),
GrAAType::kNone,
std::move(drawOp));
#endif
blocksInAtlas++;
// Set the atlased Op's color to white (so we know we're not using it for
// the final draw).
op->setColor(0xFFFFFFFF);
// Set the atlased Op's localRect to point to where it landed in the atlas
op->setLocalRect(SkRect::Make(r));
// TODO: we also need to set the op's GrSuperDeferredSimpleTextureEffect to point
// to the rtc's proxy!
}
// We've updated all these ops and we certainly don't want to process them again
this->clearOpsFor(lists[i]);
}
// Hide a ref to the RTC in AtlasData so we can check on it later
this->saveRTC(rtc);
results->push_back(std::move(rtc));
}
private:
typedef struct {
uint32_t fID;
AtlasedRectOp* fHead;
} LinkedListHeader;
LinkedListHeader* getList(uint32_t opListID) {
for (int i = 0; i < fOps.count(); ++i) {
if (opListID == fOps[i].fID) {
return &(fOps[i]);
}
}
return nullptr;
}
void clearOpsFor(LinkedListHeader* header) {
// The AtlasedRectOps have yet to execute (and this class doesn't own them) so just
// forget about them in the laziest way possible.
header->fHead = nullptr;
header->fID = 0; // invalid opList ID
}
// Each opList containing AtlasedRectOps gets its own internal singly-linked list
SkTDArray<LinkedListHeader> fOps;
// The RTC used to create the atlas
sk_sp<GrRenderTargetContext> fRTC;
// For the time being we need to pre-allocate the atlas bc the TextureSamplers require
// a GrTexture
sk_sp<GrTextureProxy> fAtlasDest;
// Set to true when the testing harness expects this object to be no longer used
bool fDone;
};
// This creates an off-screen rendertarget whose ops which eventually pull from the atlas.
static sk_sp<GrTextureProxy> make_upstream_image(GrContext* context, AtlasObject* object, int start,
sk_sp<GrTextureProxy> fakeAtlas) {
sk_sp<GrRenderTargetContext> rtc(context->makeRenderTargetContext(SkBackingFit::kApprox,
3*kDrawnTileSize,
kDrawnTileSize,
kRGBA_8888_GrPixelConfig,
nullptr));
rtc->clear(nullptr, GrColorPackRGBA(255, 0, 0, 255), true);
for (int i = 0; i < 3; ++i) {
SkRect r = SkRect::MakeXYWH(i*kDrawnTileSize, 0, kDrawnTileSize, kDrawnTileSize);
std::unique_ptr<AtlasedRectOp> op(AtlasedRectOp::Make(r, start+i));
// TODO: here is the blocker for deferring creation of the atlas. The TextureSamplers
// created here currently require a hard GrTexture.
sk_sp<GrFragmentProcessor> fp = GrSimpleTextureEffect::Make(context->resourceProvider(),
fakeAtlas,
nullptr, SkMatrix::I());
GrPaint paint;
paint.addColorFragmentProcessor(std::move(fp));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
AtlasedRectOp* sparePtr = op.get();
uint32_t opListID = rtc->priv().testingOnly_addMeshDrawOp(std::move(paint),
GrAAType::kNone,
std::move(op));
object->addOp(opListID, sparePtr);
}
return rtc->asTextureProxyRef();
}
// Enable this if you want to debug the final draws w/o having the atlasCallback create the
// atlas
#if 0
#include "SkGrPriv.h"
sk_sp<GrTextureProxy> pre_create_atlas(GrContext* context) {
SkBitmap bm;
bm.allocN32Pixels(18, 2, true);
bm.erase(SK_ColorRED, SkIRect::MakeXYWH(0, 0, 2, 2));
bm.erase(SK_ColorGREEN, SkIRect::MakeXYWH(2, 0, 2, 2));
bm.erase(SK_ColorBLUE, SkIRect::MakeXYWH(4, 0, 2, 2));
bm.erase(SK_ColorCYAN, SkIRect::MakeXYWH(6, 0, 2, 2));
bm.erase(SK_ColorMAGENTA, SkIRect::MakeXYWH(8, 0, 2, 2));
bm.erase(SK_ColorYELLOW, SkIRect::MakeXYWH(10, 0, 2, 2));
bm.erase(SK_ColorBLACK, SkIRect::MakeXYWH(12, 0, 2, 2));
bm.erase(SK_ColorGRAY, SkIRect::MakeXYWH(14, 0, 2, 2));
bm.erase(SK_ColorWHITE, SkIRect::MakeXYWH(16, 0, 2, 2));
#if 1
save_bm(bm, "atlas-fake.png");
#endif
GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(bm.info(), *context->caps());
desc.fFlags |= kRenderTarget_GrSurfaceFlag;
sk_sp<GrSurfaceProxy> tmp = GrSurfaceProxy::MakeDeferred(*context->caps(),
context->textureProvider(),
desc, SkBudgeted::kYes,
bm.getPixels(), bm.rowBytes());
return sk_ref_sp(tmp->asTextureProxy());
}
#else
// TODO: this is unfortunate and must be removed. We want the atlas to be created later.
