Remove SkImage::makeTextureImage
No one (other than test code) was using this API, and it lacks the context to do the right thing. Specifically, if this forces a decode of an encoded image, we don't know the intended use (re: color spaces) to determine how we should decode. BUG=skia: Change-Id: I6ff700b3a5adce8257f35c5e3dd5ba557b2a3219 Reviewed-on: https://skia-review.googlesource.com/5614 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
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83
gm/image.cpp
83
gm/image.cpp
@ -424,86 +424,3 @@ private:
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new ScaleGeneratorGM; )
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#if SK_SUPPORT_GPU
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#include "GrContextFactory.h"
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#endif
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DEF_SIMPLE_GM(new_texture_image, canvas, 225, 60) {
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GrContext* context = nullptr;
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#if SK_SUPPORT_GPU
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context = canvas->getGrContext();
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sk_gpu_test::GrContextFactory factory;
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#endif
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if (!context) {
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skiagm::GM::DrawGpuOnlyMessage(canvas);
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return;
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}
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auto render_image = [](SkCanvas* canvas) {
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canvas->clear(SK_ColorBLUE);
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SkPaint paint;
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paint.setColor(SK_ColorRED);
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canvas->drawRect(SkRect::MakeXYWH(10.f,10.f,10.f,10.f), paint);
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paint.setColor(SK_ColorGREEN);
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canvas->drawRect(SkRect::MakeXYWH(30.f,10.f,10.f,10.f), paint);
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paint.setColor(SK_ColorYELLOW);
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canvas->drawRect(SkRect::MakeXYWH(10.f,30.f,10.f,10.f), paint);
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paint.setColor(SK_ColorCYAN);
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canvas->drawRect(SkRect::MakeXYWH(30.f,30.f,10.f,10.f), paint);
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};
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static constexpr int kSize = 50;
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SkBitmap bmp;
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bmp.allocN32Pixels(kSize, kSize);
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SkCanvas bmpCanvas(bmp);
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render_image(&bmpCanvas);
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std::function<sk_sp<SkImage>()> imageFactories[] = {
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// Create sw raster image.
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[bmp] {
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return SkImage::MakeFromBitmap(bmp);
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},
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// Create encoded image.
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[bmp] {
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sk_sp<SkData> src(
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sk_tool_utils::EncodeImageToData(bmp, SkEncodedImageFormat::kPNG, 100));
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return SkImage::MakeFromEncoded(std::move(src));
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},
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// Create a picture image.
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[render_image] {
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SkPictureRecorder recorder;
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SkCanvas* canvas = recorder.beginRecording(SkIntToScalar(kSize), SkIntToScalar(kSize));
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render_image(canvas);
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return SkImage::MakeFromPicture(recorder.finishRecordingAsPicture(),
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SkISize::Make(kSize, kSize), nullptr, nullptr);
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},
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// Create a texture image
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[context, render_image]() -> sk_sp<SkImage> {
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auto surface(
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SkSurface::MakeRenderTarget(context, SkBudgeted::kYes,
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SkImageInfo::MakeN32Premul(kSize, kSize)));
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if (!surface) {
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return nullptr;
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}
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render_image(surface->getCanvas());
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return surface->makeImageSnapshot();
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}
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};
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constexpr SkScalar kPad = 5.f;
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canvas->translate(kPad, kPad);
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for (auto factory : imageFactories) {
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auto image(factory());
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if (!image) {
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continue;
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}
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if (context) {
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sk_sp<SkImage> texImage(image->makeTextureImage(context));
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if (texImage) {
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canvas->drawImage(texImage, 0, 0);
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}
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}
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canvas->translate(image->width() + kPad, 0);
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}
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}
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@ -320,13 +320,6 @@ public:
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*/
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sk_sp<SkImage> makeSubset(const SkIRect& subset) const;
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/**
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* Ensures that an image is backed by a texture (when GrContext is non-null). If no
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* transformation is required, the returned image may be the same as this image. If the this
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* image is from a different GrContext, this will fail.
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*/
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sk_sp<SkImage> makeTextureImage(GrContext*) const;
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/**
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* If the image is texture-backed this will make a raster copy of it (or nullptr if reading back
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* the pixels fails). Otherwise, it returns the original image.
