Removing remnants of GrGLEffect.
Bug: http://code.google.com/p/skia/issues/detail?id=264 Code review: http://codereview.appspot.com/4517073/ git-svn-id: http://skia.googlecode.com/svn/trunk@1350 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
parent
8af476a7dc
commit
d31cbc4650
@ -32,7 +32,6 @@ class GrTexture;
|
||||
class GrClipIterator;
|
||||
class GrVertexBuffer;
|
||||
class GrIndexBuffer;
|
||||
class GrEffect;
|
||||
|
||||
class GrDrawTarget : public GrRefCnt {
|
||||
public:
|
||||
@ -154,7 +153,6 @@ protected:
|
||||
GrBlendCoeff fDstBlend;
|
||||
GrColor fBlendConstant;
|
||||
GrTexture* fTextures[kNumStages];
|
||||
GrEffect* fEffects[kNumStages];
|
||||
GrSamplerState fSamplerStates[kNumStages];
|
||||
int fFirstCoverageStage;
|
||||
GrRenderTarget* fRenderTarget;
|
||||
|
@ -1,52 +0,0 @@
|
||||
/*
|
||||
Copyright 2011 Google Inc.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef GrGLEffect_DEFINED
|
||||
#define GrGLEffect_DEFINED
|
||||
|
||||
#include "GrGLInterface.h"
|
||||
#include "GrStringBuilder.h"
|
||||
|
||||
class GrEffect;
|
||||
|
||||
struct ShaderCodeSegments {
|
||||
GrStringBuilder fVSUnis;
|
||||
GrStringBuilder fVSAttrs;
|
||||
GrStringBuilder fVaryings;
|
||||
GrStringBuilder fFSUnis;
|
||||
GrStringBuilder fVSCode;
|
||||
GrStringBuilder fFSCode;
|
||||
};
|
||||
|
||||
/**
|
||||
* This class is currently a stub. This will be a base class for "effects",
|
||||
* which extend the data model of GrPaint and extend the capability of
|
||||
* GrGLProgram in a modular fashion.
|
||||
*/
|
||||
class GrGLEffect {
|
||||
protected:
|
||||
GrGLEffect(GrEffect* effect) {}
|
||||
public:
|
||||
virtual ~GrGLEffect() {}
|
||||
static GrGLEffect* Create(GrEffect* effect) { return NULL; }
|
||||
void genShaderCode(ShaderCodeSegments* segments) {}
|
||||
bool doGLSetup(GrPrimitiveType type, GrGLint program) { return true; }
|
||||
bool doGLPost() { return true; }
|
||||
void buildKey(GrBinHashKeyBuilder& key) const {}
|
||||
GrGLEffect* nextEffect() { return NULL; }
|
||||
};
|
||||
|
||||
#endif
|
@ -18,7 +18,6 @@
|
||||
|
||||
#include "GrBinHashKey.h"
|
||||
#include "GrGLConfig.h"
|
||||
#include "GrGLEffect.h"
|
||||
#include "GrMemory.h"
|
||||
|
||||
#include "SkXfermode.h"
|
||||
@ -140,9 +139,6 @@ static void tex_domain_name(int stage, GrStringBuilder* s) {
|
||||
}
|
||||
|
||||
GrGLProgram::GrGLProgram() {
|
||||
for(int stage = 0; stage < GrDrawTarget::kNumStages; ++stage) {
|
||||
fStageEffects[stage] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
GrGLProgram::~GrGLProgram() {
|
||||
@ -151,50 +147,6 @@ GrGLProgram::~GrGLProgram() {
|
||||
void GrGLProgram::buildKey(GrBinHashKeyBuilder& key) const {
|
||||
// Add stage configuration to the key
|
||||
key.keyData(reinterpret_cast<const uint8_t*>(&fProgramDesc), sizeof(ProgramDesc));
|
||||
|
||||
for(int stage = 0; stage < GrDrawTarget::kNumStages; ++stage) {
|
||||
// First pass: count effects and write the count to the key.
|
||||
// This may seem like we are adding redundant data to the
|
||||
// key, but in ensures the one key cannot be a prefix of
|
||||
// another key, or identical to the key of a different program.