sk_sp<GrTextureProxy> pre_create_atlas(GrContext* context) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
desc.fWidth = 32;
desc.fHeight = 16;
sk_sp<GrSurfaceProxy> atlasDest = GrSurfaceProxy::MakeDeferred(
context->resourceProvider(),
desc, SkBackingFit::kExact,
SkBudgeted::kYes,
GrResourceProvider::kNoPendingIO_Flag);
return sk_ref_sp(atlasDest->asTextureProxy());
}
#endif
static void test_color(skiatest::Reporter* reporter, const SkBitmap& bm, int x, SkColor expected) {
SkColor readback = bm.getColor(x, kDrawnTileSize/2);
REPORTER_ASSERT(reporter, expected == readback);
if (expected != readback) {
SkDebugf("Color mismatch: %x %x\n", expected, readback);
}
}
/*
* For the atlasing test we make a DAG that looks like:
*
* RT1 with ops: 0,1,2 RT2 with ops: 3,4,5 RT3 with ops: 6,7,8
* \ /
* \ /
* RT4
* We then flush RT4 and expect only ops 0-5 to be atlased together.
* Each op is just a solid colored rect so both the atlas and the final image should appear as:
* R G B C M Y
* with the atlas having width = 6*kAtlasTileSize and height = kAtlasTileSize.
*
* Note: until MDB lands, the atlas will actually have width= 9*kAtlasTileSize and look like:
* R G B C M Y K Grey White
*/
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PreFlushCallbackTest, reporter, ctxInfo) {
static const int kNumProxies = 3;
GrContext* context = ctxInfo.grContext();
sk_sp<AtlasObject> object = sk_make_sp<AtlasObject>();
// For now (until we add a GrSuperDeferredSimpleTextureEffect), we create the final atlas
// proxy ahead of time.
sk_sp<GrTextureProxy> atlasDest = pre_create_atlas(context);
object->setAtlasDest(atlasDest);
context->contextPriv().addPreFlushCallbackObject(object);
sk_sp<GrTextureProxy> proxies[kNumProxies];
for (int i = 0; i < kNumProxies; ++i) {
proxies[i] = make_upstream_image(context, object.get(), i*3, atlasDest);
}
static const int kFinalWidth = 6*kDrawnTileSize;
static const int kFinalHeight = kDrawnTileSize;
sk_sp<GrRenderTargetContext> rtc(context->makeRenderTargetContext(SkBackingFit::kApprox,
kFinalWidth,
kFinalHeight,
kRGBA_8888_GrPixelConfig,
nullptr));
rtc->clear(nullptr, 0xFFFFFFFF, true);
// Note that this doesn't include the third texture proxy
for (int i = 0; i < kNumProxies-1; ++i) {
SkRect r = SkRect::MakeXYWH(i*3*kDrawnTileSize, 0, 3*kDrawnTileSize, kDrawnTileSize);
SkMatrix t = SkMatrix::MakeTrans(-i*3*kDrawnTileSize, 0);
GrPaint paint;
sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(context->resourceProvider(),
std::move(proxies[i]),
nullptr, t));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorFragmentProcessor(std::move(fp));
rtc->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), r);
}
rtc->prepareForExternalIO();
SkBitmap readBack;
readBack.allocN32Pixels(kFinalWidth, kFinalHeight);
SkDEBUGCODE(bool result =) rtc->readPixels(readBack.info(), readBack.getPixels(),
readBack.rowBytes(), 0, 0);
SkASSERT(result);
object->markAsDone();
#if 0
save_bm(readBack, "atlas-final-image.png");
data.saveAtlasToDisk();
#endif
int x = kDrawnTileSize/2;
test_color(reporter, readBack, x, SK_ColorRED);
x += kDrawnTileSize;
test_color(reporter, readBack, x, SK_ColorGREEN);
x += kDrawnTileSize;
test_color(reporter, readBack, x, SK_ColorBLUE);
x += kDrawnTileSize;
test_color(reporter, readBack, x, SK_ColorCYAN);
x += kDrawnTileSize;
test_color(reporter, readBack, x, SK_ColorMAGENTA);
x += kDrawnTileSize;
test_color(reporter, readBack, x, SK_ColorYELLOW);
}
#endif