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@ -420,10 +420,6 @@ sk_sp<SkImage> SkImage::MakeFromYUVTexturesCopy(GrContext* ctx, SkYUVColorSpace
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return nullptr;
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}
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sk_sp<SkImage> SkImage::makeTextureImage(GrContext*) const {
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return nullptr;
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}
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sk_sp<SkImage> SkImage::makeNonTextureImage() const {
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return sk_ref_sp(const_cast<SkImage*>(this));
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}
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@ -305,39 +305,6 @@ sk_sp<SkImage> SkImage::MakeFromNV12TexturesCopy(GrContext* ctx, SkYUVColorSpace
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std::move(imageColorSpace));
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}
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static sk_sp<SkImage> create_image_from_maker(GrTextureMaker* maker, SkAlphaType at, uint32_t id) {
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sk_sp<SkColorSpace> texColorSpace;
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sk_sp<GrTexture> texture(
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maker->refTextureForParams(GrSamplerParams::ClampNoFilter(),
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SkDestinationSurfaceColorMode::kGammaAndColorSpaceAware,
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&texColorSpace));
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if (!texture) {
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return nullptr;
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}
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return sk_make_sp<SkImage_Gpu>(texture->width(), texture->height(), id, at, std::move(texture),
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std::move(texColorSpace), SkBudgeted::kNo);
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}
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sk_sp<SkImage> SkImage::makeTextureImage(GrContext *context) const {
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if (!context) {
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return nullptr;
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}
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if (GrTexture* peek = as_IB(this)->peekTexture()) {
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return peek->getContext() == context ? sk_ref_sp(const_cast<SkImage*>(this)) : nullptr;
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}
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if (SkImageCacherator* cacher = as_IB(this)->peekCacherator()) {
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GrImageTextureMaker maker(context, cacher, this, kDisallow_CachingHint);
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return create_image_from_maker(&maker, this->alphaType(), this->uniqueID());
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}
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if (const SkBitmap* bmp = as_IB(this)->onPeekBitmap()) {
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GrBitmapTextureMaker maker(context, *bmp);
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return create_image_from_maker(&maker, this->alphaType(), this->uniqueID());
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}
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return nullptr;
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}
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sk_sp<SkImage> SkImage::makeNonTextureImage() const {
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if (!this->isTextureBacked()) {
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return sk_ref_sp(const_cast<SkImage*>(this));
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@ -106,7 +106,9 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialImage_GPUDevice, reporter, ctxInfo) {
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SkASSERT(SkIRect::MakeWH(kWidth, kHeight) == special->subset());
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// Create a gpu-backed special image from a gpu-backed SkImage
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image = image->makeTextureImage(context);
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SkPixmap pixmap;
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bm.peekPixels(&pixmap);
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image = SkImage::MakeTextureFromPixmap(context, pixmap, SkBudgeted::kNo);
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special = DeviceTestingAccess::MakeSpecial(gpuDev.get(), image.get());
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SkASSERT(special->isTextureBacked());
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SkASSERT(kWidth == special->width());
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@ -455,68 +455,6 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(c, reporter, ctxInfo) {
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}
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_newTextureImage, reporter, contextInfo) {
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GrContext* context = contextInfo.grContext();
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sk_gpu_test::TestContext* testContext = contextInfo.testContext();
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GrContextFactory otherFactory;
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GrContextFactory::ContextType otherContextType =
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GrContextFactory::NativeContextTypeForBackend(testContext->backend());
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ContextInfo otherContextInfo = otherFactory.getContextInfo(otherContextType);
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testContext->makeCurrent();
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std::function<sk_sp<SkImage>()> imageFactories[] = {
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create_image,
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create_codec_image,
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create_data_image,
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// Create an image from a picture.
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create_picture_image,
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// Create a texture image.
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[context] { return create_gpu_image(context); },
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// Create a texture image in a another GrContext.
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[testContext, otherContextInfo] {
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otherContextInfo.testContext()->makeCurrent();
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sk_sp<SkImage> otherContextImage = create_gpu_image(otherContextInfo.grContext());
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testContext->makeCurrent();
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return otherContextImage;
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}
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};
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for (auto factory : imageFactories) {
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sk_sp<SkImage> image(factory());
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if (!image) {
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ERRORF(reporter, "Error creating image.");
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continue;
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}
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GrTexture* origTexture = as_IB(image)->peekTexture();
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sk_sp<SkImage> texImage(image->makeTextureImage(context));
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if (!texImage) {
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// We execpt to fail if image comes from a different GrContext.
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if (!origTexture || origTexture->getContext() == context) {
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ERRORF(reporter, "newTextureImage failed.");
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}
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continue;
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}
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GrTexture* copyTexture = as_IB(texImage)->peekTexture();
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if (!copyTexture) {
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ERRORF(reporter, "newTextureImage returned non-texture image.");
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continue;
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}
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if (origTexture) {
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if (origTexture != copyTexture) {
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ERRORF(reporter, "newTextureImage made unnecessary texture copy.");
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}
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}
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if (image->width() != texImage->width() || image->height() != texImage->height()) {
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ERRORF(reporter, "newTextureImage changed the image size.");
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}
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if (image->alphaType() != texImage->alphaType()) {
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ERRORF(reporter, "newTextureImage changed image alpha type.");
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}
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}
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_makeNonTextureImage, reporter, contextInfo) {
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GrContext* context = contextInfo.grContext();
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@ -531,9 +469,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_makeNonTextureImage, reporter, contex
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sk_sp<SkImage> image = factory();
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if (!image->isTextureBacked()) {
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REPORTER_ASSERT(reporter, image->makeNonTextureImage().get() == image.get());
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if (!(image = image->makeTextureImage(context))) {
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continue;
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}
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continue;
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}
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auto rasterImage = image->makeNonTextureImage();
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if (!rasterImage) {
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