|
||||
GrGLEffect* currentEffect = fStageEffects[stage];
|
||||
uint8_t effectCount = 0;
|
||||
while (currentEffect) {
|
||||
GrAssert(effectCount < 255); // overflow detection
|
||||
++effectCount;
|
||||
currentEffect = currentEffect->nextEffect();
|
||||
}
|
||||
key.keyData(reinterpret_cast<const uint8_t*>(&effectCount), sizeof(uint8_t));
|
||||
|
||||
// Second pass: continue building key using the effects
|
||||
currentEffect = fStageEffects[stage];
|
||||
while (currentEffect) {
|
||||
fStageEffects[stage]->buildKey(key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool GrGLProgram::doGLSetup(GrPrimitiveType type,
|
||||
GrGLProgram::CachedData* programData) const {
|
||||
for (int stage = 0; stage < GrDrawTarget::kNumStages; ++stage) {
|
||||
GrGLEffect* effect = fStageEffects[stage];
|
||||
if (effect) {
|
||||
if (!effect->doGLSetup(type, programData->fProgramID)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GrGLProgram::doGLPost() const {
|
||||
for (int stage = 0; stage < GrDrawTarget::kNumStages; ++stage) {
|
||||
GrGLEffect* effect = fStageEffects[stage];
|
||||
if (effect) {
|
||||
effect->doGLPost();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// assigns modulation of two vars to an output var
|
||||
@ -1107,9 +1059,5 @@ void GrGLProgram::genStageCode(int stageNum,
|
||||
} else {
|
||||
segments->fFSCode.appendf("\t%s = %s(%s, %s)%s %s;\n", fsOutColor, texFunc.c_str(), samplerName.c_str(), sampleCoords.c_str(), smear, modulate.c_str());
|
||||
}
|
||||
|
||||
if(fStageEffects[stageNum]) {
|
||||
fStageEffects[stageNum]->genShaderCode(segments);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -24,8 +24,15 @@
|
||||
#include "SkXfermode.h"
|
||||
|
||||
class GrBinHashKeyBuilder;
|
||||
class GrGLEffect;
|
||||
struct ShaderCodeSegments;
|
||||
|
||||
struct ShaderCodeSegments {
|
||||
GrStringBuilder fVSUnis;
|
||||
GrStringBuilder fVSAttrs;
|
||||
GrStringBuilder fVaryings;
|
||||
GrStringBuilder fFSUnis;
|
||||
GrStringBuilder fVSCode;
|
||||
GrStringBuilder fFSCode;
|
||||
};
|
||||
|
||||
/**
|
||||
* This class manages a GPU program and records per-program information.
|
||||
@ -58,18 +65,6 @@ public:
|
||||
*/
|
||||
bool genProgram(CachedData* programData) const;
|
||||
|
||||
/**
|
||||
* Routine that is called before rendering. Sets-up all the state and
|
||||
* other initializations required for the Gpu Program to run.
|
||||
*/
|
||||
bool doGLSetup(GrPrimitiveType type, CachedData* programData) const;
|
||||
|
||||
/**
|
||||
* Routine that is called after rendering. Performs state restoration.
|
||||
* May perform secondary render passes.
|
||||
*/
|
||||
void doGLPost() const;
|
||||
|
||||
static int PositionAttributeIdx() { return 0; }
|
||||
static int TexCoordAttributeIdx(int tcIdx) { return 1 + tcIdx; }
|
||||
static int ColorAttributeIdx() { return 1 + GrDrawTarget::kMaxTexCoords; }
|
||||
@ -177,36 +172,15 @@ public:
|
||||
class CachedData : public ::GrNoncopyable {
|
||||
public:
|
||||
CachedData() {
|
||||
GR_DEBUGCODE(fEffectUniCount = 0;)
|
||||
fEffectUniLocationsExtended = NULL;
|
||||
}
|
||||
|
||||
~CachedData() {
|
||||
GrFree(fEffectUniLocationsExtended);
|
||||
}
|
||||
|
||||
void copyAndTakeOwnership(CachedData& other) {
|
||||
memcpy(this, &other, sizeof(*this));
|
||||
other.fEffectUniLocationsExtended = NULL; // ownership transfer
|
||||
GR_DEBUGCODE(other.fEffectUniCount = 0;)
|
||||
}
|
||||
|
||||
void setEffectUniformCount(size_t effectUniforms) {
|
||||
GR_DEBUGCODE(fEffectUniCount = effectUniforms;)
|
||||
GrFree(fEffectUniLocationsExtended);
|
||||
if (effectUniforms > kUniLocationPreAllocSize) {
|
||||
fEffectUniLocationsExtended = (GrGLint*)GrMalloc(sizeof(GrGLint)*(effectUniforms-kUniLocationPreAllocSize));
|
||||
} else {
|
||||
fEffectUniLocationsExtended = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
GrGLint& effectUniLocation(size_t index) {
|
||||
GrAssert(index < fEffectUniCount);
|
||||
return (index < kUniLocationPreAllocSize) ?
|
||||
fEffectUniLocations[index] :
|
||||
fEffectUniLocationsExtended[index - kUniLocationPreAllocSize];
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
@ -236,13 +210,8 @@ public:
|
||||
kUniLocationPreAllocSize = 8
|
||||
};
|
||||
|
||||
GrGLint fEffectUniLocations[kUniLocationPreAllocSize];
|
||||
GrGLint* fEffectUniLocationsExtended;
|
||||
GR_DEBUGCODE(size_t fEffectUniCount;)
|
||||
}; // CachedData
|
||||
|
||||
GrGLEffect* fStageEffects[GrDrawTarget::kNumStages];
|
||||
|
||||
private:
|
||||
enum {
|
||||
kUseUniform = 2000
|
||||
|
@ -15,7 +15,6 @@
|
||||
*/
|
||||
|
||||
#include "GrBinHashKey.h"
|
||||
#include "GrGLEffect.h"
|
||||
#include "GrGLProgram.h"
|
||||
#include "GrGpuGLShaders.h"
|
||||
#include "GrGpuVertex.h"
|
||||
@ -534,10 +533,6 @@ bool GrGpuGLShaders::flushGraphicsState(GrPrimitiveType type) {
|
||||
fHWProgramID = fProgramData->fProgramID;
|
||||
}
|
||||
|
||||
if (!fCurrentProgram.doGLSetup(type, fProgramData)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this->flushColor();
|
||||
|
||||
GrMatrix* currViewMatrix;
|
||||
@ -568,7 +563,6 @@ bool GrGpuGLShaders::flushGraphicsState(GrPrimitiveType type) {
|
||||
}
|
||||
|
||||
void GrGpuGLShaders::postDraw() {
|
||||
fCurrentProgram.doGLPost();
|
||||
}
|
||||
|
||||
void GrGpuGLShaders::setupGeometry(int* startVertex,
|
||||
@ -774,18 +768,10 @@ void GrGpuGLShaders::buildProgram(GrPrimitiveType type) {
|
||||
} else {
|
||||
stage.fModulation = GrGLProgram::ProgramDesc::StageDesc::kColor_Modulation;
|
||||
}
|
||||
|
||||
if (fCurrDrawState.fEffects[s]) {
|
||||
fCurrentProgram.fStageEffects[s] = GrGLEffect::Create(fCurrDrawState.fEffects[s]);
|
||||
} else {
|
||||
delete fCurrentProgram.fStageEffects[s];
|
||||
fCurrentProgram.fStageEffects[s] = NULL;
|
||||
}
|
||||
} else {
|
||||
stage.fOptFlags = 0;
|
||||
stage.fCoordMapping = (GrGLProgram::ProgramDesc::StageDesc::CoordMapping)0;
|
||||
stage.fModulation = (GrGLProgram::ProgramDesc::StageDesc::Modulation)0;
|
||||
fCurrentProgram.fStageEffects[s] = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -979,7 +979,6 @@
|
||||
'../gpu/src/GrContext.cpp',
|
||||
'../gpu/src/GrCreatePathRenderer_none.cpp',
|
||||
'../gpu/src/GrDrawTarget.cpp',
|
||||
'../gpu/src/GrGLEffect.h',
|
||||
'../gpu/src/GrGLDefaultInterface_none.cpp',
|
||||
'../gpu/src/GrGLIndexBuffer.cpp',
|
||||
'../gpu/src/GrGLInterface.cpp',
|
||||
|
Loading…
Reference in New Issue
Block a user